implicit surface
{{Short description|Surface in 3D space defined by an implicit function of three variables}}
File:Impl-flaeche-weinglas.svg
In mathematics, an implicit surface is a surface in Euclidean space defined by an equation
:
An implicit surface is the set of zeros of a function of three variables. Implicit means that the equation is not solved for {{mvar|x}} or {{mvar|y}} or {{mvar|z}}.
The graph of a function is usually described by an equation and is called an explicit representation. The third essential description of a surface is the parametric one:
, where the {{mvar|x}}-, {{mvar|y}}- and {{mvar|z}}-coordinates of surface points are represented by three functions depending on common parameters . Generally the change of representations is simple only when the explicit representation is given: (implicit), (parametric).
Examples:
- The plane
- The sphere
- The torus
- A surface of genus 2: (see diagram).
- The surface of revolution (see diagram wineglass).
For a plane, a sphere, and a torus there exist simple parametric representations. This is not true for the fourth example.
The implicit function theorem describes conditions under which an equation can be solved (at least implicitly) for {{mvar|x}}, {{mvar|y}} or {{mvar|z}}. But in general the solution may not be made explicit. This theorem is the key to the computation of essential geometric features of a surface: tangent planes, surface normals, curvatures (see below). But they have an essential drawback: their visualization is difficult.
If is polynomial in {{mvar|x}}, {{mvar|y}} and {{mvar|z}}, the surface is called algebraic. Example 5 is non-algebraic.
Despite difficulty of visualization, implicit surfaces provide relatively simple techniques to generate theoretically (e.g. Steiner surface) and practically (see below) interesting surfaces.
Formulas
Throughout the following considerations the implicit surface is represented by an equation
where function meets the necessary conditions of differentiability. The partial derivatives of
are .
= Tangent plane and normal vector =
A surface point is called regular if and only if the gradient of at is not the zero vector , meaning
:.
If the surface point is not regular, it is called singular.
The equation of the tangent plane at a regular point is
:
and a normal vector is
:
= Normal curvature =
In order to keep the formula simple the arguments are omitted:
:
is the normal curvature of the surface at a regular point for the unit tangent direction . is the Hessian matrix of (matrix of the second derivatives).
The proof of this formula relies (as in the case of an implicit curve) on the implicit function theorem and the formula for the normal curvature of a parametric surface.
Applications of implicit surfaces
As in the case of implicit curves it is an easy task to generate implicit surfaces with desired shapes by applying algebraic operations (addition, multiplication) on simple primitives.
= Equipotential surface of point charges =
{{Main article|Equipotential}}
The electrical potential of a point charge at point generates at point the potential (omitting physical constants)
:
The equipotential surface for the potential value is the implicit surface which is a sphere with center at point .
The potential of point charges is represented by
:
For the picture the four charges equal 1 and are located at the points
. The displayed surface is the equipotential surface (implicit surface) .
= Constant distance product surface =
A Cassini oval can be defined as the point set for which the product of the distances to two given points is constant (in contrast, for an ellipse the sum is constant). In a similar way implicit surfaces can be defined by a constant distance product to several fixed points.
In the diagram metamorphoses the upper left surface is generated by this rule: With
:
\begin{align}
F(x,y,z) = {} & \sqrt{(x-1)^2+y^2+z^2}\cdot \sqrt{(x+1)^2+y^2+z^2} \\
& \quad \cdot \sqrt{x^2+(y-1)^2+z^2}\cdot\sqrt{x^2+(y+1)^2+z^2}
\end{align}
the constant distance product surface is displayed.
= Metamorphoses of implicit surfaces =
A further simple method to generate new implicit surfaces is called metamorphosis or homotopy of implicit surfaces:
For two implicit surfaces (in the diagram: a constant distance product surface and a torus) one defines new surfaces using the design parameter :
:
In the diagram the design parameter is successively .
File:Approx-3tori-pov.png image (central projection) of an approximation of three tori.]]
= Smooth approximations of several implicit surfaces =
-surfaces {{cite news|author1=Adriano N. Raposo|author2=Abel J.P. Gomes|title=Pi-surfaces: products of implicit surfaces towards constructive composition of 3D objects|date=2019|publisher=WSCG 2019 27. International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision|arxiv=1906.06751}} can be used to approximate any given smooth and bounded object in whose surface is defined by a single polynomial as a product of subsidiary polynomials. In other words, we can design any smooth object with a single algebraic surface. Let us denote the defining polynomials as . Then, the approximating object is defined by the polynomial
where stands for the blending parameter that controls the approximating error.
Analogously to the smooth approximation with implicit curves, the equation
:
represents for suitable parameters smooth approximations of three intersecting tori with equations
:
\begin{align}
F_1=(x^2+y^2+z^2+R^2-a^2)^2-4R^2(x^2+y^2)=0, \\[3pt]
F_2=(x^2+y^2+z^2+R^2-a^2)^2-4R^2(x^2+z^2)=0, \\[3pt]
F_3=(x^2+y^2+z^2+R^2-a^2)^2-4R^2(y^2+z^2)=0.
