taikyoku shogi

{{short description|36×36 grid variant of Japanese chess}}

File:TaikyokuShogiSente.svg

{{Shogi variants|sidebar=true}}

{{Nihongo||大局将棋|Taikyoku shōgi|extra=lit. "ultimate shogi"|lead=yes}} is the largest known variant of shogi (Japanese chess). The game was created around the mid-16th century (presumably by priests) and is based on earlier large board shogi games. Before the rediscovery of taikyoku shogi in 1997, tai shogi was believed to be the largest physically playable chess variant ever. It has not been shown that taikyoku shogi was ever widely played. There are only two sets of restored taikyoku shogi pieces and one of them is held at Osaka University of Commerce.{{cite web |last=Osaka University of Commerce: Amusement Industry Labo |title=過去の展示情報 (Past exhibition information) |url=http://ouc.daishodai.ac.jp/ams_labo/event/exhibition_backward.html |access-date=18 January 2013}} One game may be played over several long sessions and require each player to make over a thousand moves.

Because the game was found only recently after centuries of obscurity, it is difficult to say exactly what all the rules were. Several documents describing the game have been found; however, there are differences between them. It is not clear how accurate the rules given by modern sources for the game are, because many of the pieces appear in other shogi variants with a consistent move there, but are given different moves in taikyoku shogi. The board, and likewise the pieces, were made much smaller than usual for the other variants, making archeological finds difficult to decipher. Research into this game continues.

Rules of the game

Taikyoku shogi is very different from other large-board shogi variants: tenjiku shogi, dai dai shogi, maka dai dai shogi, and tai shogi. The most notable differences lie with the piece movements and their promotions.

= Objective =

The objective of the game is to capture the opponent's king(s) and prince(s). When the last of these is captured, the game ends. There are no rules for check or checkmate; however, in practice a player resigns when checkmated. Unlike standard shogi, pieces may not be dropped back into play after being captured.

= Game equipment =

Two players, Black and White (or 先手 sente and 後手 gote), play on a board ruled into a grid of 36 ranks (rows) by 36 files (columns) with a total of 1,296 squares. The squares are differentiated by marking or color.

Each player has a set of 402 wedge-shaped pieces of 207 types. The players must remember 253 sets of moves. The pieces are of slightly different sizes with the larger pieces near the king and becoming progressively smaller for pieces further from the king, regardless of power. In general, the stronger pieces are nearer to the king.

Several of the English names were chosen to correspond to rough equivalents in Western chess, rather than as translations of the Japanese names.

Each piece has its name in the form of two or three kanji written on its face. On the reverse side of some pieces are two or three other characters, often in a different color (commonly red instead of black); this reverse side is used to indicate that the piece has been promoted during play. The pieces of the two sides do not differ in color, but instead each piece is shaped like a wedge, and faces forward, toward the opposing side. This shows who controls the piece during play.

Listed below are the pieces of the game and, if they promote, which pieces they promote to. Promotions prefaced with a star are not also represented as their own pieces, existing only as promotions.

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class=wikitable
style="background:#EDD9AB;"

