Section 8 (video game)

{{short description|2009 first-person shooter video game}}

{{Infobox video game

|title = Section 8

|image = Section8 cover.PNG

|developer = TimeGate Studios

|publisher = SouthPeak Games
TimeGate Studios

|director = Alan B. Chaveleh

|producer = Robert Siwiak

|designer = Brett Norton

|programmer = Denis Papp

|artist = Zachary Forcher

|composer = Jason Graves

|engine = Unreal Engine 3

|released = Xbox 360, Windows
{{vgrelease|NA|September 1, 2009 (X360)|NA|September 4, 2009 (PC)|EU|September 11, 2009{{cite web |url=http://www.gamerzines.com/xbox-360/news/section-8-delayed-sep-11.html |title=Section 8 pushed back a week |last=Scammell |first=David |date=August 26, 2009 |website=GamerZines |publisher=Cranberry Publishing |archiveurl=https://web.archive.org/web/20090831075423/http://www.gamerzines.com/xbox-360/news/section-8-delayed-sep-11.html |archivedate=August 31, 2009 |url-status=dead |accessdate=June 27, 2018}}|AUS|September 24, 2009}}PlayStation 3
{{vgrelease|NA|March 25, 2010|PAL|April 15, 2010{{cite web |url=https://blog.us.playstation.com/2010/03/25/playstation-store-update-129/ |title=PlayStation Store Update |last=Chen |first=Grace |date=March 25, 2010 |website=PlayStation Blog |publisher=Sony Interactive Entertainment}}}}

|genre = First-person shooter

|modes = Single-player, multiplayer

|platforms = Microsoft Windows, PlayStation 3, Xbox 360

}}

Section 8 is a first-person shooter video game developed by TimeGate Studios and published by SouthPeak Games. It utilizes the Unreal Engine 3 and was released for Microsoft Windows, PlayStation 3 and Xbox 360.{{cite web |url=http://pc.gamespy.com/pc/section-8/610507p1.html |title=TimeGate unveils Section 8 |last=Keefer |first=John |date=May 5, 2005 |website=GameSpy |publisher=Ziff Davis |accessdate=March 3, 2008}} It was released in September 2009 for Xbox 360 and PC,{{cite web |url=http://www.ign.com/articles/2009/08/27/section-8-offers-ground-breaking-clan-and-stats-portal |title=Section 8 Offers Ground-Breaking Clan and Stats Portal |author=IGN staff |date=August 27, 2009 |website=IGN |publisher=Ziff Davis |accessdate=June 27, 2018}} and for the PlayStation 3 on March 25 in North America and April 15, 2010, in the PAL region.{{cite web |url=http://www.timegate.com/news/section-8-drops-on-ps3/ |title=Section 8® Drops on PlayStation®3 Computer Entertainment System |date=March 25, 2010 |website=TimeGate Studios |archiveurl=https://web.archive.org/web/20100330081912/http://www.timegate.com/news/section-8-drops-on-ps3/ |archivedate=March 30, 2010 |url-status=dead |accessdate=April 12, 2010}}

Gameplay

In Section 8, characters wear powered armor suits which provide damage absorption and augmented mobility. Players can use "overdrive" to move horizontally at superhuman speeds, or activate vertical thrusters (jetpack) to achieve new heights.{{cite web |url=https://www.eurogamer.net/articles/section-8-hands-on |title=Section 8 (Preview) |last=Blyth |first=Jon |date=January 23, 2009 |website=Eurogamer |publisher=Gamer Network |accessdate=September 1, 2009}}

Players are able to "burn-in" by dropping onto the battlefield from orbital dropships hovering at {{convert|15,000|ft|m|abbr=off|sp=us}} from the surface, thus eliminating fixed spawn points.{{cite web|url=http://www.ign.com/articles/2009/01/22/section-8-updated-impressions |title=Section 8 Updated Impressions |last=Ahearn |first=Nate |date=January 21, 2009 |website=IGN |publisher=Ziff Davis |accessdate=June 28, 2018}} "Burning-in" also creates the opportunity for the player to choose where they drop on the map, granting the game an increased aspect of unpredictability. This process is an interactive experience as players can be shot down upon entry by players and anti-aircraft turrets alike, though these situations can be avoided or mitigated by using the "air-brake" feature which allows the player to make mid-air adjustments.{{citation needed|date=June 2018}}

