Mega Man 11

{{Short description|2018 video game}}

{{Use mdy dates|date=January 2019}}

{{Infobox video game

| image = MM11JPNPS4.jpg

| caption =

| developer = Capcom

| publisher = Capcom

| series = Mega Man

| platforms = {{Unbulleted list|Nintendo Switch|PlayStation 4|Windows|Xbox One}}

| released = Switch, PS4, Windows, Xbox One{{vgrelease|WW|October 2, 2018|JP|October 4, 2018}}Luna{{vgrelease|US|September 9, 2021}}

| engine = MT Framework{{cite web |last1=De Meo |first1=Francesco |title=Mega Man 11 Is Powered By Capcom's MT Framework Engine; Mega Man X9 Discussed |date=August 30, 2018 |url=https://wccftech.com/mega-man-11-engine/ |publisher=Wccftech |access-date=August 30, 2018 |archive-url=https://web.archive.org/web/20180830194246/https://wccftech.com/mega-man-11-engine/ |archive-date=August 30, 2018 |url-status=live }}

| genre = Action, platform

| modes = Single-player

| director = Koji Oda

| producer = Kazuhiro Tsuchiya

| designer = {{ubl|Takayoshi Miyake|Masakazu Eguchi}}

| artist = Yuji Ishihara

| programmer = Naotaka Noda

| writer = Masakazu Eguchi

| composer = Marika Suzuki

}}

Mega Man 11{{efn|Known in Japan as {{nihongo|Rockman 11: Unmei no Haguruma!!|ロックマン11 運命の歯車!!|Rokkuman 11 Unmei no Haguruma!!|lit. "Rockman 11: Gears of Fate!!"}}}} is a 2018 action-platform game developed and published by Capcom. The game is the 11th main entry in the original Mega Man series, and was released worldwide for Nintendo Switch, PlayStation 4, Windows, and Xbox One in October 2018. The game was ported to Amazon Luna on September 9, 2021. The game brings back several features such as voice acting and a 2.5D graphic style from previous games throughout the Mega Man franchise. As of 2025, it is the best-selling game in the franchise.

Gameplay

File:Mega Man 11 gameplay screenshot.jpg displays Mega Man's energy level and Weapon Energy Level, which is used to fire Special Weapons.]]

Mega Man 11 retains the gameplay style of the classic Mega Man series of games, and features a 2.5D graphics style with 3D polygonal characters and 2D environments. Players control Mega Man in an attempt to stop Dr. Wily from using the Double Gear system that he invented many years before when he was at Robot University. Players travel through eight linear stages, which can be chosen in any way the player sees fit, and have to face Doctor Wily's newest Robot Masters, including Block Man, Fuse Man, Blast Man, Acid Man, Tundra Man, Torch Man, Impact Man (known as Pile Man in Japan), and Bounce Man (known as Rubber Man in Japan).

Mega Man can perform classic moves such as the chargeable Mega Buster and slide, as well as obtain new weapons by defeating Robot Master bosses at the end of each level. Unique to this game is the Double Gear system, which grants Mega Man two additional abilities: the Speed Gear and Power Gear. The Speed Gear lets Mega Man slow down time, allowing him to dodge attacks, while the Power Gear increases the attack power of Mega Man's weaponry, allowing him to fire two charged shots at the same time or a single, very powerful charged shot; however, there is a limit, showcased by a bar above Mega Man's head, so if Mega Man uses them too much, he will overheat, making him unable to reuse them again for a few seconds. When Mega Man's health is critically low, he can activate both gears at the same time, slowing time and performing a powerful charge shot. This can only be used once and leaves Mega Man weakened after the limit expires: he can't charge his shots, can only fire a single solar bullet at a time and he will only have one unit of life energy, making the next hit he takes fatal for him, and even the cooldown period where he can't use the gears is mostly longer because of the severe strains.{{cite web |url=http://www.capcom-unity.com/capkel/blog/2018/05/29/gear-up-for-mega-man-11-available-october-2nd |title=Kellen > Manage Blog |publisher=Capcom-unity.com |access-date=June 18, 2018 |archive-url=https://web.archive.org/web/20180530035244/http://www.capcom-unity.com/capkel/blog/2018/05/29/gear-up-for-mega-man-11-available-october-2nd |archive-date=May 30, 2018 |url-status=live }}

