Project Spark
{{Infobox video game
| title = Project Spark
| image = Project Spark promo art.jpg
| developer = Team Dakota
SkyBox Labs
| publisher = Microsoft Studios
| director = Henry C. Sterchi
| producer = Jesse Merriam
| designer = Bradley Rebh
| programmer = Jason Major
Søren Hannibal
| artist = Bradley Shuber
| composer = Laura Karpman
| platforms = Microsoft Windows
Xbox One
| released = {{Video game release|NA|October 7, 2014|AU|October 9, 2014|EU|October 10, 2014}}
| genre = game creation system Sandbox, action-adventure
| modes = Single-player
Multiplayer (Xbox One)
}}
Project Spark is a game creation system developed by SkyBox Labs and Team Dakota and published by Microsoft Studios for Microsoft Windows and Xbox One. The game was announced during Microsoft's E3 2013 press event, and was launched as a Windows open beta in December 2013, and an Xbox One beta in March 2014.{{cite web|url=http://www.digitaltrends.com/gaming/project-spark-screenshots-stretch-limits-player-creativity/ |title=Project Spark screenshots stretch the limits of player creativity |publisher=Digital Trends |date=2014-03-09 |access-date=2014-03-14}} Project Spark is not available for purchase and online services are also not available as of August 12, 2016. Although no longer available for sale, players can continue to play offline so long as they have both a physical disc, and downloaded local copies of any custom-made creations.{{cite web |url=http://kotaku.com/microsoft-kills-project-spark-1776573028 |title=Microsoft Kills Project Spark |publisher=Kotaku |date=2016-05-13}}{{cite tweet|user=proj_spark|author=Project Spark|number=750447609873969153|date=5 July 2016|title=REMINDER: To keep playing your favorite user creations after 8/12/16, download a local copy! Remix, save, & play in "My Created Projects"}}{{cite tweet|user=proj_spark|author=Project Spark|number=764223594368860160|date=12 August 2016|title=#ProjectSpark services are now offline. Thanks for playing, creating, and sharing your imaginations with the world!}}
Gameplay
Project Spark is a digital canvas which can be used to make games, movies and other experiences. A player can download other user-generated content, remix that content or create content of their own. A player can use the Xbox controller, keyboard and mouse, touch devices and Kinect to build experiences. Kinect can be used to animate models and record audio. The created environments can contain mountains, rivers, and towns.{{cite web |url=http://www.polygon.com/2013/6/10/4414990/project-spark-game-maker-xbox-one-microsoft |title=Project Spark game maker announced for Xbox One and Windows 8 |last1=Corriea |first1=Alexa Ray |date=June 10, 2013 |work=Polygon |publisher=Vox Media |access-date=June 10, 2013 }} The player can also create events, like inter-character battles. Created items and objects are able to be shared with other players.
Players choose whether to start from a blank map or a pre-designed level,{{cite web |url=http://www.polygon.com/2013/6/11/4418032/project-spark-will-let-you-build-whatever-you-want |title=Project Spark will let you 'build whatever you want' |last1=Lien |first1=Tracey |date=June 11, 2013 |work=Polygon |publisher=Vox Media |access-date=June 15, 2013 |archive-url=https://web.archive.org/web/20130615003523/http://www.polygon.com/2013/6/11/4418032/project-spark-will-let-you-build-whatever-you-want |archive-date=June 15, 2013 |url-status=live }} but always have the tools to customize the topography, add plant and animal life, and program behaviors for specific objects, such as a rock that bounces when a player is nearby. The topography is modified by pushing and pulling the earth, digging through surfaces after changing the view to adjust a wall or create holes in it. Anything added to the terrain reacts to the circumstance, such as grass covering the floor and the vertical surfaces becoming rocks.
