User:Idamantium/sandbox

{{Short description|American experience designer and educator}}

{{Use mdy dates|date=April 2025}}

Ida Benedetto is an American experience designer, strategist, and educator based in New York City. She founded the consultancy Uncommon Places Design in 2021,{{cite web |title=Entity Information: Uncommon Places Design LLC |url=https://apps.dos.ny.gov/publicInquiry |publisher=New York Department of State, Division of Corporations |access-date=20 April 2025}} and teaches in the MFA Interaction Design program at the School of Visual Arts (SVA).{{cite web |title=People - SVA IxD |url=https://interactiondesign.sva.edu/people?category=faculty&profile=ida-benedetto |website=SVA.edu |publisher=School of Visual Arts |access-date=20 April 2025}}

Education

  • B.A. History, Eugene Lang College, The New School{{cite web |title=Ida C. Benedetto — Parsons School of Design |url=https://www.newschool.edu/parsons/profile/ida-c-benedetto/ |publisher=The New School |access-date=20 April 2025}}
  • B.F.A. Design & Technology, Parsons School of Design
  • M.A. Design Research & Writing, School of Visual Arts (2016){{cite web |title=Alumni Spotlight: Ida Benedetto |url=https://dcrit.medium.com/alumni-spotlight-2e7535de380e |website=Medium |publisher=SVA MA Design Research |date=5 February 2021 |access-date=20 April 2025}}

Career

After roles at the consultancies SYPartners and NOBL Collective,{{cite web |title=Kinnernet Europe 2024 — Session Speakers |url=https://kinnernet.online/europe-2024-sessions |publisher=Kinnernet |access-date=20 April 2025}} Benedetto founded Uncommon Places Design in 2021.

Benedetto earlier co‑founded Wanderlust Projects (later renamed Sextantworks), creators of the Night Heron water‑tower speakeasy (2013) and other site‑specific experiences.{{cite news |author=Alex Vadukul |title=Water Tower in Chelsea Manifests a Secret Life |url=https://www.nytimes.com/2013/05/23/nyregion/illicit-nightclub-in-a-chelsea-water-tower.html |newspaper=The New York Times |date=23 May 2013 |access-date=20 April 2025}}{{Cite web|title=N.D. Austin & Ida Benedetto - Cofounders, Wunderlust|url=https://futureofstorytelling.org/speaker/n-d-austin-ida-benedetto|access-date=2021-10-23|website=futureofstorytelling.org}}{{Cite web|last=Thuras|first=Dylan|date=2013-05-24|title=Wanderlust and the Night Heron Water Tower Speakeasy: Launching a New Series of Atlas Adventures|url=http://www.atlasobscura.com/articles/night-heron-wanderlust-in-residency-and-the-launch-of-the-obscura-black-box-events|access-date=2021-10-23|website=Atlas Obscura|language=en}}{{Cite news|title=The Future of Party Planning is Trespassing|work=Bloomberg.com|url=http://www.bloomberg.com/features/2016-design/a/ida-benedetto/|access-date=2021-10-23}} These projects focus on “reanimating a space or getting it back into circulation.” Additional Wanderlust Projects include the Illicit Couple's Retreat and the Candyland Trespass Safari.{{Cite web|title=Ida Benedetto {{!}} School for Poetic Computation|url=https://sfpc.io/people/ida-benedetto/|access-date=2021-10-23|website=sfpc.io}}{{Cite web|date=2013-05-21|title=The Night Heron, A Speakeasy Hidden in a Rooftop Water Tower in Manhattan's Chelsea Neighborhood|url=https://laughingsquid.com/the-night-heron-a-speakeasy-hidden-in-a-rooftop-water-tower-in-manhattan/|access-date=2021-10-23|website=Laughing Squid|language=en-US}}{{Cite news|date=2013-01-07|title=The Candyland Trespass Safari, An Unauthorized Exploration of the Domino Sugar Factory in Brooklyn|url=https://laughingsquid.com/the-candyland-trespass-safari-an-unauthorized-exploration-of-the-domino-sugar-factory-in-brooklyn/|access-date=2021-11-04|website=Laughing Squid|language=en-US|last1=Lynch |first1=E. D. W. }}

She was a co-founder of Antidote Games, which makes projects that use games to explore group dynamics and systems.{{Cite web|title=On Games & Legal Complexities: an interview with Ida Benedetto – Open Law Lab|url=https://www.openlawlab.com/2013/11/19/games-legal-complexities-interview-ida-benedetto/|access-date=2021-10-23|language=en-US}}{{Cite web|title=Harnessing the Power of Video Games for Journalism|url=https://niemanstoryboard.org/stories/harnessing-the-power-of-video-games-for-journalism/|access-date=2021-10-23|website=Nieman Storyboard|language=en-US}} These projects were funded by the New York University Stern School of Business and created in partnership with the Innocence Project while using the programming tool Twine.

