Microsoft Flight Simulator 98
{{Short description|1997 video game}}
{{Infobox video game
| title = Microsoft Flight Simulator 98
| image = Microsoft Flight Simulator 98 cover.jpg
|caption = German cover
| developer = Microsoft
| publisher = Microsoft
| designer =
| series = Microsoft Flight Simulator
| platforms = Windows
| released = {{vgrelease|NA|September 17, 1997{{cite web|url=http://www.pcgamer.com/news/news-1997-09-15.html|title=Releases and Masterings|author=Staff|date=September 17, 1997|magazine=PC Gamer|archive-url=https://web.archive.org/web/19980218070511/http://www.pcgamer.com/news/news-1997-09-15.html|archive-date=February 18, 1998|url-status=dead|access-date=December 5, 2019}}
"New games continue to hit the shelves every day. Now available: Flight Simulator '98..."|UK|September 25, 1997{{Cite news |date=September 25, 1997 |title=PC World - The Latest Games Now Available |pages=14 |work=The Independent |url=https://www.newspapers.com/image/719931996/?terms=%22flight%20simulator%2098%22&match=1 |access-date=December 11, 2023 |quote=Microsoft Flight Simulator 98 - New £39.99}}}}
| genre = Amateur flight simulation
| modes = Single-player
}}
Microsoft Flight Simulator 98, abbreviated commonly as FS98, is a flight simulator video game. It was released in September 1997 for Microsoft Windows.
Gameplay
Flight Simulator 98 (version 6.1) is generally regarded as a "service release", offering minor improvements, with a few notable exceptions: The simulator now also featured a helicopter (the Bell 206B III JetRanger), as well as a generally improved interface for adding additional aircraft, sceneries, and sounds.
Other new "out of the box" aircraft included a revised Cessna 182 with a photorealistic instrument panel and updated flight model. The primary rationale for updating the 182 was Cessna's return to manufacturing that model in the late 1990s. The Learjet Model 45 business jet was also included, replacing the aging Learjet 35 from earlier versions. The Dynamic Scenery models were also vastly improved. One of the most noticeable improvements in this version was the ability to have independent panels and sounds for every aircraft.
A major expansion of the in-box scenery was also included in this release, including approximately 45 detailed cities (many located outside the United States, some of which had been included in separate scenery enhancement packs), as well as an increase in the modeled airports to over 3000 worldwide, compared with the approximately 300 in earlier versions. This major increase in scenery production was attributable partially to inclusion of the content from previous standalone scenery packs, as well as new contributions by MicroScene, a company in San Ramon, California who had developed several scenery expansions released by Microsoft. The scenery files for FS95 are forwards compatible with FS98.
This release also included support for the Microsoft Sidewinder Pro Force Feedback joystick, which allowed the player to receive some sensory input from simulated trim forces on the aircraft controls.
This was the first version to take advantage of 3D-graphic cards, through Microsoft's DirectX technology. With such combination of hardware and software, FS98 not only achieved better performance, but also implemented better haze/visibility effects, "virtual cockpit" views, texture filtering, and sunrise/sunset effects.
Reception
{{Video game reviews
| CGW = {{rating|3.5|5}}{{cite magazine |last1=Atkin |first1=Denny |title=3D's the Charm |magazine=Computer Gaming World |date=December 1997 |issue=161 |pages=374–381 |publisher=Ziff Davis}}
| GSpot = 7.9/10{{cite web |last1=Deemer |first1=Pete |title=Flight Simulator 98 Review for PC |url=https://www.gamespot.com/pc/sim/flightsimulator98/review.html |website=GameSpot |publisher=CBS Interactive |access-date=3 October 2022 |archive-url=https://web.archive.org/web/20030628201104/https://www.gamespot.com/pc/sim/flightsimulator98/review.html |archive-date=28 June 2003 |date=29 October 1997 |url-status=dead}}
| PCZone = 94/100{{cite journal |last1=Mathieson |first1=Dave |title=Reviews - Flight Simulator 98 |journal=PC Zone |date=October 1997 |issue=55 |pages=98–99}}
| rev1 = GameStar
| rev1Score = 76%{{cite web |title=Microsoft Flight Simulator 98 Reviews |url=https://www.mobygames.com/game/windows/microsoft-flight-simulator-98/mobyrank |website=MobyGames |publisher=Atari |access-date=3 October 2022}}
