Rock n' Bolt

{{Short description|1984 video game}}

{{more citations needed|date=August 2014}}

{{Infobox video game

| title =

| image = Rock n' Bolt Cover.jpg

| caption =

| developer = Action Graphics
Sega {{small|(SG-1000)}}

| publisher = Activision
Sega {{small|(SG-1000)}}

| designer = Carl Norden
Satoshi Fujishima {{small|(SG-1000)}}

| composer = David Thiel
Satoshi Fujishima {{small|(SG-1000)}}

| released = 1984

| genre = Puzzle

| modes =

| platforms = ColecoVision, Commodore 64, MSX, SG-1000

}}

Rock n' Bolt is a puzzle video game developed by Action Graphics and published in 1984 by Activision for ColecoVision, Commodore 64, MSX, and SG-1000.

Gameplay

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The objective of the game is to lock platforms into place according to a supplied map. There are three levels of difficulty; the second and third level have time limits.

Reception

Computer and Video Games rated the ColecoVision version 86% in 1989.{{cite journal |title=Complete Games Guide |journal=Computer and Video Games |date=16 October 1989 |issue=Complete Guide to Consoles |pages=46–77 |url=https://retrocdn.net/images/9/98/CompleteGuideToConsoles_UK_01.pdf#page=46}}

References

{{reflist|refs=

{{cite web|title=David Thiel Interview|url=http://www.c64.com/gt_display_interview.php?interview=31|website=C64.com|date=July 15, 2013}}

}}