! Piece

! Kanji

! Rōmaji

! Promotes to

! Kanji

! Rōmaji

King玉将gyokushō
Prince太子taishiKing玉将gyokushō
Great general大将taishō
Gold general金将kinshōRook飛車hisha
Right general右将ushō*Right army右軍ugun
Left general左将sashō*Left army左軍sagun
Rear standard後旗kōkiCenter standard中旗chūki
Queen奔王honnōGreat general大将taishō
Free dream-eater奔獏honbakuQueen奔王honnō
Wooden dove鳩槃kyūhan
Ceramic dove鳩盤kyūban
Earth dragon地龍chiryūRain dragon雨龍uryū
Free demon奔鬼honkiQueen奔王honnō
Running horse走馬sōma, sōbaFree demon奔鬼honki
Beast cadet獣曹jūsōBeast officer獣吏jūri
Long-nosed goblin天狗tengu
Right mountain eagle右山鷲usanshūSoaring eagle飛鷲hijū
Left mountain eagle左山鷲sasanshūSoaring eagle飛鷲hijū
Fire demon火鬼kaki*Free fire奔火honka
Whale鯨鯢keigei*Great whale大鯨daigei
Running rabbit走兎sōtoTreacherous fox隠狐inko, onko
White tiger白虎byakko*Divine tiger神虎shinko
Turtle-snake玄武genbu*Divine turtle神亀shinki
Lance香車kyōshaWhite horse白駒hakku
Reverse chariot反車henshaWhale鯨鯢keigei
Fragrant elephant香象kōzō*Elephant king象王zōō
White elephant白象hakuzō*Elephant king象王zōō
Turtle dove山鳩sankyūGreat dove大鳩daikyū
Flying swallow飛燕hienRook飛車hisha
Captive officer禽吏kinri*Captive bird禽鳥kinchō
Rain dragon雨龍uryūGreat dragon大龍dairyū
Forest demon森鬼shinki*Thunder runner雷走raisō
Mountain stag山鹿sanrokuGreat stag大鹿dairoku
Running pup走狗sōku*Free leopard奔豹honpyō
Running serpent走蛇sōja*Free serpent奔蛇honja
Side serpent横蛇ōja*Great shark大鱗dairin
Great dove大鳩daikyūWooden dove鳩槃kyūhan
Running tiger走虎sōko*Free tiger奔虎honko
Running bear走熊sōyū*Free bear奔熊hon'yū
Yaksha夜叉yasha*Heavenly tetrarch四天shiten
Buddhist devil羅刹rasetsu*Heavenly tetrarch四天shiten
Guardian of the gods金剛kongō*Heavenly tetrarch四天shiten
Wrestler力士rikishi*Heavenly tetrarch四天shiten
Silver general銀将ginshōVertical mover竪行shugyō
Drunken elephant酔象suizōPrince太子taishi
Neighboring king近王kinnōFront standard前旗zenki
Gold chariot金車kinsha*Playful cockatoo遊䳇yūmo
Side dragon横龍ōryū*Running dragon走龍sōryū
Running stag走鹿sōroku*Free stag奔鹿honroku
Running wolf走狼sōrō*Free wolf奔狼honrō
Bishop general角将kakushō*Rain demon霖鬼rinki
Rook general飛将hishō*Flying crocodile飛鰐higaku
Right tiger右虎ukoWhite tiger白虎byakko
Left tiger左虎sakoTurtle-snake玄武genbu
Right dragon右龍uryūBlue dragon青龍seiryū
Left dragon左龍saryūVermillion sparrow朱雀suzaku
Beast officer獣吏jūri*Beast bird獣鳥jūchō
Wind dragon風龍fūryū*Free dragon奔龍honryū
Free pup奔狗honku*Free dog奔犬honken
Rushing bird行鳥gyōchōFree demon奔鬼honki
Old kite古鵄kotetsuLong-nosed goblin天狗tengu
Peacock孔雀kujakuLong-nosed goblin天狗tengu
Water dragon水龍suiryūPhoenix-master鳳師hōshi
Fire dragon火龍karyūKirin-master麟師rinshi
Copper general銅将dōshōSide mover横行ōgyō
Phoenix-master鳳師hōshi
Kirin-master麟師rinshi
Silver chariot銀車ginsha*Goose wing鴻翼kōyoko
Vertical bear竪熊shuyū*Free bear奔熊hon'yū
Knight桂馬keimaSide soldier横兵ōhei
Pig general豚将tonshō*Free pig奔豚honton
Chicken general鶏将keishō*Free chicken奔鶏honkei
Pup general狗将kushōFree pup奔狗honku
Horse general馬将bashō*Free horse奔馬honba
Ox general牛将gyūshō*Free ox奔牛hongyū
Center standard中旗chūkiFront standard前旗zenki
Side boar横猪ōcho*Free boar奔猪honcho
Silver rabbit銀兎gintoWhale鯨鯢keigei
Golden deer金鹿konrokuWhite horse白駒hakku
Lion獅子shishi*Furious fiend奮迅funjin
Captive cadet禽曹kinsōCaptive officer禽吏kinri
Great stag大鹿dairoku*Free stag奔鹿honroku
Violent dragon猛龍mōryūGreat dragon大龍dairyū
Woodland demon林鬼rinki*Right phoenixDepending on the source, this might instead be 古鵰 (old phoenix) or 石鵰 (stone phoenix)右鵰ushū
Vice general副将fukushōGreat general大将taishō
Stone chariot石車sekisha*Walking heron歩䳲fushin
Cloud eagle雲鷲unjū*Strong eagle勁鷲keijū
Bishop角行kakugyōDragon horse龍馬ryūme
Rook飛車hishaDragon king龍王ryūō
Side wolf横狼ōrō*Free wolf奔狼honrō
Flying cat飛猫hibyōRook飛車hisha
Mountain falcon山鷹san'ōHorned falcon角鷹kakuō
Vertical tiger竪虎shuko*Free tiger奔虎honko
Soldier兵士heishi*Cavalier騎士kishi
Little standard小旗shōkiRear standard後旗kōki
Cloud dragon雲龍unryūGreat dragon大龍dairyū
Copper chariot銅車dōsha*Copper elephant銅象dōzō
Running chariot走車sōsha*Burning chariot炮車hōsha
Ram's-head soldier羊兵yōhei*Tiger soldier虎兵kohei
Violent ox猛牛mōgyūFlying ox飛牛higyū
Great dragon大龍dairyū*Ancient dragon元龍genryū, ganryū
Golden bird金翅kinshi*Free bird奔翅honshi
Dark spirit無明mumyō*Buddhist spirit法性hōsei
Deva提婆daiba*Teaching king教王kyōō
Wood chariot木車mokusha*Wind snapping turtle風鼈fūbetsu
