Smash Tennis

{{Short description|1993 video game}}

{{Use mdy dates|date=December 2023}}{{Infobox video game

| title = Smash Tennis

| image =

| alt =

| caption =

| developer = Namco

| publisher = {{vgrelease|JP|Namco|EU|Virgin Interactive}}

| director = Hideo Yoshizawa

| series = Family Tennis

| platforms = Super Nintendo Entertainment System

| released = {{vgrelease|JP|June 25, 1993{{efn|Rereleased on January 7, 1998 as part of the Nintendo Power peripheral.}}|EU|1994|NA|February 19, 2020 (Part of Nintendo Classics)}}

| genre = Sports

| modes = Single-player, multiplayer

| composer = Yoshinori Kawamoto

}}

Smash Tennis is a 1993 tennis video game developed and published by Namco for the Super Nintendo Entertainment System. It was released in Japan as {{nihongo foot|Super Family Tennis.|スーパーファミリーテニス|Sūpā Famirī Tenisu|lead=yes|group=lower-alpha}} It is a follow-up to Family Tennis, originally published in 1987 for the Family Computer. It was designed by Hideo Yoshizawa, a former employee of Tecmo that later created Klonoa: Door to Phantomile, Mr. Driller and R4: Ridge Racer Type 4. It did not receive a North American release until it was released on the Nintendo Classics service in February 2020.

Gameplay

Smash Tennis is a tennis video game. Up to four players can be on the game. They must hit the ball with the SNES's controller; failing to do so will resulting in the announcer saying "fault!". After the maximum score is achieved, the court changes.

The Japanese version featured a hidden mode named "NAMCOT Theater", which is a story mode that was absent from the western release.

Development and release

Super Family Tennis was released for the Super Nintendo Entertainment System in Japan on June 25, 1993. It was released in Europe later that year for the Super Nintendo Entertainment System, published by British developer Virgin Interactive and renamed to Smash Tennis. The game was designed by Hideo Yoshizawa, a former employee of Tecmo who is best known for creating Klonoa: Door to Phantomile, Mr. Driller, and R4: Ridge Racer Type 4;{{cite web |last1=Parish |first1=Jeremy |title=Champion of Dreams: An Interview with Hideo Yoshizawa |url=http://www.1up.com/features/champion-dreams-interview-hideo-yoshizawa |website=1UP.com |publisher=IGN |accessdate=3 February 2020 |archiveurl=https://web.archive.org/web/20121103025641/http://www.1up.com/features/champion-dreams-interview-hideo-yoshizawa |archivedate=3 November 2012 |date=17 September 2012}} Super Family Tennis was the first game for Namco he worked on. Development of the game was done by Namcot, the former home console division of Namco that was later abolished in 1995. It is the sequel to Family Tennis, which was originally released in 1987 for the Family Computer in Japan. It was digitally re-released in Japan for the Nintendo Switch on September 6, 2019 and in the rest of the world on February 19, 2020 as one of twenty SNES titles announced for the Nintendo Classics service, making it the first time the game was released in the Americas.{{cite web |title=スイッチでスーパーファミコンソフトが遊べるように。まさかの名作も復活! |url=https://dengekionline.com/articles/11202/ |website=Dengeki Online |accessdate=4 February 2020 |archiveurl=https://web.archive.org/web/20191202192528/https://dengekionline.com/articles/11202/ |archivedate=2 December 2019 |date=5 September 2019}}

Reception

{{Video game reviews

| Fam = 29/40{{cite magazine |title=スーパーファミリーテニス (SFC) |url=https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=6761&redirect=no |magazine=Famitsu |publisher=Kadokawa Corporation |accessdate=3 February 2020 |archiveurl=https://web.archive.org/web/20200203053330/https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=6761&redirect=no |archivedate=3 February 2020}}

| NGen = 7/10{{cite news |title=Testscreen: Super Family Tennis |url=https://archive.org/details/EDGE.N001.1993.10-Escapade/page/n85/mode/2up/search/super+family+tennis?q=super+family+tennis |accessdate=3 February 2020 |agency=Edge |issue=1 |publisher=Future Publishing |date=October 1993 |page=87}}

| rev1 = Mega Fun

| rev1Score = 86/100{{cite news |author1=Stephan |author2=Martin |title=Test Super Nintendo - Super Family Tennis |url=http://www.kultboy.com/index.php?site=t&id=7500 |accessdate=4 February 2020 |agency=Mega Fun |date=September 1993 |archiveurl=https://web.archive.org/web/20200204181143/https://www.kultboy.com/index.php?site=t&id=7500 |archivedate=4 February 2020 |pages=92–93 |language=German}}

}}

The game has received mostly positive reviews. Famitsu gave the game a score of 29/40, whereas Next Generation rated it a 7/10, and Mega Fun's score is of 86/100.

In 1995, Total! ranked Smash Tennis 19th on their "Top 100 SNES Games" and commented that compared to its predecessor the game worked slightly better all round and having an interactive background.{{Cite journal |date=July 1995 |title=Top 100 SNES Games |url=https://archive.org/details/total-43/page/n41/mode/2up |journal=Total! |issue=43 |pages=42}}

Notes

{{notelist}}

References