The game has additional features including Time Trials, Missions, Global Leaderboards, a character gallery and more.{{Cite web|url=http://megaman.capcom.com/mm11.html|title=Mega Man 11|date=July 1, 2018|website=megaman.capcom.com|archive-url=https://web.archive.org/web/20180702035618/http://megaman.capcom.com/mm11.html|archive-date=July 2, 2018|url-status=live|access-date=July 1, 2018}} The game also features difficulty settings, last seen in Mega Man 10, expanding upon them for a total of four: Newcomer, Casual, Normal, and Superhero.{{Cite web|url=https://www.youtube.com/watch?v=DJsQL3Wz1K8|title=E3 2018 Day 1 - Mega Man Demo Developer Playthrough|date=June 25, 2018|website=youtube.com|publisher=Capcom USA|archive-url=https://web.archive.org/web/20180908121952/https://www.youtube.com/watch?v=DJsQL3Wz1K8|archive-date=September 8, 2018|url-status=live|access-date=July 1, 2018|df=mdy-all}} The Nintendo Switch version has Amiibo support, which can be used to unlock in-game items.{{Cite web|url=http://www.nintendolife.com/news/2018/09/mega_man_11_switch_release_will_include_amiibo_support|title=Mega Man 11 Switch Release Will Include amiibo Support|last=Doolan|first=Liam|date=September 13, 2018|website=Nintendo Life|archive-url=https://web.archive.org/web/20180914042125/http://www.nintendolife.com/news/2018/09/mega_man_11_switch_release_will_include_amiibo_support|archive-date=September 14, 2018|url-status=live|access-date=September 14, 2018|df=mdy-all}}

Plot

The story begins with a flashback of Dr. Thomas Light and Dr. Albert Wily when they were students at Robot University at the exact moment they had their falling out. The committee is debating over choosing either Light's research of robots with independent thoughts or Wily's Double Gear system to continue work on. Despite Wily's objections to Light's ideologies, Light's research was chosen over Wily's. Enraged by his rejection, Wily swears revenge on Light.

After the flashback ends with Wily waking up disturbed, he suddenly remembers the Double Gear System and begins plotting.

Meanwhile, at his lab, Light, Roll, and Auto are checking up on eight of the latest generation models of Robot Masters for maintenance. Just as they finish with one, Wily barges into the lab and tells Light that he has perfected the Double Gear system before using its Speed Gear to capture the Robot Masters. Mega Man demands Wily release them, but he instead leaves with the robots. Light explains to Mega Man about the Double Gear System and its capabilities, warning him that he won't stand a chance on his own. Seeing Mega Man's determination, Light reveals that he kept and repaired Wily's prototype Double Gear System. After briefly warning Mega Man of its risks, Light installs the Double Gear into Mega Man after several days to help him combat Wily's forces.

After defeating four Robot Masters, Light explains to Mega Man that the Double Gear system was partly responsible for him and Wily falling out. Light believed that if robots were given the power to think for themselves, they could be true partners with humans. Wily, however, believed that even robots who think independently would be mere tools to humans, but by giving them power and speed boosts with the Double Gear System, then humans would finally respect robots for what they are and any robot could become a hero. However, when the committee chose Light over Wily, the latter stormed off never forgiving his old friend for not even giving him a chance.

Back in the present, Light muses if he had shown him there was a way to work together instead of telling him that he was wrong, they might have remained friends. Light then gives Mega Man the Rush Jet modification for Rush (Mega Man's robotic pet dog) with Mega Man then setting off to defeat the remaining Robot Masters.

After defeating all eight Robot Masters, Auto attempts to locate Wily, who angrily challenges Mega Man to come to his Gear Fortress so he can deal with him. Mega Man overcomes Wily's defences and the Robot Masters once again, then defeats the doctor in his new Wily Machine. After begging for mercy with the Speed Gear, Wily insists that he did not lose to Mega Man but the Double Gear system. Light arrives and tries to make amends with Wily, citing Mega Man as an example of their ideas working together, but Wily declares he will only be satisfied once he defeats Light and his creation and escapes, leaving Light dismayed. As the fortress begins to collapse, Auto arrives, telling Light he had finished doing what he asked of him. With that, the three of them escape the collapsing fortress.

Back at the lab, Light reveals he and Auto went to the Gear Fortress to find the parts in order to rebuild the Robot Masters. Auto uses Mega Man's Double Gear System to carry the Robot Masters to the repair room, so they can be sent back to their owners (during which he overheats and faints).

