Module:Sports table/Chess

-- Style for chess tables

local pp = {}

function pp.preprocess(Args,N_teams,prefix,drawfractions)

local legs = 1

for ii=1,N_teams do

local ti = Args['team' .. ii]

Args[prefix..'win_'..ti] = 0

Args[prefix..'draw_'..ti] = 0

Args[prefix..'loss_'..ti] = 0

local matchrow_str = Args[prefix..'matchrow_' .. ti] or ''

for jj=1,N_teams do

local tj = Args['team' .. jj]

if ii ~= jj then

if matchrow_str ~= '' then

Args[prefix..'match_' .. ti .. '_' .. tj] = mw.ustring.match(matchrow_str, '^([^,]*),?')

end

local match_str = Args[prefix..'match_' .. ti .. '_' .. tj] or ''

local game_count = 1

while match_str ~= '' do

local gii = mw.ustring.match(match_str, '^([^%+]*)%+?')

gii = mw.ustring.gsub(gii or ,'^%s*',) -- Trim starting whitespace

gii = mw.ustring.gsub(gii or ,'%s*$',) -- Trim ending whitespace

if gii == '1' then

Args[prefix..'win_'..ti] = Args[prefix..'win_'..ti] + 1

elseif gii == '½' then

Args[prefix..'draw_'..ti] = Args[prefix..'draw_'..ti] + 1

if drawfractions then

gii = mw.getCurrentFrame():extensionTag{

name = 'templatestyles', args = { src = 'Screen reader-only/styles.css' }

} .. ' 12'

end

elseif gii == '0' then

Args[prefix..'loss_'..ti] = Args[prefix..'loss_'..ti] + 1

end

Args[prefix..'match' .. game_count .. '_' .. ti .. '_' .. tj] = gii

match_str = mw.ustring.gsub(match_str, '^([^%+]*)', ) or -- Remove gii from the match_str

if match_str ~= '' then -- If there is still a plus sign

game_count = game_count + 1 -- Then there is another game in the match

match_str = mw.ustring.gsub(match_str, '^%+?', ) or -- So remove the plus sign

end -- And continue

end

if game_count > legs then -- If there are more games than expected

legs = game_count -- Change the number of games

end

end

matchrow_str = mw.ustring.gsub(matchrow_str, '^([^,]*),?', ) or

end

end

Args[prefix..'legs'] = legs -- And finally change the Arg at the end

end

function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)

-- Load relevant modules

local yesno = require('Module:Yesno')

-- Create table header

-- Pre stuff

local player_width = Args['playerwidth'] or '190'

local sort_text = ''

local sort_table_val = Args['sortable_table'] or 'no'

if yesno(sort_table_val) then sort_text = ' sortable' end

-- Open table

table.insert(t,'{|class="wikitable'..sort_text..'" style="text-align:center;"\n')

-- Table title

if Args['title'] or Args['table_header'] then

table.insert(t,'|+ ' .. (Args['title'] or Args['table_header']) .. '\n')

end

-- Preprocess match data

local top_pos = tonumber(Args['highest_pos']) or 1

local N_teams = top_pos - 1 -- Default to 0 at start, but higher number needed to skip certain entries

while Args['team'..N_teams+1] ~= nil do N_teams = N_teams+1 end

pp.preprocess(Args,N_teams,'',yesno(Args['crosstable_fractions'] or 'no'))

local tb_numplayers = tonumber(Args['tb_numplayers']) or 0

if tb_numplayers > N_teams then

tb_numplayers = N_teams

Args['tb_numplayers'] = N_teams

end

if tb_numplayers >= 2 then

pp.preprocess(Args,tb_numplayers,'tb',yesno(Args['crosstable_fractions'] or 'no'))

end

-- Which columns to show

local show_rating = yesno(Args['show_rating'] or 'no')

local show_played = not yesno(Args['hide_played'] or 'no')

local hth_first = yesno(Args['hth_before_w'] or 'yes')

local show_hth = yesno(Args['show_hth'] or 'yes')

local show_win = yesno(Args['show_win'] or 'yes')

local show_draw = yesno(Args['show_draw'] or 'no')

local show_loss = yesno(Args['show_loss'] or 'no')

local sb_first = yesno(Args['sb_before_w'] or 'no')

local show_sb = yesno(Args['show_sb'] or 'no')

local extra_cols = tonumber(Args['extra_cols']) or 0

-- Custom header options

local group_head_text = Args['group_header'] or 'Grp'

local player_head_text = Args['player_header'] or 'Player'