\end{align}
(In the diagram the parameters are )
Visualization of implicit surfaces
There are various algorithms for rendering implicit surfaces,{{cite book|author1=Jules Bloomenthal|author2=Chandrajit Bajaj|author3=Brian Wyvill|title=Introduction to Implicit Surfaces|url=https://books.google.com/books?id=T3SSqIVnS4YC&q=%22implicit+surface%22+rendering|date=15 August 1997|publisher=Morgan Kaufmann|isbn=978-1-55860-233-5}} including the marching cubes algorithm.{{cite book|author=Ian Stephenson|title=Production Rendering: Design and Implementation|url=https://books.google.com/books?id=krTfLA5b940C|date=1 December 2004|publisher=Springer Science & Business Media|isbn=978-1-85233-821-3}} Essentially there are two ideas for visualizing an implicit surface: One generates a net of polygons which is visualized (see surface triangulation) and the second relies on ray tracing which determines intersection points of rays with the surface.Eric Haines, Tomas Akenine-Moller: Ray Tracing Gems, Springer, 2019, {{ISBN|978-1-4842-4427-2}} The intersection points can be approximated by sphere tracing, using a signed distance function to find the distance to the surface.{{Cite book|last1=Hardy|first1=Alexandre|url=https://books.google.com/books?id=IGtIWmM2GWIC&dq=%22sphere+tracing%22&pg=PA369|title=Mathematical Tools in Computer Graphics with C# Implementations|last2=Steeb|first2=Willi-Hans|date=2008|publisher=World Scientific|isbn=978-981-279-102-3|language=en}}
External links
= Implicit surface software =
== Free implicit surface software ==
Open-source or free software supporting algebraic implicit surface modelling:
- [http://k3dsurf.sourceforge.net/ K3DSurf] — A program to visualize and manipulate Mathematical models in 3-6 dimensions. K3DSurf supports Parametric equations and Isosurfaces
- CGAL (Computational Geometry Algorithms Library), written in C++, has strong support for implicit surface modeling (Boolean operations on implicit surfaces, Surface meshing for visualization, Implicit curve arrangements).
- PyVistaPyVista: https://github.com/pyvista/pyvista/blob/main/LICENSE{{better source|date=January 2025}}, a Python wrapper around VTK for easier handling of implicit surfaces. Simplified API for rendering and manipulating implicit surfaces. It can integrate with numpy.
- Some Blender add-ons (metaballs and volumetric modeling for implicit surfaces, and scripting support for custom implicit functions).
- SculptsFEM{{citation needed|date=January 2025}} (for solving PDEs on implicit surfaces, Implicit curve generation)
- ImpliSolidImpliSolid [https://github.com/sohale/implisolid] (open-source), supports sharp edges.
- Houdini (supports implicit surface modeling using SDFs and procedural techniques). Houdini Apprentice License is free.cgwiki: Volumes: Houdini & CG tips: https://tokeru.com/cgwiki/HoudiniVolumes.html
(accessed on 20 January 2025)
- POV-Ray (Persistence of Vision Raytracer) has built-in support for defining complex implicit surfaces.https://www.povray.org/documentation/view/3.7.0/301/
- Vision-based surface reconstruction use implicit functions for statistical modelling of surfaces: SDFStudio,SDFStudio: [https://github.com/autonomousvision/sdfstudio] Geo-Neus,Geo-Neus [https://github.com/GhiXu/Geo-Neus] PointSDF,PointSDF: [https://github.com/mvandermerwe/PointSDF] etc.
- Various other software exist for polygonization of implicit surfaces, in context of Marching cubes, and in general Image-based meshing and Category:Mesh generation, but they are not necessary based on an algebraic close-form field.
== Industrial or commercial software using implicit surface software ==
- Altair Inspire(Stochastic) Lattice Design using Implicit Modeling in Altair by Patrick J. FlynnWelch, Ken. "Altair Inspire 2023: ... Implicit Modeling Solution." Altair Blog, 30 November 2023. Available at: [https://altair.com/blog/executive-insights/altair-inspire-2023-the-markets-best-in-class-implicit-modeling-solution]. Accessed 20 January 2025.{{better source|reason=Source that are independent from the software authors are requested per the policy WP:OR|date=January 2025}}
- Studio RM, a Geologic modelling software by Datamine Software.
- Maple has a library for plotting implicit surfaces.
See also
References
Further reading
- Gomes, A., Voiculescu, I., Jorge, J., Wyvill, B., Galbraith, C.: [https://books.google.com/books?id=mEmzjKMDlcAC&q=%22marching+cubes%22 Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms], 2009, Springer-Verlag London, {{ISBN|978-1-84882-405-8}}
- Thorpe: Elementary Topics in Differential Geometry, Springer-Verlag, New York, 1979, {{ISBN|0-387-90357-7}}
{{Dimension topics}}
Category:Computer-aided design
Category:Implicit surface modeling
{{Mesh generation}}