Secrets of the Luxor

{{short description|1996 adventure video game}}

{{Redirect|Secrets of the Luxor Pyramid|the Las Vegas attraction|Luxor Las Vegas#Attractions}}

{{Infobox video game

| collapsible =

| state =

| italic title =

| title = Secrets of the Luxor

| image = Secrets of the Luxor cover.jpg

| alt =

| caption =

| developer = Mojave

| publisher = Ubi Soft

| series =

| engine =

| platforms = Windows, Macintosh

| released = {{vgrelease|NA|April 4, 1996{{Cite web |date= |title=Pre Aug. 96 Shipping |url=http://www.gamepen.com/shipping/june-july.html |archive-url=https://web.archive.org/web/19970331195814/http://www.gamepen.com/shipping/june-july.html |archive-date=March 31, 1997 |access-date=December 25, 2023 |website=GamePen}}|EU|1996}}

| genre = Adventure

| modes =

}}

Secrets of the Luxor is a 1996 adventure video game developed by American studio Mojave and published by Ubi Soft for Macintosh, Windows, and Windows 3.x.

Plot and game-play

The player is an archaeologist who is exploring an ancient pyramid. Upon discovering a powerful artifact left behind by an ancient civilization, the player must prevent it from being taken by antagonists.

The game features a point-and-click interface and static 3D rendered graphics.

Production

The game was developed by Mojave, an offshoot of 3D-graphics architects Strata.{{Cite news|url=https://www.washingtonpost.com/archive/business/technology/1996/07/31/another-bargain-free-play/cee38ede-8459-4c34-9966-71799f9b5934/|title=ANOTHER BARGAIN: FREE PLAY|last=PEGORARO|first=ROB|date=July 31, 1996|newspaper=The Washington Post}} The hintbook was cowritten by Utah-born Tanya Rizzuti and Adrian Ropp.{{Cite web|url=http://www.ldsfilm.com/bio/bioR2.html|title=Biographies: Latter-day Saint and/or Utah Film Personalities: R|website=www.ldsfilm.com|access-date=2019-03-10}}

Luxor was one of two video game created by Mojave, the other being Sinkha.{{Cite web|url=http://justadventure.com/Interviews/Secrets_of_the_Luxor/Secrets.asp|archive-url=https://web.archive.org/web/20010222163814/http://justadventure.com/Interviews/Secrets_of_the_Luxor/Secrets.asp|url-status=dead|archive-date=2001-02-22|title=Interview with Secrets of the Luxor Designers|date=2001-02-22|access-date=2019-03-10}}{{Cite web|url=http://fr.1001mags.com/parution/svm/numero-138-mai-1996/page-66-67-texte-integral|title=SVM n°138 mai 1996 – Page 66 – 67 – SVM n°138 mai 1996 – SVM – informatique grand public – informatique et réseaux – Sciences et Techniques – 1001mags – Magazines en PDF à 1 € et GRATUITS !|website=fr.1001mags.com|access-date=2019-03-10}}

In 1998, there was a promotion where German iMac buyers could additionally purchase the Play Max iMac Edition 1 with various titles including Luxor.{{Cite web|url=https://www.macwelt.de/news/iMac-kommt-mit-zusaetzlicher-Software-2752033.html|title=iMac comes with additional software|last=Müller|first=Peter|date=August 14, 1998|website=Macwelt|language=de-DE|access-date=2019-03-10}}

Critical reception

{{Video game reviews

| rev1 = MacHome Journal

| rev1Score = {{Rating|3.5|5}}{{cite web | archiveurl=https://web.archive.org/web/20011129180017/http://www.machome.com/reviews/Action.Lasso?-Database=reviewsDB&-layout=search&-response=display.lasso&-RecordID=33216&-search | url=http://www.machome.com/reviews/Action.Lasso?-Database=reviewsDB&-layout=search&-response=display.lasso&-RecordID=33216&-search | title=Secrets of the Luxor | author=McFarland, Raven r. m. | date=November 1996 | work=MacHome Journal | archivedate=November 29, 2001 | url-status=dead }}

}}

Adventure Gamers felt that the thrilling first third was let down by the remainder of the game.{{Cite web|url=https://adventuregamers.com/articles/view/17486|title=Secrets of Luxor review|last=Ivey|first=Ray|date=May 19, 2002|website=Adventure Gamers|access-date=2019-03-10}} Metzomagic described it as a 'bargain bin purchase'.{{Cite web|url=http://www.metzomagic.com/showArticle.php?index=298|title=Secrets of the Luxor Review|last=Aplin|first=Gordon|date=July 1999|website=Metzomagic|access-date=2019-03-10}} Tap Repeatedly wrote that while the game was well designed, some of the puzzles seemed to be mind bogglingly hard.{{Cite web|url=http://www.tap-repeatedly.com/Reviews/Secrets_of_the_Luxor/Luxor.shtml|archive-url=https://web.archive.org/web/20131215155152/http://www.tap-repeatedly.com/Reviews/Secrets_of_the_Luxor/Luxor.shtml|url-status=dead|archive-date=2013-12-15|title=Four Fat Chicks – Secrets of the Luxor Review|date=2013-12-15|access-date=2019-03-10}} Gameboomers appreciated the subtle hits of humour.{{Cite web|url=http://www.gameboomers.com/reviews/Ss/secretsluxorbyjenny100.htm|title=Secrets of the Luxor review|website=www.gameboomers.com|access-date=2019-03-10}} MacHome liked the " rich plot and exceptional graphics".{{Cite web|url=http://www.machome.com/GameGuide/Adventure.html|archive-url=https://web.archive.org/web/19980215035006/http://www.machome.com/GameGuide/Adventure.html|url-status=dead|archive-date=February 15, 1998|title=Secrets of the Luxor|date=February 15, 1998|website=MacHome|access-date=2019-03-10}} Eblong wrote that the plot was "cheesy".{{Cite web|url=https://www.eblong.com/zarf/gamerev/luxor.html|title=Review: Secrets of the Luxor|website=www.eblong.com|access-date=2019-03-10}} MacUser's biggest criticism was that "it's so challenging you progress too slowly".{{Cite book|url=http://archive.org/details/MacUser9610October1996|title=MacUser October 1996|date=December 1996}} The Daily Herald felt that while it was scant on story, its puzzles were too long.{{Cite web|url=http://www.newspapers.com/newspage/20267894/|title=The Daily Herald from Chicago, Illinois on November 18, 1996 · Page 170|website=Newspapers.com|date=18 November 1996 |access-date=2019-03-10}} Just Adventure described it as "one of the few games to rise above the now-derogatory label of Myst clone".{{Cite web|url=http://justadventure.com/articles/Nobody_Played/10_Best.asp|archive-url=https://web.archive.org/web/20010308225614/http://justadventure.com/articles/Nobody_Played/10_Best.asp|url-status=dead|archive-date=March 8, 2001|title=The 10 Best Adventure Games That (Almost) No One Has Ever Played|last=Sluganski|first=Randy|date=May 8, 2001|website=Just Adventure|access-date=2019-03-10}} The Age praised the "wonderful 3D-images".{{Cite web|url=http://www.newspapers.com/newspage/122865508/|title=The teenage software gap no one wants to fill|date=September 3, 1996|website=The Age|page=41|access-date=2019-03-10}} MacAddict deemed it visually stunning.{{Cite book|url=http://archive.org/details/MacAddict-001-199609|title=MacAddict 001|date=September 1996}}

References

{{Reflist}}