Top Management (video game)
{{Redirects|Top Management|senior management within an organization|Management#Top management}}
{{Short description|1990 video game}}
{{Infobox video game
|title= Top Management
|image= Famicom Top Management.jpg
|caption= Cover art (Family Computer version)
|developer= Koei{{cite web | url = http://www.gamefaqs.com/console/nes/data/579871.html| title = Release information | publisher = GameFAQs | accessdate = 2008-05-11}}
|series= Koei Executive Series
|released=Family Computer: {{vgrelease|JP|December 12, 1990{{cite web| url = http://www.nesdb.se/game_more.php?id=471&rid=1| title = Release date reference (Family Computer version) |language=Swedish| publisher = Nintendo Entertainment System Database | accessdate = 2008-09-20}}}}
|genre= Business simulation strategy
|modes= Single-player
Multiplayer (up to 4 players)
|platforms= Nintendo Family Computer
NEC PC-9801{{cite web | url = http://fullmotionvideo.free.fr/screen/G3676.html| title = NEC PC-9801 version of Top Management | publisher = Full Motion Video | accessdate = 2012-12-21}}
}}
{{nihongo|Top Management|トップマネジメント}}{{cite web| url = http://homepage2.nifty.com/gamedatabase/software/DB_NTC1_FC1990.html| archive-url = https://archive.today/20120730155927/http://homepage2.nifty.com/gamedatabase/software/DB_NTC1_FC1990.html| url-status = dead| archive-date = July 30, 2012| title = Famicom Database 1990| publisher = Nifty| accessdate = 2008-05-11}} is a multiplatform business simulation video game that turns the player into a highly respected corporate title holder.
Gameplay
File:TopManagementInfluenceScreenFamicom.png over top of them.]]
Using the management abilities provided by the game, players must turn their fledgling {{nihongo|corporation|会社|kaisha}} into a profitable super corporation. Created by Koei, the game was geared towards Japanese business students in high school, college, and university while also attempting to appeal to casual gamers who have an interest in learning how a Japanese corporation is operated.
Literacy in the Japanese language is required in addition to advanced arthimetic skills. Top Management features abstract art that serves as the game's graphics. A general business meeting is always held on the beginning of April as a measure to set things like employment levels, executive salaries, and financial benefits for the employees. Meetings held every other month focus on spreading advertisement throughout Japan, improving the performance of the products, and determining how many products to manufacture for sale on the open market.{{cite web | url = http://www25.atwiki.jp/famicomall/pages/1292.html| title = Basic gameplay information | date = 30 December 2008 |language=Japanese| publisher = FC no Game Seiha Shimasho | accessdate = 2012-12-21}}
The game is mostly text-based and players can choose between five major electronics companies to play as (IBN, Pujitsu, Tochiba, Charp and NEG, parodying IBM, Fujitsu, Toshiba, Sharp, and NEC). Like most business games, bankruptcy results in a game over.{{cite web | url = http://www.geocities.jp/gurafsander/gamedera.retrogamehonbo.Top_Management.html| title = Gameplay information |language=Japanese| publisher = GeoCities Japan | accessdate = 2009-01-19}} The NEC PC-9801 version was sold primarily as a research guide into the Japanese business world, with the ability to purchase licenses for up to 10 students and a teacher's version.
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Sequel
A sequel named Top Management II was later released for the Super Famicom in addition to the Windows operating system and for the NEC PC-9801. The game was essentially the same type of gameplay except with enhanced graphics.