White horse白駒hakku*Great horse大駒daiku
Howling dog (left and right)𠵇犬kiken*Left dog, *Right dog左犬, 右犬saken, uken
Side mover横行ōgyō*Free boar奔猪honcho
Prancing stag踊鹿yōrokuSquare-mover方行hōgyō
Water buffalo水牛suigyū*Great dream-eater大獏daibaku
Ferocious leopard猛豹mōhyōBishop角行kakugyō
Fierce eagle猛鷲mōjūSoaring eagle飛鷲hijū
Flying dragon飛龍hiryūDragon king龍王ryūō
Poisonous snake毒蛇dokujaHook-mover鉤行kōgyō
Flying goose鳫飛ganhiSwallow's wings燕羽en'u
Strutting crow烏行ukō*Flying falcon飛鷹hiyō
Blind dog盲犬mōkenViolent stag猛鹿mōroku
Water general水将suishōVice general副将fukushō
Fire general火将kashōGreat general大将taishō
Phoenix鳳凰hōōGolden bird金翅kinshi
Kirin麒麟kirinGolden bird金翅kinshi
Hook-mover鉤行kōgyō
Little turtle小亀shōki*Treasure turtle宝亀hōki
Great turtle大亀daiki*Spirit turtle霊亀reiki
Capricorn摩羯makatsuHook-mover鉤行kōgyō
Tile chariot瓦車gasha*Running tile走瓦sōga
Vertical wolf竪狼shurōRunning wolf走狼sōrō
Side ox横牛ōgyūFlying ox飛牛higyū
Donkey驢馬robaCeramic dove鳩盤kyūban
Flying horse馬麟barinQueen奔王honnō
Violent bear猛熊mōyū*Great bear大熊daiyū
Angry boar嗔猪shincho*Free boar奔猪honcho
Evil wolf悪狼akurō*Venomous wolf毒狼dokurō
Liberated horse風馬fūma*Heavenly horse天馬temma
Flying cock鶏飛keihi*Raiding falcon延鷹en'yō
Old monkey古猿koen*Mountain witch山母sanbo
Chinese cock淮鶏waikei*Wizard storkFile:Shougi_kaku.pngsenkaku
Northern barbarian北狄hokutekiWooden dove鳩槃kyūhan
Southern barbarian南蛮nanbanGolden bird金翅kinshi
Western barbarian西戎seijūLion dog狛犬komainu
Eastern barbarian東夷tōiLion獅子shishi
Violent stag猛鹿mōroku*Rushing boar行猪gyōcho
Violent wolf猛狼mōrō*Bear's eyes熊眼yūgan
Treacherous fox隠狐inko, onko*Mountain crane山鶻sankotsu
Center master中師chūshi
Roc-master鵬師hōshi
Earth chariot土車dosha*Young bird𦬨鳥shakuchō
Vermillion sparrow朱雀suzaku*Divine sparrow神雀shinjaku
Blue dragon青龍seiryū*Divine dragon神龍shinryū
Enchanted badger変狸henriCeramic dove鳩盤kyūban
Horseman騎兵kihei*Cavalier騎士kishi
Swooping owl鴟行shigyōCloud eagle雲鷲unjū
Climbing monkey登猿tōenViolent stag猛鹿mōroku
Cat sword猫刄myōjinDragon horse龍馬ryūme
Swallow's wings燕羽en'u*Gliding swallow燕行engyō
Blind monkey盲猿mōen*Flying stag飛鹿hiroku
Blind tiger盲虎mōko*Flying stag飛鹿hiroku
Oxcart牛車gissha*Plodding ox歬牛sengyū
Side-flyer横飛ōhiSide dragon横龍ōryū
Blind bear盲熊mōyū*Flying stag飛鹿hiroku
Old rat老鼠rōso*Bird of paradiseFile:Kanji_-_古%2B寺.svgFile:Kanji_-_時%2B鳥.svg or
File:820c 58fa.pngFile:Kanji_-_時%2B鳥.svg
jichō
Square-mover方行hōgyō*Strong chariot強車kyōsha
Coiled serpent蟠蛇banja*Coiled dragon蟠龍banryū
Reclining dragon臥龍garyūGreat dragon大龍dairyū
Free eagle奔鷲honjū
Lion hawk獅鷹shiō
Chariot soldier車兵shahei*Heavenly tetrarch king四天王shitennō
Side soldier横兵ōheiWater buffalo水牛suigyū
Vertical soldier竪兵shuheiChariot soldier車兵shahei
Wind general風将fūshō*Violent wind暴風bōfū
River general川将senshō*Chinese river淮川waisen
Mountain general山将sanshō*Peaceful mountain泰山taizan
Front standard前旗zenkiGreat standard大旗daiki
Horse soldier馬兵baheiRunning horse走馬sōma, sōba
Wood general木将mokushōWhite elephant白象hakuzō
Ox soldier牛兵gyūhei*Running ox走牛sōgyū
Earth general土将doshōWhite elephant白象hakuzō
Boar soldier猪兵chohei*Running boar走猪sōcho
Stone general石将sekishōWhite elephant白象hakuzō
Leopard soldier豹兵hyōhei*Running leopard走豹sōhyō
Tile general瓦将gashōWhite elephant白象hakuzō
Bear soldier熊兵yūhei*Strong bear強熊kyōyū
Iron general鉄将tesshōWhite elephant白象hakuzō
Great standard大旗daiki
Great master大師daishi
Right chariot右車usha*Right iron chariot右鉄車utessha
Left chariot左車sasha*Left iron chariot左鉄車satessha
Side monkey横猿ōenSide soldier横兵ōhei
Vertical mover竪行shugyōFlying ox飛牛higyū
Flying ox飛牛higyū*Fire ox火牛kagyū
Longbow soldier弩兵dohei*Longbow general弩将doshō
Vertical pup竪狗shuku*Leopard king豹王hyōō
Vertical horse竪馬shubaDragon horse龍馬ryūme
Burning soldier炮兵hōhei*Burning general炮将hōshō
Dragon horse龍馬ryūmeHorned falcon角鷹kakuō
Dragon king龍王ryūōSoaring eagle飛鷲hijū
Sword soldier刀兵tōhei*Sword general刀将tōshō
Horned falcon角鷹kakuō*Great falcon大鷹daiō
Soaring eagle飛鷲hijū*Great eagle大鷲daijū
Spear soldier鎗兵sōhei*Spear general鎗将sōshō
Vertical leopard竪豹shuhyō*Great leopard大豹daihyō
Savage tiger猛虎mōko*Great tiger大虎daiko
Crossbow soldier弓兵kyūhei*Crossbow general弓将kyūshō
Roaring dog吼犬kōkenLion dog狛犬komainu
Lion dog狛犬komainu*Great elephant大象taizō
Doginu*Multi-general雜将suishō
Go between仲人chūninDrunken elephant酔象suizō
Pawn歩兵fuhyōGold general金将kinshō