Teaching and speaking

Since 2022 Benedetto has taught thesis research and game design at SVA’s MFA Interaction Design program.

Selected talks

  • "Ritual & Time Design for Decentralized Communities", Governance Learning Forum 2022, Berlin.{{cite web |title=GLF22 — Talk Video |url=https://www.youtube.com/watch?v=-hTBn0SQcLo |publisher=Governance Learning Forum |date=24 March 2022 |access-date=20 April 2025}}
  • "Individuals & Transformation" panel, Harvard xDesign conference, Graduate School of Design, 24 Feb 2018.{{cite web |title=Harvard xDesign 2018 — Schedule |url=https://harvardx.design/2018/ |publisher=Harvard GSD |access-date=20 April 2025}}
  • Featured presenter, Cusp Conference 2018, Chicago.{{cite web |title=Ida Benedetto — Cusp Conference Presenter |url=https://cuspconference.com/presenters/ida-benedetto/ |website=Cusp Conference |access-date=20 April 2025}}
  • Speaker, "Experiential Design Patterns for Transformation", Tribeca Film Festival: Storyscapes programme, 24 Apr 2017.{{cite web |title=Sex, Death & Survival—Voices of VR #558 |url=https://voicesofvr.com/558-sex-death-survival-experiential-design-patterns-for-transformation/ |website=Voices of VR |date=27 Apr 2017 |access-date=20 April 2025}}
  • Speaker, Bloomberg Businessweek Design Conference 2016, San Francisco.{{cite web |title=Articulate and Amplify — MA Design Research alum at Businessweek Design |url=https://www.archdaily.com/875959/articulate-and-amplify |website=ArchDaily |date=18 July 2017 |access-date=20 April 2025}}

Influence

Benedetto’s “risk–gift” framework for gatherings is cited by facilitator Priya B. Parker.{{cite book

|last=Parker

|first=Priya B.

|title=The Art of Gathering: How We Meet and Why It Matters

|publisher=Riverhead Books

|location=New York

|year=2018

|isbn=9780735216730

}}

Her work is also noted in Bruce Feiler’s book *Life Is in the Transitions: Mastering Change at Any Age*, which discusses transformational frameworks in mid‑life and beyond.{{cite book

|last=Feiler

|first=Bruce

|title=Life Is in the Transitions: Mastering Change at Any Age

|publisher=Riverhead Books

|location=New York

|year=2019

|isbn=9781594634546

}} 

Benedetto is quoted in Kursat Ozenc and Glenn Fajardo’s *Rituals for Virtual Meetings* (“My thesis is that for an experience to be transformative…”).{{cite book

|last1=Ozenc

|first1=Kursat

|last2=Fajardo

|first2=Glenn

|title=Rituals for Virtual Meetings: Creative Ways to Engage People and Strengthen Relationships

|publisher=Wiley

|location=Hoboken, NJ

|year=2021

|isbn=9781119756019

|page=50

}} She’s also described as an “experience design specialist and highly creative dyslexic thinker” in Brock L. Eide and Fernette F. Eide’s *The Dyslexic Advantage (New Edition)*.{{cite book

|last1=Eide

|first1=Brock L., M.D., M.A.

|last2=Eide

|first2=Fernette F., M.D.

|coauthors=yes

|title=The Dyslexic Advantage (New Edition): Unlocking the Hidden Potential of the Dyslexic Brain

|publisher=Hay House

|location=Carlsbad, CA

|year=2023

|isbn=9781788179270

}}

Her research project "Patterns of Transformation" appears on graduate syllabi at UC Irvine (INF 295, Winter 2024){{cite web |title=INF 295: Designing Rituals and Transformations |url=https://www.ics.uci.edu/~example/inf295-w24-syllabus.pdf |publisher=University of California, Irvine |date=9 January 2024 |access-date=20 April 2025}}, NYU ITP (Spring 2025){{cite web |title=ITP / IMA — The Uses of Discomfort |url=https://itp.nyu.edu/classes/the-uses-of-discomfort-spring-2025 |publisher=New York University |access-date=20 April 2025}}, and Carnegie Mellon University (Fall 2017).{{cite web

|title=Readings: Patterns of Transformation & Deep Play

|url=https://mycours.es/gamedesign2017/assignments/readings-patterns-of-transformation-deep-play/

|website=MyCourses

|publisher=Carnegie Mellon University

|access-date=20 April 2025

}}

References

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