Wonder Flick
{{Short description|2014 video game}}
{{Infobox video game
| title = Wonder Flick
| developer = Level-5
| publisher = Level-5
| released = {{vgrelease|JP|January 8, 2014}}
| genre = Role-playing
| director = Akihiro Hino
| producer = Akihiro Hino
| artist = Nao Ikeda
Tokuzo Nagano
| composer = Nobuo Uematsu
|image = Wonderflick logo.png
|caption =
|alt =
}}
Wonder Flick was a role-playing video game developed and published by Level-5, which was released for iOS and Android devices. Versions for the Wii U, PlayStation Vita, PlayStation 3, PlayStation 4, and Xbox One were planned, but these were eventually cancelled upon the shutdown of the mobile version in 2015.
Gameplay
Players can customize their avatar with accessories and embark on an adventure to save Grimnarth, a land imperiled by monsters.{{Cite web|url=http://www.ign.com/games/wonder-flick/ps4-20004860|title=Wonder Flick (PlayStation 4)|website=IGN|language=en|access-date=2017-07-24|archive-date=2015-03-06|archive-url=https://web.archive.org/web/20150306222132/http://www.ign.com/games/wonder-flick/ps4-20004860|url-status=live}} In battle, medals with icons corresponding to weapon attacks, magic, recovery items etc. are lined up, and players input commands by flicking the screen.{{Cite web|url=https://www.destructoid.com/level-5-s-next-role-playing-game-is-wonder-flick-260798.phtml|title=Level-5's next role-playing game is Wonder Flick|website=Destructoid|date=26 August 2013|language=en|access-date=2017-07-24|archive-date=2016-03-23|archive-url=https://web.archive.org/web/20160323213226/http://www.destructoid.com/level-5-s-next-role-playing-game-is-wonder-flick-260798.phtml|url-status=live}}
Development
The game was announced at a Level-5 event, which was held on August 26, 2013.{{Cite news|url=https://app.famitsu.com/20130827_213667/|title="LEVEL5 VISION 2013 「渦」"で明かされたレベルファイブのスマホに賭ける新たなる挑戦! [ファミ通App]|work=ファミ通App|access-date=2017-07-24|language=ja|archive-date=2017-11-24|archive-url=https://web.archive.org/web/20171124205152/https://app.famitsu.com/20130827_213667/|url-status=live}} It was planned to be the first game that shared data across all platforms, a functionality that was called "Uniplay". Pre-registration started in November 2013.{{Cite news|url=https://app.famitsu.com/20131111_264460/|title=【事前登録】これぞ次世代! レベルファイブ新作RPG『ワンダーフリック』は7プラットフォームに対応 [ファミ通App]|work=ファミ通App|access-date=2017-07-24|language=ja|archive-date=2016-04-27|archive-url=https://web.archive.org/web/20160427043647/http://app.famitsu.com/20131111_264460/|url-status=live}} Registration began for the iOS version on December 14,{{Cite news|url=http://game.watch.impress.co.jp/docs/news/627676.html|title=レベルファイブ、iOS/Android「ワンダーフリック」事前登録11万人突破|last=株式会社インプレス|date=2013-12-13|work=GAME Watch|access-date=2017-07-24|language=ja-JP|archive-date=2017-08-08|archive-url=https://web.archive.org/web/20170808210703/http://game.watch.impress.co.jp/docs/news/627676.html|url-status=live}} and for the Android version on December 25.{{Cite news|url=http://www.4gamer.net/games/218/G021845/20131224082/|title=Android版「ワンダーフリック」,特典付きの事前登録受付は25日11:59まで|last=Inc.|first=Aetas|work=4Gamer.net|access-date=2017-07-24|language=ja|archive-date=2014-10-19|archive-url=https://web.archive.org/web/20141019072600/http://www.4gamer.net/games/218/G021845/20131224082/|url-status=live}}