Development

The game was announced in December 2017{{Cite news|url=http://www.capcom-unity.com/capkel/blog/2017/12/04/ready-mega-man-11-is-coming-in-late-2018|title=READY? Mega Man 11 is coming in Late 2018!|access-date=August 6, 2018|archive-url=https://web.archive.org/web/20171205134921/http://www.capcom-unity.com/capkel/blog/2017/12/04/ready-mega-man-11-is-coming-in-late-2018|archive-date=December 5, 2017|url-status=live}} as part of the celebration of the series' 30th anniversary, along with the announcements of re-releases of earlier Mega Man games. Mega Man 11 features 3D polygonal characters and hand-drawn environments, departing from the pixel art-based approach from previous games, and is displayed in 2.5D.{{cite web | url = https://www.theverge.com/2017/12/4/16734780/capcom-mega-man-11-switch-release-legacy-collection-x | title = Capcom announces Mega Man 11 with new hand-drawn art style | first = Chaim | last = Gartenberg | date = December 4, 2017 | access-date = December 4, 2017 | work = The Verge | url-status = live | archive-url = https://web.archive.org/web/20171205093701/https://www.theverge.com/2017/12/4/16734780/capcom-mega-man-11-switch-release-legacy-collection-x | archive-date = December 5, 2017 }} It was directed by Koji Oda and produced by Kazuhiro Tsuchiya,{{cite magazine|last1=Hanson|first1=Ben|title=Exclusive Interview With Mega Man 11's Creators|url=http://www.gameinformer.com/themes/blogs/generic/post.aspx?WeblogApp=features&y=2017&m=12&d=06&WeblogPostName=exclusive-interview-with-mega-man-11s-creators&GroupKeys=|magazine=Game Informer|access-date=December 7, 2017|url-status=dead|archive-url=https://web.archive.org/web/20171207163228/http://www.gameinformer.com/themes/blogs/generic/post.aspx?WeblogApp=features&y=2017&m=12&d=06&WeblogPostName=exclusive-interview-with-mega-man-11s-creators&GroupKeys=|archive-date=December 7, 2017|df=mdy-all}} with character designs by Yuji Ishihara,{{Cite magazine |url=https://www.gameinformer.com/b/features/archive/2017/12/08/exclusive-mega-man-11-concept-art-gallery.aspx |title=Exclusive: Mega Man 11 Concept Art Gallery |magazine=Game Informer |access-date=July 10, 2018 |archive-url=https://web.archive.org/web/20180711041520/https://www.gameinformer.com/b/features/archive/2017/12/08/exclusive-mega-man-11-concept-art-gallery.aspx |archive-date=July 11, 2018 |url-status=live }} and music by Marika Suzuki.{{Cite web |url=http://www.rockman-corner.com/2018/07/mega-man-11-s-composer-is-marika-suzuki.html |title=Mega Man 11's Composer is Marika Suzuki |access-date=July 10, 2018 |archive-url=https://web.archive.org/web/20180711031335/http://www.rockman-corner.com/2018/07/mega-man-11-s-composer-is-marika-suzuki.html |archive-date=July 11, 2018 |url-status=live }} According to Tsuchiya and Oda, the departure of Mega Man producer Keiji Inafune was mainly the reason for the long hiatus of a new game, as there was a huge hesitation for anyone to step up and become "the new Mega Man guy" up until Oda himself did so.{{cite web|url=https://venturebeat.com/2018/06/13/the-retrobeat-mega-man-11-interview-e3/|title=The RetroBeat: Mega Man 11's caretakers explain why the series had such a long break|date=June 13, 2018|website=venturebeat.com|access-date=October 2, 2018|archive-url=https://web.archive.org/web/20181002102431/https://venturebeat.com/2018/06/13/the-retrobeat-mega-man-11-interview-e3/|archive-date=October 2, 2018|url-status=live|df=mdy-all}} Marika Suzuki was the composer, although she was unresponsible for the arranged versions.{{Cite web|url=https://www.capcom.co.jp/ir/finance/million.html|title=株式会社カプコン| ミリオンセールスタイトル|date=March 31, 2023 }}

