Mass Effect 3 ending controversy

{{Short description|About the 2012 Electronic Arts video game}}

{{DISPLAYTITLE:Mass Effect 3 ending controversy}}

File:ME3EndingDiagram.jpg |url=https://www.forbes.com/sites/insertcoin/2016/06/22/whichever-terrible-mass-effect-3-ending-you-picked-it-wont-affect-andromeda/?sh=509a65ea68ed |access-date=June 8, 2021 |archive-date=June 8, 2021 |archive-url=https://web.archive.org/web/20210608133612/https://www.forbes.com/sites/insertcoin/2016/06/22/whichever-terrible-mass-effect-3-ending-you-picked-it-wont-affect-andromeda/?sh=509a65ea68ed |url-status=live }}]]

Mass Effect 3 is an action role-playing video game and the third installment of the Mass Effect video game series, developed by BioWare and published by Electronic Arts (EA), the first in the series to not be published by Microsoft Game Studios (MGS). Upon its release March 6, 2012, for the PlayStation 3, Xbox 360, and Windows, Mass Effect 3 generated controversy when its ending was poorly received by players who felt that it did not meet their expectations. Criticisms included the ending rendering character choices inconsequential, a general lack of closure, plot holes, and narrative inconsistency.

On June 26, 2012, developers released an Extended Cut as downloadable content (DLC) intended to clarify the endings and remedy fan concerns. The initial announcement of the development of add-on content to amend the ending as well as the subsequent release of Extended Cut sparked debates over the treatment of video games as art and whether BioWare should have to alter their vision of the work in response to external pressure, regardless of its quality.

Background

In the original Mass Effect trilogy, players assume the role of Commander Shepard, a customizable avatar who leads allies from across the Milky Way galaxy in a struggle against a collective of powerful synthetic lifeforms called the Reapers, who harvest the galaxy of sentient spacefaring life every 50,000 years. By the events of Mass Effect 3, the Reapers have arrived in the galaxy and begin harvesting entire worlds. To stop them, Shepard must form an alliance between all of Mass Effect{{'}}s alien races to build the Crucible, a megastructure built from blueprints designed by the civilizations from previous cycles, including the Protheans, which can theoretically destroy the Reapers.

As Shepard, players dispatch a final "Marauder" enemy, entering a Reaper teleportation beam on Earth to reach the Citadel alongside their close ally and mentor, David Anderson, and begin the game's ending sequence. This follows a long and grueling battle in London where Shepard is gravely wounded by Harbinger, the leader of the Reapers.{{cite web|url=https://www.svg.com/95190/disappointing-final-levels-almost-ruined-great-games/|title=Disappointing final levels that almost ruined great games|first=Chris |last=Sims |date= November 21, 2017|access-date=January 7, 2021}} Once there, Shepard and Anderson engage in a dialog-based final showdown with the Illusive Man, the leader of Cerberus; only Shepard survives the confrontation. Shepard then attempts to fire the Crucible, only to be transported to the Citadel's pinnacle. They encounter the Star Child, the Reaper gestalt intelligence as manifested by the Catalyst in the form of a child. The AI explains the Reapers' true motives - the repeated culling prevents organic life from inevitably being rendered extinct by their own less-advanced artificially intelligent creations.

Having conceded defeat to Shepard, it presents up to three options for activating the Crucible, which will break the Reapers' galactic cycle of extinction:{{cite web |title=All Of Mass Effect 3's Endings Explained|url=https://www.screenrant.com/mass-effect-3-ending-explained/ |first1=Padraig |last1=Cotter |website=Screen Rant |access-date=April 14, 2020 |date=March 21, 2019 |archive-url=https://archive.today/20200509175324/https://screenrant.com/mass-effect-3-ending-explained/ |archive-date=May 9, 2020 |url-status=live}}

  • Destroy the Reapers and all other synthetic life, including allies such as EDI and the geth.
  • Control the Reapers by copying Shepard's influence into a new artificial intelligence, creating a galactic peacekeeping force.
  • Merge all organic and synthetic life via synthesis, resulting in both life forms achieving a perfect understanding.

By making any of the above choices, Shepard activates the Crucible, which emits a wave of energy that spreads throughout the galaxy via the mass relays, damaging them in the process in the case of the destroy option. As the Normandy is hit by the wave of energy, it crashes on a remote planet.

