Operators in C and C++
{{short description|List of operators in C and C++}}
{{Use American English|date = March 2019}}
{{Use dmy dates|date=December 2019}}
This is a list of operators in the C and C++ programming languages.
All listed operators are in C++ and lacking indication otherwise, in C as well. Some tables include a "In C" column that indicates whether an operator is also in C. Note that C does not support operator overloading.
When not overloaded, for the operators &&
, ||
, and ,
(the comma operator), there is a sequence point after the evaluation of the first operand.
Most of the operators available in C and C++ are also available in other C-family languages such as C#, D, Java, Perl, and PHP with the same precedence, associativity, and semantics.
Many operators specified by a sequence of symbols are commonly referred to by a name that consists of the name of each symbol. For example, +=
and -=
are often called "plus equal(s)" and "minus equal(s)", instead of the more verbose "assignment by addition" and "assignment by subtraction".
Operators
In the following tables, lower case letters such as a
and b
represent literal values, object/variable names, or l-values, as appropriate. R
, S
and T
stand for a data type, and K
for a class or enumeration type. Some operators have alternative spellings using digraphs and trigraphs or operator synonyms.
=Arithmetic=
C and C++ have the same arithmetic operators and all can be overloaded in C++.
class="wikitable" style="width:100%"
! colspan="2" rowspan="2" | Operation ! rowspan="2" | Syntax ! colspan="2" | C++ prototype |
in class K
! outside class |
---|
{{rh}} colspan="2" | Addition
| align="center" | {{nowrap| 1= | {{cpp|1=R K::operator +(S b);}} | {{cpp|1=R operator +(K a, S b);}} |
{{rh}} colspan="2" | Subtraction
| align="center" | | {{cpp|1=R K::operator -(S b);}} | {{cpp|1=R operator -(K a, S b);}} |
{{rh}} colspan="2" | Unary plus; integer promotion
|align="center" | | {{cpp|1=R K::operator +();}} | {{cpp|1=R operator +(K a);}} |
{{rh}} colspan="2" | Unary minus; additive inverse
| align="center" | | {{cpp|1=R K::operator -();}} | {{cpp|1=R operator -(K a);}} |
{{rh}} colspan="2" | Multiplication
| align="center" | | {{cpp|1=R K::operator *(S b);}} | {{cpp|1=R operator *(K a, S b);}} |
{{rh}} colspan="2" | Division
| align="center" | | {{cpp|1=R K::operator /(S b);}} | {{cpp|1=R operator /(K a, S b);}} |
{{rh}} colspan="2" | Modulo
| align="center" | | {{cpp|1=R K::operator %(S b);}} | {{cpp|1=R operator %(K a, S b);}} |
{{rh}} colspan="2" | Prefix increment
| align="center" | | {{cpp|1=R& K::operator ++();}} | {{cpp|1=R& operator ++(K& a);}} |
{{rh}} colspan="2" | Postfix increment
| align="center" | | {{cpp|1=R K::operator ++(int);}}{{efn|name=dummy-int|The {{cpp|int}} is a dummy parameter to differentiate between prefix and postfix.}} | {{cpp|1=R operator ++(K& a, int);}}{{efn|name=dummy-int}} |
{{rh}} colspan="2" | Prefix decrement
| align="center" | | {{cpp|1=R& K::operator --();}} | {{cpp|1=R& operator --(K& a);}} |
{{rh}} colspan="2" | Postfix decrement
| align="center" | | {{cpp|1=R K::operator --(int);}}{{efn|name=dummy-int}} | {{cpp|1=R operator --(K& a, int);}}{{efn|name=dummy-int}} |
=Relational=
All relational (comparison) operators can be overloaded in C++. Since C++20, the inequality operator is automatically generated if operator==
is defined and all four relational operators are automatically generated if operator<=>
is defined.{{cite web|url=https://en.cppreference.com/w/cpp/language/operators#Comparison_operators|title=Operator overloading§Comparison operators|website=cppreference.com}}
class="wikitable" style="width:100%"
! colspan="2" rowspan="2" | Operation ! rowspan="2" | Syntax ! rowspan="2" | In C ! colspan="2" | C++ prototype | |
in class K
! outside class | |
---|---|
{{rh}} colspan="2" | Equal to
