Module:Sports table/Rugby

-- Style for rugby union tables

local pp = {}

function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)

-- Load relevant modules

local yesno = require('Module:Yesno')

-- Create table header

-- Pre stuff

local team_width = Args['teamwidth'] or '170'

local sort_text = yesno(Args['sortable_table'] or 'no') and 'sortable' or ''

local show_played = not yesno(Args['hide_played'] or 'no')

local show_draw = yesno(Args['show_draw'] or 'yes')

local show_points_for = yesno(Args['show_points_for'] or 'yes')

local show_points_against = yesno(Args['show_points_against'] or 'yes')

local show_points_difference = yesno(Args['show_points_difference'] or 'yes')

local show_tries_for = yesno(Args['show_tries_for'] or 'yes')

local show_tries_against = yesno(Args['show_tries_against'] or 'yes')

local show_tries_difference = yesno(Args['show_tries_difference'] or 'no')

local show_bonus = yesno(Args['show_bonus'] or 'yes')

local bonus_total = yesno(Args['bonus_total'] or 'no')

local show_cf = yesno(Args['show_cf'] or 'no')

local ranking_style = string.lower(Args['ranking_style'] or 'pts')

local show_adjust_points = yesno(Args['show_adjust_points'] or 'no')

local grand_slam = yesno(Args['show_grand_slam'] or 'no')

local show_points = true

local show_ppg = false

if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' or ranking_style=='none' then

show_points = false

elseif ranking_style=='ppg' then

show_points = false

show_ppg = true

end

-- Custom header

local group_head_text = Args['group_header'] or 'Grp'

local adjust_head_text = Args['adjust_header'] or 'B'

table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\n') -- Open table

-- Table title

if Args['title'] or Args['table_header'] then

table.insert(t,'|+ ' .. (Args['title'] or Args['table_header']) .. '\n')

end

-- Initialize

local tt = {}

tt.count = 0 -- Up by one after every call

tt.tab_text = t -- Actual text

-- Actual headers

if pos_label ~= nil then

tt = p_sub.colhead(tt,28,pos_label) -- Position col

end

-- Add group header

if full_table and group_col then

tt = p_sub.colhead(tt,28,group_head_text) -- Group col

end

tt = p_sub.colhead(tt,team_width,'Team'..VTE_text) -- Team col

if show_played then

tt = p_sub.colhead(tt,28,'Pld') -- Matches played col

end

if full_table then

tt = p_sub.colhead(tt,28,'W') -- Win col

if show_draw then

tt = p_sub.colhead(tt,28,'D') -- Draw col

end

tt = p_sub.colhead(tt,28,'L') -- Loss col

if show_points_for then

tt = p_sub.colhead(tt,28,'PF') -- For col

end

if show_points_against then

tt = p_sub.colhead(tt,28,'PA') -- Against col

end

if show_points_difference then

tt = p_sub.colhead(tt,28,'PD') -- Difference col

end

if show_tries_against then

if show_tries_for then

tt = p_sub.colhead(tt,28,'TF') -- Tries for col

end

tt = p_sub.colhead(tt,28,'TA') -- Tries against col

elseif show_tries_for then

tt = p_sub.colhead(tt,28,'T') -- Tries for col

end

if show_tries_difference then

tt = p_sub.colhead(tt,28,'TD') -- Tries difference col

end

if show_bonus then

if bonus_total then

tt = p_sub.colhead(tt,28,'B') -- bonus col

else

if grand_slam then

tt = p_sub.colhead(tt,28,'GS') -- Grand slam bonus col

end

tt = p_sub.colhead(tt,28,'TB') -- Try bonus col

tt = p_sub.colhead(tt,28,'LB') -- Losing bonus col

end

end

if show_adjust_points then

tt = p_sub.colhead(tt,28,adjust_head_text) -- Adjust points col

end

if show_ppg then

tt = p_sub.colhead(tt,32,'PPG') -- PPG col

end

if show_points then

tt = p_sub.colhead(tt,32,'Pts') -- Points col

end

if show_cf then

tt = p_sub.colhead(tt,28,'CF') -- CF col

end

tt.count = tt.count+1

table.insert(tt.tab_text,results_header_txt)

end

return tt

end

-- Numeric alignment

local function num_align(num, digits)

if tonumber(digits) and tonumber(num) then

local n = tonumber(num)

digits = tonumber(digits)

if digits == 1 then

if n >= 0 and n < 10 then

return '0' .. num

end

elseif digits == 2 then

if n >= 0 and n < 10 then

return '00' .. num

elseif n >= 10 and n < 100 then

return '0' .. num

end

end

end

return num

end

function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)