Development

Chris Hepler, one of the game's writers and the project's de facto "loremaster", explained in a 2021 interview that the final ending decision was both easier and had "much more project momentum", and that it was embraced by the project leads almost immediately, including its use of "space magic". The controversial aspects about the endings, such as Destroy ignoring the AI problem the Reapers aimed to prevent, Control rewarding the Reapers, and Synthesis violating the galaxy's bodily autonomy, were intentional in order to not make any of the choices perfectly moral or "right" for everyone. However, he also agreed that the game hinted at alternate endings that could have been used, and that a more hard science-based ending had been considered.{{Cite web |last=Maher |first=Cian |date=2021-02-01 |title=Mass Effect 3 Could Have Had A Completely Different Ending |url=https://www.thegamer.com/mass-effect-3-ending-writer-idea/ |access-date=2023-04-28 |website=TheGamer |language=en |archive-date=2021-02-02 |archive-url=https://web.archive.org/web/20210202103602/https://www.thegamer.com/mass-effect-3-ending-writer-idea/ |url-status=live }} Concept scenarios for alternate endings that were discarded included:

= Dark energy =

The developers attempted to write a viable ending around the concept of dark energy and had considered a number of hypothetical theories surrounding it as the reason behind the creation of the Reapers: examples that were proposed by team members included curbing the use of dark energy by organic civilizations due to its cumulative entropic effect that would hasten the end of the universe, or preventing the universe's inevitable descent into a Big Crunch by focusing on organic species with biotic potential.{{cite web|url=http://www.eurogamer.net/articles/2013-06-19-ex-bioware-writer-discusses-dropped-ideas-for-mass-effect-trilogy-ending|title=Ex-BioWare writer discusses dropped ideas for Mass Effect trilogy ending|author=Philips, Tom|website=Eurogamer|date=June 19, 2013|access-date=May 14, 2017|archive-url=https://web.archive.org/web/20180725113242/https://www.eurogamer.net/articles/2013-06-19-ex-bioware-writer-discusses-dropped-ideas-for-mass-effect-trilogy-ending|archive-date=July 25, 2018|url-status=live}} The game was acknowledged to contain direct hints that the Citadel species and the Reapers would team up to stop a dark energy anomaly that threatened the universe with destruction, although this was not seriously discussed by the writers.

= Cyclical ending =

This ending scenario, shared by series concept artist Matt Rhodes on his personal website, envisions a villainous Shepard being confronted by either Ashley Williams or Kaidan Alenko, the survivor of the Virmire incident from the first game, after being willingly modified by Reaper technology. This is intended to echo the character arc and downfall of Saren Arterius in the first Mass Effect as a "cyclical twist".{{cite web |url=http://www.shacknews.com/article/80327/mass-effects-abandoned-cyclical-ending |title=Mass Effect's abandoned 'cyclical' ending |last=Yoon |first=Andrew |date=July 24, 2013 |website=Shacknews |access-date=April 5, 2016 |archive-url=https://archive.today/20140101042548/http://www.shacknews.com/article/80327/mass-effects-abandoned-cyclical-ending |archive-date=January 1, 2014 |url-status=live }}

= Illusive Man boss fight =

An endgame scenario which never progressed past the concept art stage would have the Illusive Man transform into a Reaper creature, not unlike Saren at the end of the first game, for a final boss fight.{{cite web |url=http://www.eurogamer.net/articles/2012-12-12-bioware-mass-effect-4-due-late-2014-to-mid-2015 |title=BioWare: Mass Effect 4 due "late 2014 to mid-2015" |last=Phillips |first=Tom |date=December 12, 2012 |work=Eurogamer |access-date=March 17, 2013 |archive-date=September 10, 2021 |archive-url=https://web.archive.org/web/20210910025818/https://www.eurogamer.net/articles/2012-12-12-bioware-mass-effect-4-due-late-2014-to-mid-2015 |url-status=live }}

= Detonating mass relays as a trap for the Reapers =

Former Mass Effect lead writer Drew Karpyshyn revealed in a July 2022 interview that a proposed ending which was under serious consideration by the team would involve the Reapers being lured through the mass relays, and the entire network is then detonated to wipe them out. Since every galactic community is isolated from each other as a result of the damaged relays, it would serve as the premise for a direct sequel which would have been the fourth main series installment.{{cite web|last1=Bahri|first1=Syazwan|title=Writer Reveals Scrapped Original Mass Effect 3 Ending|url=https://sea.ign.com/mass-effect-3/187802/news/writer-reveals-scrapped-original-mass-effect-3-ending|website=IGN|date=July 14, 2022|access-date=July 14, 2022|archive-date=July 14, 2022|archive-url=https://web.archive.org/web/20220714083008/https://sea.ign.com/mass-effect-3/187802/news/writer-reveals-scrapped-original-mass-effect-3-ending|url-status=live}}

= Strong nuclear force ending =

Hepler's preferred ending eschewed "space magic" entirely and involved the Crucible being a weapon that annihilated objects with a high atomic number, including the Reapers, their creations, such as the Husks (which were implied to be created with niobium cybernetics) and Commander Shepard themselves, an idea inspired by Probability Moon by Nancy Kress. However, the final ending was approved too quickly for Hepler to pitch his idea, and he was afraid of being sued for copying the idea without permission.

