RuneQuest Monsters
{{Short description|Role-playing game supplement}}
{{Italic title}}
{{Infobox RPG
|title=RuneQuest Monsters
|publisher=Games Workshop
|date=1987
|image=GW_RuneQuest_Monsters_RPG_supplement_cover_1987.jpg
|caption=Cover art by David Gallagher, 1987
|system=Basic Role-Playing
|genre=Fantasy
|designer={{Unbulleted list|Steve Perrin|Greg Stafford|Steve Henderson|Lynn Willis|Charlie Krank|Ray Turney|Ken Rolston|Sandy Petersen}}}}
RuneQuest Monsters is a game supplement published by Games Workshop in 1987 for the fantasy role-playing game RuneQuest.
Contents
RuneQuest Monsters is a bestiary of 90 creatures and monsters for use with the third edition of RuneQuest published by Avalon Hill. Entries include mundane creatures (dog, deer), carnivores (tiger, bear), creatures of fantasy (griffin, harpy), dinosaurs, and literary creations (jabberwock). There are also a number of human non-player characters listed.
Publication history
Chaosium originally published Runequest in 1978, and quickly followed this with a second edition the following year. In an attempt to increase distribution and marketing of Runequest, Chaosium made a deal with Avalon Hill in 1984 to publish the third edition of RuneQuest.{{cite magazine|last=List|first=Steve| date=March–April 1987 |title=Game Reviews|magazine=Different Worlds|publisher=Chaosium|issue=45|pages=28–29}}
During this period, Games Workshop made a number of licensed supplements, RuneQuest Monsters being one, a 112-page hardcover book written by Steve Perrin, Greg Stafford, Steve Henderson, Lynn Willis, Charlie Krank, Ray Turney, Ken Rolston, and Sandy Petersen, with a cover by David Gallagher, and published by Games Workshop in 1987.{{cite book|last=Schick |first=Lawrence|title=Heroic Worlds: A History and Guide to Role-Playing Games|publisher=Prometheus Books |year=1991|isbn=0-87975-653-5 |page=213}}
Reception
Paul Cockburn reviewed RuneQuest Monsters for White Dwarf #93, and stated that "the book doubles up both as a useful long-term reference tool, and as an immediately useable game aid."{{cite magazine |last =Cockburn |first =Paul |author-link =Paul Cockburn |title =Open Box |magazine =White Dwarf |issue =93 |pages =2–3 | publisher =Games Workshop |date = September 1987 }}
In Issue 5 of The Games Machine, John Woods reviewed three 3rd edition Runequest books — the RuneQuest rulebook, Advanced RuneQuest, and RuneQuest Monsters — and found Monsters to be "the poorest value of the three, with the text being thinned out by over-generous illustrations." Woods concluded with a recommendation to not buy this book, saying, "It is quite possible to get by without it, though - the selection of creatures in the [RuneQuest rulebook] is sufficient to get started and to give referees enough examples to invent their own monsters."{{cite magazine|last=Woods|first=John | date=April 1988 |title=Flexible Fighting|magazine=The Games Machine|publisher=Newsfield|issue=5|pages=99}}
References
{{reflist}}
Category:Role-playing game supplements introduced in 1987
Category:RuneQuest 3rd edition supplements
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