Nintendo Software Technology
{{Short description|American video game developer}}
{{Use mdy dates|date=October 2024}}{{Use American English|date=October 2024}}
{{Infobox company
| name = Nintendo Software Technology Corporation
| logo = Nintendo_Software_Technology_2024.svg
| logo_size = 270px
| logo_caption =
| image = Nintendo Software Technology.png
| image_size = 300px
| image_caption = The exterior of Nintendo Software Technology's headquarters in Redmond, Washington
| native_name =
| trade_name = Nintendo Software Technology
| native_name_lang =
| romanized_name =
| former type =
| type = Subsidiary
| industry = Video games
| fate =
| predecessor =
| successor =
| foundation = {{Start date and age|1998}}
| founders = Minoru Arakawa
Claude Comair
Scott Tsumura
| defunct =
| location_city = Redmond, Washington
| location_country = United States
| locations =
| area_served =
| key_people = Tim Bechtelhttps://www.linkedin.com/in/tim-bechtel-0185b15/ {{Self-published source|date=August 2022}} (president)
| products = List of software developed
| production =
| services =
| owner = Nintendo
| num_employees = ~50 (2019){{cite web |url=https://www.redmond.gov/943/Largest-Employers |title = Largest Employers {{!}} Redmond, WA}}
| parent = Nintendo
| divisions =
| subsid =
| homepage =
| footnotes =
| intl =
| bodystyle =
}}
Nintendo Software Technology Corporation, doing business as Nintendo Software Technology (NST), is an American video game developer. NST was created by Nintendo as a first-party developer to create games for the North American market, though their games have also been released worldwide. The company was founded by Minoru Arakawa, Claude Comair and Scott Tsumura in 1998 and is located inside of Nintendo of America's headquarters in Redmond, Washington.
History
The establishment took place in 1998 through a collaboration with the private university DigiPen Institute of Technology, also located in Redmond. The offices opened with several doctorate level instructors and some recent graduates of the university working with several Nintendo of America designers and producers. Their first game, Bionic Commando: Elite Forces, was released for the Game Boy Color in 2000 and was a sequel of Capcom's Bionic Commando.
Over the years, NST has developed many games for Nintendo consoles such as the Mario vs. Donkey Kong series, Wave Race: Blue Storm, and Metroid Prime Hunters.
NST started developing Project H.A.M.M.E.R. for the Nintendo Wii but several problems landed the project in 'development hell'. A large amount of funding was spent on cut-scenes early in development, and so when the project started to fall behind, senior staff didn't want to end it because of the capital already spent. The American developers suggested that the problem was the gameplay, however, the Japanese managers believed the problem was the environments. This dispute, among others, made the project drag on for a number of years, before it was completely abandoned in 2009 and a large number of staff were made redundant.{{cite web|url=https://www.unseen64.net/2008/04/04/project-hammer-wii-cancelled/|title=Project H.A.M.M.E.R. [Wii – Cancelled] – Unseen64|date=4 April 2008|work=unseen64.net}}
DigiPen's Main Campus was based in the same building as theirs until 2010.
List of software developed
class="wikitable" width="auto" |
Year
! Title ! Platform(s) |
---|
rowspan="4" style="text-align:center;" | 2000
| style="text-align:left;"| Bionic Commando: Elite Forces | style="text-align:center;"| Game Boy Color |
style="text-align:left;"| Ridge Racer 64
| style="text-align:center;"| Nintendo 64 |
style="text-align:left;"| Crystalis
| style="text-align:center;"| Game Boy Color |
style="text-align:left;"| Pokémon Puzzle League
| style="text-align:center;"| Nintendo 64 |
style="text-align:center;" | 2001
| style="text-align:left;"| Wave Race: Blue Storm | rowspan="4" style="text-align:center;" | GameCube |
rowspan="3" style="text-align:center;" | 2003
| style="text-align:left;"| Nintendo Puzzle Collection (Panel de Pon) |
style="text-align:left;"| The Legend of Zelda: Collector's Edition |
style="text-align:left;"| 1080° Avalanche |
rowspan="2" style="text-align:center;" | 2004
| style="text-align:left;"| Mario vs. Donkey Kong | style="text-align:center;"| Game Boy Advance |
style="text-align:left;"| Ridge Racer DS
| rowspan="3" style="text-align:center;" | Nintendo DS |
rowspan="2" style="text-align:center;" | 2006
| style="text-align:left;"| Metroid Prime Hunters |
style="text-align:left;"| Mario vs. Donkey Kong 2: March of the Minis |
style="text-align:center;" | 2007
| style="text-align:left;"| Sin and Punishment (English translation) | style="text-align:center;"| Nintendo 64 |
rowspan="2" style="text-align:center;" | 2008
| style="text-align:left;"| Super Smash Bros. Brawl (Masterpiece Mode){{citation needed|date=July 2018}} | style="text-align:center;"| Wii |
style="text-align:left;"| Crosswords DS (Co-developed w/ Nuevo Retro Games)
| style="text-align:center;"| Nintendo DS |
style="text-align:center;" | 2009
| style="text-align:left;"| Mario vs. Donkey Kong: Minis March Again | rowspan="2" style="text-align:center;" | DSiWare |
rowspan="2" style="text-align:center;" | 2010
| style="text-align:left;"| Aura-Aura Climber |
style="text-align:left;"| Mario vs. Donkey Kong: Mini-Land Mayhem!