= Reaper Queen =

Shepard would discover a Reaper "Queen" that had been trapped somewhere within the Citadel and would then be prompted with three choices on how to deal with her. The choices offered by this discarded scenario ended up being similar in nature to the choices offered by the Catalyst in the final game's ending.{{cite web |url=https://www.gamesradar.com/the-ending-for-mass-effect-3-originally-featured-a-reaper-queen/ |title=The ending for Mass Effect 3 originally featured a Reaper Queen |first=Connor |last=Sheridan |date=October 21, 2021 |access-date=October 21, 2021 |website=GamesRadar+ |archive-url=https://archive.today/20220109145507/https://www.gamesradar.com/the-ending-for-mass-effect-3-originally-featured-a-reaper-queen/ |archive-date=January 9, 2022 |url-status=live }}

Response

Although Mass Effect 3 launched in early March 2012 to a predominantly positive critical reception, its endings received a very poor reception from players. By mid-March 2012, a contingent of displeased fans had organized an internet campaign called "Retake Mass Effect" to demand a better ending to the game, part of which included a charity drive for the organization Child's Play.{{cite news|url=https://www.bbc.co.uk/news/technology-17444719|title=Mass Effect campaign demands new ending to series|date=March 20, 2012|publisher=BBC|access-date=March 21, 2012|archive-url=https://archive.today/20120903192617/http://www.bbc.co.uk/news/technology-17444719|archive-date=September 3, 2012|url-status=live}} The drive raised $80,000 in less than two weeks before it was stopped.{{cite web |last1=Sinclair |first1=Brendan |title=Retake Mass Effect Child's Play fundraiser stopped |url=https://www.gamespot.com/articles/retake-mass-effect-childs-play-fundraiser-stopped/1100-6367778/ |website=GameSpot |access-date=August 25, 2018 |date=March 23, 2012 |archive-url=https://archive.today/20141218202122/http://www.gamespot.com/articles/retake-mass-effect-childs-play-fundraiser-stopped/1100-6367778/ |archive-date=December 18, 2014 |url-status=live }} One fan made a complaint to the Federal Trade Commission, arguing that BioWare did not deliver on the promise of its game.{{cite news|last=Gregory|first=Jon|url=https://www.gameinformer.com/b/news/archive/2012/03/17/mass-effect-3-ending-fighter-goes-to-the-ftc.aspx|title=Mass Effect 3 Ending Fighter Goes To The FTC – News|magazine=Game Informer|date=March 17, 2012|access-date=April 22, 2012|archive-url=https://archive.today/20120730185433/http://www.gameinformer.com/b/news/archive/2012/03/17/mass-effect-3-ending-fighter-goes-to-the-ftc.aspx|archive-date=July 30, 2012|url-status=live}} Marjorie Stephens, Better Business Bureau director of marketplace services, alleged that the game falsely advertised the ability to completely shape the outcome.{{cite web|url=http://www.gamespot.com/news/mass-effect-3-falsely-advertised-says-bbb-6371157 |title=Mass Effect 3 falsely advertised, says BBB |author=Eddie Makuch |website=GameSpot |access-date=April 13, 2012 |archive-url=https://web.archive.org/web/20120414065135/http://www.gamespot.com/news/mass-effect-3-falsely-advertised-says-bbb-6371157 |archive-date=April 14, 2012 |url-status=dead }} However, in June 2012, the UK Advertising Standards Authority ruled that, while disappointing, the endings were different enough to not be misleading to an actionable extent.{{cite web |url=http://www.gamasutra.com/view/news/172301/Mass_Effect_3_advertising_was_not_misleading_determines_ASA.php |title=Mass Effect 3 advertising was not misleading, determines ASA |publisher=Gamasutra |access-date=August 16, 2021 |last=Rose |first=Mike |date=13 June 2012 |archive-date=24 August 2021 |archive-url=https://web.archive.org/web/20210824034633/https://www.gamasutra.com/view/news/172301/Mass_Effect_3_advertising_was_not_misleading_determines_ASA.php |url-status=dead }}