Mega Man 11 was released worldwide for Nintendo Switch, PlayStation 4, Windows, and Xbox One on October 2, 2018,{{cite web|last1=Krishna|first1=Swapna|title='Mega Man 11' hits consoles and PC October 2nd|url=https://www.engadget.com/2018/05/29/mega-man-11-release-date-capcom/|website=Engadget|access-date=May 29, 2018|archive-url=https://web.archive.org/web/20180529193446/https://www.engadget.com/2018/05/29/mega-man-11-release-date-capcom/|archive-date=May 29, 2018|url-status=live}} except in Japan where it was released two days later. An alternate soundtrack in the form of a DLC add-on for the game was made freely available to those who pre-ordered the game. A Mega Man Amiibo was released alongside the game for the Switch version.{{Cite news |url=http://www.nintendolife.com/news/2018/05/video_mega_man_11_will_blast_onto_nintendo_switch_on_2nd_october_and_you_can_pre-order_it_right_now |title=Mega Man 11 Will Blast Onto Nintendo Switch On 2nd October (And You Can Pre-Order It Right Now) |last=Reseigh-Lincoln |first=Dom |date=May 29, 2018 |work=Nintendo Life |access-date=May 29, 2018 |archive-url=https://web.archive.org/web/20180612135918/http://www.nintendolife.com/news/2018/05/video_mega_man_11_will_blast_onto_nintendo_switch_on_2nd_october_and_you_can_pre-order_it_right_now |archive-date=June 12, 2018 |url-status=live }} A demo featuring Block Man's stage was released on the Nintendo Switch on September 6, 2018, and on the Xbox One and PlayStation 4 the following day.{{cite web |last1=Haney |first1=Kellen |title=Bust Block Man in the Mega Man 11 Demo! |url=http://www.capcom-unity.com/capkel/blog/2018/09/06/bust-block-man-in-the-mega-man-11-demo |website=Capcom Unity |publisher=Capcom U.S.A. |access-date=September 30, 2018 |date=September 6, 2018 |archive-url=https://web.archive.org/web/20180930232104/http://www.capcom-unity.com/capkel/blog/2018/09/06/bust-block-man-in-the-mega-man-11-demo |archive-date=September 30, 2018 |url-status=live |df=mdy-all }} A version for Amazon Luna was made available on September 9, 2021.{{Cite web |last=Protodude |title=Mega Man 11 Announced for Amazon Luna |url=https://www.rockman-corner.com/2021/09/mega-man-11-announced-for-amazon-luna.html |access-date=2022-07-14 |language=en}}

Reception

{{Video game reviews

| MC = (PS4) 82/100{{cite web |title=Mega Man 11 for PlayStation 4 Reviews |url=https://www.metacritic.com/game/mega-man-11/critic-reviews/?platform=playstation-4 |website=Metacritic |publisher=CBS Interactive |access-date=October 10, 2018 |archive-url=https://web.archive.org/web/20181003181959/https://www.metacritic.com/game/playstation-4/mega-man-11 |archive-date=October 3, 2018 |url-status=live |df=mdy-all }}
(NS) 80/100{{cite web |title=Mega Man 11 for Switch Reviews |url=https://www.metacritic.com/game/mega-man-11/critic-reviews/?platform=nintendo-switch |website=Metacritic |publisher=CBS Interactive |access-date=October 2, 2018 |archive-url=https://web.archive.org/web/20181001212956/https://www.metacritic.com/game/switch/mega-man-11 |archive-date=October 1, 2018 |url-status=live |df=mdy-all }}
(XONE) 77/100{{cite web |title=Mega Man 11 for Xbox One Reviews |url=https://www.metacritic.com/game/mega-man-11/critic-reviews/?platform=xbox-one |website=Metacritic |publisher=CBS Interactive |access-date=October 2, 2018 |archive-url=https://web.archive.org/web/20181001212959/https://www.metacritic.com/game/xbox-one/mega-man-11 |archive-date=October 1, 2018 |url-status=live |df=mdy-all }}
(PC) 79/100{{cite web |title= Mega Man 11 for PC Reviews |website=Metacritic |url=https://www.metacritic.com/game/mega-man-11/critic-reviews/?platform=pc |df=mdy-all }}

| Destruct = 8.5/10{{cite web |last=Carter |first=Chris |title=Review: Mega Man 11 |url=https://www.destructoid.com/review-mega-man-11-523151.phtml |website=Destructoid |access-date=October 2, 2018 |date=October 1, 2018}}

| EGM = 9/10{{cite magazine |last=Slead |first=Evan |title=Mega Man 11 review |url=http://www.egmnow.com/articles/reviews/mega-man-11-review/ |magazine=EGMNow |access-date=October 2, 2018 |date=October 1, 2018 |archive-url=https://web.archive.org/web/20181002141638/http://www.egmnow.com/articles/reviews/mega-man-11-review/ |archive-date=October 2, 2018 |url-status=dead |df=mdy-all }}

