Might and Delight
{{Short description|Swedish video game developer}}
{{Infobox company
| name = Might and Delight
| logo = Might and Delight Grey logo.png
| type =
| industry = Video games
| fate =
| predecessor =
| successor =
| founded = {{Start date and age|2010}}
| founder =
| defunct =
| hq_location_city = Stockholm
| hq_location_country = Sweden
| area_served =
| key_people = Anders Westin (CEO)
| products =
| owner =
| num_employees =
| num_employees_year =
| parent =
| website = {{URL|https://mightanddelight.com/}}
}}
Might and Delight is a Swedish video game development studio and publisher based in Stockholm. The studio was established in 2010 and is best known for the Shelter series.
History
Might and Delight formed in 2010, comprising a team of 11, who had previously worked at Grin on Bionic Commando Rearmed.{{Cite news|url=https://www.fz.se/artikel/35806-might-and-delight|title=Might and Delight|date=30 April 2010|work=FZ|access-date=24 October 2019|language=sv|archive-date=24 October 2019|archive-url=https://web.archive.org/web/20191024155655/https://www.fz.se/artikel/35806-might-and-delight|url-status=live}} The team's initial goal was to create simple games that provided "something fresh and accessible".{{Cite news|url=https://www.gamesindustry.biz/articles/ex-grin-team-reform-as-might-and-delight|title=Ex GRIN team reform as Might and Delight|last=Martin|first=Matt|date=19 April 2010|work=gamesindustry.biz|access-date=24 October 2019|archive-date=24 October 2019|archive-url=https://web.archive.org/web/20191024152646/https://www.gamesindustry.biz/articles/ex-grin-team-reform-as-might-and-delight|url-status=live}} When the studio formed and began work on its first game, Pid, the development team was very enthusiastic to create a good game, and entered a long period of crunch, with some developers working 14–17 hours per day. Looking back at this period, CEO Anders Westin said "Ambition is dangerous, we shouldn't have let them do that". For the studio's next project, Shelter, the team ensured they didn't increase the scope of the game too far, and didn't encourage overtime.{{Cite news|url=https://www.polygon.com/features/2013/10/23/4817662/pid-might-and-delight-crunch|title=Scandinavian crunch: Pid developer Might and Delight goes its own way|last=Fridén|first=Eric|date=23 October 2013|work=Polygon|access-date=24 October 2019|archive-date=25 April 2020|archive-url=https://web.archive.org/web/20200425071006/https://www.polygon.com/features/2013/10/23/4817662/pid-might-and-delight-crunch|url-status=live}}
In 2015 the studio announced that it would also begin publishing games, focusing on games with distinctive art styles and strong themes.{{Cite news|url=https://www.gamasutra.com/view/news/259816/Shelter_developer_Might_and_Delight_turns_publisher.php|title=Shelter developer Might and Delight turns publisher|last=Kerr|first=Chris|date=19 November 2015|work=Gamasutra|access-date=24 October 2019|archive-date=24 October 2019|archive-url=https://web.archive.org/web/20191024152644/https://www.gamasutra.com/view/news/259816/Shelter_developer_Might_and_Delight_turns_publisher.php|url-status=live}}{{Cite news|url=https://www.pcgamesn.com/shelter-developer-might-and-delight-is-now-a-publisher-and-wants-your-games|title=Shelter developer Might and Delight is now a publisher and wants your games|last=Brown|first=Fraser|date=19 November 2015|work=PCGamesN|access-date=24 October 2019|archive-date=24 October 2019|archive-url=https://web.archive.org/web/20191024160456/https://www.pcgamesn.com/shelter-developer-might-and-delight-is-now-a-publisher-and-wants-your-games|url-status=live}}
Games
class="wikitable"
|+ !Title !Year !Platforms |
Pid
|2012 |Xbox Live Arcade, Nintendo Switch, PlayStation 3, Microsoft Windows, Mac OS X |
Shelter
|2013 |Microsoft Windows, OS X |
The Blue Flamingo
|2014 |Microsoft Windows |