Players are encouraged to work in teams to achieve objectives and defend one another. They may deploy defensive structures such as Mini-Gun Turrets, Rocket Turrets, Anti-Air Turrets, Supply Depots, or Sensor Arrays to protect friendly-controlled objectives, or deploy vehicles such as Tanks or Heavy Armors which can operate to assault enemy-controlled objectives.{{citation needed|date=June 2018}} Players can purchase these using "Requisition Points" which are awarded to the player for various feats they perform through play.

Players are able to choose their primary and secondary weapons, such as assault rifles, pistols, shotguns, and sniper rifles, as well as grenades, explosives, knives, mortar launchers and healing units. The player is also able to create their own player class through various stackable modules that determine the player's speed, stealth, or the regeneration of the limited-use jetpack. Excessive damage endured by the player to certain parts of their body, such as their legs, arms, head, or chest, may disable or hinder the use of these enhancements.{{citation needed|date=June 2018}}

Dynamic Combat Missions (DCMs), a type of mini-game, can be activated mid-combat by the player, and can reward the player with Requisition Points when completed successfully. Some DCMs will include protecting a convoy, capture intelligence, or assassinating an enemy character.

= Campaign =

Section 8 includes a single-player campaign mode called "Corde's Story" that allows the player to proceed as a character named Alex Corde of the 8th Armored Infantry. The first several missions take place on the arid planet New Madrid and later move to a temperate planet.{{cite web |url=https://www.eurogamer.net/articles/section-8-review |title=Section 8 (PC) |last=Rossignol |first=Jim |date=September 7, 2009 |website=Eurogamer |publisher=Gamer Network}} The single-player campaign consists of eight objective-based missions on the same maps as multiplayer that serve as a tutorial to the player for multiplayer play.

= Multiplayer =

Section 8 supports X-Server functionality, where players can run their own dedicated servers for Xbox 360 games using a Windows-based PC. An X Server can handle up to 32 players at once.{{cite web |url=http://www.ign.com/articles/2009/08/12/section-8-reveals-new-x-server-for-360 |title=Section 8 Reveals New X Server for 360 |author=IGN staff |date=August 12, 2009 |website=IGN |publisher=Ziff Davis |accessdate=June 28, 2018}} Similar to this, the PlayStation 3 version supports TGNServer technology which allows players to host dedicated servers using a Windows-based PC with up to 32 players.{{cite web |url=http://www.timegate.com/news/imegate-unleashes-section-8-on-the-playstation-3/ |title=TimeGate Unleashes Section 8 on the PlayStation 3 |date=February 16, 2010 |website=TimeGate Studios |archiveurl=https://web.archive.org/web/20100507015846/http://www.timegate.com/news/imegate-unleashes-section-8-on-the-playstation-3/ |archivedate=May 7, 2010 |url-status=dead |accessdate=April 13, 2010}} The PC version also features a 40-player maximum with dedicated servers, and 32-player maximum with P2P servers. Computer-controlled characters (bots) may also be used to fill remaining slots in multiplayer games for Xbox 360, PlayStation 3, and PC.{{citation needed|date=June 2018}}

Plot

The name "Section 8" is derived from an old United States military discharge regulation for reason of being mentally unfit for service, and also refers to the 8th Armored Infantry in the game because of their participation in near-suicidal missions.

Section 8 takes place in the future after the human race has discovered interstellar travel and has colonized across the galaxy. At the time of the game, a group called the Arm of Orion, has begun to 'disconnect' the outermost frontier planets from the main governing body, taking them over while keeping their presence hidden from the government. As space travel is slow, it often takes weeks to communicate with or travel to a frontier world, affording the Arm with enough time to seize worlds and build their base of power, ultimately preparing an ambush for the government forces that will eventually respond. The government then discovers the Arm of Orion, and sends in the 8th Armored Infantry, including Alex Corde (the player), on a mission to investigate, and presumably fight, the Arm invasion.

