Yoh Yoshinari

{{Short description|Japanese anime director}}

{{Use mdy dates|date=June 2022}}

{{Infobox person

| name = Yoh Yoshinari

| native_name = 吉成 曜

| native_name_lang = ja

| image =

| imagesize =

| caption =

| birth_date = {{birth date and age|1971|05|06}}

| birth_place = Tokyo, Japan

| death_date =

| death_place =

| family = Koh Yoshinari (older brother)

| occupation = Anime director, animator, character designer, storyboard artist, illustrator

| years_active = 1992–present

}}

{{nihongo|Yoh Yoshinari|吉成 曜|Yoshinari Yō|born May 6, 1971}} is a Japanese anime director, key animator, and storyboard artist.

Biography

=Early life=

Yoshinari was born in Tokyo on May 6, 1971. He graduated from Tokyo Designer Gakuin College.{{cite web|url=http://animestyle.jp/news/2015/08/05/9213/|script-title=ja:コミックマーケット88で「吉成曜画集 イラストレーション編」を発売!イベント特典小冊子は「吉成曜のうすい本」!!|website=Anime Style|language=ja|date=August 5, 2015|access-date=June 9, 2022}}

=Career=

Yoshinari entered the anime industry through the influence of his older brother, Kou Yoshinari. Several of his early works were uncredited second key animation and in-betweens for his brother during high school. After leaving professional school, he applied to Gainax and Madhouse. Not receiving a response from Gainax, he joined Madhouse. Due to a misunderstanding, Gainax failed to process his application until three months later. Not wanting to explain, Yoshinari told Madhouse "being an animator is too hard for me", and switched to Gainax.

At Gainax, Yoshinari had joined just after the closure of Nadia: The Secret of Blue Water. With nothing to do, he was immediately put onto visual development for the film Aoki Uru.{{Cite web |title=Yoh Yoshinari Interview (Animestyle, 03/2013) Part 2/3 |url=https://wavemotioncannon.com/2016/12/27/yoh-yoshinari-interview-animestyle-032013-part-23/ |access-date=3 November 2017 |website=Wave Motion Cannon}} The brief turn around after Nadia put Yoshinari on the fast track to becoming a key animator.

Animation style and influences

He is recognized by the way he represents volume and perspective using spheres, especially for smoke and explosions,{{Cite web |title=Yoh Yoshinari Interview (Animestyle, 03/2013) Part 1/3 |url=https://wavemotioncannon.com/2016/12/19/yoh-yoshinari-interview-animestyle-032013-part-13/ |access-date=1 November 2017 |website=Wave Motion Cannon}} as well as his character action in general. He remarks Nijitte Monogatari is one of his most important influences, with his artistic style particularly visible in his design work for Tengen Toppa Gurren Lagann,{{Cite web |date=2008-07-28 |title=Interview: Gainax on Gurren Lagann |url=http://www.animenewsnetwork.com/interview/2008-07-28/gainax-on-gurren-lagann |access-date=2013-05-25 |website=Anime News Network}} and Little Witch Academia.{{Cite web |date=2013-01-17 |title=Studio Trigger's {{'}}Little Witch Academia{{'}} Trailer Posted - News |url=http://www.animenewsnetwork.com/news/2013-01-17/studio-trigger-little-witch-academia-trailer-posted |access-date=2013-05-25 |website=Anime News Network}} His favorite American creators are Genndy Tartakovsky, Craig McCracken and Lauren Faust.{{Cite web |last=Varun |first=Gupta |date=September 16, 2022 |title=Hiromi Wakabayashi & Yoh Yoshinari From Studio Trigger Interview Otakon 2022|url=http://all-comic.com/2022/hiromi-wakabayashi-yoh-yoshinari-from-studio-trigger-interview-otakon-2022/ |url-status=live |archive-url=https://web.archive.org/web/20220916185354/http://all-comic.com/2022/hiromi-wakabayashi-yoh-yoshinari-from-studio-trigger-interview-otakon-2022/ |archive-date=September 16, 2022 |access-date=January 30, 2023 |website=Manga Mavericks}}

Notable works

References

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