Lode Runner's Rescue
{{short description|1985 video game}}
{{Infobox video game
| image = Lode Runner's Rescue cover.jpg
| publisher = Synapse Software
| designer = Joshua Scholar{{cite web|last1=Hague|first1=James|title=The Giant List of Classic Game Programmers|url=https://dadgum.com/giantlist/}}
| platforms = Commodore 64, Atari 8-bit
| released = {{vgrelease|NA|November 1985{{cite magazine |title=1985 Index |magazine=Computer Entertainer |date=January 1986 |volume=4 |issue=10 |page=6 |url=http://www.ataricompendium.com/archives/newsletters/video_game_update/computer_entertainer_jan86.pdf#page=6}}}}
| genre = Action
| modes = Single-player
}}
Lode Runner's Rescue is a 1985 action game developed by Joshua Scholar for the Commodore 64 and Atari 8-bit computers as a follow-up to Doug Smiths's Lode Runner.{{cite web|url=https://archive.org/stream/commodore-power-play-17/Commodore_Power-Play_1985_Issue_17_V4_N05_Oct_Nov#page/n15/mode/2up/ |title=Commodore Power Play Issue 17 |date= October 1985|accessdate=2015-11-03}} Lode Runner was published by Broderbund, but the sequel was published under the Synapse Software name, a company acquired by Broderbund in 1984. Lode Runner's Rescue uses isometric projection to give a 3D feel.{{cite web|title=Lode Runner's Rescue|url=http://www.atarimania.com/game-atari-400-800-xl-xe-lode-runner-s-rescue_3022.html|website=Atari Mania}}
Gameplay
{{empty section|date=November 2015}}
Reception
Lode Runner's Rescue was positively received by the press, including Ahoy!,{{cite web|url=https://archive.org/stream/ahoy-magazine-26/Ahoy_26_February_1986#page/n49/mode/2up/ |title=Ahoy! Magazine Issue 26 |date= February 1986|accessdate=2015-11-03}} ANALOG Computing,{{cite web|url=https://archive.org/stream/analog-computing-magazine-38/Analog_Computing_38_1986-01_Graphics_Issue#page/n101/mode/2up/ |title=Analog Computing Magazine Issue 38 (Graphics Issue) |date= January 1986|accessdate=2015-11-03}} Atari Explorer,{{cite web|url=https://archive.org/stream/Atari_Explorer_1986-12_Atari_US#page/n5/mode/2up/ |title=Atari Explorer (Winter 1986) |date= December 1986|accessdate=2015-11-03}} and Commodore Magazine which described it as a surprise hit.{{cite web|url=https://archive.org/stream/34-commodore-magazine/Commodore_Magazine_Vol-10-N10_1989_Oct#page/n74/mode/1up/ |title=Commodore Magazine Issue 34 |date= October 1989|accessdate=2015-11-03}}
Greg Williams of Computer Gaming World praised the Atari version's graphics but asked "How likely is it that a game with girls, mice, cats, and magic mushrooms should be called Lode Runner's Rescue?" He speculated that the publisher put the series name on an unrelated and independently developed game.{{cite magazine | title=Atari Playfield | url=http://www.cgwmuseum.org/galleries/index.php?year=1986&pub=2&id=25 | magazine=Computer Gaming World | date=Jan–Feb 1986 | author=Williams, Gregg | page=32}} Roy Wagner reviewed the Commodore 64 version for Computer Gaming World and praised the ability of creating the player's screens with icon screen editor.{{cite magazine |last=Wagner |first=Roy |title=The Commodore Key |magazine=Computer Gaming World |date=March 1986 |volume=1 |issue=26 |pages=38}} Ahoy! stated that the Commodore 64 version's graphics were much better than the earlier games.{{Cite magazine |last1=Kunkel |first1=Bill |last2=Katz |first2=Arnie |date=April 1986 |title=Think Fast! Action-Strategy Games for the Commodore 64 |url=https://archive.org/details/ahoy-magazine-28/page/n40/mode/1up?view=theater |access-date=2024-09-04 |magazine=Ahoy! |pages=41–45}}
References
{{Reflist}}
External links
- {{atarimania|id=3022}}
Category:Atari 8-bit computer games
Category:Single-player video games
Category:Video games developed in the United States
Category:Video games featuring female protagonists
Category:Video games with isometric graphics
{{Lode Runner Series}}
{{Atari-stub}}
{{action-videogame-stub}}