Zero Divide 2

{{Short description|1997 video game}}

{{Infobox video game

| title = Zero Divide 2

| image = ZD2 cover.jpg

| caption = European cover art

| developer = Zoom

| publisher = {{vgrelease|JP|Zoom|PAL|Sony Computer Entertainment}}

| producer = Akira Sato

| designer =

| director = Akira Sato

| writer = Masakazu Fukuda

| composer = Akihito Okawa

| released = {{vgrelease|JP|June 27, 1997|PAL|October 15, 1998}}

| genre = Fighting

| modes = Single-player, multiplayer

| platforms = PlayStation

}}

Zero Divide 2 is a 1997 fighting game produced by Zoom for the PlayStation as the sequel to Zero Divide (1995). The game introduces new characters, walls in arenas, and breakable armor. It has an increased frame rate of 60 per second.{{Cite magazine |date=1996 |title=Newsline |url=https://archive.org/stream/GameOnUSA/Game_On_USA_03_djvu.txt |magazine=Game On! USA |page=12 |issue=3}}{{Efn|Limited to 50 in the PAL version}} Zero Divide 2 was released in Japan and then in 1998 in PAL regions, and was followed by the Japan exclusive Zero Divide: The Final Conflict for Sega Saturn.

Characters

In addition to the eight returning characters from the first game, new characters are: Pixel, Cancer, Nox, and Eve.{{Cite web |title=ZERO DIVIDE 2 - (PAL) |url=https://psxdatacenter.com/games/P/Z/SCES-01290.html |access-date=2024-10-24 |website=psxdatacenter.com}}

{{Clear}}

Reception

{{Video game reviews

| rev1 = HobbyConsolas

| rev1Score = 68%{{cite magazine|magazine=Hobby Consolas|issue=88|year=1999}}

| Fam = 31/40

| OPMUK = 5/10{{cite magazine|magazine=Official UK PlayStation Magazine|issue=39|url=https://archive.org/stream/official-uk-playstation-magazine-42/official-uk-playstation-magazine-42_djvu.txt |title=Official UK PlayStation Magazine 42 |date=February 1999 }}

}}Critics had claimed that it was not too different from the first game{{Cite web |title=Zero Divide 2 (Import) Review |url=https://www.gamespot.com/reviews/zero-divide-2-import-review/1900-2550332/ |access-date=2024-08-26 |website=GameSpot |language=en-US}} and that it was outdated compared to contemporary fighting video games.{{Cite book |url=https://archive.org/details/computer-and-video-games-magazine/Computer%20and%20Video%20Games%20204/page/n65/mode/2up?q=zero&view=theater |title=Computer And Video Games Magazine}} British magazine Play criticised the game and asking why Sony would release it so soon after Tekken 3.{{Cite magazine |date= 25 December 1998|title= PLAY Issue 042|url=https://archive.org/stream/play-042/PLAY%20%23042_djvu.txt |magazine=Play |issue=42}} German magazine MANiAC, in a retrospective review, called the polygon look and combat "unspectacular".{{Cite web |last=Ehrle |first=Oliver |date=2019-08-13 |title=Zero Divide 2 – im Klassik-Test (PS) {{!}} MANIAC.de |url=https://www.maniac.de/tests/zero-divide-2-im-klassik-test-ps/ |access-date=2024-10-31 |website=www.maniac.de |language=de}}

In Japan, Famitsu gave the game a score of 31 out of 40.{{Cite web |date=2013-05-24 |title=ゼロ ディバイド2 -ザ シークレット ウイッシュ- [PS] / ファミ通.com |url=https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=1312 |access-date=2024-10-24 |archive-url=https://web.archive.org/web/20130524000511/https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=1312 |archive-date=2013-05-24 }}

Notes

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References

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