| align="center" | | {{yes}} | {{cpp|1=bool K::operator ==(S const& b) const;}} | {{cpp|1=bool operator ==(K const& a, S const& b);}} | |
{{rh}} colspan="2" | Not equal to
| style="text-align:center;" | | {{yes}}
| {{cpp|1=bool K::operator !=(S const& b) const;}} | {{cpp|1=bool operator !=(K const& a, S const& b);}} |
{{rh}} colspan="2" | Greater than
| style="text-align:center;" | | {{yes}}
| {{cpp|1=bool K::operator >(S const& b) const;}} | {{cpp|1=bool operator >(K const& a, S const& b);}} |
{{rh}} colspan="2" | Less than
| style="text-align:center;" | | {{yes}}
| {{cpp|1=bool K::operator <(S const& b) const;}} | {{cpp|1=bool operator <(K const& a, S const& b);}} |
{{rh}} colspan="2" | Greater than or equal to
| style="text-align:center;" | | {{yes}}
| {{cpp|1=bool K::operator >=(S const& b) const;}} | {{cpp|1=bool operator >=(K const& a, S const& b);}} |
{{rh}} colspan="2" | Less than or equal to
| style="text-align:center;" | | {{yes}}
| {{cpp|1=bool K::operator <=(S const& b) const;}} | {{cpp|1=bool operator <=(K const& a, S const& b);}} |
{{rh}} colspan="2" | Three-way comparison{{efn|Possible return types: std::weak_ordering , std::strong_ordering and std::partial_ordering to which they all are convertible to.}}
| style="text-align:center;" | | {{no}}
| {{cpp|1=auto K::operator <=>(const S &b);}} | {{cpp|1=auto operator <=>(const K &a, const S &b);}} |
=Logical=
C and C++ have the same logical operators and all can be overloaded in C++.
Note that overloading logical AND and OR is discouraged, because as overloaded operators they always evaluate both operands instead of providing the normal semantics of short-circuit evaluation.{{Cite web|url=https://isocpp.org/wiki/faq/operator-overloading|title=Standard C++}}
class="wikitable" style="width:100%"
! colspan="2" rowspan="2" | Operation ! rowspan="2" | Syntax ! colspan="2" | C++ prototype | |
in class K
! outside class | |
---|---|
{{rh}} colspan="2" | NOT
| align="center" | | {{cpp|1=bool K::operator !();}} | {{cpp|1=bool operator !(K a);}} | |
{{rh}} colspan="2" | AND
| style="text-align:center;" | | {{cpp|1=bool K::operator &&(S b);}} | {{cpp|1=bool operator &&(K a, S b);}} | |
{{rh}} colspan="2" | OR
| style="text-align:center;" | | b
| {{code|1=bool K::operator {{!!}}(S b);|lang=cpp}} | {{code|1=bool operator {{!!}}(K a, S b);|lang=cpp}} |
=Bitwise=
C and C++ have the same bitwise operators and all can be overloaded in C++.
class="wikitable" style="width:100%"
! colspan="2" rowspan="2" | Operation ! rowspan="2" | Syntax ! colspan="2" | C++ prototype |
in class K
! outside class |
---|
{{rh}} colspan="2" | NOT
| align="center" | | {{cpp|1=R K::operator ~();}} | {{cpp|1=R operator ~(K a);}} |
{{rh}} colspan="2" | AND
| style="text-align:center;" | | {{cpp|1=R K::operator &(S b);}} | {{cpp|1=R operator &(K a, S b);}} |
{{rh}} colspan="2" | OR
| style="text-align:center;" | | {{cpp|1=R K::operator {{!}}(S b);|lang=cpp}} | {{cpp|1=R operator {{!}}(K a, S b);|lang=cpp}} |
{{rh}} colspan="2" | XOR
| style="text-align:center;" | | {{cpp|1=R K::operator ^(S b);}} | {{cpp|1=R operator ^(K a, S b);}} |
{{rh}} colspan="2" | Shift left
| style="text-align:center;" | | {{cpp|1=R K::operator <<(S b);}} | {{cpp|1=R operator <<(K a, S b);}} |
{{rh}} colspan="2" | Shift right{{Refn | Operation="rightbitshift" | group="lower-alpha" | According to the C99 standard, the right shift of a negative number is implementation defined. Most implementations, e.g., the GCC,{{Citation | contribution = Integers implementation | url = //gcc.gnu.org/onlinedocs/gcc-4.3.3/gcc/Integers-implementation.html#Integers-implementation | title = GCC 4.3.3 | publisher = GNU}}. use an arithmetic shift (i.e., sign extension), but a logical shift is possible.}}
| style="text-align:center;" | | {{cpp|1=R K::operator >>(S b);}} | {{cpp|1=R operator >>(K a, S b);}} |
=Assignment=
C and C++ have the same assignment operators and all can be overloaded in C++.
