Star Ruler

{{Short description|2010 video game}}

{{Infobox video game

| title = Star Ruler

|image = Star Ruler cover.jpg

|developer = Blind Mind Studios

|publisher = {{vgrelease|NA|Interactive Gaming Software (IGS)|EU|Iceberg Interactive}}

|released = August 21, 2010

Digital Releases

August 21, 2010[http://www.game-debate.com/games/index.php?g_id=1161&game=Star%20Ruler Star Ruler System Requirements and Star Ruler requirements for PC Games]. Game-debate.com. Retrieved on 2012-01-16. (GG, D2D)

August 23, 2010[http://www.impulsedriven.com/news/1935/PreOrder_Star_Ruler_Today News : Pre-Order Star Ruler Today]. Impulse Driven (2010-08-20). Retrieved on 2012-01-16. (Impulse)

September 20, 2010[http://store.steampowered.com/app/70900/ Star Ruler on Steam]. Store.steampowered.com (2010-09-20). Retrieved on 2012-01-16. (Steam)

Boxed Releases

{{vgrelease|NA|Mid-October, 2011{{usurped|1=[https://web.archive.org/web/20110709024053/http://www.pcgamersworld.com/2011/07/igs-iceberg-release-3-new-strategy-titles-for-north-america/ IGS & Iceberg Release 3 New Strategy Titles for North America « PCGamersWorld.com{{!}} PC Gaming, Period]}}. Pcgamersworld.com (2011-07-05). Retrieved on 2012-01-16.|EU|September 16, 2011[http://iceberg-interactive.com/games-mainmenu-27/369-star-ruler.html Star Ruler]. Iceberg Interactive. Retrieved on 2012-01-16.}}

|genre = Real-time strategy / 4X

|modes = Single player

Multi player

| platforms = Windows

| director = Andrew Ackermann

| programmer = Lucas DeVries

| artist = James Woodall

Michael Singleton

| composer = Artem Bank

| engine = Irrlicht Engine

}}

Star Ruler is a space 4X / RTS hybrid developed and published by American company Blind Mind Studios.[http://www.strategycore.co.uk/databank/games/star-ruler/ Star Ruler]. StrategyCore (2010-08-21). Retrieved on 2012-01-16.

{{em|Star Ruler}} was first announced on July 5, 2009 in the Irrlicht Community Forums,[http://irrlicht.sourceforge.net/forum/viewtopic.php?t=34200 announcement] on irrlicht.sourceforge.net the game engine on which {{em|Star Ruler}} was based. It was released on August 21, 2010. The game was launched in retail outlets in the EU on August 16, 2011 via Iceberg Interactive and was planned to launch Mid-October in the US via Interactive Gaming Software (IGS). However this deal fell through and {{em|Star Ruler}} never launched in retail outlets in the United States.

Gameplay

{{em|Star Ruler}} features a 1 to 10,000+ star system count galaxy of configurable shape. The size of the in-game universe is only limited by the processing power of the user's computer. Generated systems may have orbiting planets, moons, asteroids, comets, or aggressive, capturable, NPC assets.[http://www.bit-tech.net/gaming/pc/2011/09/23/star-ruler-review/1 star-ruler-review] on bit-tech.net (2011-09-23)

Gameplay occurs in a single space in real-time with the rate of time determined by the player. {{em|Star Ruler}} also features Newtonian mechanics in its ship movement.

Key differences from other games of the genre are: Detailed unit creation, behavior, and automation customization, physically modeled star systems and orbiting bodies, and a lack of traditional maintenance and unit count cap game mechanics.

Ship building

One of {{em|Star Ruler}}'s most impressive components is the ship construction. Each ship is built around a hull type. Different hulls will fulfil different purposes. For example, a Heavy hull is more resilient, but offers less space for components. A station hull is very resilient, and offers the most component space, but cannot mount engines. Each component can be scaled, and its effects scaled with it. For example, a 2.0 railgun will do half as much damage as a 4.0 railgun, which is the largest size, but will also consume half the power. Things like a bridge, life support, crew quarters, and power generators are necessary for most ships. The most unusual feature of {{em|Star Ruler}}'s ship building system is the ability to scale ships. It is possible to build everything from a near microscopic scout ship to colossal dreadnoughts that are larger than a star.

Sequel

A sequel Star Ruler 2 was announced on August 1, 2013{{cite web |url=http://facepunch.com/showthread.php?t=1295093 |title=Star Ruler 2 |website=facepunch.com |url-status=dead |archive-url=https://web.archive.org/web/20131029063740/http://facepunch.com/showthread.php?t=1295093 |archive-date=2013-10-29}} with a prospective launch date of late 2014.

References

{{Reflist}}