Wind-up Knight

{{Infobox video game

| title = Wind-up Knight

| collapsible =

| state =

| image = Wind-up Knight cover.png

| caption =

| developer = Robot Invader

| publisher = Robot Invader

| series =

| engine =

| platforms = iOS, Android

| released = December 10, 2011

| genre =

| modes =

|alt =

}}

Wind-up Knight is an Android game developed by American studio Robot Invader and released on December 10, 2011. It was released on iOS later.

Critical reception

The game has a Metacritic score of 86% based on 12 critic reviews.{{cite web|url=https://www.metacritic.com/game/wind-up-knight/critic-reviews/?platform=ios-iphoneipad|title=Wind-up Knight|work=Metacritic|access-date=2014-10-01|archive-date=2014-12-15|archive-url=https://web.archive.org/web/20141215121324/http://www.metacritic.com/game/ios/wind-up-knight|url-status=live}}

The A.V. Club wrote "Wind-Up Knight is a beautiful, propulsive game whose difficulty only makes it that much more fulfilling."{{cite web|url=http://www.avclub.com/article/march-5-2012-70201|title=March 5, 2012|work=avclub.com|date=5 March 2012|access-date=3 October 2014|archive-date=6 October 2014|archive-url=https://web.archive.org/web/20141006084949/http://www.avclub.com/article/march-5-2012-70201|url-status=live}} SlideToPlay said "Wind-Up Knight is a tough but rewarding running game with excellent production values."{{cite web|url=http://www.slidetoplay.com/review/wind-up-knight-review/|title=Wind-Up Knight Review - Slide to Play|work=Slide to Play|access-date=2014-10-03|archive-date=2014-10-06|archive-url=https://web.archive.org/web/20141006094143/http://www.slidetoplay.com/review/wind-up-knight-review/|url-status=live}} AppSpy wrote "While Android gamers have already had their fun with Wind-up Knight, iOS gamers finally get their chance to play around with the clockwork protagonist while proving their skill at overcoming numerous platforming hazards one-after-the-other."{{cite web|url=http://www.appspy.com/review/3722/windup-knight-review|title=Wind-up Knight Review|author=Andrew Nesvadba|date=28 December 2011|work=appspy.com|access-date=3 October 2014|archive-date=6 October 2014|archive-url=https://web.archive.org/web/20141006104735/http://www.appspy.com/review/3722/windup-knight-review|url-status=live}} TouchArcade said "Though it can be extremely frustrating, it rewards the player who pushes through the painful parts. Each time you replay a level you'll learn more, memorize more, become better at the game. The rush you'll get when you finally reach the end of a challenging level is worth the trouble, every time."{{cite web|url=http://toucharcade.com/2011/12/22/wind-up-knight-review/|title=Wind-up Knight Review - TouchArcade|work=TouchArcade|date=22 December 2011 |access-date=2014-10-03|archive-date=2014-10-15|archive-url=https://web.archive.org/web/20141015173146/http://toucharcade.com/2011/12/22/wind-up-knight-review/|url-status=live}} Multiplayer.it said "Wind-up Knight is an awesome action game, with an outstanding gameplay which is progressively enriched with new elements. A must buy."{{cite web|url=http://multiplayer.it/recensioni/97477-wind-up-knight-il-destino-di-un-cavaliere-a-molla.html|title=Wind-up Knight|author=Tommaso Pugliese|date=5 January 2012|work=Multiplayer.it|access-date=3 October 2014|archive-date=6 October 2014|archive-url=https://web.archive.org/web/20141006082951/http://multiplayer.it/recensioni/97477-wind-up-knight-il-destino-di-un-cavaliere-a-molla.html|url-status=live}} 148Apps said "Wind-Up Knight is a game I have no problem referring to as a "Must Play." It's perfect for short bursts or prolonged sessions. There's a surprising amount of customization. It can be accessible and brutally punishing, depending on what the player wants. This, my friends, is a perfect example of mobile gaming at its finest."{{cite web|url=http://www.148apps.com/reviews/windup-knight-review/|title=Wind-Up Knight Review|work=148apps.com|access-date=2014-10-03|archive-date=2014-10-06|archive-url=https://web.archive.org/web/20141006184842/http://www.148apps.com/reviews/windup-knight-review/|url-status=live}}

GameCritics wrote "This game is a perfect blend of well-rounded, bite-sized action that can be picked up and put down comfortably, yet was challenging enough to make me late for work while I had to try just one more level."{{cite web|url=http://www.gamecritics.com/brad-gallaway/touchtalk-volume-one|title=TouchTalk, Volume One|work=gamecritics.com|access-date=2014-10-03|archive-date=2014-10-06|archive-url=https://web.archive.org/web/20141006111855/http://www.gamecritics.com/brad-gallaway/touchtalk-volume-one|url-status=live}} Everyeye.it wrote "Wind-up Knight is the hardcore answer to those who thought that iOS was mainly a place for children. Your running knight will keep challenging you till the end of the 50+ levels that you have to finish and believe us, you will want to end all of them."{{cite web|url=http://www.everyeye.it/iphone/articoli/wind-up-knight_recensione_15818|title=Recensione Wind-Up Knight|date=10 January 2012|work=Everyeye.it|access-date=3 October 2014|archive-date=6 October 2014|archive-url=https://web.archive.org/web/20141006071141/http://www.everyeye.it/iphone/articoli/wind-up-knight_recensione_15818|url-status=live}} Eurogamer Portugal said "Wind-up Knight is a game easily recommended for being something unique in the world of iOS and a great challenge."{{cite news|url=http://www.eurogamer.pt/articles/2012-01-05-wind-up-knight-analise|title=Wind-up Knight: Análise|date=5 January 2012|work=Eurogamer.pt|access-date=2014-10-03|archive-date=2014-10-06|archive-url=https://web.archive.org/web/20141006074523/http://www.eurogamer.pt/articles/2012-01-05-wind-up-knight-analise|url-status=live}} AppSmile wrote "Replay value is pretty good, as your results on each level take into account the number of coins you collected, whether or not you found the card, and a letter grade for your overall performance. "{{cite web | url=http://www.appsmile.com/2011/12/20/wind-up-knight-review/ | title=Acquisitions | SERP | access-date=2014-10-03 | archive-date=2014-02-16 | archive-url=https://web.archive.org/web/20140216065228/http://www.appsmile.com/2011/12/20/wind-up-knight-review/ | url-status=live }} Pocket Gamer described the game as "A bafflingly overpraised auto-runner that looks good but soon becomes tiresome."{{cite web|url=http://www.pocketgamer.co.uk/r/iPhone/Wind-up+Knight/review.asp?c=36766|title=Wind-up Knight|date=11 January 2012|work=Pocket Gamer|access-date=3 October 2014|archive-date=24 September 2015|archive-url=https://web.archive.org/web/20150924125631/http://www.pocketgamer.co.uk/r/iPhone/Wind-up+Knight/review.asp?c=36766|url-status=live}} Metrogamecenter said the game was "Punishingly hard for no good reason, turning what could have been a fun reaction-based platform game into a painful memory test."{{cite web|url=http://metro.co.uk/2012/01/06/wind-up-knight-review-clockwork-design-275264/|title=Wind-up Knight review – clockwork design - Metro News|work=Metro|date=6 January 2012|access-date=3 October 2014|archive-date=6 October 2014|archive-url=https://web.archive.org/web/20141006083118/http://metro.co.uk/2012/01/06/wind-up-knight-review-clockwork-design-275264/|url-status=live}}

References