Talk:Hexany Audio

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{{Old AfD multi |date=30 April 2019 |result=no consensus |page=Hexany Audio |date2=4 November 2019 |result2=No consensus |page2=Hexany Audio (2nd nomination)}}

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{{Connected contributor|User1=Mister305akamisterworldwide|U1-EH=yes

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{{Connected contributor (paid)|User1=PANGIfroth|U1-EH=no|U1-employer=Hexany Audio}}

Discussion for A major contributor to this article appears to have a close connection with its subject

Saw this flag; noticed history shows many changes since April. Perhaps list the remaining issues below, if any remain?--Nubtrazolacine (talk) 17:11, 10 May 2019 (UTC)

Clients and Credits Revamp

Maybe remove the clients and then create a table instead to house this, with maybe an intro sentence.

A table can be formatted more like individual audio credits:

Year / Title / Format (game/film/etc) / Credit / Notes / Source

Some game companies do credits that way as a table, so it seems to be the norm.

Some proposed changes and requesting tag removal

{{edit COI|P|[See below]}}

Information to be removed:

1. In the lead paragraph, please remove the last line mentioning the credits.

2. In the 'History section', please remove the last line of the first paragraph.

3. In the 'History section', please remove the last paragraph mentioning the awards won by the company's composers

4. In the 'Credits and Clients' section, please change the first paragraph

From - Titles Hexany Audio has worked on include Monster Hunter Online{{cite web |title=Hexany Audio {{!}} Portfolio - Credits |url=https://hexanyaudio.com/portfolio/credits/ |website=Hexany Audio |accessdate=10 May 2019}}, the Assassin’s Creed Syndicate release trailer{{cite news |last1=Brown |first1=Steven |title=Composer Matthew Carl Earl Discusses Contributing Music to Video Games Such as Arena of Valor & Assassin’s Creed Syndicate |url=https://www.thatmomentin.com/matthew-carl-earl-composer-interview/ |accessdate=10 May 2019 |work=That Moment In |date=1 February 2018}}, Firewall: Zero Hour, John Wick: Chronicles{{cite news |last1=Benardello |first1=Karen |title=Stream the Score to Chance6’s New COLINA: Legacy Survival Horror Game (Exclusive) |url=http://www.shockya.com/news/2018/09/27/stream-score-chance6s-new-colina-legacy-survival-horror-game-exclusive/ |accessdate=10 May 2019 |work=Shockya.com |date=27 September 2018}}, and Just Shapes & Beats{{cite web |title=Just Shapes & Beats (2018) Windows credits |url=https://www.mobygames.com/game/windows/just-shapes-beats/credits |website=MobyGames |accessdate=10 May 2019}}

To - Hexany Audio's work includes Monster Hunter Online, the Assassin’s Creed Syndicate release trailer{{cite news |last1=Brown |first1=Steven |title=Composer Matthew Carl Earl Discusses Contributing Music to Video Games Such as Arena of Valor & Assassin’s Creed Syndicate |url=https://www.thatmomentin.com/matthew-carl-earl-composer-interview/ |accessdate=10 May 2019 |work=That Moment In |date=1 February 2018}}, Firewall: Zero Hour, John Wick: Chronicles{{cite news |last1=Benardello |first1=Karen |title=Stream the Score to Chance6’s New COLINA: Legacy Survival Horror Game (Exclusive) |url=http://www.shockya.com/news/2018/09/27/stream-score-chance6s-new-colina-legacy-survival-horror-game-exclusive/ |accessdate=10 May 2019 |work=Shockya.com |date=27 September 2018}}, and Just Shapes & Beats{{cite web |title=Just Shapes & Beats (2018) Windows credits |url=https://www.mobygames.com/game/windows/just-shapes-beats/credits |website=MobyGames |accessdate=10 May 2019}}.

5. In the 'Credits and Clients' section, please change the second paragraph

From Credits include gaming Tencent’s Arena of Valor, H1Z1 by Daybreak Game Company, Activision's King’s Quest series, Into the Stars, Colina: Legacy, Ring of Elysium.''{{Cite web|url=https://culturedvultures.com/interview-richard-ludlow-jason-walsh-blade-runner-revelations/|title=INTERVIEW: Richard Ludlow & Jason Walsh On Blade Runner: Revelations|date=2018-06-01|website=Cultured Vultures|language=en-US|access-date=2019-05-06}}{{Cite web|url=https://blog.prosoundeffects.com/how-justin-hollis-works-sound-designer-at-hexany-audio|title=How Justin Hollis Works: Sound Designer at Hexany Audio|last=Emge|first=Andrew|website=blog.prosoundeffects.com|language=en|access-date=2019-05-06}}{{Cite web|url=https://www.tvovermind.com/interview-behind-the-music-effects-of-colina-legacy-ring-of-elysium/|title=Interview: Behind the Music & Effects of 'COLINA: Legacy' & 'Ring of Elysium'|last=Moore|first=Dan|date=2018-10-17|website=TVOvermind|language=en-US|access-date=2019-05-06}}{{Cite web|url=http://www.nintendolife.com/news/2018/05/exclusive_behind_the_scenes_on_switch_moba_arena_of_valors_audio|title=Exclusive: Behind The Scenes On Switch MOBA Arena Of Valor's Audio|last=Life|first=Nintendo|date=2018-05-09|website=Nintendo Life|language=en-GB|access-date=2019-05-08}}

