OSG.JS
{{Multiple issues|{{refimprove|date=October 2012}}{{Notability|Products|date=October 2012}}{{technical|date=October 2012}}}}
{{Infobox software
| name = OSG.JS
| author = Cédric Pinson
| discontinued = yes
| latest release version = 0.2.9
| latest release date = {{Start date and age|2018|02|13}}
{{cite web
| url = https://github.com/cedricpinson/osgjs/releases/tag/0.2.9
| title = Release 0.2.9 · cedricpinson/osgjs
| website = GitHub
| date = 2018-02-13
| access-date = 2023-05-27
}}
| programming language = JavaScript
| genre = WebGL framework
| website = {{url|https://github.com/cedricpinson/osgjs}}
}}
OSG.JS
is a WebGL framework based on OpenSceneGraph concepts. It allows an individual to use an “OpenSceneGraph-like” toolbox to interact with WebGL via JavaScript, and provides facilities for exporting various assets to the osgjs format. The API is kept as similar to OpenSceneGraph as possible, providing a familiar environment to veterans of the library and introducing newcomers to a popular and heavily-scrutinzed set of interfaces. OSG.JS was developed and is maintained by Cédric Pinson, and accessible on GitHub.{{Citation|last=Pinson|first=Cedric|title=cedricpinson/osgjs|date=2021-07-01|url=https://github.com/cedricpinson/osgjs|access-date=2021-07-05}}
Selected uses and works
- Sketchfab{{cite web|url=https://forum.sketchfab.com/t/what-engine-does-sketchfab-use-to-render-the-models/3653/2|title=What engine does Sketchfab use to render the models?|website=Sketchfab Forum}}
- Cl3ver{{Citation needed|date=March 2017}}
- Globe Tweeter{{cite web|url=http://cedricpinson.com/globetweeter/|title=Globe Tweeter|website=cedricpinson.com}}
- Nouvelle Vague{{cite web|url=http://nouvellevague.ultranoir.com/|title=Nouvelle Vague by ultranoir|website=nouvellevague.ultranoir.com}}
See also
References
{{Reflist}}
External links
- [https://github.com/cedricpinson/osgjs GitHub repository]