Shrek: Treasure Hunt

{{short description|2002 video game}}

{{Infobox video game

| image = Shrek - Treasure Hunt.jpg

| caption = North American cover art

| developer = The Code Monkeys

| publisher = TDK Mediactive

| producer = Mandy Ingham

| programmer = {{Plainlist|

  • John Christie
  • Chris Brown
  • Paul Slinger
  • Mark Kirkby

}}

| artist = David Blewett

| released = {{vgrelease|NA|October 18, 2002|PAL|November 29, 2002}}

| genre = Party, platform

| modes = Single-player

| platforms = PlayStation

}}

Shrek: Treasure Hunt is a 2002 party video game developed by The Code Monkeys and published by TDK Mediactive for the PlayStation. It released in North American on October 18, 2002, and in PAL regions on November 29, 2002. It is the only Shrek game released for the PlayStation.

Gameplay

Shrek: Treasure Hunt is a party video game in which players control Shrek on collecting items for the picnic, they will have to go through minigames and challenges, in order to complete the level and receive items. Minigames can be accessed by collecting the required amount of items throughout each platforming stage. Collectables can be found.{{cite web |url=http://uk.psx.ign.com/objects/491/491774.html |title=IGN: Shrek: Treasure Hunt |accessdate=2008-06-27 |publisher=IGN |url-status=dead |archiveurl=https://web.archive.org/web/20110713005439/http://uk.psx.ign.com/objects/491/491774.html |archivedate=2011-07-13 }}{{cite web |url=http://uk.gamespot.com/ps/action/shrektreasurehunt/index.html |title=Shrek: Treasure Hunt for PlayStation |accessdate=2008-06-27 |publisher=GameSpot |url-status=dead |archiveurl=https://archive.today/20120719173908/http://uk.gamespot.com/ps/action/shrektreasurehunt/index.html |archivedate=2012-07-19 }}

Story

As Shrek is preparing a picnic with Fiona, the three blind mice steal all the picnic equipment such as food and drinks, so Shrek must go on an adventure doing minigames to get the items back before Fiona arrives.

Development

The game was revealed at E3 2002 for a Summer release window.{{cite web | url=https://www.ign.com/articles/2002/05/16/tdks-e3-lineup | title=TDK's E3 Lineup | date=16 May 2002 }} DICE Canada was planned to develop the game, but switched focus to Shrek Extra Large.

Upon the game's North American release in October, TDK Mediactive announced the formation of the "TDK Impulse" budget label, which was designed to appeal to mainstream buyers of video games, with their titles retailing for the budget price of $9.99.{{cite web|author=GameSpot Staff|title=TDK launches new division|url=http://www.gamespot.com/articles/tdk-launches-new-division/1100-2895104/|work=GameSpot|date=October 18, 2002|accessdate=30 September 2014|archive-date=11 July 2016|archive-url=https://web.archive.org/web/20160711230015/http://www.gamespot.com/articles/tdk-launches-new-division/1100-2895104/|url-status=live}}

Reception

Shrek: Treasure Hunt received a negative response from critics upon release. GameRankings, an aggregator for game reviews, assigned the game a score of 29% based on one review.{{cite web|last=|first=|date=|title=Shrek Treasure Hunt for PlayStation|url=http://www.gamerankings.com/ps/562383-shrek-treasure-hunt/index.html|url-status=dead|archive-url=https://web.archive.org/web/20100517044829/http://www.gamerankings.com/ps/562383-shrek-treasure-hunt/index.html|archive-date=May 17, 2010|accessdate=30 September 2014|work=GameRankings}}

References