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(Sometimes the queen is called the "free king", a direct translation of its Japanese name. The kirin's name is sometimes anglicised as kylin.)

= Setup =

File:TaikyokuShogiSente.svg

Below is a diagram showing the setup of one player's pieces. The way one player sees their own pieces is the same way the opposing player will see their pieces.

border="0" style="margin:1em auto;"

| width="85%" valign="top" |

{| border="1" width="85%"

|+Board layout

         

|  

        

|  

        

|  

        
     D   

|  

GB   D   

|  

  D   GB 

|  

  D     
PPPPPPPPP

| P

PPPPPPPP

| P

PPPPPPPP

| P

PPPPPPPP
LCMKVMOXLBVPVHBNDH

| DK

SEHFELSPVLTGSCLD

| DG

SCTGVLSPELHFSEDK

| DH

BNVHVPLBOXVMMKRC
CHSLVRWNREMSDHSGN

| OS

EABSSGLPTBEIGM

| GE

IBETLPSGBSEAOS

| GN

HSSDMREWNVRSLCH
ECBLEBHOOWCMCSSWBM

| BT

OCSFBBORSQSNRDLI

| FE

RDSNSQORBBSFOCBT

| BM

SWCSCMOWHOEBVIEC
TCVWSXDOFHVBABEWLH

| CK

OMCCWSESVSNTTFRM

| MT

TFNTVSSUNBCCOMCK

| LH

EWABVBFHDOSXVWTC
WCWHHDSMPRWBFLEGFD

| PS

FYSTBIWGFKRCAGT

| LL

HMPHFWGBISTFYPS

| FD

EGFLWBPRSMHDWHWC
CICEBRWFFCMFVTSO

| LS

CLCRRHHEVOGDGODV

| DS

GOGDVOHERHCRCLLS

| SO

VTMFFCWFRBCECI
SVVENPICGPGHOCN

| SA

SRGLLNCTGSVDWLGG

| VG

WLVDGSCTLNGLSRSA

| CN

OHPGCGPINVESV
GCSIRNRWBGROLTLEBO

| WD

FPRBOKPCWAFICKM

| PM

CFIWAPCOKRBFPWD

| BO

RITTROBGRWRNSIGC
RVWETDFSCORAFOMSRP

| RU

SSGRRTBABDWRSNK

| DE

SGUYABARTGRSSRU

| RP

MSFORACOFSTDFGRV
LTSRRWDMMLLOBCHR

| FR

EDCDFTQRSLGGK

| CP

GRGRSQFTWOEDFR

| HR

BCLOMRDMWRRWTL

|}

;Legend

{{Div col|rules=yes|colwidth=12em}}

: AB – Angry boar

: B – Bishop

: BA – Running Bear

: BB – Blind Bear

: BC – Beast Cadet

: BD – Buddhist Devil

: BE – Bear Soldier

: BG – Bishop General

: BI – Blind Dog

: BL – Blue Dragon

: BM – Blind Monkey

: BN – Burning Soldier

: BO – Beast Officer

: BS – Boar Soldier

: BT – Blind Tiger

: C – Copper General

: CA – Capricorn

: CC – Chinese Cock

: CD – Ceramic Dove

: CE – Cloud Eagle

: CG – Chicken General

: CH – Chariot Soldier

: CI – Stone Chariot

: CK – Flying Cock

: CL – Cloud Dragon

: CM – Climbing Monkey

: CN – Center Standard

: CO – Captive Officer

: CP – Prince

: CR – Copper Chariot

: CS – Cat Sword

: CT – Captive Cadet

: D – Dog

: DE – Drunken Elephant

: DG – Roaring Dog

: DH – Dragon Horse

: DK – Dragon King

: DM – Fire Demon

: DO – Donkey

: DS – Dark Spirit

: DV – Deva

: EA – Earth General

: EB – Enchanted Badger

: EC – Earth Chariot

: ED – Earth Dragon

: EG – Fierce Eagle

: EL – Soaring Eagle

: ES – Eastern Barbarian

: EW – Evil Wolf

: F – Fire General

: FC – Flying Cat

: FD – Flying Dragon

: FE – Free Eagle

: FG – Fragrant Elephant

: FH – Flying Horse

: FI – Fire Dragon

: FL – Ferocious Leopard

: FO – Forest Demon

: FP – Free Pup

: FR – Free Demon

: FS – Flying Swallow

: FT – Free Dream-Eater

: FY – Flying Goose

: G – Gold General

: GB – Go Between

: GC – Gold Chariot

: GD – Great Dragon

: GE – Great Standard

: GG – Great General

: GL – Golden Deer

: GM – Great Master

: GN – Wood General

: GO – Golden Bird

: GR – Great Dove

: GS – Great Stag

: GT – Great Turtle

: GU – Guardian of the Gods

: H – Horse General

: HD – Howling Dog

: HE – Ram's-Head Soldier

: HF – Horned Falcon

: HM – Hook-Mover

: HO – Horseman

: HR – Running Horse

: HS – Horse Soldier

: I – Iron General

: K – King

: KM – Kirin-Master

: KR – Kirin

: L – Lance

: LB – Longbow Soldier

: LC – Left Chariot

: LD – Lion Dog

: LE – Left Dragon

: LG – Left General

: LH – Liberated Horse

: LI – Lion Hawk

: LL – Little Turtle

: LN – Lion

: LO – Long-Nosed Goblin

: LP – Leopard Soldier

: LS – Little Standard

: LT – Left Tiger

: M – Mountain General

: MF – Mountain Falcon

: MK – Side Monkey

: ML – Left Mountain Eagle

: MR – Right Mountain Eagle

: MS – Mountain Stag

: MT – Center Master

: N – Knight

: NB – Northern Barbarian

: NK – Neighboring King

: NT – Violent wolf

: O – Ox General

: OC – Oxcart

: OK – Old Kite

: OM – Old Monkey

: OR – Old Rat

: OS – Ox Soldier

: OW – Swooping Owl

: OX – Flying Ox

: P – Pawn

: PC – Peacock

: PG – Pup General

: PH – Phoenix

: PI – Pig General

: PM – Phoenix-Master

: PR – Prancing Stag

: PS – Poisonous Snake

: Q – Queen

: R – Rook

: RA – Rain Dragon

: RB – Rushing Bird

: RC – Right Chariot

: RD – Reclining Dragon

: RE – River General

: RG – Right General

: RH – Running Chariot

: RI – Right Dragon

: RM – Roc-Master

: RN – Running Stag

: RO – Rook General

: RP – Running Pup

: RR – Running Rabbit

: RS – Rear Standard

: RT – Running Tiger

: RU – Running Serpent

: RV – Reverse Chariot

: RW – Running Wolf

: S – Silver General

: SA – Side Boar

: SC – Crossbow Soldier

: SD – Front Standard

: SE – Sword Soldier

: SF – Side-Flyer

: SG – Stone General

: SI – Side Dragon

: SL – Side Soldier

: SM – Side Mover

: SN – Coiled Serpent

: SO – Soldier

: SP – Spear Soldier

: SQ – Square-Mover

: SR – Silver Rabbit

: SS – Side Serpent

: ST – Strutting Crow

: SU – Southern Barbarian

: SV – Silver Chariot

: SW – Swallow's Wings

: SX – Side Ox

: T – Tile General

: TC – Tile Chariot

: TD – Turtle Dove

: TF – Treacherous Fox

: TG – Savage Tiger

: TS – Turtle-snake

: TT – Right Tiger

: VB – Violent Bear

: VD – Violent Dragon

: VE – Vertical Bear

: VG – Vice General

: VH – Vertical Horse

: VI – Vermillion Sparrow

: VL – Vertical Leopard

: VM – Vertical Mover

: VO – Violent Ox

: VP – Vertical Pup

: VR – Vertical Soldier

: VS – Violent Stag

: VT – Vertical Tiger

: VW – Vertical Wolf

: W – Whale

: WA – Water Dragon

: WB – Water Buffalo

: WC – Wood Chariot

: WD – Wind Dragon

: WE – White Elephant

: WF – Side Wolf

: WG – Water General

: WH – White Horse

: WL – Woodland Demon

: WN – Wind General

: WO – Wooden Dove

: WR – Wrestler

: WS – Western Barbarian

: WT – White Tiger

: YA – Yaksha

{{div col end}}

The Howling Dog pieces (HD) are placed on the left and right depending on their promotions; the Howling dog that promotes to a Left Dog on the left, and the Howling Dog that promotes to a Right Dog on the right.

The queen could also be abbreviated FK (for free king) and the kirin as Ky (for kylin).

= Game play =

The players alternate making a move, with Black moving first. (The traditional terms 'black' and 'white' are used to differentiate the sides during discussion of the game, but are no longer literally descriptive.) A move consists of moving a single piece on the board and potentially promoting that piece or displacing (capturing) an opposing piece.