| style="text-align:center;"| Nintendo DS |
style="text-align:center;" | 2012
| style="text-align:left;"| Crosswords Plus | rowspan="2" style="text-align:center;" | Nintendo 3DS |
style="text-align:center;" | 2013
| style="text-align:left;"| Mario and Donkey Kong: Minis on the Move |
style="text-align:center;" | 2015
| style="text-align:left;"| Mario vs. Donkey Kong: Tipping Stars | style="text-align:center;"| Wii U / Nintendo 3DS |
rowspan="2" style="text-align:center;" | 2016
| style="text-align:left;"| Mini Mario & Friends: Amiibo Challenge{{cite web|url=http://www.ign.com/articles/2016/01/13/mini-mario-friends-amiibo-challenge-announced-as-pack-in-with-new-amiibo|title=Mini Mario & Friends: Amiibo Challenge Announced as Pack-In with New Amiibo in Japan|first=Eric Van|last=Allen|date=13 January 2016|work=ign.com}} |
style="text-align:left;"| Super Mario Maker for Nintendo 3DS (port work/new content)
| style="text-align:center;"| Nintendo 3DS |
2017
|Snipperclips - Cut it out, together! (development support) | style="text-align:center;"| Nintendo Switch |
style="text-align:center;" | 2018
| style="text-align:left;" | Captain Toad: Treasure Tracker (port work/new content) | style="text-align:center;" | Nintendo 3DS / Nintendo Switch |
style="text-align:center;" | 2019
| style="text-align:left;" |The Stretchers (development support) | rowspan="5" style="text-align:center;" | Nintendo Switch |
2020
|Good Job! (development support) |
2021
|Super Mario 3D World + Bowser's Fury (co-development){{Citation |title=Super Mario 3D World + Bowser's Fury - Credits And Secret Ending | date=February 13, 2021 |url=https://www.youtube.com/watch?v=xrWOhrff3fM |access-date=2024-02-27 |language=en}} |
2023 |
2024
|Mario vs. Donkey Kong (remake) |
= List of applications developed =
class="wikitable" width="auto" |
Year
! Title ! Platform(s) |
---|
style="text-align:center;" | 2006
| style="text-align:left;"| Nintendo 64 Emulator | style="text-align:center;"| Wii |
rowspan="3" style="text-align:center;" | 2009
| style="text-align:left;"| BBC iPlayer Channel | style="text-align:center;"| Wii |
style="text-align:left;"| Mario Calculator and Clock
| style="text-align:center;"| DSiWare |
style="text-align:left;"| Animal Crossing Calculator and Clock
| style="text-align:center;"| DSiWare |
style="text-align:center;" | 2011
| style="text-align:left;"| Kirby TV Channel | style="text-align:center;"| Wii |
style="text-align:center;" | 2012
| style="text-align:left;"| Wii U Chat (Co-developed w/ NERD and Vidyo){{cite web|url=http://iwataasks.nintendo.com/interviews/#/wiiu/wii-u-chat/0/0|title=Iwata Asks|work=nintendo.com}} | style="text-align:center;"| Wii U |
style="text-align:center;" | 2013
| style="text-align:left;"| Wii Street U{{cite web|url=http://iwataasks.nintendo.com/interviews/#/wiiu/wii-street-u/0/0|title=Iwata Asks|work=nintendo.com}} | style="text-align:center;"| Wii U |
= Cancelled games =
class="wikitable" width="auto" |
Title
! Platform(s) |
---|
style="text-align:left;"| Project H.A.M.M.E.R.
| style="text-align:center;"| Wii |
References
{{Reflist}}
External links
- [https://careers.nintendo.com/nintendo-software-technology/ Official Site]
- [https://web.archive.org/web/20160525063419/http://www.1up.com/features/1080deg-avalanche-scenes A group interview with NST about 1080º Avalanche]
- [http://www.computerandvideogames.com/98405/interviews/interview-1080-avalanche-part-one/ Two-part interview with Shigeki Yamashiro, producer of 1080º Avalanche, and Vivek Melwani, lead game designer and director]
{{Nintendo developers}}
{{Authority control}}
Category:American companies established in 1998
Category:Nintendo divisions and subsidiaries
Category:First-party video game developers
Category:Video game companies based in Washington (state)
Category:Video game development companies
Category:Companies based in Redmond, Washington
Category:Video game companies established in 1998