For the combination operators, a ⊚= b
(where ⊚
represents an operation) is equivalent to a = a ⊚ b
, except that a
is evaluated only once.
class="wikitable" style="width:100%"
! rowspan="2" | Operation ! rowspan="2" | Syntax ! colspan="2" | C++ prototype |
in class K
! outside class |
---|
{{rh}} | Assignment
| style="text-align:center;" | {{nowrap| 1= | {{cpp|1=R& K::operator =(S b);}} | {{n/a}} |
{{rh}} | Addition combination
| align="center" | | {{cpp|1=R& K::operator +=(S b);}} | {{cpp|1=R& operator +=(K& a, S b);}} |
{{rh}} | Subtraction combination
| style="text-align:center;" | | {{cpp|1=R& K::operator -=(S b);}} | {{cpp|1=R& operator -=(K& a, S b);}} |
{{rh}} | Multiplication combination
| style="text-align:center;" | | {{cpp|1=R& K::operator *=(S b);}} | {{cpp|1=R& operator *=(K& a, S b);}} |
{{rh}} | Division combination
| style="text-align:center;" | | {{cpp|1=R& K::operator /=(S b);}} | {{cpp|1=R& operator /=(K& a, S b);}} |
{{rh}} | Modulo combination
| style="text-align:center;" | | {{cpp|1=R& K::operator %=(S b);}} | {{cpp|1=R& operator %=(K& a, S b);}} |
{{rh}} | Bitwise AND combination
| style="text-align:center;" | | {{cpp|1=R& K::operator &=(S b);}} | {{cpp|1=R& operator &=(K& a, S b);}} |
{{rh}} | Bitwise OR combination
| style="text-align:center;" | | {{cpp|1=R& K::operator {{!}}=(S b);|lang=cpp}} | {{cpp|1=R& operator {{!}}=(K& a, S b);|lang=cpp}} |
{{rh}} | Bitwise XOR combination
| style="text-align:center;" | | {{cpp|1=R& K::operator ^=(S b);}} | {{cpp|1=R& operator ^=(K& a, S b);}} |
{{rh}} | Bitwise left shift combination
| style="text-align:center;" | | {{cpp|1=R& K::operator <<=(S b);}} | {{cpp|1=R& operator <<=(K& a, S b);}} |
{{rh}} | Bitwise right shift combination{{Refn | name="rightbitshift" | group="lower-alpha" | According to the C99 standard, the right shift of a negative number is implementation defined. Most implementations, e.g., the GCC,{{Citation | contribution = Integers implementation | url = //gcc.gnu.org/onlinedocs/gcc-4.3.3/gcc/Integers-implementation.html#Integers-implementation | title = GCC 4.3.3 | publisher = GNU}}. use an arithmetic shift (i.e., sign extension), but a logical shift is possible.}}
| style="text-align:center;" | | {{cpp|1=R& K::operator >>=(S b);}} | {{cpp|1=R& operator >>=(K& a, S b);}} |
=Member and pointer=
class="wikitable" style="width:100%"
! colspan="2" rowspan="2" | Operation ! rowspan="2" | Syntax ! rowspan="2" | Can overload ! rowspan="2" | In C ! colspan="2" | C++ prototype | ||
in class K
! outside class | ||
---|---|---|
{{rh}} colspan="2" | Subscript
| align="center" | | {{yes}} | {{yes}} | {{cpp|1=R& K::operator [](S b);}} | {{n/a}} | ||
{{rh}} colspan="2" | Indirection {{small|(object pointed to by a)}} | style="text-align:center;" | | {{yes}} | {{yes}}
| {{cpp|1=R& K::operator *();}} | {{cpp|1=R& operator *(K a);}} |
{{rh}} colspan="2" | Address-of {{small|(address of a)}} | style="text-align:center;" | | {{yes}} | {{yes}}
| {{cpp|1=R* K::operator &();}} | {{cpp|1=R* operator &(K a);}} |
{{rh}} colspan="2" | Structure dereference {{small|(member b of object pointed to by a)}} | style="text-align:center;" | | {{yes}} | {{yes}}
| {{cpp|1=R* K::operator ->();}} | {{n/a}} |
{{rh}} colspan="2" | Structure reference {{small|(member b of object a)}} | style="text-align:center;" | | {{no}} | {{yes}}
| {{rh}} colspan="2" {{n/a}} |
{{rh}} colspan="2" | Member selected by pointer-to-member b of object pointed to by a
| style="text-align:center;" | | {{yes}} | {{no}}
| {{cpp|1=R& K::operator ->*(S b);}} | {{cpp|1=R& operator ->*(K a, S b);}} |
{{rh}} colspan="2" | Member of object a selected by pointer-to-member b
| style="text-align:center;" | | {{no}} | {{no}}
| {{rh}} colspan="2" {{n/a}} |
=Other=
class="wikitable" style="width:100%"
! colspan="2" rowspan="2" | Operation ! rowspan="2" | Syntax ! rowspan="2" | Can overload ! rowspan="2" | In C ! colspan="2" | C++ prototype | ||
in class K
! outside class | ||
---|---|---|
{{rh}} colspan="2" | Function call
| align="center" | | {{yes}} | {{yes}} | {{cpp|1=R K::operator ()(S a, T b, ...);}} | {{n/a}} | ||
