Simulation & Gaming
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{{Primary sources|date=February 2022}}
{{Third-party|date=February 2022}}
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{{Infobox journal
| title = Simulation & Gaming
| cover = Simulation and Gaming.jpg
| editors = Toshiko Kikkawa, Marlies P. Schijven
| discipline = Computer simulation, gaming
| former_names =
| abbreviation = Simul. Gaming
| publisher = SAGE Publications
| country =
| frequency = Bimonthly
| history = 1970-present
| openaccess =
| license =
| impact =
| impact-year =
| website = https://journals.sagepub.com/home/sag
| link1 = https://journals.sagepub.com/toc/sag/current
| link1-name = Online access
| link2 = https://journals.sagepub.com/loi/SAG
| link2-name = Online archive
| ISSN = 1046-8781
| eISSN = 1552-826X
| OCLC = 41552194
| LCCN = 90640929
}}
Simulation and Gaming: An Interdisciplinary Journal of Theory, Practice and Research,{{cite web |url=https://journals.sagepub.com/description/SAG |title=Journal Description |work=Simulation & Gaming |publisher=SAGE |access-date=15 February 2022 }} is a bimonthly peer-reviewed scientific journal that covers the field of computer simulation and gaming, including virtual reality, serious games and educational games. The editors-in-chief are Toshiko Kikkawa and Marlies P. Schijven.{{cite web |url=https://journals.sagepub.com/editorial-board/SAG |title=Editorial Board |work=Simulation & Gaming |publisher=SAGE |access-date=15 February 2022 }} It was established in 1970 and is published by SAGE Publications.
Abstracting and indexing
The journal is abstracted and indexed in:
References
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External links
- {{Official website|http://sag.sagepub.com/}}
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Category:SAGE Publishing academic journals
Category:English-language journals