= Movement and capture =

Most pieces in the game move in a unique manner. An opposing piece is captured by displacement: That is, if a piece moves to a square occupied by an opposing piece, the opposing piece is displaced and removed from the board. A piece cannot move to a square occupied by a friendly piece (meaning another piece controlled by the moving player).

Each piece on the game moves in a characteristic pattern. Pieces move either orthogonally (that is, forward, backward, left, or right, in the direction of one of the arms of a plus sign, +), or diagonally (in the direction of one of the arms of a multiplication sign, ×). The lion, lion hawk and knight are exceptions at the beginning of the game, in that they do not move, or are not required to move, in a straight line. (The Buddhist spirit, teaching king, heavenly horse and furious fiend are similar, but they only appear as pieces promote.)

==Categories of movement==

Many pieces are capable of several kinds of movement, with the type of movement most often depending on the direction in which they move. The movement categories are:

===Step movers===

Some pieces move only one square at a time. (If a friendly piece occupies an adjacent square, the moving piece may not move in that direction; if an opposing piece is there, it may be displaced and captured.)

The step movers are the prince, generals (except: bishop, rook, pig, vice, great and wood), wolves, earth dragon, running horse, running rabbit, turtle snake, turtle dove, flying swallow, rain dragon, mountain stag, running pup, running serpent, side serpent, yaksha, Buddhist devil, violent stag, drunken elephant, neighboring king, chariots (except: reverse, running and copper), right tiger, left tiger, wind dragon, free pup, rushing bird, old kite, bears (except running), side boar, cloud eagle, flying cat, little standard, cloud dragon, soldiers (except soldier and chariot), violent ox, dark spirit, deva, howling dog, side mover, prancing stag, ferocious leopard, fierce eagle, poisonous snake, flying goose, strutting crow, blind dog, Chinese cock, phoenix, kirin, side ox, angry boar, liberated horse, flying cock, monkeys, barbarians, vermillion sparrow, swooping owl, old rat, cat sword, swallow's wings, blind tiger, side flyer, coiled serpent, reclining dragon, go between, dog, vertical mover, vertical pup, vertical horse, dragon horse, dragon king and pawn.

===Limited ranging pieces===

Some pieces can move along a limited number (2 to 7) of free (empty) squares along a straight line in certain directions. Other than the limited distance, they move like ranging pieces (see below).

The limited ranging pieces are the king, standards, free dream-eater, wooden dove, dragons (except: rain, side, wind, cloud, flying and reclining), demons, beast cadet, mountain eagle, white tiger, ceramic dove, turtle dove, captive officer, mountain stag, side serpent, great dove, running tiger, running bear, yaksha, Buddhist devil, guardian of the Gods, wrestler, gold chariot, running stag, beast officer, free pup, rushing bird, old kite, peacock, phoenix master, kirin master, silver chariot, vertical bear, pig general, chicken general, horse general, ox general, silver rabbit, golden deer, captive cadet, great stag, stone chariot, cloud eagle, mountain falcon, vertical tiger, copper chariot, golden bird, prancing stag, water buffalo, fierce eagle, water general, mountain general, fire general, turtles, vertical wolf, donkey, enchanted badger, flying horse, angry boar, violent bear, liberated horse, barbarians, center master, roc master, horseman, soldiers (except: rook, ram's-head, spear and sword), wing general, wind general, wood general, great master and roaring dog.

===Jumping pieces===

Several pieces can jump, that is, they can pass over any intervening piece, whether friend or foe, with no effect on either.

The jumping pieces are the wooden dove, running horse, mountain eagle, phoenix master, kirin master, knight, lion, great stag, vice general, flying cat, mountain falcon, golden bird, flying dragon, phoenix, kirin, turtles, treacherous fox, center master, roc master, free eagle, lion hawk, great master, horned falcon, soaring eagle, roaring dog and lion dog.

===Ranging pieces===

Many pieces can move any number of empty squares along a straight line, limited only by the edge of the board. If an opposing piece intervenes, it may be captured by moving to that square and removing it from the board. A ranging piece must stop where it captures, and cannot bypass a piece that is in its way. If a friendly piece intervenes, the moving piece is limited to a distance that stops short of the intervening piece; if the friendly piece is adjacent, it cannot move in that direction at all.

The ranging pieces are the standards, queen, free dream-eater, wooden dove, dragons (except: violent, flying and reclining), demons, running horse, mountain eagle, whale, running rabbit, tigers (except blind), turtle snake, ceramic dove, lance, oxcart, chariots, flying swallow, running pup, running serpent, great dove, running bear, running stag, running wolf, free pup, phoenix master, kirin master, vertical bear, side boar, silver rabbit, golden deer, great stag, cloud eagle, bishop, rook, side wolf, mountain falcon, soldiers (except: sword, burning and crossbow), violent ox, golden bird, white horse, howling dog, side mover, water buffalo, turtles, vertical wolf, side ox, liberated horse, treacherous fox, roc master, vermillion sparrow, horseman, swallow's wings, side flyer, great master, side monkey, vertical mover, flying ox, vertical pup, vertical horse, dragon horse, dragon king, horned falcon, soaring eagle, roaring dog and lion dog.

===Hook moves (changing tack)===

The hook-mover, long-nosed goblin, capricorn, and peacock can move any number of squares along a straight line, as a normal ranging piece, but may also abruptly change tack left or right by 90° at any one place along the route, and then continue as a ranging piece. Turning a corner like this is optional.

The range covered by a hook move is the equivalent of two moves by a rook, or two moves by a bishop, depending on the piece. However, a hook move is functionally a single move: The piece cannot capture twice in one move, nor may it capture and then move on. It must stop before an intervening piece (unless it first changes direction to avoid it), and must stop when it captures, just like any other ranging piece. It can only change direction once per move.

===Area movers===

The lion and lion hawk may take multiple (2) steps in a single turn. These do not have to be in a line, so these pieces can potentially reach every square within two or three steps of the starting square, not just squares along one of the diagonals or orthogonals. Such moves are also useful to get around obstructions. An area mover must stop where it captures.

===Limited range jumping pieces===

The golden bird and several promoted pieces have the option of jumping a limited number of squares, and then continuing on in the same direction as a ranging piece.

===Range jumping (flying) pieces===

The ancient dragon may jump over any number of pieces, friend or foe, along a straight line, but only when making a capture. Otherwise it moves as a ranging piece.

===Range capturing pieces===

The great general, vice general, rook general, bishop general, violent dragon and flying crocodile may jump over any number of pieces, friend or foe, along a diagonal or orthogonal. They capture all pieces they jump.