| Fam = 32/40{{cite web |author=rawmeatcowboy |title=Famitsu reviews - Mega Man 11 and Super Mario Party (full review breakdowns) |url=https://www.gonintendo.com/stories/319552-famitsu-reviews-mega-man-11-and-super-mario-party-full-review |website=GoNintendo |access-date=October 4, 2018 |date=October 1, 2018 |archive-url=https://web.archive.org/web/20181004145019/https://www.gonintendo.com/stories/319552-famitsu-reviews-mega-man-11-and-super-mario-party-full-review |archive-date=October 4, 2018 |url-status=dead |df=mdy-all }}

| GI = 8.75/10{{cite magazine |last=Reeves |first=Ben |title=Mega Man 11 Review – Graduated old school |url=https://www.gameinformer.com/review/mega-man-11/graduated-old-school |magazine=Game Informer |access-date=October 2, 2018 |date=October 1, 2018 |archive-url=https://web.archive.org/web/20181004065310/https://www.gameinformer.com/review/mega-man-11/graduated-old-school |archive-date=October 4, 2018 |url-status=live |df=mdy-all }}

| GameRev = {{Rating|4.5|5}}{{cite web |last=Leri |first=Michael |title=Mega Man 11 Review – Back in Blue |url=https://www.gamerevolution.com/review/437937-mega-man-11-review-back-in-blue |website=Game Revolution |date=October 1, 2018 |access-date=October 11, 2018 |archive-url=https://web.archive.org/web/20181002143207/https://www.gamerevolution.com/review/437937-mega-man-11-review-back-in-blue |archive-date=October 2, 2018 |url-status=live |df=mdy-all }}

| GSpot = 7/10{{cite web |last=Kemps |first=Heidi |title=Mega Man 11 Review - The Robots Ride Again |url=https://www.gamespot.com/reviews/mega-man-11-review-the-robots-ride-again/1900-6417003/ |website=GameSpot |access-date=October 2, 2018 |date=October 1, 2018 |archive-url=https://web.archive.org/web/20181002015422/https://www.gamespot.com/reviews/mega-man-11-review-the-robots-ride-again/1900-6417003/ |archive-date=October 2, 2018 |url-status=live |df=mdy-all }}

| IGN = 7.5/10{{cite web |last=Claiborn |first=Samuel |title=Mega Man 11 Review |url=https://www.ign.com/articles/2018/10/01/mega-man-11-review |website=IGN |access-date=October 2, 2018 |date=October 1, 2018 |archive-url=https://web.archive.org/web/20181001184052/http://www.ign.com/articles/2018/10/01/mega-man-11-review |archive-date=October 1, 2018 |url-status=live |df=mdy-all }}

| NLife = {{Rating|9|10}}{{cite web |last=Vogel |first=Mitch |title=Mega Man 11 Review (Switch) |url=http://www.nintendolife.com/reviews/nintendo-switch/mega_man_11 |website=Nintendo Life |access-date=October 2, 2018 |date=October 1, 2018 |archive-url=https://web.archive.org/web/20181001211847/http://www.nintendolife.com/reviews/nintendo-switch/mega_man_11 |archive-date=October 1, 2018 |url-status=live |df=mdy-all }}

}}

Mega Man 11 received "generally favorable" reviews from critics, according to review aggregator website Metacritic.{{Cite web |title=Mega Man 11 |url=https://www.metacritic.com/game/mega-man-11/ |access-date=2024-07-23 |website=www.metacritic.com |language=en}}

IGN gave it a 7.5/10 rating, saying, "It's not revolutionary, but Mega Man 11 feels almost like a classic Mega Man game, and is a good foundation for the next 10 games" while GameSpot gave it a 7/10 rating praising the game for its "great sub-bosses and intense robot master fights[,] some new stage gimmicks [being] a lot of fun and endearing personality of the series com[ing] through in the visual and character design", while criticizing the stages for being "far too long and hav[ing] some questionable elements[,] the difficulty spikes throughout levels lead[ing] to frustrating setbacks [and] the Double Gear System never seem[ing] quite as useful as you want it to be". Nintendo Life gave it a 9/10 rating, writing that "Mega Man 11 is an excellent resurgence for the Blue Bomber, imbuing the tried-and-true classic gameplay with modern touches and new ideas that expand on existing concepts in interesting ways."{{cite web | url=https://www.denofgeek.com/games/mega-man-11-review-for-hardcore-fans-only/ | title=Mega Man 11 Review: For Hardcore Fans Only | date=October 2018 }}

