Spectre (1982 video game)
{{short description|Apple II video game}}
{{Infobox video game
| collapsible =
| state =
| title = Spectre
| image = Spectre (Apple II video game) Cover.jpg
| alt = Title screen
| caption =
| developer = Bob Flanagan
Scott Miller
| publisher = Datamost
| released = 1982
| series =
| engine =
| platforms = Apple II
| genre = Maze
| modes = Single-player
}}
Spectre is a video game for the Apple II written by Bob Flanagan{{Cite magazine|last=Bissell|first=Kathy|date=June 1984|title=Computer Games Interview: The Secret Superstars – Meet the Creators of Choplifter, Zaxxon, Canyon|url=https://archive.org/details/Computer_Games_Vol_3_No_2_1984-06_Carnegie_Publications_US|magazine=Computer Games|publisher=Carnegie Publications|volume=3|issue=2|page=25|access-date=2016-05-05}} and Scott Miller and published by Datamost in 1982.
Spectre is a Pac-Man variant with a goal of collecting dots while avoiding "Questers." The player navigates the maze with a 3D view on the left side of the screen and a top-down representation on the right.
A Spectre advertisement reads: {{quote|You're marooned between the stars, and the deadly Questers are swarming through the space ports to destroy you. Think fast, act faster if you hope to survive! Only Spectre brings you a fantastic 3-D maze action ... and a special enemy locator-screen{{Cite web|url = http://www.giantbomb.com/spectre/3030-50782/|title = Spectre (Game)|website = Giant Bomb|access-date = 2016-05-05}}}}
References
External links
- {{IAg|a2_Spectre_1982_Datamost_cr}}
- {{youtube|AJHYWvtWl8I|Spectre}}
Category:First-person maze games
Category:Video games developed in the United States
Category:Single-player video games
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