Opinions over the game's endings divided many critics. Among the criticisms include the ending rendering character choices inconsequential; a general lack of closure; lore contradictions and plot holes; character and narrative inconsistencies; the absence of a final boss battle; and inconsistencies between statements by BioWare staff during the game's development and the form the endings ultimately took.{{cite web|url=http://www.gamefront.com/player-starts-poll-asking-bioware-for-new-mass-effect-3-ending/|title=Player Starts Poll Asking BioWare for New Mass Effect 3 Ending|last=Hornshaw|first=Phil|date=March 9, 2012|publisher=GameFront|access-date=March 10, 2012|archive-url=https://archive.today/20130419065837/http://www.gamefront.com/player-starts-poll-asking-bioware-for-new-mass-effect-3-ending/|archive-date=April 19, 2013|url-status=live}}{{cite web|url=http://www.destructoid.com/mass-effect-3-fans-petition-bioware-to-change-the-ending-223615.phtml|title=Mass Effect 3 fans petition BioWare to change the ending|last=Sterling|first=Jim|date=March 10, 2012|website=Destructoid|access-date=March 10, 2012|archive-url=https://archive.today/20130102093854/http://www.destructoid.com/mass-effect-3-fans-petition-bioware-to-change-the-ending-223615.phtml|archive-date=January 2, 2013|url-status=live}}{{cite news|url=https://www.forbes.com/sites/insertcoin/2012/03/12/how-bioware-could-find-redemption-using-mass-effect-3/|title=How Bioware Could Find Redemption Using Mass Effect 3|last=Tassi|first=Paul|date=March 12, 2012|work=Forbes|access-date=March 12, 2012|archive-url=https://archive.today/20120731063709/http://www.forbes.com/sites/insertcoin/2012/03/12/how-bioware-could-find-redemption-using-mass-effect-3/|archive-date=July 31, 2012|url-status=live}}{{cite web|url=http://www.digitalspy.com/gaming/news/a370523/mass-effect-3-fans-campaign-to-change-ending.html|title='Mass Effect 3' fans campaign to change ending|last=Langshaw|first=Mark|date=March 11, 2012|website=Digital Spy|access-date=March 11, 2012|archive-url=https://archive.today/20120729152713/http://www.digitalspy.com/gaming/news/a370523/mass-effect-3-fans-campaign-to-change-ending.html|archive-date=July 29, 2012|url-status=live}}{{cite news|url=http://content.usatoday.com/communities/gamehunters/post/2012/03/bioware-no-decision-yet-on-mass-effect-3-ending/1#.T2dolB7HZaQ|title=BioWare: No decision yet on 'Mass Effect 3' ending|last=Molina|first=Brett|date=March 19, 2012|work=USA Today|access-date=March 19, 2012|archive-url=https://archive.today/20120709190434/http://content.usatoday.com/communities/gamehunters/post/2012/03/bioware-no-decision-yet-on-mass-effect-3-ending/1%23.T_srM6go9Rx#.T2dolB7HZaQ|archive-date=July 9, 2012|url-status=live}} Commentators took note of the magnitude and scale of the public reaction and highlighted how invested the series had made its players. A widely discussed fan theory proposed that the endings were a hallucinated consequence of Shepard's gradual, forcible Reaper indoctrination over the course of the trilogy, also positing that the "Destroy" ending was purposely colored red to dissuade Shepard from picking it, and thus, overcoming the mind control.{{cite web|url=http://www.gamesradar.com/top-7-fan-theories-we-want-believe/|author=Ashley Reed|title=7 mind-bending gaming theories that we really want to be true|work=Gamesradar|date=August 12, 2017|access-date=March 17, 2021|archive-date=June 11, 2022|archive-url=https://web.archive.org/web/20220611204142/https://www.gamesradar.com/top-7-fan-theories-we-want-believe/|url-status=live}} Dissatisfied fans also turned the final enemy unit encountered in combat into a sarcastic Internet meme called Marauder Shields.{{cite web |url=https://www.gamespot.com/gallery/17-video-game-villains-who-had-hidden-hearts-of-go/2900-92/17/ |title=17 Video Game Villains Who Had Hidden Hearts of Gold |work=GameSpot |last=Walden |first=Matthew |date=August 13, 2015 |access-date=May 30, 2019 |archive-url=https://web.archive.org/web/20190529221059/https://www.gamespot.com/gallery/17-video-game-villains-who-had-hidden-hearts-of-go/2900-92/17/ |archive-date=May 29, 2019 |url-status=live }}{{cite web|url=https://www.honestgamers.com/WilltheGreat/blog/posts/57593-his-name-was-marauder-shields.html|title=His name was Marauder Shields|website=HonestGamers|date=March 19, 2012|access-date=July 15, 2022|archive-date=July 15, 2022|archive-url=https://web.archive.org/web/20220715131754/https://www.honestgamers.com/WilltheGreat/blog/posts/57593-his-name-was-marauder-shields.html|url-status=live}}