However, they may only jump pieces of lower rank, whether friend or foe. The relevant ranking is:

  1. King, prince
  2. Great general
  3. Vice general
  4. Rook general, bishop general, violent dragon, flying crocodile

==Individual pieces==

class="wikitable"
colspan="2" style="background:#e0e0e0;" | Notation
align=center style="background:#d0d0f0;" | ○Steps a limited number of squares along a straight line.
align=center width="20" style="background:#f0f0b0;" | ☆Jumps to this square, bypassing any intervening piece.
align=center style="background:#d0f0d0;" | !Igui (capture without moving). Counts as two steps.
align=center style="background:#d0f0d0;" | ☆May jump directly to this square, or reach it through a multiple-step move.
align=center style="background:#f0d0d0;" | │rowspan=4 | Ranges along a straight line, crossing any number of empty squares
align=center style="background:#f0d0d0;" | ─
align=center style="background:#f0d0d0;" | ╲
align=center style="background:#f0d0d0;" | ╱
align=center style="background:#f0d0d0;" | ╳rowspan=2 | May turn 90° at this square.
align=center style="background:#f0d0d0;" | ┼

===Pawn (歩兵) ===

  • Step: The pawn can move one square orthogonally forward.
  • Betza Notation: fW

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===Earth general (土将) and go between (仲人) ===

  • Step: The earth general and go between can move one square orthogonally forward or backward.
  • Notation: vW
  • They have the same range of movement but promote differently (see above).

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===Stone general (石将) ===

  • Step: The stone general can move one square diagonally forward.
  • Notation: fF

Because it cannot move orthogonally or backward, a stone general can only reach less than half the squares on the board.

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===Iron general (鉄将) and dog (犬) ===

  • Step: The iron general and dog can move one square forward, orthogonally or diagonally.
  • Notation: fWfF
  • They have the same range of movement but promote differently (see above).

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=== Swooping owl (鴟行), old rat (老鼠) and Strutting crow (烏行) ===

  • Step: The swooping owl, old rat and strutting crow can move one square orthogonally forward or diagonally backward.
  • Notation: fWbF
  • They have the same range of movement but promote differently (see above).

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===Tile general (瓦将) and sword soldier (刀兵) ===

  • Step: The tile general and sword soldier can move one square diagonally forward or orthogonally backward.
  • Notation: bWfF
  • They have the same range of movement but promote differently (see above).

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===Copper general (銅将), flying goose (鳫飛) and climbing monkey (登猿) ===

  • Step: The copper general can move one square orthogonally forward or backward, or diagonally forward.
  • Notation: vWfF
  • They have the same range of movement but each promotes differently (see above).

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===Reclining dragon (臥龍) ===

  • Step: The reclining dragon can move one square in the four orthogonal directions.
  • Notation: W

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===Coiled serpent (蟠蛇) ===

  • Step: The coiled serpent can move one square orthogonally forward or backward; or diagonally backward.
  • Notation: vWbF

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===Flying cock (鶏飛) ===

  • Step: The flying cock can move one square orthogonally sideways or diagonally forward.
  • Notation: sWfF

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===Cat sword (猫刄) ===

  • Step: The cat sword can move one square in the four diagonal directions.
  • Notation: F

Because it cannot move orthogonally, a cat sword can only reach half the squares on the board.

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===Evil wolf (悪狼) ===

  • Step: The evil wolf can move one square orthogonally sideways or forward; or diagonally forward.
  • Notation: fFfsW

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===Silver general (銀将) and violent stag (猛鹿) ===

  • Step: The silver general and violent stag can move one square in the four diagonal directions; or one square orthogonally forward.
  • Notation: FfW
  • They have the same range of movement but promote differently (see above).

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===Blind dog (盲犬) and Chinese cock (淮鶏) ===

  • Step: The blind dog and Chinese cock can move one square orthogonally backward or sideways or one square diagonally forward.
  • Notation: fFbsW
  • They have the same range of movement but promote differently (see above).

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===Old monkey (古猿) ===

  • Step: The old monkey can move one square in the four diagonal directions or orthogonally backward.
  • Notation: FbW

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===Gold general (金将) and violent wolf (猛狼) ===

  • Step: The gold general and violent wolf can step one square in the four orthogonal directions or diagonally forward, giving them six possibilities.
  • They cannot move diagonally backward.
  • Notation: WfF
  • The pieces have the same range of movement but promote differently (see above).

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===Ferocious leopard (猛豹) ===

  • Step: The ferocious leopard can move one square in the four diagonal directions; or orthogonally forward or backward.
  • Notation: vK

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===Blind monkey (盲猿) and blind bear (盲熊) ===

  • Step: The blind monkey and blind bear can move one square in the four diagonal directions or orthogonally sideways.
  • Notation: sK

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===Drunken elephant (醉象), neighboring king (近王) and Rushing boar (行猪) ===

  • Step: The drunken elephant, neighboring king and rushing boar can move one square in any direction, orthogonal or diagonal, except orthogonally backward.
  • Notation: fsK
  • They have the same range of movement but promote differently (see above).

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===Deva (提婆) ===

  • Step: The Deva can move one square in any direction orthogonally or diagonally, except diagonally forward to the right.
  • Notation: WflFbF

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===Dark spirit (無明) ===

  • Step: The dark spirit can move one square in any direction orthogonally or diagonally, except diagonally forward to the left.
  • Notation: WfrFbF

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===Blind tiger (盲虎) ===

  • Step: The blind tiger can move one square in any direction, orthogonal or diagonal, except orthogonally forward.
  • Notation: bsK

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===Prince (太子), left general (左将), right general (右将), bear's eyes (熊眼) and venomous wolf (毒狼) ===

  • Step: The prince, left and right generals, bear's eyes and venomous wolf can step one square in any direction, orthogonal or diagonal.
  • Notation: K
  • A prince may move into check (not recommended).
  • The pieces have the same range of movement but promote differently (see above).

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===Wood general (木将) ===

  • Limited range: The wood general can move one or two squares diagonally forward.
  • Notation: fB2

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style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○  
align=center

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  style="background:#e0e0e0;" | ☖   
align=center

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===Donkey (驢馬) and enchanted badger (変狸) ===

  • Limited range: The donkey and enchanted badger can move one or two squares in the four orthogonal directions.
  • Notation: R2
  • Their range of movement and promotions are the same.