TimeGate Studios cited Aliens and Blade Runner as major influences for the game.{{cite web |url=http://www.ign.com/videos/2009/03/13/section-8-insider-video-timegate-studio-tour?objectid=746148 |title=TimeGate Studio Tour |date=March 13, 2009 |website=IGN |publisher=Ziff Davis |accessdate=June 28, 2018}}

Development

An open beta for Section 8 was made available at FilePlanet. Access to the game's beta was originally limited to residents in the U.S. and Canada, but the beta was later made public.{{citation needed|date=June 2018}} Attendees of Multiplay's i37 also got a beta key despite being in the UK.

A downloadable demo was released on Xbox Live in August 2009.{{cite web |url=https://www.engadget.com/2009/08/21/section-8-demo-slams-onto-xbox-live/ |title=Section 8 demo slams onto Xbox Live |last=Mitchell |first=Richard |date=August 21, 2009 |website=Engadget (Joystiq) |publisher=Oath Inc. |accessdate=June 28, 2018}} This multiplayer-only demo allowed for online play on Xbox Live or offline play with AI-controlled bots on one map for indefinite playtime.

= PlayStation 3 version =

There was originally speculation that a PlayStation 3 version would release alongside the Xbox 360 and PC versions, though it was not released during this time-frame. Speaking at Gamescom 2009, SouthPeak Games, the publisher, said that a PlayStation 3 version existed, but there were no dates yet on its release.{{cite web |url=http://www.ign.com/articles/2010/02/12/section-8-for-playstation-3-not-cancelled |title=Section 8 For PlayStation 3 Not Cancelled |last=Reilly |first=Jim |date=February 12, 2010 |website=IGN |publisher=Ziff Davis |accessdate=June 28, 2018}}

The game was officially released as a PlayStation Network exclusive downloadable title, and was published by TimeGate Studios in March 2010 in North America. The downloadable version included the three bonus maps that were released for the Xbox 360 and PC versions, along with a number of other reported improvements. This version also included the ability for 32-player games to be hosted on a PC. It was later released in the PAL region on April 15.{{cite web |url=http://timegate.com/news/section-8-ps3-euro-launch-details/ |title=Section 8 PS3 Now Available In Europe and Australia |date=April 14, 2010 |website=TimeGate Studios |archiveurl=https://web.archive.org/web/20100610020031/http://www.timegate.com/news/section-8-ps3-euro-launch-details/ |archivedate=June 10, 2010 |url-status=dead}}

Reception

{{Video game reviews

| PC = true

| PS3 = true

| X360 = true

| na = true

| Destruct_X360 = 7/10{{cite web |url=https://www.destructoid.com/review-section-8-147559.phtm |title=Review: Section 8 (X360) |last=Sterling |first=Jim |date=September 4, 2009 |website=Destructoid |publisher=Enthusiast Gaming |accessdate=June 28, 2018}}

| Edge_X360 = 7/10{{cite magazine |title=Section 8 (X360) |author=Edge staff |magazine=Edge |publisher=Future plc |issue=207 |date=November 2009 |page=95}}

| EuroG_PC = 8/10

| GI_PC = 6.5/10

| GI_X360 = 6.5/10{{cite magazine |url=https://www.gameinformer.com/games/section_8/b/xbox360/archive/2009/09/27/section-8-s-store-brand-shooting-underwhelms.aspx |archive-url=https://web.archive.org/web/20180628072556/https://www.gameinformer.com/games/section_8/b/xbox360/archive/2009/09/27/section-8-s-store-brand-shooting-underwhelms.aspx |url-status=live |archive-date=June 28, 2018 |title=Section 8 (PC, X360): Section 8's Store-Brand Shooting Underwhelms |last=Biessener |first=Adam |magazine=Game Informer |publisher=GameStop |issue=198 |date=October 2009 |page=92 |access-date=June 28, 2018}}

| GamePro_X360 = {{Rating|4|5}}{{cite magazine |url=http://www.gamepro.com/article/reviews/211810/section-8-360/ |title=Section 8 (360) |last=Cabral |first=Matt |date=September 6, 2009 |magazine=GamePro |publisher=GamePro Media |archiveurl=https://web.archive.org/web/20091103115007/http://www.gamepro.com/article/reviews/211810/section-8-360/ |archivedate=November 3, 2009 |accessdate=September 6, 2009}}