File:Ray Muzyka 2011.jpg

A number of individuals associated with Mass Effect 3, such as project director Casey Hudson and cast member Jessica Chobot, initially spoke out in support of the ending shortly after the game's launch.{{cite web |url=https://www.ign.com/blogs/jess-ign/2012/04/02/you-know-what-youre-right |title=You know what, you're right. |website=IGN|first=Jessica |last=Chobot |date=April 2, 2012|access-date=May 16, 2021 |url-status=dead |archive-url=https://web.archive.org/web/20120404155109/https://www.ign.com/blogs/jess-ign/2012/04/02/you-know-what-youre-right|archive-date=April 4, 2012}} By March 16, 2012, Hudson and community coordinator Chris Priestly had acknowledged the growing controversy and provided assurances that the team were listening to feedback.{{cite web|url=https://www.ign.com/articles/2012/03/16/bioware-director-responds-to-mass-effect-3-criticism|title=Bioware Director Responds to Mass Effect 3 Criticism|website=IGN|first=Brett|last=Phillips|date=March 16, 2012|access-date=June 8, 2021|archive-date=June 8, 2021|archive-url=https://web.archive.org/web/20210608183715/https://www.ign.com/articles/2012/03/16/bioware-director-responds-to-mass-effect-3-criticism|url-status=live}} Hudson later went on record and conceded that players ought to have more closure and answers for the creative direction they had taken. BioWare co-founder Ray Muzyka later announced that the company planned to address the criticism, with a further announcement to be made in April 2012.{{cite news|url=http://www.foxnews.com/scitech/2012/03/22/mass-effect-3-makers-to-rewrite-soul-crushing-ending-for-furious-fans/|title='Mass Effect 3' makers to rewrite 'soul-crushing' ending for furious fans|publisher=Fox News|date=March 22, 2012|access-date=March 22, 2012|archive-url=https://archive.today/20130123214355/http://www.foxnews.com/tech/2012/03/22/mass-effect-3-makers-to-rewrite-soul-crushing-ending-for-furious-fans/|archive-date=January 23, 2013|url-status=dead}}{{cite web|url=http://blog.bioware.com/2012/03/21/4108/|title=To Mass Effect 3 players, from Dr. Ray Muzyka, co-founder of BioWare|publisher=BioWare|date=March 21, 2012|access-date=March 22, 2012|last=Muzyka|first=Ray|archive-url=https://archive.today/20120707231231/http://blog.bioware.com/2012/03/21/4108/|archive-date=July 7, 2012|url-status=live}} Chobot issued a public apology on a blog post dated April 2, 2012 following backlash from some players in response to her choice of tone and words.

BioWare announced a free downloadable content pack on April 5, 2012, that would expand upon the ending.{{cite web|url=http://blog.bioware.com/2012/04/05/mass-effect-3-extended-cut/|title=Mass Effect 3 Extended Cut|publisher=BioWare|date=April 5, 2012|access-date=April 5, 2012|author=darklarke|archive-url=https://archive.today/20120709062611/http://blog.bioware.com/2012/04/05/mass-effect-3-extended-cut/|archive-date=July 9, 2012|url-status=dead}} Some commentators expressed concerns that changing the endings by giving into fan demand would compromise the developers' creative vision as well as the artistic integrity of their work, and ultimately sets a bad precedent for the development of creative works in the video game industry.{{cite web|publisher=Game Informer|title=Why Changing The Mass Effect 3 Ending Is A Mistake|author=Jeff Marchiafava|date=March 30, 2012|url=https://www.gameinformer.com/b/features/archive/2012/03/30/why-changing-the-mass-effect-3-ending-is-a-mistake.aspx|access-date=May 19, 2021|archive-date=May 17, 2021|archive-url=https://web.archive.org/web/20210517032243/https://www.gameinformer.com/b/features/archive/2012/03/30/why-changing-the-mass-effect-3-ending-is-a-mistake.aspx|url-status=live}}{{cite web|url=https://www.gamesradar.com/mass-effect-3-ending-why-it-vital-future-health-games-bioware-do-not-change-it/|title=The Mass Effect 3 ending: Why it is vital to the future health of games that BioWare not change it|author=David Houghton|date=March 23, 2012|work=GamesRadar|access-date=May 19, 2021|archive-date=May 20, 2021|archive-url=https://web.archive.org/web/20210520000435/https://www.gamesradar.com/mass-effect-3-ending-why-it-vital-future-health-games-bioware-do-not-change-it/|url-status=live}} Video game developer Ken Levine remarked that he felt sad that players were fervently calling for a revised Mass Effect 3 ending as they would be left “disappointed”.{{cite web |last1= Sacco |first1=Dominic|title=Ken Levine upset over Mass Effect 3 ending saga |url=https://www.mcvuk.com/news/read/ken-levine-upset-over-mass-effect-3-ending-saga/093131 |website=MCV UK |access-date=May 19, 2021 |date=March 23, 2012 |archive-url=https://web.archive.org/web/20120323071544/https://www.mcvuk.com/news/read/ken-levine-upset-over-mass-effect-3-ending-saga/093131|archive-date=March 23, 2012 |url-status=dead }} Others like Stephen Totilo from Kotaku welcomed BioWare's decision to be open towards revising the ending to their work.{{cite web|url=https://kotaku.com/why-im-glad-bioware-might-change-mass-effect-3s-ending-5895369/|title=Why I'm Glad BioWare Might Change Mass Effect 3's Ending For the Fans|publisher=Kotaku|author=Stephen Totilo|date=March 21, 2012|access-date=May 19, 2021|archive-date=July 27, 2021|archive-url=https://web.archive.org/web/20210727185037/https://kotaku.com/why-im-glad-bioware-might-change-mass-effect-3s-ending-5895369|url-status=live}}