Game designer Claude Jerome has said that "the game is all about giving players options", like the ability to add a single flower versus a field of flowers just by resizing the flower paintbrush's size. He added that the game is also about "sharing and playing with the community", and that the difference between Project Spark and LittleBigPlanet or Minecraft is the core ability to customize the game down to the minutiae of the in-game object actions, which lets the players tell more individual stories. Players can control the game with the Xbox controller, touch controls or a keyboard/mouse combination.{{cite web |url=https://www.theverge.com/2013/6/13/4428336/project-spark-build-a-game-microsoft-sandbox |title='Project Spark': build a game, or don't, with Microsoft's incredible new sandbox |last1=Miller |first1=Paul |date=June 13, 2013 |work=The Verge |publisher=Vox Media |access-date=June 29, 2013 }}
Worlds created in the game are shareable. Other players who enter can use the world as created, and a duplicate world is created if they would like to make changes.
Development
Project Spark, developed by Team Dakota,{{cite web |url=http://www.ign.com/articles/2013/06/11/e3-2013-become-a-game-designer-in-project-spark |title=E3 2013: Become a Game Designer in Project Spark |last1=Dyer |first1=Mitch |date=June 11, 2013 |publisher=IGN |access-date=June 29, 2013 }} was announced during Microsoft's E3 2013 press event. Registration for its beta began in late June 2013.{{cite web |url=http://www.ign.com/articles/2013/06/24/project-spark-beta-registration-open-now |title=Project Spark Beta Registration Open Now |last1=Dyer |first1=Mitch |date=June 24, 2013 |publisher=IGN |access-date=June 29, 2013 }} The game's cross-platform compatibility was demonstrated at Microsoft's Build 2013 developer conference.{{cite web |url=https://venturebeat.com/2013/06/26/microsoft-demonstrates-how-project-spark-integrates-xbox-one-pc-and-tablet/ |title=Microsoft demonstrates how DIY game Project Spark integrates Xbox One, PC, and tablet |last1=Grubb |first1=Jeffrey |date=June 26, 2013 |work=VentureBeat |access-date=June 29, 2013 |archive-url=https://web.archive.org/web/20130629230041/http://venturebeat.com/2013/06/26/microsoft-demonstrates-how-project-spark-integrates-xbox-one-pc-and-tablet/ |archive-date=June 29, 2013 |url-status=live }} The system has been described as an evolution of concepts introduced in Microsoft's previous game creation tool Kodu Game Lab.{{cite web|author=Xav de Matos on Jun 13th 2013 3:30PM |url=http://www.joystiq.com/2013/06/13/project-spark-is-an-evolution-of-kodus-programming-language/ |title=Project Spark is an evolution of Kodu's programming language |publisher=Joystiq |date=2013-06-13 |access-date=2014-03-14}}
The game features the character Conker the Squirrel, with an episodic campaign for the game called Conker's Big Reunion, set 10 years after the events of Conker's Bad Fur Day. The first episode of the campaign was released in April 2015, but the remaining ones were cancelled the following September.{{cite web|url=http://www.ign.com/articles/2015/03/19/new-conker-game-coming-to-project-spark-april-23|title=New Conker Game Coming to Project Spark April 23|first=Lucy|last=O'Brian|publisher=IGN|date=March 19, 2015|access-date=March 23, 2015}}
Initially the game was supported by microtransactions; however, in September 2015 Microsoft announced that the game would transition to a new "free and open creation" model by which all downloadable content would become free for both new and existing players starting from October 5, 2015.{{cite web|url=http://news.xbox.com/2015/09/28/games-project-spark-transition/ | title=Project Spark Transitions into Free Incubation Engine Next Week|website=News.Xbox.Com| date=28 September 2015|access-date=29 September 2015}} As part of the transition players who paid for such content after at most one month before the announcement were eligible for a refund based on what they had paid.{{cite magazine|last1=Shea|first1=Brian|title=Project Spark Is Going Fully Free Starting Next Week|url=https://www.gameinformer.com/b/news/archive/2015/09/28/project-spark-makes-move-to-free-creation-toolset.aspx|archive-url=https://web.archive.org/web/20151001202035/http://www.gameinformer.com/b/news/archive/2015/09/28/project-spark-makes-move-to-free-creation-toolset.aspx|url-status=live|archive-date=October 1, 2015|magazine=Game Informer|access-date=29 September 2015}} Microsoft would cease the production of all the downloadable content, including future Conker episodes, after the last update was released on the same day.{{cite web|url=http://www.ign.com/articles/2015/09/29/project-spark-going-fully-free-some-buyers-being-refunded|title=Project Spark Going Fully Free, Some Buyers Being Refunded|first=Jenna|last=Pitcher|work=IGN|date=September 28, 2015|access-date=September 29, 2015}}
