Pickaxe Pete

{{Short description|1982 video game}}

{{Refimprove|date=December 2009}}

{{Infobox video game

|title = Pickaxe Pete (Europe)
Pick Axe Pete! (US)

|image = Pickaxe Pete Coverart.png

|caption =

|developer =

|publisher = Philips
Magnavox

|designer = Ed Averett

|series =

|released = 1982

|genre = Platform

|modes =

|platforms = Philips Videopac (EU)
Magnavox Odyssey² (US)

}}

Pickaxe Pete is a video game released in 1982 as cartridge number 43 for the Philips Videopac console. It was published in North America for the Magnavox Odyssey² as Pick Axe Pete!. In Brazil, it was re-branded as Didi na Mina Encantada (Didi in the Enchanted Mine) for the Odyssey, featuring the character Didi from the TV series Os Trapalhões on the game cover.{{cite web|title=Didi Na Mina Encantada!|url=http://odysseymania.classicgaming.com.br/ody9437.html|website=Odyssey Mania|accessdate=December 6, 2016|archiveurl=https://web.archive.org/web/20111115192723/http://odysseymania.classicgaming.com.br/ody9437.html|archivedate=November 15, 2011|language=Portuguese}} Pickaxe Pete is a platform game that followed in the wake of Donkey Kong before the term existed; a 1982 issue of Joystik magazine labeled it a "climbing game". It was designed and programmed by Ed Averett, who wrote the majority of the games for the system.

A U.S. national competition, "The Pick Axe Pete Pick-Off," was held at the World's Fair in October 1982.{{cite web|last=Cassidy|first=William|title=Pick Axe Pete - Overview|url=http://www.allgame.com/game.php?id=16545|website=AllGame|accessdate=December 6, 2016|archiveurl=https://web.archive.org/web/20141114203714/http://www.allgame.com/game.php?id=16545|archivedate=November 14, 2014}}{{cite web|title=Pick Axe Pete Pick-Off News Coverage|url=http://www.the-nextlevel.com/odyssey2/media/videos/video.php?id=11|website=The Odyssey2 Homepage|accessdate=December 6, 2016}}

Gameplay

The player controls a miner named Pickaxe Pete who starts in the middle of the screen with a pick-axe. There are three doors from which boulders are coming, bouncing down the mine-shafts; every time Pete destroys one of these he gains 3 points, although the axe wears out after a while and disappears. When two boulders collide, they explode, and out comes either a pick-axe which floats to the bottom of the screen, a key which floats to the top, or nothing. If Pete has no axe, the player can either jump over boulders (gaining him 1 point), or get to the bottom of the mine to retrieve a new axe (gaining a 5-point bonus). If Pete collects a key then he can enter the doors, which lead him to the next level.

Reception

In a December 1982 review, US magazine Joystik called the game "Odyssey's new entry in the Donkey Kong lookalike contest". The reviewer gave it a 3/10 for graphics and 7/10 for gameplay and concluded:

{{blockquote|text=We're not overly thrilled by the graphics of this game—there's just nothing spectacular about the way it looks. But we think most "level game" fans will enjoy Pick Axe Pete{{'}}s challenging game play.}}

References

{{Reflist|refs=

{{cite web|title=The Giant List of Classic Game Programmers|url=https://dadgum.com/giantlist/|last1=Hague|first1=James}}

{{cite magazine |magazine=Joystik |title=Pick Axe Pete |date=December 1982 |volume=1 |issue=3 |page=54 |url=https://archive.org/details/joystik_magazine-1982-12/page/n55/mode/2up}}

}}