Quirks (board game)
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Quirks is a 1980 board game published by Eon Products.
Gameplay
Reception
In the February 1981 edition of The Space Gamer (No. 36), Forrest Johnson liked Quirks, saying, "This is a good family game."{{cite journal|last=Johnson |first=Forrest |date=February 1981 |title=Capsule Reviews|journal=The Space Gamer|publisher=Steve Jackson Games|issue=36|pages=23}}
Ian Livingston reviewed Quirks for White Dwarf #24, giving it an overall rating of 9 out of 10, and stated that "All in all it is totally absurd but great fun and Eon Products must be congratulated for coming up with another ace."{{cite journal | last =Livingston | first =Ian | author-link =Ian Livingston | title =Open Box | journal =White Dwarf | issue =24 | pages =14 | publisher =Games Workshop | date = April–May 1981 }}
In the May 1981 edition of Ares (Issue 8), Eric Goldberg found the most serious flaw in the game was an ever-diminishing replay value as players either consciously or subconsciously memorized the card values. "Quirks.. is fun only for a limited number of times. The game is quite good until that point of diminishing returns is reached."{{cite journal|last=Goldberg|first=Eric |author-link=Eric Goldberg (game designer) |date=May 1981 |title=Games|journal=Ares|publisher=Simulations Publications, Inc.|issue=8|pages=29–30}}
Games magazine included Quirks in their "Top 100 Games of 1981", praising it as a "lighthearted game" involving "weird creatures and plants".{{cite magazine | date=November–December 1981 |title=Top 100 Games of 1981 | magazine=Games | issue=26 | pages=53 }}
In the December 1993 edition of Dragon (Issue 200), Allen Varney gave a thumbs down to the game. "One big flaw, I think, is that [the game] never identifies players with the animals they're evolving. Instead they're unspecified creature-makers who look down on these beasts and foliage from above. Quirks would involve me a lot more by evolving me — making me the creature who needs to emerge victorious in a niche. Deciding whether to eat plants or animals, or if I should ditch my wings in favor of an electric sting — that sounds like fun."{{cite journal|last=Varney|first=Allen|author-link=Allen Varney| date=December 1993 |title=Social Board Games|journal=Dragon|publisher=TSR, Inc.|issue=200|pages=120}}