Principle of good enough
{{Short description|Principle of social research}}
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The principle of good enough or "good enough" principle is a rule in software and systems design. It indicates that consumers will use products that are good enough for their requirements, despite the availability of more advanced technology.{{cite web | title=The Good Enough Revolution: When Cheap and Simple Is Just Fine | url=https://www.wired.com/gadgets/miscellaneous/magazine/17-09/ff_goodenough?currentPage=all | last=Capps | first=Robert | publisher=Wired magazine | date=2009-08-24 | accessdate=2014-03-18 }}
See also
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- 80:20 rule
- Heuristic
- KISS principle
- Minimalism (computing)
- Perfect is the enemy of good
- Proof of concept
- Rule of thumb
- Satisficing
- Worse is Better
- You aren't gonna need it
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References
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- [https://books.google.com/books?id=C9vvHV1lIawC&q=%22good+enough%22&pg=PA56 Software Craftsmanship: The New Imperative]
- [https://books.google.com/books?id=wTtsAQAAQBAJ&q=%22good+enough%22+&pg=PA174 Creating a Software Engineering Culture]
- [https://books.google.com/books?id=bz_cl3B05IcC&dq=%22good+enough%22+software&pg=PA59 Fundamental Concepts for the Software Quality Engineer, Volume 2]
- [https://books.google.com/books?id=DozsD0zxb5wC&q=%22good+enough%22+&pg=PA93 Software Creativity 2.0]
- [https://books.google.com/books?id=ifReAQAAQBAJ&dq=%22good+enough%22+software&pg=PA213 Software War Stories: Case Studies in Software Management]
External links
- [https://gizmodo.com/5229951/the-new-mantra-of-tech-its-good-enough "The New Mantra of Tech: It's Good Enough"] (Gizmodo by Mark Wilson April 27, 2009)
Category:Software architecture
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