Super Nova (video game)

{{Short description|1980 video game}}

{{for|the Super Nintendo game|Darius Force}}

{{Infobox video game

| collapsible =

| state =

| italic title =

| title = Super Nova

| image = File:Super Nova (video game) (Cover).jpg

| alt =

| caption =

| developer =

| publisher = Big Five Software

| programmer = Bill Hogue
Jeff Konyu

| series =

| engine =

| platforms = TRS-80

| released = 1980

| genre = Multidirectional shooter

| modes = Single-player

}}

Super Nova is clone of Atari, Inc.'s Asteroids arcade game published by Big Five Software for the TRS-80 in 1980.{{cite web |last1=Reed |first1=Matthew |title=Super Nova |url=http://www.trs-80.org/super-nova/ |website=trs-80.org}}{{cite magazine |last=Linzmayer |first=Owen |date=September 1981 |title=Bringing Home the Arcade |url=https://archive.org/details/creativecomputing-1981-09/page/n187 |magazine=Creative Computing |publisher=Creative Computing |location=Morristown, NJ |volume=7 |issue=9 |pages=180–183 |via=Internet Archive}} Co-author Bill Hogue called Super Nova "the game that started the company."{{cite web |last1=Hogue |first1=Bill |title=TRS-80 Games |url=http://www.bigfivesoftware.com/trs80/trs80main.htm |website=Big Five Software}}

Gameplay

Super Nova is a game in which the player uses missiles to blow asteroids into smaller chunks, and then split them into smaller hunks which can then be completely destroyed.

Reception

Jon Mishcon reviewed Super Nova in The Space Gamer No. 36.{{cite journal|last=Mishcon |first=Jon |date=February 1981 |title=Capsule Reviews|journal=The Space Gamer|publisher=Steve Jackson Games|issue=36|pages=28}} Mishcon commented that "I found this game to be a real challenge. Recommended for any arcade buff." In the video game magazine Moves (#57), Ian Chadwick described Super Nova as "exciting", though criticized the lack of sound effects.Chadwick, Ian. (June 1981). Reviews of SSI's. Moves, 57, p.14-15. https://strategyandtacticspress.com/library-files/Moves%20Issue57.pdf

References

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