To Additional credits include gaming Tencent’s Arena of Valor, H1Z1 by Daybreak Game Company, Activision's King’s Quest series, Into the Stars, Colina: Legacy, Ring of Elysium.''{{Cite web|url=https://culturedvultures.com/interview-richard-ludlow-jason-walsh-blade-runner-revelations/|title=INTERVIEW: Richard Ludlow & Jason Walsh On Blade Runner: Revelations|date=2018-06-01|website=Cultured Vultures|language=en-US|access-date=2019-05-06}}{{Cite web|url=https://blog.prosoundeffects.com/how-justin-hollis-works-sound-designer-at-hexany-audio|title=How Justin Hollis Works: Sound Designer at Hexany Audio|last=Emge|first=Andrew|website=blog.prosoundeffects.com|language=en|access-date=2019-05-06}}{{Cite web|url=https://www.tvovermind.com/interview-behind-the-music-effects-of-colina-legacy-ring-of-elysium/|title=Interview: Behind the Music & Effects of 'COLINA: Legacy' & 'Ring of Elysium'|last=Moore|first=Dan|date=2018-10-17|website=TVOvermind|language=en-US|access-date=2019-05-06}}{{Cite web|url=http://www.nintendolife.com/news/2018/05/exclusive_behind_the_scenes_on_switch_moba_arena_of_valors_audio|title=Exclusive: Behind The Scenes On Switch MOBA Arena Of Valor's Audio|last=Life|first=Nintendo|date=2018-05-09|website=Nintendo Life|language=en-GB|access-date=2019-05-08}}

6. In the 'Credits and Clients' section, please change the third paragraph

From They've also worked on virtual reality games, such as Jurassic Park VR and Blade Runner: Revelations{{Cite web|url=https://uploadvr.com/blade-runner-revelations-brings-neo-noir-world-life-vr/|title=How Blade Runner: Revelations' Sound Brings The World To Life In VR|date=2018-05-17|website=UploadVR|language=en-US|access-date=2019-05-08}}, and created music/sound for live events such as Overwatch Contenders.{{Cite web|url=https://www.gamecrate.com/interview-hexany-audio%E2%80%99s-richard-ludlow-challenges-making-video-game-sounds/20312|title=Interview: Hexany Audio’s Richard Ludlow on the challenges of making video game sounds|website=Gamecrate|language=en|access-date=2019-05-08}}

To Their work also includes virtual reality games, such as Jurassic Park VR and Blade Runner: Revelations, and created music/sound for live events such as Overwatch Contenders.{{Cite web|url=https://www.gamecrate.com/interview-hexany-audio%E2%80%99s-richard-ludlow-challenges-making-video-game-sounds/20312|title=Interview: Hexany Audio’s Richard Ludlow on the challenges of making video game sounds|website=Gamecrate|language=en|access-date=2019-05-08}}

Explanation of the issue: Proposing changes to remove the promotional content including information and awards won the company's founder and other composers. Also, suggesting some minor changes in the text of the 'Clients and Credits' section. I am proposing the removal of the references along with the text that it supports. I am paid by Hexany Audio to make this edit request. Further, I would request you to please remove the tags on the page. I have aligned the page as per WP:GNG guidelines and the references have been trimmed accordingly.

PANGIfroth (talk) 23:35, 20 May 2019 (UTC)

{{reflist-talk}}

=Reply 20-MAY-2019=

Below you will see where proposals from your request have been quoted with reviewer decisions and feedback inserted underneath, either accepting, declining or otherwise commenting upon your proposal(s). Please read the enclosed notes within the proposal review section below for information on each request.  Spintendo  03:09, 21 May 2019 (UTC)


{{collapse top|Proposal review 20-MAY-2019|float=center|width=50%|bg=#D3E3F1}}

{{quote box|width=|align=center|1=Hexany Audio's work includes Monster Hunter Online, the Assassin’s Creed Syndicate release trailer, Firewall: Zero Hour, John Wick: Chronicles, and Just Shapes & Beats.

