OpenGameArt.org

{{Short description|Online media repository intended for use with free software projects}}

{{Update|date=June 2021|reason=Missing info on LPC, game jams and other events}}{{Infobox website

| name = Open Game Art

| logo =

| screenshot = Opengameart-logo.jpg

| caption =

| url = http://opengameart.org/

| alexa =

| commercial = No

| type = Media Repository

| language = English

| registration = Optional

| owner = Bart Kelsey

| author = Bart Kelsey

| launch_date = {{Start date|2009|3|28}}

| current_status = Active

| content_license = Various Open content / Free Cultural Works licenses

}}

Open Game Art is a media repository intended for use with free and open source software video game projects, offering open content assets.

Its purpose is to allow developers to easily replace programmer art with high-quality, freely licensed artwork.[http://opengameart.org/content/faq#q-purpose What's the purpose of this site?] on opengameart.org{{cite web|url=http://www.freesoftwaremagazine.com/columns/free_licensed_art_free_software_games_opengameart_org |title=Free-licensed art for free software games. |publisher=Free Software Magazine|url-status=dead|archiveurl=https://web.archive.org/web/20110101224340/http://www.freesoftwaremagazine.com/columns/free_licensed_art_free_software_games_opengameart_org |archivedate=2011-01-01}} It accepts both 2D and 3D art, as well as sound effects and music, unlike similar projects such as ccMixter, which only deals with audio samples and songs, and The Freesound Project, which limits itself solely to samples.

Content licensing

All content found on Open Game Art is licensed under free licenses. The project does not accept content licensed with clauses which prevent commercial reuse or remixing (like the Creative Commons license clauses NC or ND), as these are perceived to restrict users, thus making the content non-free.{{cite web |last=Hancock |first=Terry | date=2009-09-16 | title=Free-licensed art for free software games: OpenGameArt.org | url=http://www.freesoftwaremagazine.com/articles/free_licensed_art_free_software_games_opengameart_org|archive-url=https://web.archive.org/web/20140715004924/http://www.freesoftwaremagazine.com/articles/free_licensed_art_free_software_games_opengameart_org| website=Free Software Magazine | archive-date=2014-07-15| access-date=2023-02-10}}

The acceptable licenses currently are: the Creative Commons licenses "CC BY-SA 3.0" and "CC BY 3.0", the license "OGA-BY 3.0", which is based on the "CC BY 3.0" license but removing that license's technical restrictions (i.e. anti-DRM restrictions), the GNU licenses "GPLv2/GPLv3/LGPLv2/LGPLv3" and the Public domain like license "CC0". The latter is functionally equivalent to releasing content into the public domain, relinquishing as many rights as possible.{{Cite web|title=OpenGameArt FAQ|url=https://opengameart.org/content/faq#q-proprietary|access-date=2021-06-26|website=OpenGameArt.org|date=14 July 2011 }} Content under other highly permissive licenses such as the WTFPL or public domain-like licenses, should be relicensed as CC0 before being uploaded according to the site's FAQ.[http://opengameart.org/content/faq#q-wtfpl WTFPL content] on OpenGameArt.org The website also allows co-licensing, that is, the uploading of assets under more than one license, similarly to Wikimedia Commons.

Content

File:OpenGameArt Sara.jpg.]]

Being a repository for free content, much of the site's content is often created using free software such as GIMP, Inkscape, Krita and in particular, Blender.{{cite web|url=http://www.blendernation.com/open-game-art-free-game-content/|title=Open Game Art - Free game content |date=15 November 2009 |publisher=BlenderNation}}

Artists from the Warzone 2100, The Battle for Wesnoth and Frogatto projects, amongst others, have contributed assets.{{cite web|url=https://linuxgamingnews.org/2010/07/25/frogatto-1-0-released/|title=Frogatto 1.0 released|publisher=Linux Gaming News|first=Maxim|last=Bardin|date=2010-07-25|access-date=2023-10-03}} Portions of the collections of Quarternius and Kenny.nl are also included.{{cite web|url=https://gamefromscratch.com/quaternius-free-3d-assets/|title=Quaternius Free 3D Assets|date=2023-02-02|website=GameFromScratch|access-date=2023-10-03}}

The site also has a section for articles and tutorials, as well as a discussion forum for its users.

Operation

Hosting costs are currently paid for by the site operator. Donations are accepted through a PayPal account, and are used entirely to commission new artwork, with users being able to make requests as to what kind of artwork is commissioned.[http://opengameart.org/content/donate-opengameartorg Donation page] on OpenGameArt.org

OpenGameArt.org is also affiliated with related websites such as Libregamewiki,{{cite web |last=Bolding |first=Jonathan |date=4 September 2022 |title=Y'all know about these huge lists of free, open-source game clones, right? |url=https://www.pcgamer.com/yall-know-about-these-huge-lists-of-free-open-source-game-clones-right/ |access-date=2023-02-04 |website=PC Gamer}} a database of purely libre games, the Free Gamer blog{{cite web |last=Sogge Heggen |first=Erlend |date=2011-02-08 |title=Open source games: It's a team effort |url=https://opensource.com/life/11/2/open-source-games-it%E2%80%99s-team-effort |accessdate=2023-02-04 |website=Opensource.com}} and the FreeGameDev forums.{{cite web |last=Behrenshausen |first=Bryan |date=2014-07-21 |title=What is open gaming? |url=https://opensource.com/resources/what-open-gaming |accessdate=2023-02-04 |website=Opensource.com}}

{{cite web |last=Banks |first=Hunter |date=2015-11-11 |title=The State of Open Source Gaming on Linux |url=https://fossforce.com/2015/11/the-state-of-open-source-gaming-on-linux/ |accessdate=2023-01-29 |website=FOSS Force}}{{cite web |last=Hasan |first=Mehedi |date=2022-07-13 |title=The 20 Best Linux Gaming Websites That Every Gamer Must Know |url=https://www.ubuntupit.com/best-linux-gaming-websites-that-every-gamer-must-know/ |accessdate=2023-02-02 |website=Ubuntu Pit}}

= Competitions and game jams =

From June to July 2009, a pixel art contest was run to create clothes, hair and accessories[http://opengameart.org/content/opengameartorg-pixel-art-contest Pixel Art Contest!] for a pair of humanoid sprites that had been commissioned exclusively for Open Game Art.[http://opengameart.org/content/first-opengameartorg-exclusive-artwork-now-done The first OpenGameArt.org exclusive artwork is now done!] This subsequently evolved into the Liberated Pixel Cup (LPC), a project to create a unified set of Creative Commons artwork.{{cite web |last=Rodriguez |first=Juan |date=2012-04-27 |title=The Liberated Pixel Cup: proving the potential for free culture and free software game development |url=https://opensource.com/life/12/4/liberated-pixel-cup-proving-potential-free-culture-and-free-software-game-development |accessdate=2023-02-04 |website=Opensource.com}}

To stimulate new artistic contributions, the site also hosts an informal weekly competition called the Friday Challenge, wherein an artistic theme will be announced on a Friday, and entries will be voted on until a winner is decided nine days later.[https://opengameart.org/forums/weekly-challenge Introducing the OGA Friday Challenge]

Since 2017,{{Cite web |title=OpenGameArt Game Jam |url=https://itch.io/jam/opengame-art-game-jam |access-date=2024-05-06 |website=itch.io |language=en}}{{Cite web |title=Blog |url=https://opengameart.org/blog |access-date=2024-05-06 |website=OpenGameArt.org |language=en}} the community has organised semi-regular seasonal game jams hosted on itch.io.

References

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