sentinel node

{{Short description|Computer programming concept}}

{{about|the computer programming construct|the body part|Sentinel lymph node}}

{{distinguish|sentinel value}}

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In computer programming, a sentinel node is a specifically designated node used with linked lists and trees as a traversal path terminator. This type of node does not hold or reference any data managed by the data structure.

Benefits

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Sentinels are used as an alternative over using NULL as the path terminator in order to get one or more of the following benefits:

  • Marginally increased speed of operations
  • Increased data structure robustness (arguably)

Drawbacks

  • Marginally increased memory usage, especially when linked list is short.

Examples

= Search in a linked list =

Below are two versions of a subroutine (implemented in the C programming language) for looking up a given search key in a singly linked list. The first one uses the sentinel value NULL, and the second one a (pointer to the) sentinel node Sentinel, as the end-of-list indicator. The declarations of the singly linked list data structure and the outcomes of both subroutines are the same.

struct sll_node { // one node of the singly linked list

struct sll_node *next; // end-of-list indicator or -> next node

int key;

} sll, *first;

== First version using NULL as an end-of-list indicator ==

// global initialization

first = NULL; // before the first insertion (not shown)

struct sll_node *Search(struct sll_node *first, int search_key) {

struct sll_node *node;

for (node = first;

node != NULL;

node = node->next)

{

if (node->key == search_key)

return node; // found

}

// search_key is not contained in the list:

return NULL;

}

The for-loop contains two tests (yellow lines) per iteration:

  • node != NULL;
  • if (node->key == search_key).

== Second version using a sentinel node ==

The globally available pointer sentinel to the deliberately prepared data structure Sentinel is used as end-of-list indicator.

// global variable

sll_node Sentinel, *sentinel = &Sentinel;

// global initialization

sentinel->next = sentinel;

first = sentinel; // before the first insertion (not shown)

Note that the pointer sentinel has always to be kept at the end of the list.

This has to be maintained by the insert and delete functions. It is, however, about the same effort as when using a NULL pointer.

struct sll_node *SearchWithSentinelnode(struct sll_node *first, int search_key) {

struct sll_node *node;

// Prepare the “node” Sentinel for the search:

sentinel->key = search_key;

for (node = first;

node->key != search_key;

node = node->next)

{}

// Post-processing:

if (node != sentinel)

return node; // found

// search_key is not contained in the list:

return NULL;

}

The for-loop contains only one test (yellow line) per iteration:

  • node->key != search_key;.

== Python implementation of a circular doubly-linked list ==

Linked list implementations, especially one of a circular, doubly-linked list, can be simplified remarkably using a sentinel node to demarcate the beginning and end of the list.

  • The list starts out with a single node, the sentinel node which has the next and previous pointers point to itself. This condition determines if the list is empty.
  • In a non-empty list, the sentinel node's next pointer gives the head of the list, and the previous pointer gives the tail of the list.

Following is a Python implementation of a circular doubly-linked list:

class Node:

def __init__(self, data, next=None, prev=None):

self.data = data

self.next = next

self.prev = prev

def __repr__(self) -> str:

return f'Node(data={self.data})'

class LinkedList:

def __init__(self):

self._sentinel = Node(data=None)

self._sentinel.next = self._sentinel

self._sentinel.prev = self._sentinel

def pop_left(self) -> Node:

return self.remove_by_ref(self._sentinel.next)

def pop(self) -> Node:

return self.remove_by_ref(self._sentinel.prev)

def append_nodeleft(self, node):

self.add_node(self._sentinel, node)

def append_node(self, node):

self.add_node(self._sentinel.prev, node)

def append_left(self, data):

node = Node(data=data)

self.append_nodeleft(node)

def append(self, data):

node = Node(data=data)

self.append_node(node)

def remove_by_ref(self, node) -> Node:

if node is self._sentinel:

raise Exception('Can never remove sentinel.')

node.prev.next = node.next

node.next.prev = node.prev

node.prev = None

node.next = None

return node

def add_node(self, curnode, newnode):

newnode.next = curnode.next

newnode.prev = curnode

curnode.next.prev = newnode

curnode.next = newnode

def search(self, value):

self._sentinel.data = value

node = self._sentinel.next

while node.data != value:

node = node.next

self._sentinel.data = None

if node is self._sentinel:

return None

return node

def __iter__(self):

node = self._sentinel.next

while node is not self._sentinel:

yield node.data

node = node.next

def reviter(self):

node = self._sentinel.prev

while node is not self._sentinel:

yield node.data

node = node.prev

Notice how the add_node() method takes the node that will be displaced by the new node in the parameter curnode. For appending to the left, this is the head of a non-empty list, while for appending to right, it is the tail. But because of how the linkage is set up to refer back to the sentinel, the code just works for empty lists as well, where curnode will be the sentinel node.

= Search in a binary tree =

General declarations, similar to article Binary search tree:

struct bst_node { // one node of the binary search tree

struct bst_node *child[2]; // each: ->node or end-of-path indicator

int key;

} ;

struct bst { // binary search tree

struct bst_node *root; // ->node or end-of-path indicator

} *BST;

The globally available pointer sentinel to the single deliberately prepared data structure Sentinel = *sentinel is used to indicate the absence of a child.

// global variable

bst_node Sentinel, *sentinel = &Sentinel;

// global initialization

Sentinel.child[0] = Sentinel.child[1] = sentinel;

BST->root = sentinel; // before the first insertion (not shown)

Note that the pointer sentinel has always to represent every leaf of the tree.

This has to be maintained by the insert and delete functions. It is, however, about the same effort as when using a NULL pointer.

struct bst_node *SearchWithSentinelnode(struct bst *bst, int search_key) {

struct bst_node *node;

// Prepare the “node” Sentinel for the search:

sentinel->key = search_key;

for (node = bst->root;;) {

if (search_key == node->key)

break;

if search_key < node->key:

node = node->child[0]; // go left

else

node = node->child[1]; // go right

}

// Post-processing:

if (node != sentinel)

return node; // found

// search_key is not contained in the tree:

return NULL;

}

;Remarks:

  1. With the use of SearchWithSentinelnode searching loses the read-only property. This means that in applications with concurrency it has to be protected by a mutex, an effort which normally exceeds the savings of the sentinel.
  2. SearchWithSentinelnode does not support the tolerance of duplicates.
  3. There has to be exactly one “node” to be used as sentinel, but there may be extremely many pointers to it.

See also

References