color bleeding (computer graphics)

{{Other uses|Color bleeding (disambiguation)}}

File:Lightsprint-Penumbra-shadows.jpg

In computer graphics and 3D rendering, color bleeding is the phenomenon in which objects or surfaces are colored by reflection of colored light from nearby surfaces.

This is a visible effect that appears when a scene is rendered with Radiosity or full global illumination, or can otherwise be simulated by adding colored lights to a 3D scene.

References

  • University of Düsseldorf, [http://www.uni-duesseldorf.de/URZ/hardware/parallel/local/xsi/XSI_html/files/docs/html/glossary/glossary.htm Glossary of terms]
  • [http://www.3drender.com/glossary/colorbleeding.htm Color bleeding]

See also