-- Initialize

local tt = {}

tt.count = 0 -- Up by one after every call

tt.tab_text = t -- Actual text

-- Actual headers

if pos_label ~= nil then

tt = p_sub.colhead(tt,28,pos_label) -- Position col

end

-- Add group header

if full_table and group_col then

tt = p_sub.colhead(tt,28,group_head_text) -- Group col

end

tt = p_sub.colhead(tt,player_width,player_head_text..VTE_text) -- Player col

if full_table and show_rating then

local rate_date = Args['rate_date'] or ''

tt = p_sub.colhead(tt,28, 'Rating
'..rate_date..'')

end

if show_played then

tt = p_sub.colhead(tt,28, 'Pld') -- Games played col

end

tt = p_sub.colhead(tt,28, 'Score') -- Score col

if full_table then

if show_hth and hth_first then

tt = p_sub.colhead(tt,28, 'H2H') -- Head-to-head col

end

if show_sb and sb_first then

tt = p_sub.colhead(tt,28, 'SB')

end

if show_win then

tt = p_sub.colhead(tt,28, 'Wins') -- Wins col

end

if show_draw then

tt = p_sub.colhead(tt,28, 'Draws') -- Draws col

end

if show_loss then

tt = p_sub.colhead(tt,28, 'Losses') -- Losses col

end

if show_hth and not hth_first then

tt = p_sub.colhead(tt,28, 'H2H') -- Head-to-head col if not first tiebreak

end

if show_sb and not sb_first then

tt = p_sub.colhead(tt,28, 'SB')

end

for ecol=1,extra_cols do

local extra_head_text = Args['extra_header'..ecol] or ('Extra' .. ecol)

tt = p_sub.colhead(tt,28,extra_head_text)

end

tt.count = tt.count+1

table.insert(tt.tab_text,results_header_txt)

end

return tt

end

function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)

-- Build the inner parts of individual rows

-- Sub-module usage

local mm = require('Module:Math')

local yesno = require('Module:Yesno')

-- Get custom/default options for in table

local win_points = tonumber(Args['winpoints']) or 1

local draw_points = tonumber(Args['drawpoints']) or 0.5

local loss_points = tonumber(Args['losspoints']) or 0

-- Get some input

local wins = tonumber(Args['win_'..team_code_ii]) or 0

local draws = tonumber(Args['draw_'..team_code_ii]) or 0

local losses = tonumber(Args['loss_'..team_code_ii]) or 0

local hth_local = Args['hth_'..team_code_ii] or ''

local show_rating = yesno(Args['show_rating'] or 'no')

local show_played = not yesno(Args['hide_played'] or 'no')

local score_over_played = yesno(Args['score_over_played'] or 'no')

local hth_first = yesno(Args['hth_before_w'] or 'yes')

local show_hth = yesno(Args['show_hth'] or 'yes')

local show_win = yesno(Args['show_win'] or 'yes')

local show_draw = yesno(Args['show_draw'] or 'no')

local show_loss = yesno(Args['show_loss'] or 'no')

local wdl_iff_hth = yesno(Args['wdl_iff_hth'] or 'no')

local sb_first = yesno(Args['sb_before_w'] or 'no')

local show_sb = yesno(Args['show_sb'] or 'no')

local nosb = yesno(Args['nosb_'..team_code_ii] or 'no')

local sb_iff_hth = yesno(Args['sb_iff_hth'] or 'no')

local extra_cols = tonumber(Args['extra_cols']) or 0

local disp_fractions = yesno(Args['disp_fractions'] or 'yes')