-- Build the inner parts of individual rows

-- Sub-module usage

local mm = require('Module:Math')

local yesno = require('Module:Yesno')

-- Get some input

local show_played = not yesno(Args['hide_played'] or 'no')

local show_draw = yesno(Args['show_draw'] or 'yes')

local show_points_for = yesno(Args['show_points_for'] or 'yes')

local show_points_against = yesno(Args['show_points_against'] or 'yes')

local show_points_difference = yesno(Args['show_points_difference'] or 'yes')

local show_tries_for = yesno(Args['show_tries_for'] or 'yes')

local show_tries_against = yesno(Args['show_tries_against'] or 'yes')

local show_tries_difference = yesno(Args['show_tries_difference'] or 'no')

local show_bonus = yesno(Args['show_bonus'] or 'yes')

local bonus_total = yesno(Args['bonus_total'] or 'no')

local grand_slam = yesno(Args['show_grand_slam'] or 'no')

local show_cf = yesno(Args['show_cf'] or 'no')

local win_points = tonumber(Args['winpoints']) or 4

local draw_points = tonumber(Args['drawpoints']) or 2

local loss_points = tonumber(Args['losspoints']) or 0

local ranking_style = string.lower(Args['ranking_style'] or 'pts')

local show_points = true

local show_ppg = false

local show_adjust_points = yesno(Args['show_adjust_points'] or 'no')

local wins = tonumber(Args['win_'..team_code_ii]) or 0

local draws = tonumber(Args['draw_'..team_code_ii]) or 0

local losses = tonumber(Args['loss_'..team_code_ii]) or 0

local pfor = tonumber(Args['pf_'..team_code_ii]) or 0

local paig = tonumber(Args['pa_'..team_code_ii]) or 0

local tf = tonumber(Args['tf_'..team_code_ii]) or 0

local ta = tonumber(Args['ta_'..team_code_ii]) or 0

local tb = tonumber(Args['tb_'..team_code_ii]) or 0

local lb = tonumber(Args['lb_'..team_code_ii]) or 0

local gs = tonumber(Args['gs_'..team_code_ii]) or 0

local b = tonumber(Args['b_'..team_code_ii]) or 0

local cf = tonumber(Args['cf_'..team_code_ii]) or 0

local s_pts = (tonumber(Args['adjust_points_'..team_code_ii]) or 0) + (tonumber(Args['startpoints_'..team_code_ii]) or 0)

local hth_local = Args['hth_'..team_code_ii] or nil

local digits = Args['digitpad']

-- Then calculate some values

b = b + lb + tb + gs

local matches = wins + draws + losses

local points = win_points*wins + draw_points*draws + loss_points*losses + b + s_pts

local pcomp = 0

if (pfor == '?') or (paig == '?') then

pcomp = '—'

else

pcomp = pfor - paig

-- Formatting with signs

if pcomp>0 then

pcomp='+'..num_align(pcomp,digits)

elseif pcomp < 0 then

pcomp='−'..-num_align(pcomp,digits)

end

end

local tcomp = 0

if (tf == '?') or (ta == '?') then

tcomp = '—'

else

tcomp = tf - ta

-- Formatting with signs

if tcomp>0 then

tcomp='+'..num_align(tcomp,digits)

elseif tcomp < 0 then

tcomp='−'..-num_align(tcomp,digits)

end

end

-- Some local vars

local hth_string

local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)

hth_string = tt_return.str

hth_id_list = tt_return.list

notes_exist = tt_return.notes_exist

-- What to rank the teams by

local win_fw, win_string, pts_fw, pts_string, ppg_fw, ppg_string

if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then

-- Based on wins

win_fw = 'font-weight: bold;'