{{rh}} colspan="2" | Comma
| style="text-align:center;" | | {{yes}} | {{yes}}
| {{cpp|1=R K::operator ,(S b);}} | {{cpp|1=R operator ,(K a, S b);}} |
{{rh}} colspan="2" | Ternary conditional
| style="text-align:center;" | | {{no}} | {{yes}}
| colspan="2" {{n/a}} |
{{rh}} colspan="2" | Scope resolution | {{no}} | {{no}}
| colspan="2" {{n/a}} |
{{rh}} colspan="2" | User-defined literals
| style="text-align: center;" | | {{yes}} | {{no}}
| {{n/a}} | {{cpp|1=R operator "" _b(T a)}} |
{{rh}} colspan="2" | Sizeof | {{no}} | {{yes}}
| colspan="2" {{n/a}} |
{{rh}} colspan="2" | Size of parameter pack
| style="text-align:center;" | | {{no}} | {{no}}
| colspan="2" {{n/a}} |
{{rh}} colspan="2" | Alignof | {{no}} | {{yes}}
| colspan="2" {{n/a}} |
{{rh}} colspan="2" | Decltype
| style="text-align:center;" | | {{no}} | {{no}}
| colspan="2" {{n/a}} |
{{rh}} colspan="2" | Type identification
| style="text-align:center;" | | {{no}} | {{no}}
| colspan="2" {{n/a}} |
{{rh}} colspan="2" | Conversion {{small|(C-style cast)}} | style="text-align:center;" | | {{yes}} | {{yes}}
| {{cpp|1=K::operator R();}}{{cite web|url=https://en.cppreference.com/w/cpp/language/cast_operator|title=user-defined conversion|access-date=5 April 2020}} | {{n/a}} |
{{rh}} colspan="2" | Conversion{{efn|Behaves like const_cast/static_cast/reinterpret_cast. In the last two cases, the auto specifier is replaced with the type of the invented variable x declared with auto x(a); (which is never interpreted as a function declaration) or auto x{a}; , respectively.}}[https://en.cppreference.com/w/cpp/language/explicit_cast Explicit type conversion] in C++
| {{no}} | {{no}}
| {{rh}} colspan="2" {{n/a}} |
{{rh}} colspan="2" | static_cast conversion{{efn|For user-defined conversions, the return type implicitly and necessarily matches the operator name unless the type is inferred (e.g. {{cpp|1=operator auto()}}, {{cpp|1=operator decltype(auto)()}} etc.).}}
| style="text-align:center;" | | {{yes}} | {{no}}
| {{cpp|1=K::operator R();}} | {{n/a}} |
{{rh}} colspan="2" | dynamic cast conversion
| style="text-align:center;" | | {{no}} | {{no}}
| colspan="2" {{n/a}} |
{{rh}} colspan="2" | const_cast conversion
| style="text-align:center;" | | {{no}} | {{no}}
| colspan="2" {{n/a}} |
{{rh}} colspan="2" | reinterpret_cast conversion
| style="text-align:center;" | | {{no}} | {{no}}
| colspan="2" {{n/a}} |
{{rh}} colspan="2" | Allocate storage | {{yes}} | {{no}}
| {{cpp|1=void* K::operator new(size_t x);}} | {{cpp|1=void* operator new(size_t x);}} |
{{rh}} colspan="2" | Allocate array | {{yes}} | {{no}}
| {{cpp|1=void* K::operator new[](size_t a);}} | {{cpp|1=void* operator new[](size_t a);}} |
{{rh}} colspan="2" | Deallocate storage
| style="text-align:center;" | | {{yes}} | {{no}}
| {{cpp|1=void K::operator delete(void* a);}} | {{cpp|1=void operator delete(void* a);}} |
{{rh}} colspan="2" | Deallocate array
| style="text-align:center;" | | {{yes}} | {{no}}
| {{cpp|1=void K::operator delete[](void* a);}} | {{cpp|1=void operator delete[](void* a);}} |
{{rh}} colspan="2" | Exception check
| style="text-align:center;" | | {{no}} | {{no}}
| colspan="2" {{n/a}} |
= Synonyms =
C++ defines keywords to act as aliases for a number of operators:{{cite book | title = ISO/IEC 14882:1998(E) Programming Language C++ | date = 1 September 1998 | publisher = open-std.org – The C++ Standards Committee | pages = 40–41}}
class="wikitable" style="width:30%; text-align:center;"
! Keyword | Operator |
{{code|and}} | && |
{{code|and_eq}} | &= |
{{code|bitand}} | & |
{{code|bitor}} | | |
{{code|compl}} | ~ |
{{code|not}} | ! |
{{code|not_eq}} | != |
{{code|or}} | || |
{{code|or_eq}} | |= |
{{code|xor}} | ^ |
{{code|xor_eq}} | ^= |
Each keyword is a different way to specify an operator and as such can be used instead of the corresponding symbolic variation. For example, {{code|1=(a > 0 and not flag)}} and {{code|1=(a > 0 && !flag)}} specify the same behavior. As another example, the bitand
keyword may be used to replace not only the bitwise-and operator but also the address-of operator, and it can be used to specify reference types (e.g., {{code|1=int bitand ref = n}}).
