Warhammer 40,000: Dark Millennium
{{For|the collectible card game|Dark Millennium}}
{{Infobox video game
|title = Warhammer 40,000:
Dark Millennium Online
|developer = Vigil Games
|publisher = THQ
|series = Warhammer 40,000
|released = Cancelled
|genre = Massively multiplayer online role-playing
|modes = Single-player, multiplayer
|platforms = Microsoft Windows
}}
Warhammer 40,000: Dark Millennium Online was a video game to be based on Games Workshop's Warhammer 40,000 setting. It was under development by Vigil Games until THQ's closure.
Gameplay
The game was to feature relatively in-depth fire-fights with player-formed squads as well as cover and flanking mechanics.[http://www.computerandvideogames.com/article.php?id=186373 "Actual WH40K MMO details here"], "Computer and Video Games", 2008-04-08. Retrieved on 2008-06-29 However, being true to the setting, war and battles would have been a big feature of Warhammer 40,000 Online and the developer Vigil Games were promising to deliver battlegrounds of epic proportions.[http://www.gamesradar.com/f/warhammer-40000-online/a-20080502174245201051 " Warhammer 40,000 Online"], "GamesRadar", 2008-05-07. Retrieved on 2008-06-29 Controllable vehicles would have been a key aspect to the game; the developers have said that they would have been multifunctional and that some were able to sport multiple pilots.
The game would have been set in the 41st millennium, well after the Horus Heresy, and all races important to that period in the setting would have been represented, although only one playable race had been announced so far: the Imperium of Man.[http://www.massively.com/2010/08/20/new-war40k-trailer-introduces-first-playable-race/ "New WAR40K trailer introduces first playable race"], "Massively", 2010-08-20. Retrieved on 2008-08-22 Details about characters were largely unknown, but it was said that there would be no non-combat classes in the game as this would not fit properly with the background. Players would be able to customize their characters visual appearance with ranged and melee weapons, armor, books, scrolls and chains.
Although war and battlefields would have been a large part of Dark Millennium the scope of the game would have included more of the setting than that; Vigil Games’ General Manager David Adams mentions being able to visit "cities (of all scales, types and sizes), exotic alien temples, Chaos shrines, deserted battlefields, mysterious ruins, ancient structures, drifting hulks in space, etc..." and that they would have been populated with all manners of non-player characters.
Development
Originally announced in March 2007, further information was released as well as a teaser trailer at E3 2010.{{cite web|url=http://www.vigilgames.com/videos/dark-millennium-online |title=2010 E3 trailer for Dark Millennium Online |publisher=Vigil Games |access-date=2010-06-17}}[http://au.pc.ign.com/articles/109/1099584p1.html "E3 2010: Warhammer 40,000: Dark Millennium Online Update"], "IGN", 2010-06-16 Originally planned to be a massively multiplayer online role-playing game, Vigil Games announced that they would be dropping the MMO components of the game in order to focus on a single-player game with a more traditional multiplayer experience.[http://www.eurogamer.net/articles/2012-03-29-thq-warhammer-40-000-dark-millenium-is-no-longer-an-mmo "THQ: Warhammer 40,000: Dark Millenium is no longer an MMO"], 2012-3-29
On December 19, 2012, the publisher THQ, the owner of Vigil Games, filed for Chapter 11 bankruptcy, bringing Dark Millennium's fate into question. THQ's public relations representatives announced that the MMO aspect of the game was ended in March 2012, but not definitively answering if the project as a whole was cancelled.{{cite web|url=http://kotaku.com/5970219/what-the-hell-is-going-on-with-warhammer-40000-dark-millenium?popular=true|title=What The Hell Is Going On With Warhammer 40,000: Dark Millennium?|date=20 December 2012 |publisher=Kotaku|access-date=2012-12-20}} It was later stated in an interview that Dark Millennium had been retooled into a co-operative game with the working title Inquisitor, but that project too was eventually abandoned.{{cite web|url=http://www.vg247.com/2014/03/17/what-really-happened-to-thqs-unfinished-games/|title=What really happened to THQ's unfinished games?|date=17 March 2014|publisher=VG24/7|access-date=2016-04-14}}