{{Confirmed|Approved.}}{{NoteTag|}}




Additional credits include gaming Tencent’s Arena of Valor, H1Z1 by Daybreak Game Company, Activision's King’s Quest series, Into the Stars, Colina: Legacy, Ring of Elysium.

{{Declined|Declined.}}{{NoteTag|This part of the edit request proposal was declined because the individual ref notes are not properly aligned with the items they reference. Instead, all of the ref notes have been bundled at the end of the sentence. {{highlight round|See WP:INTEGRITY.|bc=#D3E3F1}} }}




In the lead paragraph, please remove the last line mentioning the credits.

{{Confirmed|Approved.}}{{NoteTag|}}




In the 'History section', please remove the last line of the first paragraph.

18pxClarification needed.{{NoteTag|This part of the edit request proposal requires a reason why it should be deleted.}}




In the 'History section', please remove the last paragraph mentioning the awards won by the company's composers

{{Confirmed|Approved.}}{{NoteTag|}}




Their work also includes virtual reality games, such as Jurassic Park VR

{{Declined|Declined.}}{{NoteTag|The Jurassic Park VR product is not mentioned in the supplied reference. This item has been removed from the article. {{highlight round|See WP:V.|bc=#D3E3F1}}}}




and Blade Runner: Revelations. Hexany has also created music/sound for live events such as Overwatch Contenders.

{{IPblock|Already done.}}{{NoteTag|The asked-for changes in this section of the edit request are already in the article.}}




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{{NoteFoot}}

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{{clear}}

{{collapsed bottom}}

Please note that PANGIfroth has been blocked as a sockpuppet of user Johnsaavn. GSS (talk|c|em) 08:28, 31 July 2019 (UTC)

Please update the page as per the request below

{{edit COI|P}}

Information to be added or removed:

Please update the page with latest information on notable projects and awards. Also, please update the new logo. — Preceding unsigned comment added by YutaMales (talkcontribs) 21:31, 25 May 2021 (UTC)

= Infobox =

; From:

: Number of employees: 15-20

; To:

: Number of employees: 20-25

— Preceding unsigned comment added by YutaMales (talkcontribs) 21:31, 25 May 2021 (UTC)

:File:Symbol confirmed.svg Done Tol (talk | contribs) @ 23:27, 31 August 2021 (UTC)

= Lead paragraph =

; From:

: Hexany Audio is a Los Angeles-based audio post-production studio which provides custom sound, original music, voice over, audio programming, and sound branding for video games, virtual reality (VR) and interactive media.{{Cite web|url=https://www.gamasutra.com/view/news/305718/VRDC_Speaker_QA_Richard_Ludlow_on_crafting_audio_for_interactive_VR_experiences.php|title=VRDC Speaker Q&A: Richard Ludlow on crafting audio for interactive VR experiences|last=Kidwell|first=Emma|website=www.gamasutra.com|language=en|access-date=2019-05-08}}

; To:

: Hexany Audio is an audio post-production studio based in the Greater Los Angeles area. It provides custom sound, original music, voice over, audio programming, and sound branding for video games, virtual reality (VR) and interactive media.{{Cite web|url=https://www.gamasutra.com/view/news/305718/VRDC_Speaker_QA_Richard_Ludlow_on_crafting_audio_for_interactive_VR_experiences.php|title=VRDC Speaker Q&A: Richard Ludlow on crafting audio for interactive VR experiences|last=Kidwell|first=Emma|website=www.gamasutra.com|language=en|access-date=2019-05-08}}

— Preceding unsigned comment added by YutaMales (talkcontribs) 21:31, 25 May 2021 (UTC)

:File:Symbol confirmed.svg Done Tol (talk | contribs) @ 23:27, 31 August 2021 (UTC)

= History =

== First paragraph ==

; From:

: Hexany Audio was founded in Boston in 2012 by Berklee College of Music graduates Richard Ludlow, Juan Sebastian Cortés Arango, Richard Gould, and Andy Forsberg.{{Cite news|url=https://soundandpicture.com/2018/04/richard-ludlow-of-hexany-audio-discusses-giving-life-to-interactive-projects-through-sound-music/|title=Richard Ludlow of Hexany Audio Discusses Giving Life to Interactive Projects Through Sound & Music - Sound & Picture|date=2018-04-16|work=Sound & Picture|access-date=2018-04-20|language=en-US}}{{Cite web|url=https://www.berklee.edu/people/hexany-audio|title=Hexany Audio {{!}} Berklee College of Music|website=www.berklee.edu|language=en|access-date=2019-05-06}} The company was initially developed while Ludlow was still a student at Berklee.{{Cite web|url=https://www.berklee.edu/news/hexany-audio-berklee-bred-business-blasts|title=Hexany Audio, Berklee-Bred Business, Blasts Off {{!}} Berklee College of Music|website=www.berklee.edu|language=en|access-date=2019-05-06}}{{cite web |last1=Correspondent |first1=Scott Kirsner Globe |title=Berklee students and grads create a noteworthy niche: music for video games |url=https://www.bostonglobe.com/business/2017/08/04/berklee-students-and-grads-create-noteworthy-niche-music-for-videogames/YbLrVS37GBjYuq4IcKvi9M/story.html |website=The Boston Globe |accessdate=8 May 2019 |date=August 4, 2017}}

