MoonRay

{{Short description|Open source renderer}}

{{Redirect|Moonray (open source)||DreamWorks Animation}}

{{Infobox software

| title = MoonRay

| logo = Moonray logo (latest).svg

| logo alt =

| logo size = 200

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| released = {{Start date and age|2023|03|15|df=}}

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| repo = {{URL|https://github.com/dreamworksanimation/openmoonray}}

| programming language = C++17

| operating system = Linux, macOS

| license = Apache-2.0

| website = {{URL|https://openmoonray.org|openmoonray.org}}

}}

MoonRay is an open source renderer developed by DreamWorks Animation.{{Cite web |title=MoonRay Production Renderer |url=https://openmoonray.org/ |access-date=2023-04-12 |website=openmoonray.org |archive-date=2024-07-05 |archive-url=https://web.archive.org/web/20240705004051/https://openmoonray.org/ |url-status=live }} It is continuously under active development, boasting an extensive library of production-tested, physically based materials. It features an Universal Scene Description (USD) Hydra render delegate and supports multi-machine and cloud rendering through the Arras distributed computation framework.

History

MoonRay was first used on the short film Bilby (2018),{{cite news |last=Failes |first=Ian |date=August 13, 2018 |title=EXCLUSIVE: Dreamworks Directors On How They Made 'Bilby', And On The Studio's New Shorts Program |url=https://www.cartoonbrew.com/shorts/dreamworks-directors-on-how-they-made-bilby-and-on-the-studios-new-shorts-program-exclusive-clip-162672.html |work=Cartoon Brew |access-date=March 28, 2024 |archive-date=July 5, 2024 |archive-url=https://web.archive.org/web/20240705004119/https://www.cartoonbrew.com/shorts/dreamworks-directors-on-how-they-made-bilby-and-on-the-studios-new-shorts-program-exclusive-clip-162672.html |url-status=live }}{{cite news |last=Wolfe |first=Jennifer |date=December 10, 2018 |title=VIDEO: DreamWorks Animation Short 'Bilby' A Testing Ground for New Production Tools |url=https://www.awn.com/animationworld/video-dreamworks-animation-short-bilby-testing-ground-new-production-tools |work=Animation World Network |access-date=March 28, 2024 |archive-date=April 8, 2024 |archive-url=https://web.archive.org/web/20240408221105/https://www.awn.com/animationworld/video-dreamworks-animation-short-bilby-testing-ground-new-production-tools |url-status=live }} and made its feature debut on How to Train Your Dragon: The Hidden World (2019).{{Cite web |last=Miller |first=Caroline |date=2023-03-17 |title=Dreamworks Publishes MoonRay Renderer as Open Source Software |url=https://movieweb.com/dreamworks-publishes-moonray-renderer-as-open-source-software/ |access-date=2023-04-12 |website=MovieWeb |language=en |archive-date=2024-07-05 |archive-url=https://web.archive.org/web/20240705004053/https://movieweb.com/dreamworks-publishes-moonray-renderer-as-open-source-software/ |url-status=live }} DreamWorks Animation announced their intention to open source the renderer at SIGGRAPH 2022. The source code was officially made to the public released on GitHub on March 15, 2023 under the Apache 2.0 License.{{Cite web |date=2023-03-20 |title=DreamWorks' Open Source MoonRay Renderer Is Finally Available To Filmmakers |url=https://nofilmschool.com/dreamworks-open-source-moonray-renderer-finally-available-filmmakers |access-date=2023-04-12 |website=No Film School |language=en |archive-date=2024-07-05 |archive-url=https://web.archive.org/web/20240705004052/https://nofilmschool.com/dreamworks-open-source-moonray-renderer-finally-available-filmmakers |url-status=live }}

Filmography

= Feature films =

= Short films =

References

{{reflist}}