The expansion, Extended Cut, was released for most platforms on June 26, 2012.{{cite web|url=http://blog.bioware.com/2012/06/22/mass-effect-3-extended-cut-2/|title=Mass Effect 3: Extended Cut|publisher=BioWare|date=June 22, 2012|access-date=June 23, 2012|author=BioWare Community Team|archive-url=https://archive.today/20121203091441/http://blog.bioware.com/2012/06/22/mass-effect-3-extended-cut-2/|archive-date=December 3, 2012|url-status=live}} While not drastically changing the existing endings, it retconned various plot holes noted by fans, such as the complete destruction of the Mass Relays, and more thoroughly explained the Star Child's logic.{{Cite web |last=Walker |first=John |date=2012-06-28 |title=Wot I Think: Mass Effect 3 Extended Cut |url=https://www.rockpapershotgun.com/wot-i-think-mass-effect-3-extended-cut |access-date=2024-09-19 |website=Rock Paper Shotgun}} Each ending was supplemented with additional cutscenes during the ending sequence, and a montage-based epilogue that depicts the aftermath of Shepard's actions, such as the fates of various supporting characters, alien species and entire worlds, all of which are variable based on prior narrative choices made by players along with their accumulated "Effective Military Strength" (EMS) score.{{cite web |title=Mass Effect 3: Extended Cut |url=http://masseffect.bioware.com/about/extended_cut/ |publisher=Mass Effect 3 Official Website |access-date=July 7, 2018}} Extended Cut also provides an additional choice for players to refuse the offer and have Shepard attack the Catalyst, which results in the Crucible not being activated and an inevitable Reaper victory over the current cycle of organics. Following the release of the Extended Cut pack, Mike Fahey from Kotaku observed that fan reaction was generally mixed,{{cite web |last1=Fahey |first1=Mike |title=The Verdict is In: Fans Love / Hate the Mass Effect 3 Extended Cut |url=https://kotaku.com/the-verdict-is-in-fans-love-hate-the-mass-effect-3-e-5921394 |website=Kotaku |access-date=December 27, 2019 |date=June 26, 2012 |archive-url=https://archive.today/20200103000948/https://kotaku.com/the-verdict-is-in-fans-love-hate-the-mass-effect-3-e-5921394 |archive-date=January 3, 2020 |url-status=live }} although certain individuals like the FTC complainant expressed satisfaction with the reworked ending sequences it introduced.{{cite web|url=https://www.shacknews.com/article/74597/ftc-complainant-calls-mass-effect-3-ending-complete|title=FTC complainant calls Mass Effect 3 ending 'complete'|date=July 2, 2012|magazine=Shacknews|last=Watts|first=Steve|access-date=June 8, 2021|archive-date=June 8, 2021|archive-url=https://web.archive.org/web/20210608143528/https://www.shacknews.com/article/74597/ftc-complainant-calls-mass-effect-3-ending-complete|url-status=live}} Video game publications were similarly divided, with some critics such as Joe Juba of Game Informer describing the new additions as a "substantial improvement" over the original ending,{{cite magazine |last1=Juba |first1=Joe |title=Mass Effect 3 Extended Cut: The Good, Bad, And Ugly |url=https://www.gameinformer.com/b/features/archive/2012/06/26/mass-effect-3-extended-cut-the-good-bad-and-ugly.aspx |magazine=Game Informer |access-date=December 27, 2019 |date=June 26, 2012 |archive-url=https://archive.today/20200103001222/https://www.gameinformer.com/b/features/archive/2012/06/26/mass-effect-3-extended-cut-the-good-bad-and-ugly.aspx |archive-date=January 3, 2020 |url-status=live }} while others such as Paul Tassi of Forbes felt it was "too little, far too late."{{cite web |last1=Tassi |first1=Paul |title=Mass Effect 3's Extended Cut - Too Little, Far Too Late |url=https://www.forbes.com/sites/insertcoin/2012/06/26/mass-effect-3s-extended-cut-too-little-far-too-late/#4bb125ba490e |website=Forbes |access-date=December 27, 2019 |date=June 26, 2012 |archive-url=https://archive.today/20200103001535/https://www.forbes.com/sites/insertcoin/2012/06/26/mass-effect-3s-extended-cut-too-little-far-too-late/%234bb125ba490e |archive-date=January 3, 2020 |url-status=live }}

