Tinhead
{{Short description|1993 video game}}
{{Infobox video game
|title = Tinhead
|image = Sega Genesis Tinhead cover art.jpg
|caption = Original North American Sega Genesis cover art
|developer = MicroProse UK
|publisher = Genesis
Original release{{vgrelease|NA|Ballistic}} Relaunch{{vgrelease|NA|Spectrum HoloByte}} Piko Interactive
(Super NES)
|producer = Stuart Whyte
|designer = Richard Lemarchand
|programmer = Chris Newcombe
Jim Gardner
Nick Thompson
|artist = Allan Holloway
John Reitze
Mark Wilson
|writer = Robert Giedt
|composer = Paul Tonge
|platforms = Sega Genesis, Super Nintendo Entertainment System
|released = Genesis
Original release{{vgrelease|NA|19 August 1993{{cite web|url=http://www.ign.com/games/tinhead|title=Tinhead|publisher=IGN|access-date=2018-09-24|archive-url=https://web.archive.org/web/20180923054406/http://www.ign.com/games/tinhead|archive-date=2018-09-23|url-status=live}}}} Re-release{{vgrelease|NA|October 1994}} Super NES{{vgrelease|WW|15 April 2019}}
|genre = Platform
|modes = Single-player
}}{{About|the video game|the village formerly known as Tinhead|Edington, Wiltshire}}
Tinhead is a platform video game developed by Microprose U.K. and published by Ballistic and Spectrum HoloByte for the Sega Genesis.
It was designed by Richard Lemarchand, with graphics and animation by Trevor Slater, John Reitze, Mark Wilson, Paul Ayliffe, Theo Pantazi, Allan Holloway and Seth Walker, programming by Jim Gardner, Nick Thompson, Paul Dunning and Chris Newcombe, and production by Stuart Whyte.{{cite web |url=http://www.mobygames.com/game/genesis/tinhead/credits |title=TinHead (1993) Genesis credits |publisher=MobyGames |date=2006-01-22 |access-date=2013-02-12 |archive-url=https://web.archive.org/web/20140810071700/http://www.mobygames.com/game/genesis/tinhead/credits |archive-date=2014-08-10 |url-status=live }}
Plot
An evil intergalactic goblin named Grim Squidge steals all the stars from the sky with a vacuum cleaner-nosed spaceship, seals them in glass spheres and scatters them far and wide across distant planets, threatening the very infrastructure of spacetime.
On a space station far out in the distant reaches of galactic space, Tinhead, the metallic Guardian of the Edge of the Universe, picks up a distress signal from an unknown friend of the stars. Arming his head-mounted ball bearing gun, he rushes to the stars' rescue.
Release
Ports for both the Amiga and Super Nintendo Entertainment System were in development and scheduled for 1994 but were cancelled.{{cite web|last=G.|first=Evan|url=http://www.snescentral.com/article.php?id=0956|title=Tinhead|publisher=Snes Central|date=2009-11-18|access-date=2013-02-12|archive-url=https://web.archive.org/web/20120524034912/http://www.snescentral.com/article.php?id=0956|archive-date=2012-05-24|url-status=live}} Former MicroProse UK employee Steve Goss stated in a 2001 forum post at AtariAge that a conversion of the game was also in development and completed for the Atari Jaguar but was never released due to low sales of the system.{{cite magazine|last=J.|first=Steve|url=https://archive.org/stream/AtariEntertainment#page/n13/mode/1up|title=Gossip - Lies, Rumours and Just Plain Half Truths|magazine=Atari Entertainment|issue=1|publisher=The Hide-Out|date=1993|page=12}}{{cite web|last=Goss|first=Steve|url=http://atariage.com/forums/topic/3862-how-hard-is-it-to-make-jag-games/#entry35706|title=how hard is it to make jag games???|website=AtariAge|date=October 27, 2001|access-date=2018-09-22|archive-url=https://web.archive.org/web/20180403155938/http://atariage.com/forums/topic/3862-how-hard-is-it-to-make-jag-games/?hl=tinhead|archive-date=3 April 2018|url-status=live}}{{cite web|author=mmbe|url=http://atariage.com/forums/topic/132966-whatever-happened-to-gunship-2000/|title=Whatever happened to Gunship 2000?|website=AtariAge|date=October 13, 2008|access-date=2018-09-22|archive-url=https://web.archive.org/web/20180922154937/http://atariage.com/forums/topic/132966-whatever-happened-to-gunship-2000/|archive-date=22 September 2018|url-status=live}}
Reception
Electronic Gaming Monthly gave the game a score of 6.4 out of 10, commenting that the game is on the hard side but gets by due to useful power-ups and "dynamic" bosses. They cited the graphics as the highlight of the game.{{cite magazine|title=Review Crew: Tinhead |magazine=Electronic Gaming Monthly|issue=60|publisher=EGM Media, LLC|date=July 1994|page=38}}
References
{{reflist}}
External links
- [https://gamefaqs.gamespot.com/genesis/586541-tinhead Tinhead] at GameFAQs
- [https://www.giantbomb.com/tinhead/3030-468/ Tinhead] at Giant Bomb
- [https://www.mobygames.com/game/tinhead Tinhead] at MobyGames
{{Portal bar|1990s|Video games|United Kingdom}}
{{DEFAULTSORT:Tinhead (video game)}}
Category:Cancelled Amiga games
Category:Cancelled Atari Jaguar games
Category:Piko Interactive games
Category:Single-player video games