The ISO C specification makes allowance for these keywords as preprocessor macros in the header file iso646.h. For compatibility with C, C++ also provides the header {{code|iso646.h}}, the inclusion of which has no effect. Until C++20, it also provided the corresponding header ciso646 which had no effect as well.
Expression evaluation order
During expression evaluation, the order in which sub-expressions are evaluated is determined by precedence and associativity. An operator with higher precedence is evaluated before a operator of lower precedence and the operands of an operator are evaluated based on associativity. The following table describes the precedence and associativity of the C and C++ operators. Operators are shown in groups of equal precedence with groups ordered in descending precedence from top to bottom (lower order is higher precedence).{{cite book | title = ISO/IEC 9899:201x Programming Languages - C | date = 19 December 2011 | publisher = open-std.org – The C Standards Committee | pages = 465}}{{cite tech report |title=the ISO C 1999 standard, section 6.5.6 note 71 |institution=ISO |year=1999 }}{{cite web |title=C++ Built-in Operators, Precedence and Associativity |url=https://docs.microsoft.com/en-US/cpp/cpp/cpp-built-in-operators-precedence-and-associativity |website=docs.microsoft.com |access-date=11 May 2020 |language=en-us}}
Operator precedence is not affected by overloading.
class="wikitable" |
style="text-align: left" | Order
! style="text-align: left" | Operator ! style="text-align: left" | Description ! style="text-align: left" | Associativity |
---|
1
highest | | Scope resolution (C++ only) | None |
rowspan=11| 2
| style="border-bottom-style: none" | | style="border-bottom-style: none" | Postfix increment | style="vertical-align: top" rowspan="11" | Left-to-right |
style="border-bottom-style: none; border-top-style: none" | --
| style="border-bottom-style: none; border-top-style: none" | Postfix decrement |
style="border-bottom-style: none; border-top-style: none" | ()
| style="border-bottom-style: none; border-top-style: none" | Function call |
style="border-bottom-style: none; border-top-style: none" | []
| style="border-bottom-style: none; border-top-style: none" | Array subscripting |
style="border-bottom-style: none; border-top-style: none" | .
| style="border-bottom-style: none; border-top-style: none" | Element selection by reference |
style="border-bottom-style: none; border-top-style: none" | ->
| style="border-bottom-style: none; border-top-style: none" | Element selection through pointer |
style="border-bottom-style: none; border-top-style: none" | typeid()
| style="border-bottom-style: none; border-top-style: none" | Run-time type information (C++ only) (see typeid) |
style="border-bottom-style: none; border-top-style: none" | const_cast
| style="border-bottom-style: none; border-top-style: none" | Type cast (C++ only) (see const_cast) |
style="border-bottom-style: none; border-top-style: none" | dynamic_cast
| style="border-bottom-style: none; border-top-style: none" | Type cast (C++ only) (see dynamic cast) |
style="border-bottom-style: none; border-top-style: none" | reinterpret_cast
| style="border-bottom-style: none; border-top-style: none" | Type cast (C++ only) (see reinterpret_cast) |
style="border-top-style: none" | static_cast
| style="border-top-style: none" | Type cast (C++ only) (see static_cast) |
rowspan="13" | 3
| style="border-bottom-style: none" | | style="border-bottom-style: none" | Prefix increment | rowspan="13" style="vertical-align: top" | Right-to-left |
style="border-bottom-style: none; border-top-style: none" | --
| style="border-bottom-style: none; border-top-style: none" | Prefix decrement |
style="border-bottom-style: none; border-top-style: none" | +
| style="border-bottom-style: none; border-top-style: none" | Unary plus |
style="border-bottom-style: none; border-top-style: none" | -
| style="border-bottom-style: none; border-top-style: none" | Unary minus |
style="border-bottom-style: none; border-top-style: none" | !