-- Then calculate some values

local matches = wins + draws + losses

local points = win_points*wins + draw_points*draws + loss_points*losses

local sb_score = 0

local templatestyles = mw.getCurrentFrame():extensionTag{

name = 'templatestyles', args = { src = 'Screen reader-only/styles.css' }

}

hth_local = mw.ustring.gsub(hth_local, '%s*½', '.5')

if hth_local == '' then

hth_local = '—'

elseif disp_fractions then

hth_local = tonumber(hth_local) or 0

if math.floor(hth_local) ~= hth_local then

if math.floor(hth_local) > 0 then

hth_local = math.floor(hth_local) .. templatestyles .. ' 12'

else

hth_local = templatestyles .. ' 12'

end

end

end

if score_over_played then

points = '' .. points .. ' / ' .. matches .. ''

elseif disp_fractions then

if math.floor(points) ~= points then

if math.floor(points) > 0 then

points = math.floor(points) .. templatestyles .. ' 12'

else

points = templatestyles .. ' 12'

end

end

end

-- Sonneborn–Berger score

if show_sb then

if (sb_iff_hth and hth_local == '—') or nosb then

sb_score = '—'

end

if sb_score == 0 then

local legs = tonumber(Args['legs']) or 1

for jj=1,N_teams do

local tj = Args['team' .. jj]

local tjpoints = win_points*Args['win_'..tj] + draw_points*Args['draw_'..tj] + loss_points*Args['loss_'..tj]

if ii ~= jj then

local match_str = Args['match_' .. team_code_ii .. '_' .. tj] or ''

for l=1,legs do

local gii = mw.ustring.match(match_str, '^%s*([^%+%s]*)%s*%+?')

if gii == '1' then

sb_score = sb_score + win_points*tjpoints

elseif gii == '½' then

sb_score = sb_score + draw_points*tjpoints

elseif gii == '0' then

sb_score = sb_score + loss_points*tjpoints

end

match_str = mw.ustring.gsub(match_str, '^%s*([^%+%s]*)%s*%+?', ) or

end

end

end

end

end

-- Some local vars

local hth_string

local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,nil,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)

hth_string = tt_return.str

hth_id_list = tt_return.list

notes_exist = tt_return.notes_exist

-- Row building

if full_table and show_rating then

local rateii = Args['rating_'..team_code_ii] or ''

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..rateii..'\n') -- Rating

end

if show_played then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') -- Played

end

table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..points..'\n') -- Points

if full_table then

if show_hth and hth_first then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..(hth_local or '')..'\n') -- Head-to-head

end

if show_sb and sb_first then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..sb_score..'\n') -- Sonneborn–Berger

end

if show_win then

if wdl_iff_hth and hth_local == '—' then

wins = '—'

end

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..wins..'\n') -- Won

end

if show_draw then

if wdl_iff_hth and hth_local == '—' then

draws = '—'

end

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') -- Drew

end

if show_loss then

if wdl_iff_hth and hth_local == '—' then

losses = '—'

end

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost

end

if show_hth and not hth_first then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..(hth_local or '')..'\n') -- Head-to-head if not first tiebreak

end

if show_sb and not sb_first then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..sb_score..'\n') -- Sonneborn–Berger

end

for ecol=1,extra_cols do

local extraii = Args['extra'..ecol..'_'..team_code_ii] or ''

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..extraii..'\n') -- Extra

end

end

return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}

end

function pp.status(Args)

-- Declare status options

-- ------------------------------------------------------------

-- NOTE: If you add to status_code, also add to status_called and status_letters!!

-- Or functionality will be compromised

-- ------------------------------------------------------------

local status_code, status_called = {}

status_code = { A='Advance to a further round', C='Champion', D='Disqualified',

E='Eliminated', G='Guest', H='Host', O='Play-off winner', P='Promoted', Q='Qualified to the phase indicated',

R='Relegated', T='Qualified, but not yet to the particular phase indicated',

X='?', Y='?', Z='?'}

status_called = { A=false, C=false, D=false, E=false, G=false, H=false, O=false, P=false,

Q=false, R=false, T=false, X=false, Y=false, Z=false}

local status_letters = 'ACDEGHOPQRTXYZ'

-- Status position (before or after read and default)

local stat_pos_val = Args['status_pos'] or ''

local status_position = 'after' -- Default location

stat_pos_val = string.lower(stat_pos_val)

if stat_pos_val=='before' then

status_position = 'before'

elseif stat_pos_val=='after' then

status_position = 'after'

end

-- Read in custom status options

for l in mw.text.gsplit(status_letters, '') do

if Args['status_text_' .. l] then

status_code[l] = Args['status_text_' .. l]

end

end

return {code=status_code, called=status_called, letters=status_letters, position=status_position}

end

return pp