Penguin Wars

{{Short description|1985 video game}}

{{Infobox video game

| collapsible =

| state =

| italic title =

| title = Penguin Wars

| image = Penguin Wars cover.jpg

| alt =

| caption =

| developer = UPL
Home Data (Famicom, iOS)
Pax Softnica (Famicom)https://www.famitsu.com/news/202009/14204712.html
ASCII (MSX, PC-8801, FM-7, X1, MZ-2500, Game Boy)
Matrix Software (Mobile)

| publisher = UPL (Arcade)
ASCII (MSX, Famicom, PC-8801, FM-7, X1, MZ-2500, Game Boy (JP))
NEXOFT (Game Boy (NA))
Nintendo (Game Boy (EU))
G-Mode (Mobile)
Enterbrain (iOS)

| series =

| engine =

| platforms = Arcade
MSX
Famicom
PC-8801
FM-7
X1
Sharp MZ-2500
Game Boy
Mobile
iOS
Nintendo Switch
PS4

| released = Arcade
{{Video game release|JP/NA|June 14, 1985}}MSX
{{Video game release|JP|November 1, 1985}}Famicom
{{Video game release|JP|December 25, 1985}}NEC PC-8801
{{Video game release|JP|February, 1986}}Fujitsu FM-7
{{Video game release|JP|February, 1986}}Sharp X1
{{Video game release|JP|February, 1986}}Sharp MZ-2500
{{Video game release|JP|May, 1986}}Game Boy
{{Video game release|JP|March 30, 1990|NA|July, 1990|EU|1990}}Mobile
{{Video game release|JP|November 15, 2003}} (iAppli)
{{Video game release|JP|January 15, 2004}} (EZ Appli)
iOS
{{Video game release|JP|April 8, 2009}}PlayStation 4


{{Video game release|WW|January 29, 2019}}Nintendo Switch
{{Video game release|WW|June 27, 2019}}

| genre = Action

| modes = Single-player, multiplayer

| director =

| producer =

| designer =

| programmer = Tsutomu Fujisawa

| artist =

| writer =

| composer =

| arcade system =

}}

{{nihongo|Penguin Wars|ぺんぎんくんWARS|Pengin-kun WARS}} is an arcade game released in 1985 by UPL. It was ported to the original Game Boy (1990), MSX and Famicom by ASCII under the title Penguin Wars. The Game Boy version of the game is known as King of the Zoo in Europe and Penguin-Kun Wars Vs. in Japan. The main background music in most versions of the game is an electronic rendition of {{nihongo|"Motto Sekkin Shimasho"|もっと接近しましょ|loosely, "Let's Get Closer"}} a song originally performed by 1980s J-Pop singer {{nihongo|Hidemi Ishikawa|石川秀美|Ishikawa Hidemi}} (in turn a translation of "The Glamorous Life" performed by Sheila E.).

Gameplay

Image:King of the Zoo (1).png

Image:King of the Zoo (2).png

The player participates in a sport called {{nihongo|"Dojiball"|ドジボール|dojibōru}}, a pun on the Japanese pronunciation of "Dodgeball". In the arcade and Famicom editions of the game, the five animals featured are the penguin, bear, panda, koala and beaver, with the penguin being controlled by the player. In the Game Boy version, the player can choose as any one of the five animals, which, in addition to the penguin, are a cow, rabbit, bat, and rat. In all versions of the game, the player plays against all the other animals. In each game, the participating animals find each other on opposite sides of a square table with five balls on each side. The object of the game is to roll those balls over the table. As soon as all ten balls are on one player's side, that player loses the game. Each game also has a time limit of 60 seconds; if that is reached, the player with the fewest balls on their side wins.

If a player is hit by one of the balls, they are knocked unconscious for a certain amount of time. Thus, it could also be said that part of the object of the game is to hit the opponent, as otherwise it would not be possible to get all ten balls to the other side (the opponent can just roll them back before all of them have arrived).

The different animals have different strengths and weaknesses which are a trade-off with each other. For example, the rat is the one that can move left and right the fastest, but in return he can roll the balls only very slowly. The cow, on the other hand, is a very slow walker, but in return she regains consciousness more quickly.

After thirty seconds of playing, a jellybean-like obstacle appears in the middle of the table which moves left and right. Later levels have different kinds of these obstacles cause varying effects on the trajectory of the balls; some deflect them so they start rolling diagonally, whereas others simply have the ball bounce straight back.

Reception

In Japan, Game Machine listed Penguin Wars on their August 1, 1985 issue as being the fourteenth most-successful table arcade unit of the month.{{cite magazine|title=Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)|magazine=Game Machine|issue=265|publisher=Amusement Press, Inc.|date=1 August 1985|page=25|lang=ja}}

Legacy

A remake of Penguin Wars for the Nintendo Switch was released in Japan on September 21, 2017,{{cite news|url=https://www.4gamer.net/games/395/G039520/20170915052/ |title=「ぺんぎんくんWARS」のリメイクタイトル「ぺんぎんくんギラギラWARS」が9月21日に発売 |publisher=4Gamer.net |language=Japanese |date=15 September 2017 |accessdate=4 April 2025}} and on June 27, 2019 in North America and Europe. The PlayStation 4 version was released in January 2019.{{cite web|url=https://gematsu.com/2017/11/penguin-wars-coming-west-switch-ps4-xbox-one-early-2018|title=Penguin Wars coming west for Switch, PS4, and Xbox One in early 2018|website=Gematsu|date=8 November 2017|accessdate=November 8, 2017}}

See also

References

{{Reflist}}