| style="border-bottom-style: none; border-top-style: none" | Logical NOT |
style="border-bottom-style: none; border-top-style: none" | ~
| style="border-bottom-style: none; border-top-style: none" | Bitwise NOT (ones' complement) |
style="border-bottom-style: none; border-top-style: none" | (type)
| style="border-bottom-style: none; border-top-style: none" | Type cast |
style="border-bottom-style: none; border-top-style: none" | *
| style="border-bottom-style: none; border-top-style: none" | Indirection (dereference) |
style="border-bottom-style: none; border-top-style: none" | &
| style="border-bottom-style: none; border-top-style: none" | Address-of |
style="border-bottom-style: none; border-top-style: none" | sizeof
| style="border-bottom-style: none; border-top-style: none" | Sizeof |
style="border-bottom-style: none; border-top-style: none" | _Alignof
| style="border-bottom-style: none; border-top-style: none" | Alignment requirement (since C11) |
style="border-bottom-style: none; border-top-style: none" | new , new[]
| style="border-bottom-style: none; border-top-style: none" | Dynamic memory allocation (C++ only) |
style="border-top-style: none" | delete , delete[]
| style="border-top-style: none" | Dynamic memory deallocation (C++ only) |
rowspan=2| 4
| style="border-bottom-style: none" | | style="border-bottom-style: none" | Pointer to member (C++ only) | style="vertical-align: top" rowspan="2" | Left-to-right |
style="border-bottom-style: none; border-top-style: none" | ->*
| style="border-bottom-style: none; border-top-style: none" | Pointer to member (C++ only) |
rowspan=3| 5
| style="border-bottom-style: none" | | style="border-bottom-style: none" | Multiplication | style="vertical-align: top" rowspan="3" | Left-to-right |
style="border-bottom-style: none; border-top-style: none" | /
| style="border-bottom-style: none; border-top-style: none" | Division |
style="border-bottom-style: none; border-top-style: none" | %
| style="border-bottom-style: none; border-top-style: none" | Modulo (remainder) |
rowspan=2| 6
| style="border-bottom-style: none" | | style="border-bottom-style: none" | Addition | style="vertical-align: top" rowspan="2" | Left-to-right |
style="border-bottom-style: none; border-top-style: none" | -
| style="border-bottom-style: none; border-top-style: none" | Subtraction |
rowspan=2| 7
| style="border-bottom-style: none" | | style="border-bottom-style: none" | Bitwise left shift | style="vertical-align: top" rowspan="2" | Left-to-right |
style="border-bottom-style: none; border-top-style: none" | >>
| style="border-bottom-style: none; border-top-style: none" | Bitwise right shift |
rowspan=1| 8
| style="border-bottom-style:none;" | | style="border-bottom-style:none;" | Three-way comparison (Introduced in C++20 - C++ only) | style="vertical-align: top" rowspan="1" | Left-to-right |
rowspan=4| 9
| style="border-bottom-style: none" | | style="border-bottom-style: none" | Less than | style="vertical-align: top" rowspan="4" | Left-to-right |
style="border-bottom-style: none; border-top-style: none" | <=
| style="border-bottom-style: none; border-top-style: none" | Less than or equal to |
style="border-bottom-style: none; border-top-style: none" | >
| style="border-bottom-style: none; border-top-style: none" | Greater than |
style="border-bottom-style: none; border-top-style: none" | >=
| style="border-bottom-style: none; border-top-style: none" | Greater than or equal to |
rowspan=2| 10
| style="border-bottom-style: none" | | style="border-bottom-style: none" | Equal to | style="vertical-align: top" rowspan="2" | Left-to-right |
style="border-bottom-style: none; border-top-style: none" | !=
| style="border-bottom-style: none; border-top-style: none" | Not equal to |
11
| | Bitwise AND | Left-to-right |
12
| | Bitwise XOR (exclusive or) | Left-to-right |
13
| | Bitwise OR (inclusive or) | Left-to-right |
14
| | Logical AND | Left-to-right |
15
| | Logical OR | Left-to-right |
rowspan="2" | 16
| style="border-bottom-style: none" | | rowspan="2" | Coroutine processing (C++ only) | rowspan="2" | Right-to-left |
style="border-top-style: none" | co_yield |
rowspan="13" | 17
| style="border-bottom-style: none" | | style="border-bottom-style: none" | Ternary conditional operator | rowspan="13" | Right-to-left |