| GSpot_PC = 7/10{{cite web |url=https://www.gamespot.com/reviews/section-8-review/1900-6217727/ |title=Section 8 Review (PC, X360) |last=McShea |first=Tom |date=September 11, 2009 |website=GameSpot |publisher=CBS Interactive |accessdate=June 28, 2018}}

| GSpot_PS3 = 7/10{{cite web |url=https://www.gamespot.com/reviews/section-8-review/1900-6254474/ |title=Section 8 Review (PS3) |last=McShea |first=Tom |date=March 31, 2010 |website=GameSpot |publisher=CBS Interactive |accessdate=June 28, 2018}}

| GSpot_X360 = 7/10

| GT_X360 = 6.8/10{{cite web |url=http://www.gametrailers.com/reviews/3491jt/section-8-review |title=Section 8 (X360) |date=October 1, 2009 |website=GameTrailers |publisher=Viacom |archiveurl=https://web.archive.org/web/20121019055233/http://www.gametrailers.com/reviews/3491jt/section-8-review |archivedate=October 19, 2012 |url-status=dead |accessdate=June 28, 2018}}

| GameZone_PC = 7/10{{cite web |url=https://www.gamezone.com/reviews/section_8_pc_review/ |title=Section 8 - PC - Review |last=David |first=Mike |date=September 21, 2009 |website=GameZone |archiveurl=https://web.archive.org/web/20091003120528/http://pc.gamezone.com/gzreviews/r32953.htm |archivedate=October 3, 2009 |url-status=live |accessdate=June 28, 2018}}

| GameZone_PS3 = 7.5/10

| GameZone_X360 = 8.1/10{{cite web |url=https://www.gamezone.com/reviews/section_8_360_review/ |title=Section 8 - 360 - Review |last=Grabowski |first=Dakota |date=September 8, 2009 |website=GameZone |archiveurl=https://web.archive.org/web/20090911201636/http://xbox360.gamezone.com/gzreviews/r32953.htm |archivedate=September 11, 2009 |url-status=live |accessdate=June 28, 2018}}

| GB_PC = {{Rating|3|5}}{{cite web |url=https://www.giantbomb.com/reviews/section-8-review/1900-198/ |title=Section 8 Review (PC, X360) |last=Gerstmann |first=Jeff |date=September 11, 2009 |website=Giant Bomb |publisher=CBS Interactive |accessdate=June 28, 2018}}

| GB_X360 = {{Rating|3|5}}

| IGN_PC = 8/10{{cite web |url=http://www.ign.com/articles/2009/09/08/section-8-review-2 |title=Section 8 Review (PC) |last=Onyett |first=Charles |date=September 8, 2009 |website=IGN |publisher=Ziff Davis |accessdate=June 28, 2018}}

| IGN_PS3 = 7.5/10{{cite web |url=http://www.ign.com/articles/2010/03/26/section-8-review |title=Section 8 Review (PS3) |last=Onyett |first=Charles |date=March 26, 2010 |website=IGN |publisher=Ziff Davis |accessdate=June 28, 2018}}

| IGN_X360 = 7.5/10{{cite web |url=http://www.ign.com/articles/2009/09/08/section-8-review-3 |title=Section 8 Review (X360) |last=Onyett |first=Charles |date=September 8, 2009 |website=IGN |publisher=Ziff Davis |accessdate=June 28, 2018}}

| OPMUK_PS3 = 6/10{{cite magazine |title=Section 8 |magazine=PlayStation Official Magazine – UK |publisher=Future plc |date=June 2010 |page=113}}

| OXM_X360 = 7.5/10{{cite magazine |url=http://www.oxmonline.com/article/reviews/xbox-360/s-z/section-8 |title=Section 8 |last=Reparaz |first=Mikel |date=September 2, 2009 |magazine=Official Xbox Magazine |publisher=Future US |archiveurl=https://web.archive.org/web/20090905172635/http://www.oxmonline.com/article/reviews/xbox-360/s-z/section-8 |archivedate=September 5, 2009 |url-status=dead |accessdate=June 28, 2018}}