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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
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===Flying horse (馬麟) ===

  • Limited range: The flying horse can move one or two squares in the four diagonal directions.
  • Notation: B2

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align=center

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style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○ 
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===Beast cadet (獣曹) ===

  • Limited range: The beast cadet can move one or two squares orthogonally forward, sideways or in the four diagonal directions.
  • Notation: B2fsR2

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style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ 
align=center

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 style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○  
align=center

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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

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 style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○  
align=center

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style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○ 
align=center

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===King (玉将), fragrant elephant (香象) and white elephant (白象) ===

  • Limited range: The king, fragrant elephant and white elephant can move one or two squares in any direction, orthogonal or diagonal.
  • Notation: Q2
  • The king may move into check (not recommended).
  • The elephants have the same promotion.

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style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ 
align=center

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===Rushing bird (行鳥) ===

  • Step: The rushing bird can move one square orthogonally sideways or in the four diagonal directions.
  • Limited range: It can move one or two squares orthogonally forward.
  • Notation: FfsWfnD

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align=center

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===Angry boar (嗔猪) ===

  • Step: The angry boar can move one square orthogonally forward or sideways; or
  • Limited range: It can move one or two squares diagonally forward.
  • Notation: fB2fsW

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===Violent bear (猛熊) ===

  • Limited range: The violent bear can move one or two squares diagonally forward.
  • Step: It can move one square orthogonally sideways.
  • Step: One version of the game has the violent bear moving one square orthogonally forward; another version has it moving one square diagonally backward.
  • Notation: fB2fsW (or FsWfnA in the other version)

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{{col-break}}

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{{col-end}}

===Eastern barbarian (東夷) and western barbarian (西戎) ===

  • Limited range: The eastern barbarian and western barbarian can move one or two squares orthogonally forward or backward.
  • Step: They can move one square orthogonally sideways or diagonally forward.
  • Notation: WfFvnD
  • They have the same range of movement but promote differently (see above).

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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
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style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
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 style="background:#d0d0f0;" | ○  
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===Northern barbarian (北狄), southern barbarian (南蛮) and prancing stag (踊鹿)===

  • Limited range: The northern barbarian, southern barbarian and prancing stag can move one or two squares orthogonally sideways.
  • Step: They can move one square orthogonally forward or backward or diagonally forward.
  • Notation: WfFsnD
  • They have the same range of movement but promote differently (see above).

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 style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○  
align=center

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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

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  style="background:#d0d0f0;" | ○   
align=center

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===Poisonous snake (毒蛇) ===

  • Step: The poisonous snake can move one square orthogonally backward or diagonally forward.
  • Limited range: It can moves one or two squares orthogonally forward or sideways.
  • Notation: WfFfsnD

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 style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○  
align=center

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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

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  style="background:#d0d0f0;" | ○   
align=center

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===Old kite (古鵄) ===

Kite here refers to the bird of prey.

  • Limited range: The old kite can move one or two squares in the four diagonal directions; or
  • Step: It can move one square orthogonally sideways.
  • Notation: B2sW

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style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○ 
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 style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○  
align=center

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 style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○  
align=center

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style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○ 
align=center

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===Fierce eagle (猛鷲) ===

  • Limited range: The fierce eagle can move one or two squares in the four diagonal directions.
  • Step: It can move one square orthogonally forward or sideways.
  • Notation: B2fsW

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style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○ 
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style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○ 
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===Guardian of the gods (金剛) ===

  • Limited range: The guardian of the gods can move one to three squares in the four orthogonal directions.
  • Notation: R3

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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
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===Wrestler (力士) ===

  • Limited range: The wrestler can move one to three squares in the four diagonal directions.
  • Notation: B3

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style="background:#d0d0f0;" | ○     style="background:#d0d0f0;" | ○ 
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align=center

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  style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○   
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style="background:#d0d0f0;" | ○     style="background:#d0d0f0;" | ○ 
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===Captive cadet (禽曹) ===

  • Limited range: The captive cadet can move one to three squares orthogonally forward or sideways, or in the four diagonal directions.
  • Notation: B3fsR3

When it promotes to a captive officer (see above), it demotes (moving only two squares orthogonally instead of three).

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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
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  style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○   
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 style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○  
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===Horse general (馬将), ox general (牛将), wind general (風将) and river general (川将)===

  • Step: The horse general, the ox general, the wind general and the river general can move one square orthogonally backward or diagonally forward.
  • Limited range: They can move one to three squares orthogonally forward.
  • Notation: fFbWfR3
  • These pieces and their promotions have the same range of motion.

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 style="background:#d0d0f0;" | ○  
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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
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 style="background:#e0e0e0;" | ☖  
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===Fire general (火将) ===

  • Step: The fire general can move one square diagonally forward.
  • Limited range: It can move one to three squares orthogonally forward or backward.
  • Notation: fFvR3

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===Water general (水将) and mountain general (山将) ===

  • Step: The water general and mountain general can move one square orthogonally forward or backward.
  • Limited range: They can move one to three squares diagonally forward.
  • Notation: fB3vW
  • They have the same range of movement but promote differently (see above).

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style="background:#d0d0f0;" | ○     style="background:#d0d0f0;" | ○ 
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  style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○   
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   style="background:#e0e0e0;" | ☖    
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   style="background:#d0d0f0;" | ○    
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===Buddhist devil (羅刹) ===

  • Limited range: The Buddhist devil can move one to three squares diagonally forward.
  • Step: It can move one square orthogonally sideways or backward.
  • Notation: fR3bsW

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style="background:#d0d0f0;" | ○     style="background:#d0d0f0;" | ○ 
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 style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○  
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  style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○   
align=center

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  style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○   
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   style="background:#d0d0f0;" | ○    
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===Yaksha (夜叉) ===

  • Step: The yaksha can move one square orthogonally backward or diagonally forward.
  • Limited range: It can move one to three squares orthogonally sideways.
  • Notation: fFbWsR3

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  style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○   
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

   style="background:#d0d0f0;" | ○    
align=center

|  

        

===Sword general (刀将) ===

  • Step: The sword general can move one square orthogonally backward.
  • Limited range: It can move one to three squares forward, orthogonally or diagonally.
  • Notation: bWfQ3

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○   
align=center

|  

   style="background:#e0e0e0;" | ☖    
align=center

|  

   style="background:#d0d0f0;" | ○    
align=center

|  

        
align=center

|  

        
align=center

|  

        

===Captive officer (禽吏) ===

  • Limited range: The captive officer can move one or two squares orthogonally forward or sideways; or
  • Limited range: It can move one to three squares in the four diagonal directions
  • Notation: B3fsR2