style="border-bottom-style: none; border-top-style: none" | =
| style="border-bottom-style: none; border-top-style: none" | Direct assignment |
style="border-bottom-style: none; border-top-style: none" | +=
| style="border-bottom-style: none; border-top-style: none" | Assignment by sum |
style="border-bottom-style: none; border-top-style: none" | -=
| style="border-bottom-style: none; border-top-style: none" | Assignment by difference |
style="border-bottom-style: none; border-top-style: none" | *=
| style="border-bottom-style: none; border-top-style: none" | Assignment by product |
style="border-bottom-style: none; border-top-style: none" | /=
| style="border-bottom-style: none; border-top-style: none" | Assignment by quotient |
style="border-bottom-style: none; border-top-style: none" | %=
| style="border-bottom-style: none; border-top-style: none" | Assignment by remainder |
style="border-bottom-style: none; border-top-style: none" | <<=
| style="border-bottom-style: none; border-top-style: none" | Assignment by bitwise left shift |
style="border-bottom-style: none; border-top-style: none" | >>=
| style="border-bottom-style: none; border-top-style: none" | Assignment by bitwise right shift |
style="border-bottom-style: none; border-top-style: none" | &=
| style="border-bottom-style: none; border-top-style: none" | Assignment by bitwise AND |
style="border-bottom-style: none; border-top-style: none" | ^=
| style="border-bottom-style: none; border-top-style: none" | Assignment by bitwise XOR |
style="border-bottom-style: none; border-top-style: none" |
| style="border-bottom-style: none; border-top-style: none" | Assignment by bitwise OR |
style="border-top-style: none" | throw
| style="border-top-style: none" | Throw operator (exceptions throwing, C++ only) |
18
lowest | | Comma | Left-to-right |
=Details=
Although this table is adequate for describing most evaluation order, it does not describe a few details. The ternary operator allows any arbitrary expression as its middle operand, despite being listed as having higher precedence than the assignment and comma operators. Thus a ? b, c : d
is interpreted as a ? (b, c) : d
, and not as the meaningless (a ? b), (c : d)
. So, the expression in the middle of the conditional operator (between ?
and :
) is parsed as if parenthesized. Also, the immediate, un-parenthesized result of a C cast expression cannot be the operand of sizeof
. Therefore, sizeof (int) * x
is interpreted as (sizeof(int)) * x
and not sizeof ((int) * x)
.
=Chained expressions=
The precedence table determines the order of binding in chained expressions, when it is not expressly specified by parentheses.
- For example,
++x*3
is ambiguous without some precedence rule(s). The precedence table tells us that: {{mono|x}} is 'bound' more tightly to {{mono|++}} than to {{mono|*}}, so that whatever {{mono|++}} does (now or later—see below), it does it ONLY to {{mono|x}} (and not tox*3
); it is equivalent to (++x
,x*3
). - Similarly, with
3*x++
, where though the post-fix {{mono|++}} is designed to act AFTER the entire expression is evaluated, the precedence table makes it clear that ONLY {{mono|x}} gets incremented (and NOT3*x
). In fact, the expression (tmp=x++
,3*tmp
) is evaluated with {{mono|tmp}} being a temporary value. It is functionally equivalent to something like (tmp=3*x
,++x
,tmp
).
- Abstracting the issue of precedence or binding, consider the diagram above for the expression 3+2*y[i]++. The compiler's job is to resolve the diagram into an expression, one in which several unary operators (call them 3+( . ), 2*( . ), ( . )++ and ( . )[ i ]) are competing to bind to y. The order of precedence table resolves the final sub-expression they each act upon: ( . )[ i ] acts only on y, ( . )++ acts only on y[i], 2*( . ) acts only on y[i]++ and 3+( . ) acts 'only' on 2*((y[i])++). It is important to note that WHAT sub-expression gets acted on by each operator is clear from the precedence table but WHEN each operator acts is not resolved by the precedence table; in this example, the ( . )++ operator acts only on y[i] by the precedence rules but binding levels alone do not indicate the timing of the postfix ++ (the ( . )++ operator acts only after y[i] is evaluated in the expression).