| rev2 = Gamezilla
| rev3 = PC Joker
}}
By November 1997, Flight Simulator 98 had shipped one million units, following its September launch.{{cite web |url=http://headline.gamespot.com/news/97_11/20_fltsim/index.html |title=Flight Sim Stats |website=headline.gamespot.com |access-date=12 January 2022 |archive-url=https://web.archive.org/web/20000304120510/http://headline.gamespot.com/news/97_11/20_fltsim/index.html |archive-date=4 March 2000 |url-status=dead}}{{cite web | author=Staff | title=Flight Sim Stats | archive-url=https://web.archive.org/web/20000304120510/http://headline.gamespot.com/news/97_11/20_fltsim/index.html | url=http://headline.gamespot.com:80/news/97_11/20_fltsim/index.html | archive-date=March 4, 2000 | work=GameSpot | date=November 20, 1997 | url-status=dead | access-date=August 4, 2019 }} It received a "Gold" award from the Verband der Unterhaltungssoftware Deutschland (VUD) in August 1998,{{cite press release | archive-url=https://web.archive.org/web/20000713050154/http://www.vud.de/infopres/cebit98.htm | url=http://www.vud.de:80/infopres/cebit98.htm | title=Uhr TCM Hannover – ein glänzender Event auf der CebitHome | date=August 26, 1998 | publisher=Verband der Unterhaltungssoftware Deutschland | archive-date=July 13, 2000 | language=de | url-status=dead | access-date=January 15, 2020 }} for sales of at least 100,000 units across Germany, Austria, and Switzerland.{{cite magazine | archive-url=https://web.archive.org/web/20180718145345/https://www.gamepro.de/artikel/vud-gold-awards-2003,1290773.html | url=https://www.gamepro.de/artikel/vud-gold-awards-2003,1290773.html | title=VUD-Gold-Awards 2003 | author=Horn, Andre | date=January 14, 2004 | magazine=GamePro Germany | archive-date=July 18, 2018 | language=de | url-status=live }} The VUD raised it to "Platinum" status, indicating 200,000 sales, by November.{{cite press release | archive-url=https://web.archive.org/web/20000610165302/http://www.vud.de/infopres/PM-271198.htm | url=http://www.vud.de:80/infopres/PM-271198.htm | title=Neues aus der Verbandsgeschäftstelle | location=Paderborn | date=November 27, 1998 | publisher=Verband der Unterhaltungssoftware Deutschland | archive-date=June 10, 2000 | language=de | url-status=dead | access-date=January 15, 2020 }}
Pete Deemer for GameSpot said "Microsoft Flight Simulator 98 is an impressive feat. With a few exceptions, gone are the glaring flaws of the previous version; coupled with its technological innovations, the sum of the parts is a unique flight experience of unprecedented realism.".
Denny Atkin for Computer Gaming World summarized: "Overall, though, this is a worthwhile update for FLIGHT SIMULATOR fans who have fast 3D cards."
Dave Mathieson for PC Zone summarized: "[...] Flight Sim 98 is the most realistic sim around of any type, and the sheer size of this version, combined with lovely graphics, make it a bit of a must for anyone even remotely interested in flying planes."
During the AIAS' inaugural Interactive Achievement Awards, Microsoft Flight Simulator 98 won "PC Simulation Game of the Year", along with nominations for "Computer Entertainment Title of the Year" and "Outstanding Achievement in Software Engineering".{{cite web |title=The Award - Updates |url=http://www.interactive.org/html/award/awardupdate.htm |website=Interactive.org |publisher=Academy of Interactive Arts & Sciences |access-date=28 December 2022 |archive-url=https://web.archive.org/web/19980615090128fw_/http://www.interactive.org/html/award/awardupdate.htm |archive-date=June 15, 1998 |url-status=dead}}{{cite web |title=The Award - Winners |url=http://www.interactive.org/html/award/awardwin98.htm |website=Academy of Interactive Arts & Sciences |publisher=Academy of Interactive Arts & Sciences |access-date=11 January 2023 |archive-url=https://web.archive.org/web/19980615090115/http://www.interactive.org/html/award/awardwin98.htm |archive-date=June 15, 1998 |url-status=dead}}
See also
References
{{reflist}}
External links
- {{moby game|id=/microsoft-flight-simulator-98}}
{{Microsoft Flight Simulator}}
{{Authority control}}
Category:Microsoft Flight Simulator
Category:Single-player video games
Category:Video games developed in the United States
Category:Video games set in Europe