= Indoctrination theory =

A notable and widely circulated, though now allegedly discredited, fan theory about the ending was that Shepard had undergone gradual "indoctrination", or brainwashing, over the course of the series, and their mind had been fully infiltrated by the Reapers. The theory was created by dissatisfied fans by piecing together apparent evidence throughout the game, starting when Shepard touched the Prothean Beacon on Eden Prime, an event that caused them to have visions. After being hit by Harbinger's beam, Shepard hallucinates the ending, which metaphorically represents whether they can resist the brainwashing. In the theory, only "Destroy" would free Shepard from the mind control and allow them to awaken.{{Cite web |last=Moser |first=Cassidee |date=2016-09-17 |title=7 Convincing Video Game Fan Theories |url=https://www.shacknews.com/article/96827/7-convincing-video-game-fan-theories |access-date=2023-04-28 |website=Shacknews |language=en |archive-date=2022-06-11 |archive-url=https://web.archive.org/web/20220611204138/https://www.shacknews.com/article/96827/7-convincing-video-game-fan-theories |url-status=live }}

Hepler clarified that the theory was based on a coincidence, saying "we didn't write that" and that it was never discussed in staff meetings as a plot point. While he agreed the ending was "trippy", it was entirely due to Shepard being on the verge of death. However, he expressed approval at the theory, calling it "interesting" and supporting the idea of mods or fanfiction based on the topic.

Aftermath

{{quote box

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| quote = "I remember about a week or so after we had launched [the game], we'd seen all these excellent critical reviews ... then all of a sudden people were saying, 'I felt the ending was weak.' And someone would say, 'Yeah, I thought it was actually pretty bad.' And someone else would say, 'I hated that ending.' It just snowballed like crazy, and pretty soon the whole issue was on fire."

| source = —BioWare General Manager Aaryn Flynn in 2016{{cite magazine |last=Bertz |first=Matt |date=December 2016 |title=Doctors & Dragons |magazine=Game Informer |page=31 |issue=284 }}

}}

Retrospective discussions of Mass Effect 3 inevitably involve attention towards its ending. James Davenport of PC Gamer opined that the game's ending received an "inordinate" amount of criticism, which distracts players from the other positive or exemplary aspects of Mass Effect 3.{{cite web |last1=Davenport |first1=James |title=The Mass Effect games ranked from worst to best |url=https://www.pcgamer.com/the-mass-effect-games-ranked-from-worst-to-best/ |website=PC Gamer |access-date=December 26, 2019 |date=April 27, 2017 |archive-url=https://archive.today/20200104202828/https://www.pcgamer.com/the-mass-effect-games-ranked-from-worst-to-best/ |archive-date=January 4, 2020 |url-status=live }} Forbes contributor Erik Kain took the view that the public outcry and the subsequent response from BioWare and EA "may end up being a healthy one for the industry, opening a new chapter in gamer/developer/publisher relations", and called the release Extended Edition as a complementary expansion to the original endings a "remarkable" choice that made gamers realize "that they are entitled, and that it isn't a bad thing, to quality games".{{cite web |url=https://www.forbes.com/sites/erikkain/2012/06/26/what-the-mass-effect-3-extended-cut-means-for-the-future-of-the-gaming-industry/ |title=What The 'Mass Effect 3' Extended Cut Means for the Future of the Gaming Industry |last=Kain |first=Erik |date=26 June 2012 |work=Forbes |access-date=21 July 2012 |url-status=live |archive-url=https://web.archive.org/web/20120805031740/http://www.forbes.com/sites/erikkain/2012/06/26/what-the-mass-effect-3-extended-cut-means-for-the-future-of-the-gaming-industry/ |archive-date=5 August 2012}} In 2018, Lucy O'Brien from IGN concurred and remarked that fan-driven internet campaigns like "Retake Mass Effect" have contributed to a paradigm shift in how consumers influence video game developers.{{cite web |last1=O'Brien |first1=Lucy |title=The (Sometimes Dangerous) Power of the Video Game Community |url=http://www.ign.com/articles/2018/08/31/the-sometimes-dangerous-power-of-the-video-game-community |website=IGN |access-date=September 2, 2018 |date=August 31, 2018 |archive-url=https://archive.today/20180831182557/http://www.ign.com/articles/2018/08/31/the-sometimes-dangerous-power-of-the-video-game-community |archive-date=August 31, 2018 |url-status=live }} With the inclusion of Mass Effect 3 and its DLC content into the Mass Effect Legendary Edition compilation released in 2021, BioWare staff are hopeful that following the passage of time and the release of Legendary Edition, players would reassess their opinion about the ending as the culmination of the trilogy's overarching story arc.{{cite web |last1=Keane |first1=Sean |title=Mass Effect director hopes Legendary Edition changes your feelings about the infamous ending |url=https://www.cnet.com/news/mass-effect-director-hopes-legendary-edition-changes-your-feelings-about-the-infamous-ending/ |website=CNet |access-date=May 19, 2021 |date=May 15, 2021 |archive-date=May 18, 2021 |archive-url=https://web.archive.org/web/20210518222049/https://www.cnet.com/news/mass-effect-director-hopes-legendary-edition-changes-your-feelings-about-the-infamous-ending/ |url-status=live }}