; To:

: Hexany Audio was founded in Boston in 2012 by Berklee College of Music graduates Richard Ludlow, Juan Sebastian Cortés Arango, Richard Gould, and Andy Forsberg.{{Cite news|url=https://soundandpicture.com/2018/04/richard-ludlow-of-hexany-audio-discusses-giving-life-to-interactive-projects-through-sound-music/|title=Richard Ludlow of Hexany Audio Discusses Giving Life to Interactive Projects Through Sound & Music - Sound & Picture|date=2018-04-16|work=Sound & Picture|access-date=2018-04-20|language=en-US}}{{Cite web|url=https://www.berklee.edu/people/hexany-audio|title=Hexany Audio {{!}} Berklee College of Music|website=www.berklee.edu|language=en|access-date=2019-05-06}} The company was initially developed while the founders were still students at Berklee.{{Cite web|url=https://www.berklee.edu/news/hexany-audio-berklee-bred-business-blasts|title=Hexany Audio, Berklee-Bred Business, Blasts Off {{!}} Berklee College of Music|website=www.berklee.edu|language=en|access-date=2019-05-06}}{{cite web |last1=Correspondent |first1=Scott Kirsner Globe |title=Berklee students and grads create a noteworthy niche: music for video games |url=https://www.bostonglobe.com/business/2017/08/04/berklee-students-and-grads-create-noteworthy-niche-music-for-videogames/YbLrVS37GBjYuq4IcKvi9M/story.html |website=The Boston Globe |accessdate=8 May 2019 |date=August 4, 2017}} The company is known for sound design and music production for notable video games.{{cite news |last1=Staff |title=Interview: Hexany Audio Discusses Creating Out of This World Sounds & Music For the New Men in Black: Galactic Getaway VR Experience |url=https://techristic.com/interview-hexany-audio-discusses-creating-out-of-this-world-sounds-music-for-the-new-men-in-black-galactic-getaway-vr-experience/ |work=TechRistic.com |date=2019-06-21}}

— Preceding unsigned comment added by YutaMales (talkcontribs) 21:31, 25 May 2021 (UTC)

:File:Symbol delete vote darkened.svg Not done — "notable video games" is not specific. It should specify which video games they are known for. Tol (talk | contribs) @ 23:28, 31 August 2021 (UTC)

== Second paragraph ==

; From

: The company's work has been recognized by the Game Audio Network Guild. In 2017, they won for "Best Music in a Casual/Social Game" for their work on Strike of Kings / Realm of Valor{{Cite web|url=http://www.audiogang.org/awards/2017-awards/|title=2017 Awards|website=www.audiogang.org|language=en-US|access-date=2018-04-27}} and two years later they were nominated for "Best Game Music Cover/Remix" for their work on Overwatch Contenders.{{Cite web|url=https://variety.com/2019/gaming/news/game-audio-network-guild-awards-2019-1203169520/|title='God of War' Wins Six G.A.N.G. Awards, Including Audio of the Year|last=Fogel|first=Stefanie|date=2019-03-22|website=Variety|language=en|access-date=2019-05-06}}

Move it down to the Proposed 'Awards and recognition' section — Preceding unsigned comment added by YutaMales (talkcontribs) 21:31, 25 May 2021 (UTC)

:{{done}} i did this part.Chrisfilip (talk) 01:24, 28 August 2021 (UTC)

= Clients and credits =

; From:

: Hexany Audio's work includes John Wick: Chronicles,{{cite news |last1=Benardello |first1=Karen |title=Stream the Score to Chance6's New COLINA: Legacy Survival Horror Game (Exclusive) |url=http://www.shockya.com/news/2018/09/27/stream-score-chance6s-new-colina-legacy-survival-horror-game-exclusive/ |accessdate=10 May 2019 |work=Shockya.com |date=27 September 2018}} and Just Shapes & Beats.{{cite web |title=Just Shapes & Beats (2018) Windows credits |url=https://www.mobygames.com/game/windows/just-shapes-beats/credits |website=MobyGames |accessdate=10 May 2019}} Hexany has worked on the virtual reality game Blade Runner: Revelations.{{Cite web|url=https://uploadvr.com/blade-runner-revelations-brings-neo-noir-world-life-vr/|title=How Blade Runner: Revelations' Sound Brings The World To Life In VR|date=2018-05-17|website=UploadVR|language=en-US|access-date=2019-05-08}}

