Nintendo Software Technology

{{Short description|American video game developer}}

{{Use mdy dates|date=October 2024}}{{Use American English|date=October 2024}}

{{Infobox company

| name = Nintendo Software Technology Corporation

| logo = Nintendo_Software_Technology_2024.svg

| logo_size = 270px

| logo_caption =

| image = Nintendo Software Technology.png

| image_size = 300px

| image_caption = The exterior of Nintendo Software Technology's headquarters in Redmond, Washington

| native_name =

| trade_name = Nintendo Software Technology

| native_name_lang =

| romanized_name =

| former type =

| type = Subsidiary

| industry = Video games

| fate =

| predecessor =

| successor =

| foundation = {{Start date and age|1998}}

| founders = Minoru Arakawa
Claude Comair
Scott Tsumura

| defunct =

| location_city = Redmond, Washington

| location_country = United States

| locations =

| area_served =

| key_people = Tim Bechtelhttps://www.linkedin.com/in/tim-bechtel-0185b15/ {{Self-published source|date=August 2022}} (president)

| products = List of software developed

| production =

| services =

| owner = Nintendo

| num_employees = ~50 (2019){{cite web |url=https://www.redmond.gov/943/Largest-Employers |title = Largest Employers {{!}} Redmond, WA}}

| parent = Nintendo

| divisions =

| subsid =

| homepage =

| footnotes =

| intl =

| bodystyle =

}}

Nintendo Software Technology Corporation, doing business as Nintendo Software Technology (NST), is an American video game developer. NST was created by Nintendo as a first-party developer to create games for the North American market, though their games have also been released worldwide. The company was founded by Minoru Arakawa, Claude Comair and Scott Tsumura in 1998 and is located inside of Nintendo of America's headquarters in Redmond, Washington.

History

The establishment took place in 1998 through a collaboration with the private university DigiPen Institute of Technology, also located in Redmond. The offices opened with several doctorate level instructors and some recent graduates of the university working with several Nintendo of America designers and producers. Their first game, Bionic Commando: Elite Forces, was released for the Game Boy Color in 2000 and was a sequel of Capcom's Bionic Commando.

Over the years, NST has developed many games for Nintendo consoles such as the Mario vs. Donkey Kong series, Wave Race: Blue Storm, and Metroid Prime Hunters.

NST started developing Project H.A.M.M.E.R. for the Nintendo Wii but several problems landed the project in 'development hell'. A large amount of funding was spent on cut-scenes early in development, and so when the project started to fall behind, senior staff didn't want to end it because of the capital already spent. The American developers suggested that the problem was the gameplay, however, the Japanese managers believed the problem was the environments. This dispute, among others, made the project drag on for a number of years, before it was completely abandoned in 2009 and a large number of staff were made redundant.{{cite web|url=https://www.unseen64.net/2008/04/04/project-hammer-wii-cancelled/|title=Project H.A.M.M.E.R. [Wii – Cancelled] – Unseen64|date=4 April 2008|work=unseen64.net}}

DigiPen's Main Campus was based in the same building as theirs until 2010.

Image:Nintendo_Software_Technology_logo.png

List of software developed

class="wikitable" width="auto"
Year

! Title

! Platform(s)

rowspan="4" style="text-align:center;" | 2000

| style="text-align:left;"| Bionic Commando: Elite Forces

| style="text-align:center;"| Game Boy Color

style="text-align:left;"| Ridge Racer 64

| style="text-align:center;"| Nintendo 64

style="text-align:left;"| Crystalis

| style="text-align:center;"| Game Boy Color

style="text-align:left;"| Pokémon Puzzle League

| style="text-align:center;"| Nintendo 64

style="text-align:center;" | 2001

| style="text-align:left;"| Wave Race: Blue Storm

| rowspan="4" style="text-align:center;" | GameCube

rowspan="3" style="text-align:center;" | 2003

| style="text-align:left;"| Nintendo Puzzle Collection (Panel de Pon)

style="text-align:left;"| The Legend of Zelda: Collector's Edition
style="text-align:left;"| 1080° Avalanche
rowspan="2" style="text-align:center;" | 2004

| style="text-align:left;"| Mario vs. Donkey Kong

| style="text-align:center;"| Game Boy Advance

style="text-align:left;"| Ridge Racer DS

| rowspan="3" style="text-align:center;" | Nintendo DS

rowspan="2" style="text-align:center;" | 2006

| style="text-align:left;"| Metroid Prime Hunters

style="text-align:left;"| Mario vs. Donkey Kong 2: March of the Minis
style="text-align:center;" | 2007

