Template:AMD graphics API support
The following table shows the graphics and compute APIs support across ATI/AMD GPU microarchitectures. Note that {{when pagename is
|List of AMD accelerated processing units = this table include microarchitectures not used in the APUs, and
|other =|Radeon=this table include microarchitectures used in ATI products prior to Radeon, and}} a branding series might include older generation chips.
{{navbar-table|AMD graphics API support}}
class="wikitable" style="font-size: 85%; text-align: center;"
! rowspan=3 | Chip series ! rowspan=3 | Microarchitecture ! rowspan=3 | Fab ! colspan=5 | Supported APIs ! rowspan=3 | AMD support ! rowspan=3 | Year introduced ! rowspan=3 | Introduced with |
colspan=3 | Rendering
! colspan=2 | Computing / ROCm |
---|
style="width:10em;" | Vulkan{{Cite web |url=https://www.khronos.org/conformance/adopters/conformant-products/vulkan |title=Conformant Products - The Khronos Group Inc|publisher=The Khronos Group |access-date=June 6, 2019}}
! style="width:10em;" | OpenGL{{Cite web |url=https://www.khronos.org/conformance/adopters/conformant-products/opengl |title=Conformant Products - The Khronos Group Inc|publisher=The Khronos Group |access-date=June 6, 2019}} ! style="width:10em;" | Direct3D ! style="width:10em;" | HSA ! style="width:10em;" | OpenCL |
Wonder
| rowspan=6 | Fixed-pipeline{{efn|name="r100 shader"}} | 1000{{nbsp}}nm | rowspan=15 {{n/a}} | rowspan=3 {{n/a}} | rowspan=2 {{n/a}} | rowspan=15 {{n/a}} | rowspan=10 {{n/a}} | rowspan=18 {{n/a|Ended}} | 1986 | style="text-align:left;" | Graphics Solutions |
Mach
| 800{{nbsp}}nm | 1991 | style="text-align:left;" | Mach8 |
3D Rage
| 500{{nbsp}}nm | 5.0 | 1996 | style="text-align:left;" | 3D Rage |
Rage Pro
| 350{{nbsp}}nm | 1.1 | rowspan=2 | 6.0 | 1997 | style="text-align:left;" | Rage Pro |
Rage 128
| 250{{nbsp}}nm | 1.2 | 1998 | style="text-align:left;" | Rage 128 GL/VR |
R100
| 180 nm | rowspan=2 | 1.3 | rowspan=1 | 7.0 | 2000 | style="text-align:left;" | Radeon |
R200
| rowspan=4 | Programmable | rowspan=1 | 150 nm | 8.1 | 2001 | style="text-align:left" | Radeon 8500 |
R300
| rowspan=1 | 150 nm | rowspan=3 | 2.0{{efn|name="nonpot"}} | rowspan=1 | 9.0 | 2002 | style="text-align:left;" | Radeon 9700 |
R420
| 130 nm | 9.0b | 2004 | style="text-align:left;" | Radeon X800 |
R520
| 90 nm | 9.0c | 2005 | style="text-align:left" | Radeon X1800 |
R600
| rowspan=3 | TeraScale 1 | 80 nm | rowspan=3 | 3.3 | 10.0 | rowspan=2 | 2007 | style="text-align:left;" | Radeon HD 2900 XT |
RV670
| rowspan=1 | 55 nm | rowspan=2 | 10.1 | ATI Stream APP{{Cite web |date=October 31, 2011 |url=http://www.gpu-tech.org/content.php/177-Catalyst-11-10-WHQL-First-official-Battlefield-3-driver-for-Radeon-graphics-cards |title=GPU-Tech.org - Catalyst 11.10 WHQL - First official Battlefield 3 driver for Radeon cards |website=GPU-Tech.org}} | style="text-align:left" | Radeon HD 3850/3870 |
RV770
| rowspan=1 | 55 nm | 1.0 | 2008 | style="text-align:left;" | Radeon HD 4850/4870 |
Evergreen
| rowspan=2 | 40 nm | rowspan=2 | 4.5 | rowspan=2 | 11 (FL 11_0) | rowspan=2 | 1.2 | 2009 | style="text-align:left;" | Radeon HD 5850/5870 |
Northern Islands
| TeraScale 2 | 2010 | style="text-align:left;" | Radeon HD 6850/6870 |
Southern Islands
| rowspan=3 | 28 nm | rowspan=1 | 1.0 | rowspan=10 | 4.6 | 11 (FL 11_1) | rowspan=10 {{ya}} | 1.2 | 2012 | style="text-align:left;" | Radeon HD 7950/7970 |
Sea Islands
| rowspan=2 | 1.2 | rowspan=4 | 11 (FL 12_0) | rowspan=9 | 2.0 | 2013 | style="text-align:left;" | Radeon HD 7790 |
Volcanic Islands
| 2014 | style="text-align:left;" | Radeon R9 285 |
Arctic Islands
| rowspan=2 | GCN 4th gen | rowspan=2 | 28 nm | rowspan=2 | 1.2 1.4 (GCN 4) | rowspan=7 {{ya|text=Supported}} | 2016 | style="text-align:left" | Radeon RX 480 |
Polaris
| 2017 | style="text-align:left" | Radeon 520/530 |
Vega
| 14 nm | rowspan=5 |1.4 | rowspan=2 | 11 (FL 12_1) | 2017 | style="text-align:left;" | Radeon Vega Frontier Edition |
Navi
| RDNA | 7 nm | 2019 | style="text-align:left;" | Radeon RX 5700 (XT) |
Navi 2x
| RDNA 2 | 7 nm | rowspan=3 | 11 (FL 12_1) | 2020 | style="text-align:left;" | Radeon RX 6800 (XT) |
Navi 3x
| RDNA 3 | 6 nm | 2022 | style="text-align:left;" | Radeon RX 7900 XT(X) |
Navi 4x
| RDNA 4 | 4 nm | 2025 | style="text-align:left;" | Radeon RX 9070 (XT) |
{{notelist|refs=
{{efn|name="r100 shader"|Radeon 7000 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders.}}
{{efn|name="nonpot"|These series do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power-of-two (NPOT) textures.}}
{{efn|name="nofp64"|OpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.}}
}}
{{Cite web |last2=Woligroski |first2=Don |last=Wallossek |first=Igor |url=http://www.tomshardware.com/reviews/radeon-hd-7970-benchmark-tahiti-gcn,3104-2.html |title=Graphics Core Next: The Southern Islands Architecture |publisher=Tom's Hardware |date=December 21, 2011 |access-date=July 26, 2013}}{{Cite web |last=Broekhuijsen |first=Niels |url=http://www.tomshardware.com/news/AMD-Sea-Islands-Radeon-GPU,21136.html |title=AMD Clarifies 2013 Radeon Plans |publisher=Tom's Hardware |date=February 20, 2013 |access-date=July 26, 2013}}{{Cite web |url=http://pro.radeon.com/en-us/product/radeon-vega-frontier-edition/ |title=Radeon Vega Frontier Edition |publisher=AMD |date=December 30, 2022 |access-date=July 30, 2017 |url-status=dead |archive-url=https://web.archive.org/web/20170627182514/http://pro.radeon.com/en-us/product/radeon-vega-frontier-edition/ |archive-date=June 27, 2017}}
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