On May 13, 2016, Microsoft announced that it had ceased all future development of Project Spark, and that it is no longer available to download effective immediately. Online services ended on August 12, 2016. Measures were implemented for those who had purchased the game before its transition to a free-to-play model.{{cite web|title=Microsoft is pulling the plug on Project Spark's online services|url=https://venturebeat.com/2016/05/13/microsoft-is-pulling-the-plug-on-project-sparks-online-services/|website=VentureBeat|date=13 May 2016|access-date=13 May 2016}}
The game is still playable, though with reduced features. Xbox users can play locally saved games, and can create new games but can't share them. PC Users can share the individual level files directly, or use the application SparkShare, which allows sharing of levels, assemblies, brains, and other assets.{{cite web|title=SparkShare|url=https://projectspark.ch/|website=Sparkshare|access-date=13 August 2016|archive-date=24 August 2016|archive-url=https://web.archive.org/web/20160824103651/http://www.projectspark.ch/|url-status=dead}}
Reception
{{Video game reviews
| GR = 74.15%{{cite web |url=http://www.gamerankings.com/xboxone/718569-project-spark/index.html |title=Project Spark for Xbox One |publisher=GameRankings |access-date=15 January 2016}}
| MC = 73/100{{cite web |url=https://www.metacritic.com/game/project-spark/critic-reviews/?platform=xbox-one |title=Project Spark for Xbox One Reviews |publisher=Metacritic |access-date=15 January 2016}}
| IGN = 8/10{{cite web|title=Project Spark review |publisher=IGN |author=Mitch Dyer |date=7 October 2014 |url= http://www.ign.com/articles/2014/10/07/project-spark-review}}
| GI = 7.5/10{{cite magazine|url=https://www.gameinformer.com/games/project_spark/b/xboxone/archive/2014/10/17/game-informer-project-spark-review.aspx|archive-url=https://web.archive.org/web/20141019133922/http://www.gameinformer.com/games/project_spark/b/xboxone/archive/2014/10/17/game-informer-project-spark-review.aspx|url-status=live|archive-date=October 19, 2014|title=Project Spark review: Build An Estimation Of Your Dream Game|author=Kyle Hilliard|magazine=Game Informer|date=October 17, 2014|access-date=October 17, 2014}}
| rev1 = Hardcore Gamer
}}
VentureBeat cited Project Spark as a "good example" of a game that takes advantage of Microsoft's investment in its ecosystem of products. IGN{{'}}s Mitch Dyer called the game a fascinating "strange mixture of complex and rudimentary". Hardcore Gamer said "Project Spark is the most user-friendly game creation suite to date, enabling one to be crafted with less work than anything else like it on the market."
During the 18th Annual D.I.C.E. Awards, the Academy of Interactive Arts & Sciences nominated Project Spark for "Family Game of the Year" and "Outstanding Innovation in Gaming".{{cite web |url=https://www.interactive.org/games/video_game_details.asp?idAward=2015&idGame=1402 |title=D.I.C.E. Awards By Video Game Details Project Spark |publisher=Academy of Interactive Arts & Sciences |website=interactive.org |access-date=28 November 2023}}
The video for Linkin Park's "Guilty All the Same" was made using Project Spark and is available to play in game using the community page.
{{clear}}
References
{{Reflist|2}}
External links
- {{Official website|http://welcome.projectspark.com/}}
{{Conker series}}
{{Authority control}}
Category:Cancelled Xbox 360 games
Category:Video games developed in the United States
Category:Products and services discontinued in 2016
Category:Internet properties disestablished in 2016
Category:Video games scored by Laura Karpman
Category:Video games with user-generated gameplay content
Category:Delisted digital-only games