| style="text-align:left;"| Sin and Punishment (English translation)

| style="text-align:center;"| Nintendo 64
(on Wii Virtual Console)

rowspan="2" style="text-align:center;" | 2008

| style="text-align:left;"| Super Smash Bros. Brawl (Masterpiece Mode){{citation needed|date=July 2018}}

| style="text-align:center;"| Wii

style="text-align:left;"| Crosswords DS (Co-developed w/ Nuevo Retro Games)

| style="text-align:center;"| Nintendo DS

style="text-align:center;" | 2009

| style="text-align:left;"| Mario vs. Donkey Kong: Minis March Again

| rowspan="2" style="text-align:center;" | DSiWare

rowspan="2" style="text-align:center;" | 2010

| style="text-align:left;"| Aura-Aura Climber

style="text-align:left;"| Mario vs. Donkey Kong: Mini-Land Mayhem!

| style="text-align:center;"| Nintendo DS

style="text-align:center;" | 2012

| style="text-align:left;"| Crosswords Plus

| rowspan="2" style="text-align:center;" | Nintendo 3DS

style="text-align:center;" | 2013

| style="text-align:left;"| Mario and Donkey Kong: Minis on the Move

style="text-align:center;" | 2015

| style="text-align:left;"| Mario vs. Donkey Kong: Tipping Stars

| style="text-align:center;"| Wii U / Nintendo 3DS

rowspan="2" style="text-align:center;" | 2016

| style="text-align:left;"| Mini Mario & Friends: Amiibo Challenge{{cite web|url=http://www.ign.com/articles/2016/01/13/mini-mario-friends-amiibo-challenge-announced-as-pack-in-with-new-amiibo|title=Mini Mario & Friends: Amiibo Challenge Announced as Pack-In with New Amiibo in Japan|first=Eric Van|last=Allen|date=13 January 2016|work=ign.com}}

| style="text-align:center;"| Wii U / Nintendo 3DS

style="text-align:left;"| Super Mario Maker for Nintendo 3DS (port work/new content)

| style="text-align:center;"| Nintendo 3DS

2017

|Snipperclips - Cut it out, together! (development support)

| style="text-align:center;"| Nintendo Switch

style="text-align:center;" | 2018

| style="text-align:left;" | Captain Toad: Treasure Tracker (port work/new content)

| style="text-align:center;" | Nintendo 3DS / Nintendo Switch

style="text-align:center;" | 2019

| style="text-align:left;" |The Stretchers (development support)

| rowspan="5" style="text-align:center;" | Nintendo Switch

2020

|Good Job! (development support)

2021

|Super Mario 3D World + Bowser's Fury (co-development){{Citation |title=Super Mario 3D World + Bowser's Fury - Credits And Secret Ending | date=February 13, 2021 |url=https://www.youtube.com/watch?v=xrWOhrff3fM |access-date=2024-02-27 |language=en}}

2023

|F-Zero 99

2024

|Mario vs. Donkey Kong (remake)

= List of applications developed =

class="wikitable" width="auto"
Year

! Title

! Platform(s)

style="text-align:center;" | 2006

| style="text-align:left;"| Nintendo 64 Emulator

| style="text-align:center;"| Wii

rowspan="3" style="text-align:center;" | 2009

| style="text-align:left;"| BBC iPlayer Channel

| style="text-align:center;"| Wii

style="text-align:left;"| Mario Calculator and Clock

| style="text-align:center;"| DSiWare

style="text-align:left;"| Animal Crossing Calculator and Clock

| style="text-align:center;"| DSiWare

style="text-align:center;" | 2011

| style="text-align:left;"| Kirby TV Channel

| style="text-align:center;"| Wii

style="text-align:center;" | 2012

| style="text-align:left;"| Wii U Chat (Co-developed w/ NERD and Vidyo){{cite web|url=http://iwataasks.nintendo.com/interviews/#/wiiu/wii-u-chat/0/0|title=Iwata Asks|work=nintendo.com}}

| style="text-align:center;"| Wii U

style="text-align:center;" | 2013

| style="text-align:left;"| Wii Street U{{cite web|url=http://iwataasks.nintendo.com/interviews/#/wiiu/wii-street-u/0/0|title=Iwata Asks|work=nintendo.com}}

| style="text-align:center;"| Wii U

= Cancelled games =

class="wikitable" width="auto"
Title

! Platform(s)

style="text-align:left;"| Project H.A.M.M.E.R.

| style="text-align:center;"| Wii

References

{{Reflist}}