; To:

: Notable projects of Hexany Audio include Star Wars: Millennium Falcon – Smugglers Run,{{cite news |last1=Giardina |first1=Carolyn |title=‘Ford v Ferrari,’ ‘1917’ Collect Wins at MPSE Golden Reel Awards |url=https://www.hollywoodreporter.com/lists/2020-mpse-golden-reel-award-winners-complete-list-1269705/ |work=The Hollywood Reporter |date=2020-01-19}} League of Legends,{{cite news |last1=Benardello |first1=Karen |title=Stream the Score to Chance6's New COLINA: Legacy Survival Horror Game (Exclusive) |url=http://www.shockya.com/news/2018/09/27/stream-score-chance6s-new-colina-legacy-survival-horror-game-exclusive/ |accessdate=10 May 2019 |work=Shockya.com |date=27 September 2018}} Just Shapes & Beats,{{cite web |title=Just Shapes & Beats (2018) Windows credits |url=https://www.mobygames.com/game/windows/just-shapes-beats/credits |website=MobyGames |accessdate=10 May 2019}} Blade Runner: Revelations,{{Cite web|url=https://uploadvr.com/blade-runner-revelations-brings-neo-noir-world-life-vr/|title=How Blade Runner: Revelations' Sound Brings The World To Life In VR|date=2018-05-17|website=UploadVR|language=en-US|access-date=2019-05-08}} Splitgate: Arena Warfare,{{cite news |last1=Rainier |title=Hexany Audio Team Interview Discusses Splitgate: Arena Warfare & Men in Black: Galactic Getaway |url=https://worthplaying.com/article/2019/6/24/interviews/114974/ |work=WorthPlaying |date=June 24, 2019 |language=en}} VR Studios Men in Black: Galactic Getaway,{{cite news |last1=Staff |title=Interview: Hexany Audio Discusses Creating Out of This World Sounds & Music For the New Men in Black: Galactic Getaway VR Experience |url=https://techristic.com/interview-hexany-audio-discusses-creating-out-of-this-world-sounds-music-for-the-new-men-in-black-galactic-getaway-vr-experience/ |work=TechRistic.com |date=2019-06-21}} Tencent’s Arena of Valor{{cite news |last1=Brown |first1=Steven |title=Composer Matthew Carl Earl Discusses Contributing Music to Video Games Such as Arena of Valor & Assassin’s Creed Syndicate |url=https://www.thatmomentin.com/matthew-carl-earl-composer-interview/ |work=That Moment In |date=February 1, 2018}} and VRstudios’ Star Trek: Dark Remnant.{{cite news |last1=T'Bonz |title=Inside The Music And Sounds of Star Trek: Dark Remnant |url=https://www.trektoday.com/content/2019/04/inside-the-music-and-sounds-of-star-trek-dark-remnant/ |date=April 26, 2019}}
In October 2018, the company released the soundtracks of Chance6 Studios’ horror video game COLINA: Legacy, which were composed by Matthew Carl Earl and Jason Walsh.{{cite news |last1=Staff |title=Chance6 Studios’ horror video game ‘COLINA: Legacy’ getting official score release |url=https://nerdreactor.com/2018/10/22/colina-legacy-score-release/ |work=Nerd Reactor |date=2018-10-23}}

— Preceding unsigned comment added by YutaMales (talkcontribs) 21:31, 25 May 2021 (UTC)

:File:Symbol delete vote darkened.svg Not done, I'd like a rationale for removing John Wick: Chronicles. Tol (talk | contribs) @ 23:35, 31 August 2021 (UTC)

== Section name ==

Change section name 'Clients and credits' to 'Projects' — Preceding unsigned comment added by YutaMales (talkcontribs) 21:31, 25 May 2021 (UTC)

:{{done}} i did this part. Chrisfilip (talk) 01:21, 28 August 2021 (UTC)