=Binding=
The binding of operators in C and C++ is specified by a factored language grammar, rather than a precedence table. This creates some subtle conflicts. For example, in C, the syntax for a conditional expression is:
while in C++ it is:
Hence, the expression:
is parsed differently in the two languages. In C, this expression is a syntax error, because the syntax for an assignment expression in C is:
In C++, it is parsed as:
which is a valid expression.{{cite web |title=C Operator Precedence - cppreference.com |url=https://en.cppreference.com/w/c/language/operator_precedence |website=en.cppreference.com |access-date=10 April 2020}}{{Cite web|url=https://stackoverflow.com/questions/13515434/does-the-c-c-ternary-operator-actually-have-the-same-precedence-as-assignment/13515505|title=Does the C/C++ ternary operator actually have the same precedence as assignment operators?|website=Stack Overflow|access-date=2019-09-22}}
To use the comma operator in a function call argument expression, variable assignment, or a comma-separated list, use of parentheses is required.{{cite web |title=Other operators - cppreference.com |url=https://en.cppreference.com/w/c/language/operator_other |website=en.cppreference.com |access-date=10 April 2020}}{{cite web |title=c++ - How does the Comma Operator work |url=https://stackoverflow.com/questions/54142/how-does-the-comma-operator-work/ |website=Stack Overflow |access-date=1 April 2020}} For example,
int a = 1, b = 2, weirdVariable = (++a, b), d = 4;
=Criticism of bitwise and equality operators precedence=
The precedence of the bitwise logical operators has been criticized.{{Citation | url = https://www.bell-labs.com/usr/dmr/www/chist.html | title = C history § Neonatal C| publisher = Bell labs}}. Conceptually, & and | are arithmetic operators like * and +.
The expression {{cpp|1=a & b == 7}} is syntactically parsed as {{cpp|1=a & (b == 7)}} whereas the expression {{cpp |1=a + b == 7}} is parsed as {{cpp|1=(a + b) == 7}}. This requires parentheses to be used more often than they otherwise would.
Historically, there was no syntactic distinction between the bitwise and logical operators. In BCPL, B and early C, the operators {{cpp|&& {{!!}}}} didn't exist. Instead {{cpp|& {{!}}}} had different meaning depending on whether they are used in a 'truth-value context' (i.e. when a Boolean value was expected, for example in {{cpp|1= if (a==b & c) {...} }} it behaved as a logical operator, but in {{cpp|1= c = a & b}} it behaved as a bitwise one). It was retained so as to keep backward compatibility with existing installations.{{cite web|url=https://www.perlmonks.org/?node_id=1159769|title=Re^10: next unless condition|website=www.perlmonks.org|access-date=23 March 2018}}
Moreover, in C++ (and later versions of C) equality operations, with the exception of the three-way comparison operator, yield bool type values which are conceptually a single bit (1 or 0) and as such do not properly belong in "bitwise" operations.
Notes
{{reflist |group="lower-alpha"|refs=
The modulus operator only supports integer operands; for floating point, a function such as math.h can be used.
In the context of iostreams in C++, writers often will refer to {{cpp|<<}} and {{cpp|>>}} as the "put-to" or "stream insertion" and "get-from" or "stream extraction" operators, respectively.
Although a ::
punctuator exists in C as of C23, it is not used as a scope resolution operator.
About [http://en.cppreference.com/w/cpp/language/user_literal C++11 User-defined literals]
The type name can also be inferred (e.g new auto
) if an initializer is provided.
The array size can also be inferred if an initializer is provided.
}}
See also
- {{Annotated link|Bitwise operations in C}}
- {{Annotated link|Bit manipulation}}
- {{Annotated link|Logical operator}}
- {{Annotated link|Boolean algebra (logic)}}
- {{Annotated link|Table of logic symbols}}
References
{{Reflist|30em}}
External links
- {{Citation | url = https://en.cppreference.com/w/cpp/language/expressions#Operators | contribution = Operators | title = C++ reference | type = wiki}}.
- [https://en.cppreference.com/w/c/language/operator_precedence C Operator Precedence]
- {{Citation | url = https://docs.microsoft.com/en-US/cpp/cpp/postfix-increment-and-decrement-operators-increment-and-decrement | title = Postfix Increment and Decrement Operators: ++ and -- | date = 17 August 2021 | type = Developer network | publisher = Microsoft}}.
{{CProLang}}
{{C++ programming language}}
{{DEFAULTSORT:Operators in C And C}}
Category:C (programming language)
Category:Articles with example C++ code