win_string = hth_string

pts_fw=ii_fw

pts_string = ''

show_points = false

elseif ranking_style=='ppg' then

win_fw=ii_fw

win_string = ''

ppg_fw = 'font-weight: bold;'

ppg_string = hth_string

pts_fw=ii_fw

pts_string=''

show_ppg = true

show_points = false

elseif ranking_style=='none' then

win_fw=ii_fw

win_string = ''

pts_fw=ii_fw

pts_string = ''

show_points = false

else

win_fw=ii_fw

win_string = ''

pts_fw= 'font-weight:bold;'

pts_string = ''

show_points = true

end

-- Now that we are done calculating, show actual input values

if tonumber(Args['win_'..team_code_ii] or 0) == nil then

wins = '—'

end

if tonumber(Args['loss_'..team_code_ii] or 0) == nil then

losses = '—'

end

local ppg = '—'

if tonumber(matches) ~= nil and matches ~= 0 then

ppg = mm._precision_format(points / matches, 2)

end

local function numorval(s)

return s and ((s == '' and 0) or tonumber(s) or s) or 0

end

-- Row building

if show_played then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') -- Played

end

if full_table then

table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') -- Won

if show_draw then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') -- Drawn

end

if show_points or show_points_difference then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost

else

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..hth_string..'\n') -- Lost

end

if show_points_for then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pfor..'\n') -- PF

end

if show_points_against then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..paig..'\n') -- PA

end

if show_points_difference then

if show_points then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pcomp..'\n') -- PD

else

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..pcomp..hth_string..'\n') -- PD

end

end

if show_tries_for then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..tf..'\n') -- TF

end

if show_tries_against then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..ta..'\n') -- TA

end

if show_tries_difference then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..tcomp..'\n') -- TD

end

if show_bonus then

if bonus_total then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..b..'\n') -- B

else

if grand_slam then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gs..'\n') -- GS

end

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..tb..'\n') -- TB

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..lb..'\n') -- LB

end

end

if show_adjust_points then

if s_pts < 0 then

table.insert(t,'| style="'..bg_col..'" | −'..num_align(-s_pts,digits)..'\n')

else

table.insert(t,'| style="'..bg_col..'" | '..num_align(s_pts,digits)..'\n')

end

end

if show_ppg then

table.insert(t,'| style="'..ppg_fw..bg_col..'" |'..ppg..ppg_string..'\n') -- ppg

end

if show_points then

-- Add − for negative point totals

if points<0 then

table.insert(t,'| style="'..pts_fw..bg_col..'" | −'..num_align(-points,digits)..hth_string..'\n')

else

table.insert(t,'| style="'..pts_fw..bg_col..'" | '..num_align(points,digits)..hth_string..'\n')

end

end

if show_cf then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..cf..'\n') -- CF

end

end

return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}

end

function pp.status(Args)

-- Declare status options

-- ------------------------------------------------------------

-- NOTE: If you add to status_code, also add to status_called and status_letters!!

-- Or functionality will be compromised

-- ------------------------------------------------------------

local status_code, status_called = {}, {}

status_code = { A='Advances to a further round', C='Champion', D='Disqualified',

E='Eliminated', H='Host', O='Play-off winner', P='Promoted', Q='Qualified for the phase indicated',

R='Relegated', T='Qualified, but not yet for the particular phase indicated'}

local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'

-- Status position (before or after read and default)

local stat_pos_val = string.lower(Args['status_pos'] or '')

local status_position = 'after' -- Default location

if stat_pos_val=='before' then

status_position = 'before'

elseif stat_pos_val=='after' then

status_position = 'after'

end

-- Read in custom status options

for l in mw.text.gsplit(status_letters, '') do

status_called[l] = false

status_code[l] = status_code[l] or '?'

status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')

if Args['status_text_' .. l] then

status_code[l] = Args['status_text_' .. l]

end

end

return {code=status_code, called=status_called, letters=status_letters, position=status_position}

end

return pp