Star Reach (video game)

{{Short description|1994 video game}}

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{{Infobox VG

|title = Star Reach

|image = Star Reach cover.webp

|developer = Interplay

|publisher = Interplay

|director =

|designer =

|composer =

|engine =

|released = December 22, 1994{{Cite web |date=1997-10-09 |title=Star Reach- Press Release |url=http://www.interplay.com/press/starpr.html |access-date=2023-04-16 |archive-url=https://web.archive.org/web/19971009015835/http://www.interplay.com/press/starpr.html |archive-date=1997-10-09 }}

|genre = Real-time strategy, Economic sim, Space flight simulation game

|modes = Single-player

|platforms = DOS

}}

Star Reach is an hybrid action and real-time strategy video game for DOS released by Interplay in 1994.{{cite web|url=http://www.gamespot.com/star-reach/techinfo/platform/pc |title=Star Reach Tech Info |publisher=GameSpot.com |date=1994-12-01 |access-date=2012-01-09}}{{cite web|url=http://www.abandonia.com/en/games/936/Star+Reach.html|title=Star Reach Info at Abandonia|publisher=Abandonia.com|access-date=2014-10-05}} It was published as Space Federation in Europe.

Plot

The purpose of the game is to lead one of seven species (humans and six other alien species) in a race to rule the universe, one galaxy at a time.

Gameplay

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Reception

A reviewer for Next Generation commented that though Star Reach "attempts to bring the best elements of arcade play and strategy together", it lacks any innovative or unique feature aside from the world building elements. He further criticized that the two-player mode "usually boil[s] down to who hits whom first", and gave the game two out of five stars.{{cite journal|title=Star Reach |journal=Next Generation|issue=4|publisher=Imagine Media|date=April 1995|pages=92–93}}

References