| PCGUK_PC = 85%{{cite magazine |title=Section 8 |magazine=PC Gamer UK |publisher=Future plc |date=November 2009 |page=102}}

| PCPP_PC = 7/10{{cite magazine |title=Review: Section 8 |magazine=PC PowerPlay |publisher=Next Media Pty Ltd |issue=171 |date=December 2009 |page=52}}

| rev1 = 411Mania

| rev1_PS3 = 8/10{{cite web |url=http://www.411mania.com/games/downloadable_content/135131/Section-8-(PSN)-Review.htm |title=Section 8 (PSN) Review |last=de Large |first=John |date=April 8, 2010 |website=411Mania |archiveurl=https://web.archive.org/web/20100421162354/http://www.411mania.com/games/downloadable_content/135131/Section-8-(PSN)-Review.htm |archivedate=April 21, 2010 |url-status=dead |accessdate=June 28, 2018}}

| rev2 = Teletext GameCentral

| rev2_X360 = 7/10{{cite web |url=http://www.teletext.co.uk/gamecentral/features-reviews/00e655e2d51543078cab46b4732e818f/Section+8+(360).aspx |title=Section 8 (360) |last=Hargreaves |first=Roger |date=September 2009 |website=Teletext GameCentral |publisher=Teletext Ltd. |archiveurl=https://web.archive.org/web/20090917054911/http://www.teletext.co.uk/gamecentral/features-reviews/00e655e2d51543078cab46b4732e818f/Section+8+(360).aspx |archivedate=September 17, 2009 |url-status=dead |accessdate=June 28, 2018}}

| MC_PC = 72/100{{cite web |url=https://www.metacritic.com/game/section-8/critic-reviews/?platform=pc |title=Section 8 for PC Reviews |website=Metacritic |publisher=CBS Interactive |accessdate=June 28, 2018}}

| MC_PS3 = 72/100{{cite web |url=https://www.metacritic.com/game/section-8/Critic-reviews/?platform=playstation-3 |title=Section 8 Critic Reviews for PlayStation 3 |website=Metacritic |publisher=CBS Interactive |accessdate=June 28, 2018}}

| MC_X360 = 69/100{{cite web |url=https://www.metacritic.com/game/section-8/critic-reviews/?platform=xbox-360 |title=Section 8 for Xbox 360 Reviews |website=Metacritic |publisher=CBS Interactive |accessdate=June 28, 2018}}

}}

Section 8 received "average" reviews on all platforms according to the review aggregation website Metacritic. Though the PC version of the game is ranked slightly higher, a complaint common to both console and PC versions is the lack of server population. IGN praised the game for its multiplayer features and for its effective implementation of concepts drawn from the genre's history, but conceded that the game found itself "stumbling over some control and combat speedbumps". GamePro gave a similar review, highlighting the multiplayer nature of the game and describing it as "hardly worth a second glance" to the single-player. GameSpot also gave a somewhat positive review of the multiplayer, although criticism was directed towards the game's vehicles, with the opinion that the vehicles could have been more inspired.

{{clear}}

Sequel

{{main |Section 8: Prejudice}}

A sequel to Section 8 was made by TimeGate, titled Section 8: Prejudice.{{cite web |url=http://forums.timegate.com/showthread.php?t=18173 |title=Prejudice™ Announced! - Updated 9/13/10 |date=September 9, 2010 |website=TimeGate Studios |archiveurl=https://web.archive.org/web/20110717060125/http://forums.timegate.com/showthread.php?t=18173 |archivedate=July 17, 2011 |url-status=dead |accessdate=June 28, 2018}}

Unlike its predecessor, Prejudice is a digital download-only release. It was released for Xbox Live Arcade on April 20, 2011, PC on May 4, and a PlayStation Network in summer.{{cite web |url=https://www.newgamenetwork.com/news/2191/section-8-prejudice-goes-downloadonly-pricing-announced/ |title=Section 8: Prejudice goes download-only |date=December 15, 2010 |website=New Game Network |accessdate=December 21, 2010}}

References

{{Reflist}}