Questron II

{{Short description|1988 video game}}

{{Infobox video game

| title = Questron II

| image = Questron II Cover.jpg

| developer = Quest Software
Westwood Associates

| publisher = Strategic Simulations

| designer = Charles W. Dougherty
John Dougherty

| programmer = Ethan Grimes
Barry Green

| artist = Matthew Au

| composer = Paul Mudra

| released = January 1988{{cite magazine |date=Winter 1987 |title=Inside the Industry |url=https://archive.org/details/Computer_Game_Forum_Issue_02/page/n3 |magazine=Computer Game Forum |issue=2 |page=5}}

| genre = Role-playing

| modes = Single-player

| platforms = Commodore 64, Apple II, Apple IIGS, Atari ST, Amiga, IBM PC

}}

Questron II a 1988 role-playing video game published by Strategic Simulations for the Apple II, Apple IIGS, Atari ST, Commodore 64, IBM PC compatibles, and Amiga. It is the sequel to 1984's Questron. The story and original design is credited to Quest Software (John and Charles Dougherty), while the programming and artwork is credited to Westwood Associates.{{cite web |title=Questron II box cover art (spine/sides) |url=https://www.mobygames.com/game/questron-ii/cover-art/gameCoverId,657121/ |website=MobyGames |publisher=Atari SA |access-date=4 December 2022}}{{cite web |title=Questron II screenshot (version information 1.0, DOS) |url=https://www.mobygames.com/game/dos/questron-ii/screenshots/gameShotId,561307/ |website=MobyGames |publisher=Atari SA |access-date=4 December 2022}}

Plot

File:Questron II.png

The player's character has been sent back in time to defeat six Mad Sorcerers before they can create the Book of Magic featured in the original game.

Reception

Questron II outsold its predecessor by about 16,000 copies.{{cite web | url=http://www.filfre.net/2016/03/opening-the-gold-box-part-3-from-tabletop-to-desktop/ | title=Opening the Gold Box, Part 3: From Tabletop to Desktop | publisher=The Digital Antiquarian | date=2016-03-18 | access-date=19 March 2016 | author=Maher, Jimmy}} Scorpia described the game as very similar to, but not as good as, the original.{{Cite news | date = August 1988 | author = Scorpia | author-link=Scorpia (journalist) | magazine = Computer Gaming World | title = Questron II | url=http://www.cgwmuseum.org/galleries/index.php?year=1988&pub=2&id=50 | pages = 8–9, 50}}{{cite news | url=http://www.cgwmuseum.org/galleries/index.php?year=1991&pub=2&id=87 | title=C*R*P*G*S / Computer Role-Playing Game Survey | magazine=Computer Gaming World | date=October 1991 | access-date=18 November 2013 | author=Scorpia | author-link=Scorpia (journalist) | pages=16}}{{cite news | url=http://www.cgwmuseum.org/galleries/index.php?year=1993&pub=2&id=111 | title=Scorpia's Magic Scroll Of Games | magazine=Computer Gaming World | date=October 1993 | access-date=25 March 2016 | author=Scorpia | author-link=Scorpia (journalist) | pages=34–50}} Questron II was reviewed in 1988 in Dragon #138 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.{{cite journal|title=The Role of Computers|last1=Lesser|last2=Lesser|last3=Lesser|first1=Hartley|first2=Patricia|first3=Kirk|journal=Dragon|issue=138|date=October 1988|pages=70–75}}

Phantasie I, Phantasie III, and Questron II were later re-released together, and reviewed in 1994 in Dragon #203 by Sandy Petersen in the "Eye of the Monitor" column. Petersen gave the compilation 2 out of 5 stars.{{cite journal|title=Eye of the Monitor|last=Petersen|first=Sandy|journal=Dragon|issue=203|date=March 1994|pages=59–62, 69|author-link=Sandy Petersen}}

Reviews

  • Jeux & Stratégie #53{{cite web | url=https://archive.org/details/jeux-et-strategie-53/page/56/mode/2up | title=Jeux & stratégie 53 | date=October 1988}}

Legacy

Chuck and John Dougherty also created some similar games that were not direct sequels to Questron:

References

{{Reflist}}