Utah GLX

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File:Linux graphics drivers Utah GLX.svg. Only indirect rendering over GLX is possible.]]

Utah GLX was a project aimed at creating a fully free and open-source basic hardware-accelerated 3D renderer using the OpenGL rendering API on Linux kernel-based operating systems. Utah GLX predates Direct Rendering Infrastructure, which is what is used as of 2014.

John Carmack worked on Utah GLX.{{Cite web|url=https://sourceforge.net/p/utah-glx/mailman/search/?q=Carmack|title=Utah-GLX / Mailing Lists / Search}}

History

File:Linux graphics drivers 2D.svg|2D drivers inside of the X server

File:Linux graphics drivers Utah GLX.svg|Indirect rendering over GLX, using Utah GLX

File:Linux graphics drivers DRI early.svg|early Direct Rendering Infrastructure

File:Linux graphics drivers DRI current.svg|Finally all access goes through the Direct Rendering Manager

File:Linux graphics drivers DRI Wayland.svg|In Linux kernel 3.12 render nodes were merged and the KMS driver was split off. Wayland implements direct rendering over EGL/GBM

References

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