OSG.JS

{{Multiple issues|{{refimprove|date=October 2012}}{{Notability|Products|date=October 2012}}{{technical|date=October 2012}}}}

{{Infobox software

| name = OSG.JS

| author = Cédric Pinson

| discontinued = yes

| latest release version = 0.2.9

| latest release date = {{Start date and age|2018|02|13}}

{{cite web

| url = https://github.com/cedricpinson/osgjs/releases/tag/0.2.9

| title = Release 0.2.9 · cedricpinson/osgjs

| website = GitHub

| date = 2018-02-13

| access-date = 2023-05-27

}}

| programming language = JavaScript

| genre = WebGL framework

| website = {{url|https://github.com/cedricpinson/osgjs}}

}}

OSG.JS

is a WebGL framework based on OpenSceneGraph concepts. It allows an individual to use an “OpenSceneGraph-like” toolbox to interact with WebGL via JavaScript, and provides facilities for exporting various assets to the osgjs format. The API is kept as similar to OpenSceneGraph as possible, providing a familiar environment to veterans of the library and introducing newcomers to a popular and heavily-scrutinzed set of interfaces. OSG.JS was developed and is maintained by Cédric Pinson, and accessible on GitHub.{{Citation|last=Pinson|first=Cedric|title=cedricpinson/osgjs|date=2021-07-01|url=https://github.com/cedricpinson/osgjs|access-date=2021-07-05}}

Selected uses and works

  • Sketchfab{{cite web|url=https://forum.sketchfab.com/t/what-engine-does-sketchfab-use-to-render-the-models/3653/2|title=What engine does Sketchfab use to render the models?|website=Sketchfab Forum}}
  • Cl3ver{{Citation needed|date=March 2017}}
  • Globe Tweeter{{cite web|url=http://cedricpinson.com/globetweeter/|title=Globe Tweeter|website=cedricpinson.com}}
  • Nouvelle Vague{{cite web|url=http://nouvellevague.ultranoir.com/|title=Nouvelle Vague by ultranoir|website=nouvellevague.ultranoir.com}}

See also

References

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