Shelter 2
|2015 |Microsoft Windows, OS X, Linux |
Paws
|2016 |Microsoft Windows, OS X, Linux |
Meadow
|2016 |Microsoft Windows, OS X, Linux |
Tiny Echo
|2017 |Microsoft Windows, OS X, Linux |
Shelter 3
|2021 |Microsoft Windows, OS X, Linux |
Book of Travels (early access)
|2021 |Microsoft Windows, OS X, Linux |
Shelter 2 and Paws were additionally released for the Nintendo Switch in a bundle titled Shelter Generations.{{Cite news|url=https://www.nintendo-insider.com/shelter-generations-review/|title=Shelter Generations Review|last=Seedhouse|first=Alex|date=10 May 2018|work=Nintendo Insider|access-date=24 October 2019|archive-date=25 November 2020|archive-url=https://web.archive.org/web/20201125142014/https://www.nintendo-insider.com/shelter-generations-review/|url-status=live}} In 2015 Might and Delight announced Child of Cooper, a surreal exploration game - it was cancelled three months before its release the same year as a result of low interest in the game.{{Cite news|url=https://www.pcgamesn.com/child-of-cooper/might-and-delight-teases-its-surreal-exploration-game-child-of-cooper|title=Might and Delight teases its surreal exploration game: Child of Cooper|last=Brown|first=Fraser|date=26 May 2015|work=PCGamesN|access-date=24 October 2019|archive-date=24 October 2019|archive-url=https://web.archive.org/web/20191024182430/https://www.pcgamesn.com/child-of-cooper/might-and-delight-teases-its-surreal-exploration-game-child-of-cooper|url-status=live}} For the early access multiplayer game Book of Travels, Might and Delight ran a successful Kickstarter campaign in 2019 to fund development.{{Cite news|url=https://www.pcgamer.com/book-of-travels-is-a-tmo-a-tiny-multiplayer-online-game/|title=Book of Travels is a TMO: A tiny multiplayer online game|last=Macgregor|first=Jody|date=12 September 2019|work=PC Gamer|access-date=24 October 2019|archive-date=24 October 2019|archive-url=https://web.archive.org/web/20191024152649/https://www.pcgamer.com/book-of-travels-is-a-tmo-a-tiny-multiplayer-online-game/|url-status=live}}{{Cite news|last=Lauren|first=Morton|url=https://www.rockpapershotgun.com/2020/01/31/shelter-developers-will-beta-test-their-new-tiny-morpg-this-summer/|title=Shelter developers will beta test their new "tiny MORPG" this summer|date=31 January 2020|work=Rock, Paper, Shotgun|access-date=14 March 2020|archive-date=9 November 2020|archive-url=https://web.archive.org/web/20201109151353/https://www.rockpapershotgun.com/2020/01/31/shelter-developers-will-beta-test-their-new-tiny-morpg-this-summer/|url-status=live}} In 2021, following the disappointing early access launch of Book of Travels, the studio laid off around 25 staff, reducing their total headcount to 10.{{Cite news|last=Beckhelling|first=Imogen|date=2021-12-22|title=Tiny MMO Book Of Travels developers lay off staff after difficult launch|language=en|work=Rock, Paper, Shotgun|url=https://www.rockpapershotgun.com/tiny-mmo-book-of-travels-developers-lay-off-staff-after-difficult-launch|access-date=2022-01-08|archive-date=2022-01-08|archive-url=https://web.archive.org/web/20220108135044/https://www.rockpapershotgun.com/tiny-mmo-book-of-travels-developers-lay-off-staff-after-difficult-launch|url-status=live}}
In addition to games developed by Might and Delight, the studio also published Pan-Pan, developed by Spelkraft, in 2016.{{Cite news|url=https://www.rockpapershotgun.com/2016/08/04/pan-pan-puzzle-adventure-from-might-and-delight/|title=Pan-Pan Looks to Be A Charming Puzzle Adventure|last=Famularo|first=Jessica|date=4 August 2016|work=Rock, Paper, Shotgun|access-date=24 October 2019|archive-date=24 October 2019|archive-url=https://web.archive.org/web/20191024154948/https://www.rockpapershotgun.com/2016/08/04/pan-pan-puzzle-adventure-from-might-and-delight/|url-status=live}}
References
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