In the absence of significant official changes to the ending, fans released various mods to change the ending into a more satisfying one. One such mod, Priority: Earth Overhaul, makes wide-ranging changes to the main game and its final mission, such as adding new cutscenes and letting the player fight alongside the geth.{{Cite web |last=McGlynn |first=Anthony |date=2020-11-08 |title=Mass Effect 3 mod that fixes ending gets final update |url=https://www.pcgamesn.com/mass-effect-3/mod-ending |access-date=2023-04-28 |website=PCGamesN |language=en-US |archive-date=2023-04-28 |archive-url=https://web.archive.org/web/20230428124400/https://www.pcgamesn.com/mass-effect-3/mod-ending |url-status=live }} Another, the Happy Ending Mod by Audemus, removes controversial aspects of the ending such as the Star Child sequence and destruction of the Mass Relays, adding the Star Child's exposition to the Codex. "Destroy" is made the sole ending, but its drawbacks, such as all AI being destroyed and Shepard's possible death, are removed. Having been released for the original game, it was also released for Legendary Edition in 2022.{{Cite news |last=Philips |first=Tom |date=2022-01-05 |title=Mass Effect 3's Happy Ending fan mod now available for Legendary Edition |language=en-gb |work=Eurogamer |url=https://www.eurogamer.net/mass-effect-3s-happy-ending-fan-mod-now-available-for-legendary-edition |access-date=2023-04-28 |archive-date=2023-04-28 |archive-url=https://web.archive.org/web/20230428124356/https://www.eurogamer.net/mass-effect-3s-happy-ending-fan-mod-now-available-for-legendary-edition |url-status=live }} The mod also compatible with Citadel Epilogue Mod, which repurpose the Citadel DLC as an epilogue set a year after Mass Effect 3.

The backlash to Mass Effect 3's ending was suggested as having a significant impact on EA being named Consumerist's 2012 and 2013 Worst Company in America.{{cite news|url=http://www.hollywoodreporter.com/news/electronic-arts-worst-company-america-308302|title=Electronic Arts Named Worst Company in America|last=Gaudiosi|first=John|date=April 7, 2012|work=The Hollywood Reporter|archive-url=https://web.archive.org/web/20120511045833/http://www.hollywoodreporter.com/news/electronic-arts-worst-company-america-308302|archive-date=May 11, 2012|url-status=live}}{{cite web|url=http://consumerist.com/2013/04/09/ea-makes-worst-company-in-america-history-wins-title-for-second-year-in-a-row/|title=EA Makes Worst Company In America History, Wins Title For Second Year In A Row!|last=Morran|first=Chris|date=April 9, 2013|website=Consumerist|archive-url=https://web.archive.org/web/20161109131833/https://consumerist.com/2013/04/09/ea-makes-worst-company-in-america-history-wins-title-for-second-year-in-a-row/|archive-date=November 9, 2016|url-status=live|access-date=October 22, 2016}}

See also

References

{{Reflist|30em|refs=

{{cite web |url=http://www.eurogamer.net/articles/2012-03-19-mass-effect-3-ending-bioware-admits-fans-needed-more-closure |title=Mass Effect 3 ending: BioWare admits fans needed "more closure" |author=Tom Phillips |website=Eurogamer |date=March 19, 2012 |access-date=May 19, 2021 |archive-date=July 27, 2021 |archive-url=https://web.archive.org/web/20210727020832/https://www.eurogamer.net/articles/2012-03-19-mass-effect-3-ending-bioware-admits-fans-needed-more-closure |url-status=live }}

}}

Further reading

  • {{cite web|url=https://edition.cnn.com/2012/04/05/living/mass-effect-indeed-how-one-game-changed-the-industry-forever/index.html|title='Mass Effect,' indeed: How one game changed the industry forever|first=Colette|last=Bennett|publisher=CNN |date= April 5, 2012|access-date=June 25, 2021}}
  • {{cite web |url=https://www.pcgamer.com/10-years-later-the-mass-effect-3-ending-controversy-still-haunts-gaming-culture/|title=10 years later, the Mass Effect 3 ending controversy still haunts gaming culture|author= Luke Winkie|date= June 3, 2021 |access-date=November 17, 2021 |work=PC Gamer}}
  • {{cite web|url=https://www.eurogamer.net/articles/2021-10-23-new-video-sheds-light-on-what-it-was-like-inside-bioware-during-the-mass-effect-3-ending-controversy |title=Video reveals what it was like inside BioWare during the Mass Effect 3 ending controversy |last=Yin-Poole|first=Wesley |date=October 23, 2021 |work=Eurogamer|access-date=November 17, 2021}}