OCP Art Studio#The Advanced OCP Art Studio
{{infobox software
| logo = Sample screenshot of OCP Art Studio.gif
| logo size = 256px
| caption = Sample screenshot of OCP Art Studio, showing the original demo art and typical interface
| other_names = Art Studio, The Advanced OCP Art Studio, Advanced Art Studio
| developer = Oxford Computer Publishing
| released = {{Start date and age|1985}}
| latest_release_version = The Advanced OCP Art Studio (Atari ST)
| latest_release_date = {{Start date and age|1987}}
| operating_system = Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
| genre = bitmap graphics editor
| license = Proprietary
| website =
}}
OCP Art Studio or Art Studio was a popular bitmap graphics editor for home computers released in 1985, created by Oxford Computer Publishing and written by James Hutchby (original ZX Spectrum version).{{Cite book |url=https://ia800604.us.archive.org/view_archive.php?archive=/1/items/World_of_Spectrum_June_2017_Mirror/World%20of%20Spectrum%20June%202017%20Mirror.zip&file=World%20of%20Spectrum%20June%202017%20Mirror/sinclair/games-info/a/AdvancedArtStudio.pdf |title=The Advanced OCP Art Studio (Spectrum 128/+2) |publisher=Rainbird Software |year=1986}}
It featured a GUI with windows, icons, tools and pull-down menus that and could be controlled using an AMX Mouse.{{Cite book |url=https://ia600604.us.archive.org/view_archive.php?archive=/1/items/World_of_Spectrum_June_2017_Mirror/World%20of%20Spectrum%20June%202017%20Mirror.zip&file=World%20of%20Spectrum%20June%202017%20Mirror/sinclair/games-info/a/ArtStudioThe.pdf |title=The OCP Art Studio (Spectrum 48K) |publisher=Rainbird Software |year=1985}}
Some of the distinctive features include:
- Different pens, sprays and user-definable brushes
- An undo function
- Textured fills (with user-definable patterns including stipples, hatches, bricks, roof tiles, etc.)
- A font editor
- The drawing of geometrical shapes
Releases
The OCP Art Studio, also known simply as Art Studio, was released in 1985 for the ZX Spectrum and in 1986 for the Amstrad CPC and Commodore 64.{{cite web |title=Art Studio, The |url=http://www.worldofspectrum.org/infoseekid.cgi?id=0007915 |access-date=2014-06-19 |publisher=World of Spectrum}}{{cite web |date=2011-10-03 |title=The OCP Art Studio |url=http://www.cpc-power.com/index.php?page=detail&num=4963 |access-date=2014-06-19 |publisher=Cpc-power.com}}{{Cite book |url=https://commodore.bombjack.org/commodore/applications/The_OCP_Art_Studio_Users_Manual.pdf |title=The OCP Art Studio User Manual |publisher=Rainbird Software |year=1986}}
The Advanced OCP Art Studio, also known as Advanced Art Studio, was released in 1986 for the ZX Spectrum 128K/+2 (developed by Dimitri Koveos), supporting the 128k memory models.{{cite web |title=Advanced Art Studio |url=https://spectrumcomputing.co.uk/entry/7913/ZX-Spectrum/Advanced_Art_Studio |access-date=2014-06-19 |website=Spectrum Computing |publisher=}} In 1987 ports for the Commodore 64, Amstrad CPC {{Cite book |url=https://commodore.bombjack.org/commodore/applications/The_Advanced_OCP_Art_Studio_Users_Manual.pdf |title=The Advanced OCP Art Studio User Manual (Commodore 64/128K) |publisher=Rainbird software |year=1987}}{{Cite book |url=https://www.cpcwiki.eu/imgs/4/46/The_Advanced_OCP_Art_Studio_(Rainbird)_(UK)_Manual.pdf |title=The Advanced OCP Art Studio (Amstrad CPC 6128) |publisher=Rainbird Software |year=1987}} and Atari ST (developed by Chris Hinsley) were released.{{Cite book |url=http://www.atarimania.com/st/files/advanced_ocp_art_studio_(the)_rainbird.pdf |title=The Advanced OCP Art Studio (Atari ST) |publisher=Rainbird Software |year=1987}}{{Cite news |last=Molyneaux |first=Maurice |date=August 1988 |title=REVIEW: The Advanced OCP Art Studio |page=82 |work=ST-Log |issue=22 |url=https://www.atarimagazines.com/st-log/issue22/82_1_REVIEW_THE_ADVANCED_OCP_ART_STUDIO.php}}{{Cite web |title=The Advanced OCP Art Studio |url=http://www.atarimania.com/utility-atari-st-advanced-ocp-art-studio-_21473.html |access-date=2023-02-19 |website=Atarimania}}
Reception
Computer Gaming World in 1987 described OCP as "a versatile productivity tool ... a stunning and useful gift".{{cite magazine | title=Christmas Buyers Guide | magazine=Computer Gaming World | date=November 1987 | pages=20 |url=https://archive.org/details/Computer_Gaming_World_Issue_41/page/n19/mode/2up |issue=41}}
Legacy
OCP Art Studio was frequently used for making graphics for home computer games in the early 1990s, and was used for games such as Gauntlet III: The Final Quest and CarVup.{{Cite news |last=Hamza |first=Kati |date=January 1991 |title=Running the Gauntlet |pages=37-87 |work=The One |issue=28 |url=https://archive.org/details/theone-magazine-28/page/n35/mode/2up}}{{Cite news |last=Scotford |first=Larry |date=November 1990 |title=Car-Vup |pages=11–12 |work=The One |issue=26 |url=https://archive.org/details/theone-magazine-26/page/n9/mode/2up}}