== Proposed section - Awards and recognition ==

In 2017, Hexany Audio won the Game Audio Network Guild Awards under the category Best Music in a Casual/Social Game for their work on Strike of Kings / Realm of Valor.{{Cite web|url=http://www.audiogang.org/awards/2017-awards/|title=2017 Awards|website=www.audiogang.org|language=en-US|access-date=2018-04-27}} In 2018, the company received the Hollywood Music in Media Awards under the category Best Original Song/Score for a Mobile Video Game for their work on Arena of Valor{{cite news |title=HMMA Winners |url=https://www.hmmawards.com/hmma-winners/ |work=www.hmmawards.com}} and in 2021, it received the same award under the category Best Song/Score for a Mobile Video Game for their work on Call of Duty: Mobile.{{cite news |last1=Grein |first1=Paul |title=Diane Warren & James Newton Howard Among Top Winners at 2021 Hollywood Music in Media Awards |url=https://www.billboard.com/articles/news/awards/9517388/diane-warren-james-newton-howard-winners-2021-hollywood-music-in-media-awards/ |work=Billboard magazine |date=January 27, 2021 |language=en}}

In 2019, their work for the Star Wars: Millennium Falcon - Smuggler’s Run attraction was nominated for a MPSE Golden Reel Award under the category Outstanding Achievement in Sound Design.{{cite news |last1=Giardina |first1=Carolyn |title=‘Ford v Ferrari,’ ‘1917’ Collect Wins at MPSE Golden Reel Awards |url=https://www.hollywoodreporter.com/lists/2020-mpse-golden-reel-award-winners-complete-list-1269705/ |work=The Hollywood Reporter |date=2020-01-19}}

In 2020, Hexany Audio was featured in the Global Game Music Market report, a report that provides a detailed analysis of global game music market size and competitive landscape.{{cite news |last1=David |title=Global Game Music Market 2020 Growth Analysis – Sony, Activision Blizzard, Hexany Audio, Nintendo, Audio Network Limited, Dynamedion |url=https://www.mccourier.com/global-game-music-market-2020-growth-analysis-sony-activision-blizzard-hexany-audio-nintendo-audio-network-limited-dynamedion/ |work=The Courier |date=April 30, 2021}}

— Preceding unsigned comment added by YutaMales (talkcontribs) 21:31, 25 May 2021 (UTC)

:File:Symbol delete vote darkened.svg Not done, this section already exists. If you would like to expand or edit it, please make another edit request. Tol (talk | contribs) @ 23:33, 31 August 2021 (UTC)

= References =

{{reflist-talk}}

Please update the page as per the request below - part 2

{{edit COI|A}}

Information to be added or removed:

This is a continuation to the previous edit request submitted before this. I am providing information asked by Tol. Please update the page and also please update the logo. Thank you.

= Infobox =

; From:

: Owner:

::Richard Ludlow
Matthew Carl Earl

; To:

: Owner:

::Richard Ludlow
Matthew Carl Earl
Kellen Fenton

= History =

; From:

: Hexany Audio was founded in Boston in 2012 by Berklee College of Music graduates Richard Ludlow, Juan Sebastian Cortés Arango, Richard Gould, and Andy Forsberg.{{Cite news|url=https://soundandpicture.com/2018/04/richard-ludlow-of-hexany-audio-discusses-giving-life-to-interactive-projects-through-sound-music/|title=Richard Ludlow of Hexany Audio Discusses Giving Life to Interactive Projects Through Sound & Music - Sound & Picture|date=2018-04-16|work=Sound & Picture|access-date=2018-04-20|language=en-US}}{{Cite web|url=https://www.berklee.edu/people/hexany-audio|title=Hexany Audio {{!}} Berklee College of Music|website=www.berklee.edu|language=en|access-date=2019-05-06}} The company was initially developed while Ludlow was still a student at Berklee.{{Cite web|url=https://www.berklee.edu/news/hexany-audio-berklee-bred-business-blasts|title=Hexany Audio, Berklee-Bred Business, Blasts Off {{!}} Berklee College of Music|website=www.berklee.edu|language=en|access-date=2019-05-06}}{{cite web |last1=Correspondent |first1=Scott Kirsner Globe |title=Berklee students and grads create a noteworthy niche: music for video games |url=https://www.bostonglobe.com/business/2017/08/04/berklee-students-and-grads-create-noteworthy-niche-music-for-videogames/YbLrVS37GBjYuq4IcKvi9M/story.html |website=The Boston Globe |accessdate=8 May 2019 |date=August 4, 2017}}

; To:

: Hexany Audio was founded in Boston in 2012 by Berklee College of Music graduates Richard Ludlow, Juan Sebastian Cortés Arango, Richard Gould, and Andy Forsberg.{{Cite news|url=https://soundandpicture.com/2018/04/richard-ludlow-of-hexany-audio-discusses-giving-life-to-interactive-projects-through-sound-music/|title=Richard Ludlow of Hexany Audio Discusses Giving Life to Interactive Projects Through Sound & Music - Sound & Picture|date=2018-04-16|work=Sound & Picture|access-date=2018-04-20|language=en-US}}{{Cite web|url=https://www.berklee.edu/people/hexany-audio|title=Hexany Audio {{!}} Berklee College of Music|website=www.berklee.edu|language=en|access-date=2019-05-06}} The company was initially developed while the founders were still students at Berklee.{{Cite web|url=https://www.berklee.edu/news/hexany-audio-berklee-bred-business-blasts|title=Hexany Audio, Berklee-Bred Business, Blasts Off {{!}} Berklee College of Music|website=www.berklee.edu|language=en|access-date=2019-05-06}}{{cite web |last1=Correspondent |first1=Scott Kirsner Globe |title=Berklee students and grads create a noteworthy niche: music for video games |url=https://www.bostonglobe.com/business/2017/08/04/berklee-students-and-grads-create-noteworthy-niche-music-for-videogames/YbLrVS37GBjYuq4IcKvi9M/story.html |website=The Boston Globe |accessdate=8 May 2019 |date=August 4, 2017}} The company is known for sound design and music production for notable video games including John Wick: Chronicles, Star Wars: Millennium Falcon – Smugglers Run, League of Legends and Just Shapes & Beats.{{cite news |last1=Staff |title=Interview: Hexany Audio Discusses Creating Out of This World Sounds & Music For the New Men in Black: Galactic Getaway VR Experience |url=https://techristic.com/interview-hexany-audio-discusses-creating-out-of-this-world-sounds-music-for-the-new-men-in-black-galactic-getaway-vr-experience/ |work=TechRistic.com |date=2019-06-21}}

= Projects =

; From:

: Hexany Audio's work includes John Wick: Chronicles,{{cite news |last1=Benardello |first1=Karen |title=Stream the Score to Chance6's New COLINA: Legacy Survival Horror Game (Exclusive) |url=http://www.shockya.com/news/2018/09/27/stream-score-chance6s-new-colina-legacy-survival-horror-game-exclusive/ |accessdate=10 May 2019 |work=Shockya.com |date=27 September 2018}} and Just Shapes & Beats.{{cite web |title=Just Shapes & Beats (2018) Windows credits |url=https://www.mobygames.com/game/windows/just-shapes-beats/credits |website=MobyGames |accessdate=10 May 2019}} Hexany has worked on the virtual reality game Blade Runner: Revelations.{{Cite web|url=https://uploadvr.com/blade-runner-revelations-brings-neo-noir-world-life-vr/|title=How Blade Runner: Revelations' Sound Brings The World To Life In VR|date=2018-05-17|website=UploadVR|language=en-US|access-date=2019-05-08}}

; To:

: Notable projects of Hexany Audio include John Wick: Chronicles,{{cite news |last1=Benardello |first1=Karen |title=Stream the Score to Chance6's New COLINA: Legacy Survival Horror Game (Exclusive) |url=http://www.shockya.com/news/2018/09/27/stream-score-chance6s-new-colina-legacy-survival-horror-game-exclusive/ |accessdate=10 May 2019 |work=Shockya.com |date=27 September 2018}}, Star Wars: Millennium Falcon – Smugglers Run,{{cite news |last1=Giardina |first1=Carolyn |title=‘Ford v Ferrari,’ ‘1917’ Collect Wins at MPSE Golden Reel Awards |url=https://www.hollywoodreporter.com/lists/2020-mpse-golden-reel-award-winners-complete-list-1269705/ |work=The Hollywood Reporter |date=2020-01-19}} League of Legends,{{cite news |last1=Benardello |first1=Karen |title=Stream the Score to Chance6's New COLINA: Legacy Survival Horror Game (Exclusive) |url=http://www.shockya.com/news/2018/09/27/stream-score-chance6s-new-colina-legacy-survival-horror-game-exclusive/ |accessdate=10 May 2019 |work=Shockya.com |date=27 September 2018}} Just Shapes & Beats,{{cite web |title=Just Shapes & Beats (2018) Windows credits |url=https://www.mobygames.com/game/windows/just-shapes-beats/credits |website=MobyGames |accessdate=10 May 2019}} Blade Runner: Revelations,{{Cite web|url=https://uploadvr.com/blade-runner-revelations-brings-neo-noir-world-life-vr/|title=How Blade Runner: Revelations' Sound Brings The World To Life In VR|date=2018-05-17|website=UploadVR|language=en-US|access-date=2019-05-08}} Splitgate: Arena Warfare,{{cite news |last1=Rainier |title=Hexany Audio Team Interview Discusses Splitgate: Arena Warfare & Men in Black: Galactic Getaway |url=https://worthplaying.com/article/2019/6/24/interviews/114974/ |work=WorthPlaying |date=June 24, 2019 |language=en}} VR Studios Men in Black: Galactic Getaway,{{cite news |last1=Staff |title=Interview: Hexany Audio Discusses Creating Out of This World Sounds & Music For the New Men in Black: Galactic Getaway VR Experience |url=https://techristic.com/interview-hexany-audio-discusses-creating-out-of-this-world-sounds-music-for-the-new-men-in-black-galactic-getaway-vr-experience/ |work=TechRistic.com |date=2019-06-21}} Tencent’s Arena of Valor{{cite news |last1=Brown |first1=Steven |title=Composer Matthew Carl Earl Discusses Contributing Music to Video Games Such as Arena of Valor & Assassin’s Creed Syndicate |url=https://www.thatmomentin.com/matthew-carl-earl-composer-interview/ |work=That Moment In |date=February 1, 2018}} and VRstudios’ Star Trek: Dark Remnant.{{cite news |last1=T'Bonz |title=Inside The Music And Sounds of Star Trek: Dark Remnant |url=https://www.trektoday.com/content/2019/04/inside-the-music-and-sounds-of-star-trek-dark-remnant/ |date=April 26, 2019}} In October 2018, the company released the soundtracks of Chance6 Studios’ horror video game COLINA: Legacy, which were composed by Matthew Carl Earl and Jason Walsh.{{cite news |last1=Staff |title=Chance6 Studios’ horror video game ‘COLINA: Legacy’ getting official score release |url=https://nerdreactor.com/2018/10/22/colina-legacy-score-release/ |work=Nerd Reactor |date=2018-10-23}}

