Legacy game
{{short description|Board game genre}}
{{about|the tabletop game sub-genre|the video games company|Legacy Games}}
{{unreliable sources|date=February 2022}}
File:Seawall board sticker (cropped).jpg. Such additions are prevalent in legacy-style games.]]
A legacy game is a variant of tabletop board games in which the game itself is designed, through various mechanics, to change permanently over the course of a series of sessions.
History
Game designer Rob Daviau claims to have come up with the idea at a work meeting after jokingly asking why the murderous characters in Clue are always invited back to dinner. Realizing that each new game resets, Daviau thought about what it would be like if everyone would remember who the murderer was, and he pitched the idea of a Clue legacy game to Hasbro.
While that idea was rejected, Daviau was later asked to use the mechanic in a new version of Risk. Risk Legacy was released in 2011 and was his first game to use this format.{{cite AV media | people = Rob Daviau | title = Legacy Games: From 'Risk' to 'Pandemic' to 'SeaFall' & Beyond | language = English | url = https://www.gdcvault.com/play/1024259/Legacy-Games-From-Risk-to | access-date = 18 October 2017 | publisher = GDC Vault | type = Keynote | year = 2017 | ref=keynote }}{{cite web|last1=Lane|first1=Rick|title=The Legacy of Rob Daviau, the man who helped flip boardgames on their head|url=http://www.eurogamer.net/articles/2016-04-03-the-legacy-of-rob-daviau-the-man-who-helped-flip-boardgames-on-their-head|website=Eurogamer|accessdate=10 October 2017|date=10 April 2016}}{{cite interview |last=Daviau |first=Rob |interviewer=Michel Martin |title='Pandemic' Board Game Proves Infectious |type= |url=https://www.npr.org/2015/11/22/457027442/pandemic-board-game-proves-infectious |work= All Things Considered |publisher=NPR |date= 22 November 2017 |access-date=15 October 2017}}
Daviau followed up with an award-winning{{cite web | url = http://www.polygon.com/2016/3/22/11283932/the-best-board-games-of-2015-board-game-geeks-golden-geek-awards | title = The best board games of 2015, Board Game Geek's Golden Geek awards | work = Polygon | date = 22 March 2016 | accessdate = 10 October 2017 | first = Charlie | last = Hall }} Pandemic variant, Pandemic Legacy: Season 1, which was released in 2015 to positive reviews and praised as a leap forward in modern board game design.{{cite web | url = https://www.theguardian.com/technology/2016/sep/25/board-games-back-tabletop-gaming-boom-pandemic-flash-point | title = The rise and rise of tabletop gaming | work = The Guardian | date = 25 September 2016 | accessdate = 10 October 2017 | first = Dan | last = Jolin }}{{cite web | url = https://www.theguardian.com/technology/2016/oct/22/seafall-legacy-format-pandemic-legacy-designer-rob-daviau-board-games | title = SeaFall: is the legacy format heralding a new era of board games? | work = The Guardian | date = 22 October 2016 | accessdate = 13 October 2017 | first = Mark | last = Wilding }} Daviau continues to develop legacy games and co-developed a mechanic, the Echo System,{{cite web|last1=Searing|first1=Rob|title=Artana's Echo System Announced|url=http://www.dicetowernews.com/artanas-echo-system-announced/18665|website=Dice Tower News|accessdate=11 October 2017|date=28 July 2015}} to retain permanent changes through subsequent games in a franchise.
Daviau cited his work on Betrayal at House on the Hill (which was later adapted into a legacy version) and Trivial Pursuit: DVD – Lord of the Rings Trilogy Edition as predecessors to the legacy idea. The latter was designed in such a way that pre-programmed games sorted the cards by difficulty. This caused some vocal backlash as the game was perceived by many to have a more definite end than other versions.Rob Daviau (2017), 8:56.
Common mechanics and themes
Legacy games are designed to be played over the course of a campaign, usually with the same players, and permanently change over time.{{cite web|last1=Winkle|first1=Luke|title=Rebuilding Boardgames: Rob Daviau on SeaFall and the Legacy Games|url=https://www.pastemagazine.com/articles/2016/09/rebuilding-boardgames-rob-daviau-on-seafall-and-th.html|website=Paste|accessdate=12 October 2017|date=26 September 2016}}{{cite web|last1=Barriga|first1=Jaime|title=The Definition of a Legacy Game|url=http://www.boardgamefightclub.com/articles/The-Definition-of-a-Legacy-Game/|website=Board Game Fight Club|accessdate=5 February 2018|date=1 February 2018}} As such they have been compared to tabletop role-playing games like Dungeons & Dragons.{{cite web|last1=Un|first1=Haoran|title=A Board Game Where Everything Is Permanent|url=https://kotaku.com/a-board-game-where-everything-is-permanent-1788390911|website=Kotaku|accessdate=11 October 2017|date=31 October 2016}} New rules can be introduced as the campaign goes on, allowing for the game to expand both mechanically and thematically. Games can use the expanding campaign as a mode of storytelling; Pandemic Legacy: Season 1 uses a three-act structure to tell its story. Daviau describes legacy games as "experiential" in contrast to traditional games, which are "repeatable".Rob Daviau (2017), 16:30. He compared his legacy games to that of a concert where you "buy a ticket for an experience"{{cite web|last1=Hune-Brown|first1=Nicholas|title=This Man Will Change the Way You Play Board Games|url=http://www.slate.com/articles/arts/gaming/2016/08/rob_daviau_s_legacy_board_game_seafall.html|website=Slate|accessdate=11 October 2017|date=25 August 2016}} while Haoran Un of Kotaku describes the idea as "avant-garde performance art".
Legacy games break certain covenants that players expect from traditional board games.Rob Daviau (2017), 2:42. Permanent, physical changes can occur to components based on game outcomes and player choices. For instance players might be instructed to write names on cards, place stickers on the game board, or destroy some components. This causes each copy of the game to be unique at the end and has earned the legacy genre criticism in that there is a finite amount of replayability. Some games have been designed to be replayable with refill packs or non-permanent stickers while others are still playable with the final permanent changes once the campaign is over.{{cite web|title=Scythe designer's Charterstone will let you reset the legacy game using a 'recharge pack'|url=https://www.tabletopgaming.co.uk/board-games/news/scythe-designers-charterstone-will-let-you-reset-the-legacy-game|website=Tabletop Gaming|accessdate=15 October 2017|date=28 July 2017}}
List of legacy and legacy-styled games
References
{{Reflist}}
External links
- [https://boardgamegeek.com/boardgamefamily/25404/legacy Legacy 'family' page] at BoardGameGeek
- [https://www.gdcvault.com/play/1024259/Legacy-Games-From-Risk-to Keynote by Rob Daviau] on legacy games from the Game Developers Conference 2017
{{Tabletop games by type}}
{{Use dmy dates|date=January 2018}}