=Sales=

During its first week on sale in Japan, the physical Nintendo Switch version of Mega Man 11 sold 14,650 copies, while the physical PlayStation 4 version sold 12,052 copies.{{cite web |last=Romano |first=Sal |title=Media Create Sales: 10/1/18 – 10/7/18 |url=https://gematsu.com/2018/10/media-create-sales-10-1-18-10-7-18 |website=Gematsu |access-date=November 3, 2018 |date=October 10, 2018 |archive-url=https://web.archive.org/web/20181011013742/https://gematsu.com/2018/10/media-create-sales-10-1-18-10-7-18 |archive-date=October 11, 2018 |url-status=live |df=mdy-all }} As of February 2019, the game sold 870,000 copies worldwide,{{Cite web |url=http://www.capcom.co.jp/ir/data/pdf/explanation/2019/3rd/explanation_2019_3rd_02.pdf |title=Archived copy |access-date=February 5, 2019 |archive-url=https://web.archive.org/web/20190207015532/http://www.capcom.co.jp/ir/data/pdf/explanation/2019/3rd/explanation_2019_3rd_02.pdf |archive-date=February 7, 2019 |url-status=live |df=mdy-all }} As of September 2019, the game sold 1.3 million copies worldwide. Capcom confirmed in September 30, 2022 that it had sold over 1.6 million copies becoming the highest selling game in the Mega Man franchise.{{Cite web|url=https://www.capcom.co.jp/ir/english/business/million.html#tab4|title=Capcom Platinum Titles|date=March 31, 2023 }} As of June 2023, the game sold 1.7 million copies worldwide. As of September 2023, the game sold 1.8 million copies worldwide.{{Cite web|url=https://www.capcom.co.jp/ir/english/business/million.html#tab4|title=Capcom Platinum Titles|date=March 31, 2023 }} As of February 2025, the game has sold 2 million copies worldwide,{{Cite web |date=February 3, 2025 |title=Capcom Platinum Titles |url=https://www.capcom.co.jp/ir/english/business/million.html#tab4}} making it the best-selling entry in the franchise.{{cite web |last=Flores |first=Johnny Jr. |date=2025-02-04 |title=Mega Man 11, The Best Selling Entry, Surpasses Two Million Copies Sold |url=https://www.thegamer.com/mega-man-mega-man-11-best-selling-entry-in-franchise-surpasses-two-million-copies-sold/ |access-date=2025-06-05 |website=The Gamer}}{{cite web |last=Life |first=Nintendo |date=2025-02-04 |title=Capcom's Best-Selling Mega Man Game Reaches Another Sales Milestone |url=https://www.nintendolife.com/news/2025/02/capcoms-best-selling-mega-man-game-reaches-another-sales-milestone1 |access-date=2025-06-05 |website=Nintendo Life}}

=Accolades=

The game was nominated for "Best Action Game" at The Game Awards 2018,{{cite web |last=Grant |first=Christopher |title=The Game Awards 2018: Here are all the winners |url=https://www.polygon.com/game-awards-tga/2018/12/6/18130000/the-game-awards-winners-2018 |website=Polygon |access-date=December 7, 2018 |date=December 6, 2018 |archive-url=https://web.archive.org/web/20181207114102/https://www.polygon.com/game-awards-tga/2018/12/6/18130000/the-game-awards-winners-2018 |archive-date=December 7, 2018 |url-status=live |df=mdy-all }} for "Original Light Mix Score, Franchise" at the National Academy of Video Game Trade Reviewers Awards,{{cite web |title=Nominee List for 2018 |url=http://navgtr.org/archives/3566/ |website=National Academy of Video Game Trade Reviewers |access-date=February 20, 2019 |date=February 11, 2019 |archive-url=https://web.archive.org/web/20190213011610/http://navgtr.org/archives/3566/ |archive-date=February 13, 2019 |url-status=dead |df=mdy-all }} and for the G.A.N.G. / MAGFEST People's Choice Award at the 2019 G.A.N.G. Awards.{{cite web |last=Fogel |first=Stefanie |title='God of War' Wins Six G.A.N.G. Awards, Including Audio of the Year |url=https://variety.com/2019/gaming/news/game-audio-network-guild-awards-2019-1203169520/ |website=Variety |access-date=March 22, 2019 |date=March 21, 2019 |archive-url=https://web.archive.org/web/20190322111949/https://variety.com/2019/gaming/news/game-audio-network-guild-awards-2019-1203169520/ |archive-date=March 22, 2019 |url-status=live |df=mdy-all }}

Notes

{{notelist}}

References

{{reflist}}