= Awards and recognition =

; From:

: The company's work has been recognized by the Game Audio Network Guild. In 2017, they won for "Best Music in a Casual/Social Game" for their work on Strike of Kings / Realm of Valor{{Cite web|title=2017 Awards|url=http://www.audiogang.org/awards/2017-awards/|access-date=2018-04-27|website=www.audiogang.org|language=en-US}} and two years later they were nominated for "Best Game Music Cover/Remix" for their work on Overwatch Contenders.{{Cite web|last=Fogel|first=Stefanie|date=2019-03-22|title='God of War' Wins Six G.A.N.G. Awards, Including Audio of the Year|url=https://variety.com/2019/gaming/news/game-audio-network-guild-awards-2019-1203169520/|access-date=2019-05-06|website=Variety|language=en}}

; To:

: In 2017, Hexany Audio won the Game Audio Network Guild Awards under the category Best Music in a Casual/Social Game for their work on Strike of Kings / Realm of Valor.{{Cite web|url=http://www.audiogang.org/awards/2017-awards/|title=2017 Awards|website=www.audiogang.org|language=en-US|access-date=2018-04-27}} In 2018, the company received the Hollywood Music in Media Awards under the category Best Original Song/Score for a Mobile Video Game for their work on Arena of Valor{{cite news |title=HMMA Winners |url=https://www.hmmawards.com/hmma-winners/ |work=www.hmmawards.com}} and in 2021, it received the same award under the category Best Song/Score for a Mobile Video Game for their work on Call of Duty: Mobile.{{cite news |last1=Grein |first1=Paul |title=Diane Warren & James Newton Howard Among Top Winners at 2021 Hollywood Music in Media Awards |url=https://www.billboard.com/articles/news/awards/9517388/diane-warren-james-newton-howard-winners-2021-hollywood-music-in-media-awards/ |work=Billboard magazine |date=January 27, 2021 |language=en}}

: In 2019, their work for the Star Wars: Millennium Falcon - Smuggler’s Run attraction was nominated for a MPSE Golden Reel Award under the category Outstanding Achievement in Sound Design.{{cite news |last1=Giardina |first1=Carolyn |title=‘Ford v Ferrari,’ ‘1917’ Collect Wins at MPSE Golden Reel Awards |url=https://www.hollywoodreporter.com/lists/2020-mpse-golden-reel-award-winners-complete-list-1269705/ |work=The Hollywood Reporter |date=2020-01-19}}

: In 2020, Hexany Audio was featured in the Global Game Music Market report, a report that provides a detailed analysis of global game music market size and competitive landscape.{{cite news |last1=David |title=Global Game Music Market 2020 Growth Analysis – Sony, Activision Blizzard, Hexany Audio, Nintendo, Audio Network Limited, Dynamedion |url=https://www.mccourier.com/global-game-music-market-2020-growth-analysis-sony-activision-blizzard-hexany-audio-nintendo-audio-network-limited-dynamedion/ |work=The Courier |date=April 30, 2021}}

= References =

{{reflist-talk}}

Hello User:YutaMales and thanks for these updates. The only one I haven't implemented is the first because I don't see which source the name Kellen Fenton is supposed to come from. Please remember to sign your posts here on the Talk page. Cheers, MartinPoulter (talk) 15:10, 13 October 2021 (UTC)