A prologue chapter was announced that would be an introduction to the game's story and gameplay.{{Cite news|url=http://www.4gamer.net/games/218/G021842/20131125043/|title=「ワンダーフリック 大冒険プロローグ」がiOS向けに本日配信スタート。公式サイトでは最新のプロモーションムービーが公開中|last=Inc.|first=Aetas|work=4Gamer.net|access-date=2017-07-24|language=ja|archive-date=2014-08-24|archive-url=https://web.archive.org/web/20140824093921/http://www.4gamer.net/games/218/G021842/20131125043/|url-status=live}} If players beat this chapter, the equipment "Snow Lady's Necklace" would be given when players began the full version. It exceeded 100,000 downloads, 21 hours after launch.{{Cite news|url=http://www.4gamer.net/games/218/G021842/20131126089/|title=「ワンダーフリック」,配信開始21時間で10万ダウンロードを突破|last=Inc.|first=Aetas|work=4Gamer.net|access-date=2017-07-24|language=ja|archive-date=2016-05-01|archive-url=https://web.archive.org/web/20160501150006/http://www.4gamer.net/games/218/G021842/20131126089/|url-status=live}} Later that month, it was announced that the number of registered players had exceeded 110,000. The Android version was released on January 8, 2014,{{Cite news|url=http://www.4gamer.net/games/218/G021845/20140108091/|title=Android版「ワンダーフリック」の配信がスタート。オンラインサービスに対応した製品バージョンを遊び尽くそう|last=Inc.|first=Aetas|work=4Gamer.net|access-date=2017-07-24|language=ja|archive-date=2014-10-19|archive-url=https://web.archive.org/web/20141019233908/http://www.4gamer.net/games/218/G021845/20140108091/|url-status=live}} and the iOS version on February 8, 2014.{{Cite news|url=http://www.4gamer.net/games/218/G021842/20140208002/|title=iOS版「ワンダーフリック Ver.1.1 秘宝大陸」の配信が開始。いよいよオンラインに対応|last=Inc.|first=Aetas|work=4Gamer.net|access-date=2017-07-24|language=ja|archive-date=2014-09-03|archive-url=https://web.archive.org/web/20140903084929/http://www.4gamer.net/games/218/G021842/20140208002/|url-status=live}}
On August 30, 2014, the game was updated to gameplay version 2.00, and the title of the game was changed to Wonder Flick R.{{Cite news|url=http://www.4gamer.net/games/218/G021842/20140829128/|title=「ワンダーフリック」,ハウジングなど多数の新要素を追加し,「ワンダーフリックR」へと改称するVer.2.00アップデートを実施。Android版は新アプリにデータを引き継ぎ|last=Inc.|first=Aetas|work=4Gamer.net|access-date=2017-07-24|language=ja|archive-date=2015-03-22|archive-url=https://web.archive.org/web/20150322144035/http://www.4gamer.net/games/218/G021842/20140829128/|url-status=live}} On September 14, 2015, Level-5 announced that the game's service would be terminated and players refunded for their microtransaction purchases, with the planned cross-platform releases also being cancelled.{{Cite web|url=https://www.destructoid.com/level-5-is-terminating-wonder-flick-in-september-291929.phtml|title=Level-5 is terminating Wonder Flick in September|website=Destructoid|date=11 May 2015|language=en|access-date=2017-07-24|archive-date=2016-04-22|archive-url=https://web.archive.org/web/20160422064546/http://www.destructoid.com/level-5-is-terminating-wonder-flick-in-september-291929.phtml|url-status=live}}
The game's director, Akihiro Hino, created the concept of "Uniplay" because he believed that consoles needed to find a way to exist alongside smartphones to survive.{{Cite web|url=https://www.polygon.com/2013/11/21/5127278/level-5-boss-akihiro-hino-on-how-wonder-flick-links-up-consoles-with|title=Level-5 boss Akihiro Hino on how Wonder Flick links up consoles with smartphones|last= Gifford|first=Kevin|date=2013-11-21|website=Polygon|access-date=2017-07-24}} He wanted to provide a "different but enjoyable play experience" on both smartphones and consoles for the same title. The game's character design was created by Nao Ikeda, sub-character designer for Final Fantasy XIII, and boss monster design was created by Tokuzo Nagano, who also worked on Professor Layton and Inazuma Eleven.{{Cite news|url=http://gematsu.com/2013/08/level-5-announces-cross-platform-rpg-wonder-flick|title=Level-5 announces cross-platform RPG Wonder Flick - Gematsu|date=2013-08-26|work=Gematsu|access-date=2017-07-24|language=en-US}} The game features music by composer Nobuo Uematsu.
References
{{Reflist}}
{{Level-5}}
Category:Android (operating system) games
Category:Cancelled Android (operating system) games
Category:Cancelled PlayStation 3 games
Category:Cancelled PlayStation 4 games
Category:Cancelled PlayStation Vita games
Category:Cancelled Wii U games
Category:Cancelled Xbox One games
Category:Japan-exclusive video games
Category:Level-5 (company) games
Category:Role-playing video games