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○     style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○     style="background:#d0d0f0;" | ○ 
align=center

|  

        

===Beast officer (獣吏) ===

  • Limited range: The beast officer can move one or two squares orthogonally sideways.
  • Limited range: It can move one to three squares orthogonally forward or in the four diagonal directions.
  • Notation: B3fsR2fnH

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○     style="background:#d0d0f0;" | ○ 
align=center

|  

        

===Heavenly tetrarch (四天) ===

  • Limited range: The heavenly tetrarch can move one to four squares in any direction, orthogonal or diagonal.
  • Notation: Q4

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○   
align=center

|  

   style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○    
align=center

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

   style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○    
align=center

|  

  style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○ 
align=center

|  

          

===Chicken general (鶏将) and pup general (狗将) ===

  • Step: The chicken general and pup general can move one square diagonally backward.
  • Limited range: They can move one to four squares orthogonally forward.
  • Notation: bFfR4
  • They have the same range of movement but promote differently (see above).

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ 
align=center

|  

    

===Pig general (豚将) ===

  • Limited range: The pig general can move one or two squares orthogonally backward; or
  • Limited range: It can move one to four squares diagonally forward.
  • Notation: bR2fB4

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○       style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○     style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○   
align=center

|  

   style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○    
align=center

|  

    style="background:#e0e0e0;" | ☖     
align=center

|  

    style="background:#d0d0f0;" | ○     
align=center

|  

    style="background:#d0d0f0;" | ○     
align=center

|  

          

===Mountain stag (山鹿) ===

  • Step: The mountain stag can move one square orthogonally forward.
  • Limited range: It can move one or two squares orthogonally sideways.
  • Limited range: It can move one to three squares diagonally forward.
  • Limited range: It can move one to four squares orthogonally backward.
  • Notation: fB2fWsR2bR4

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |
align=center

|  

style="background:#d0d0f0;" | ○     style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○  
align=center

|  

   style="background:#d0d0f0;" | ○    
align=center

|  

   style="background:#d0d0f0;" | ○    
align=center

|  

   style="background:#d0d0f0;" | ○    
align=center

|  

   style="background:#d0d0f0;" | ○    
align=center

|  

        

===Leopard king (豹王) ===

  • Limited range: The leopard king can move one to five squares in any direction, orthogonal or diagonal.
  • Notation: Q5

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align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○    style="background:#d0d0f0;" | ○    style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○   
align=center

|  

   style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○    
align=center

|  

    style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○     
align=center

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

    style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○     
align=center

|  

   style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○    
align=center

|  

  style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○    style="background:#d0d0f0;" | ○    style="background:#d0d0f0;" | ○ 
align=center

|  

            

===Turtle dove (山鳩) ===

  • Step: The turtle dove can move one square orthogonally backward or sideways.
  • Limited range: It can move one to five squares diagonally forward.
  • Notation: fB5bsW

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○         style="background:#d0d0f0;" | ○ 
align=center

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 style="background:#d0d0f0;" | ○       style="background:#d0d0f0;" | ○  
align=center

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  style="background:#d0d0f0;" | ○     style="background:#d0d0f0;" | ○   
align=center

|  

   style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○    
align=center

|  

    style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○     
align=center

|  

    style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○     
align=center

|  

     style="background:#d0d0f0;" | ○      
align=center

|  

            

===Crossbow soldier (弓兵) ===

  • Step: The crossbow soldier can move one square orthogonally backward.
  • Limited range: It can move one to three squares orthogonally sideways or diagonally forward.
  • Limited range: It can move one to five squares orthogonally forward.
  • Notation: fB3bWsR3fR5

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

   style="background:#d0d0f0;" | ○    
align=center

|  

   style="background:#d0d0f0;" | ○    
align=center

|  

style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○   
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

   style="background:#d0d0f0;" | ○    
align=center

|  

        

===Burning soldier (炮兵) ===

  • Step: The burning soldier can move one square orthogonally backward.
  • Limited range: It can move one to three squares orthogonally sideways.
  • Limited range: It can move one to five squares diagonally forward.
  • Limited range: It can move one to seven squares orthogonally forward.
  • Notation: fR5bWsR3fR7

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align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

     style="background:#d0d0f0;" | ○      
align=center

|  

     style="background:#d0d0f0;" | ○      
align=center

|  

style="background:#d0d0f0;" | ○    style="background:#d0d0f0;" | ○    style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○  style="background:#d0d0f0;" | ○   
align=center

|  

   style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○    
align=center

|  

    style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○     
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○   
align=center

|  

     style="background:#d0d0f0;" | ○      
align=center

|  

            

===Lance (香車), oxcart (牛車), and savage tiger (猛虎) ===

  • Ranging: The lance, oxcart and savage tiger can move any number of free squares in a straight line orthogonally forward.
  • Notation: fR
  • They have the same range of movement but promote differently (see above).

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| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

    

===Reverse chariot (反車) ===

  • Ranging: The reverse chariot can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: vR

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| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#f0d0d0;" | │  

===Side dragon (横龍) ===

  • Ranging: The side dragon can move any number of free squares in a straight line orthogonally forward or sideways.
  • Notation: fsR

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align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

    
align=center

|  

    

===Mountain witch (山母) ===

  • Range: The mountain witch can move any number of free squares in a straight line backward, orthogonally or diagonally.
  • Notation: bQ
  • When it reaches the first rank, it must stay there until captured.

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

 style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲

===White horse (白駒), bird of paradise (⿰古寺·⿱時鳥) and multi-general (雜将) ===

  • Ranging: The white horse, bird of paradise and multi general can move any number of free squares in a straight line orthogonally forward or backward.
  • Ranging: They can move any number of free squares in a straight line diagonally forward.
  • Notation: vRfF

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#f0d0d0;" | │  

===Rook (飛車), soldier (兵士), running chariot (走車), square-mover (方行) and gliding swallow (燕行) ===

  • Ranging: The rook, soldier, running chariot, square-mover and gliding swallow can move any number of free squares in a straight line in the four orthogonal directions.
  • They have the same range of motion but promote differently (see above).
  • Notation: R

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| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#f0d0d0;" | │  

===Free serpent (奔蛇), coiled dragon (蟠龍) and whale (鯨鯢) ===

  • Range: The free serpent, the coiled dragon and the whale can move any number of free squares in a straight line orthogonally forward, backward, or diagonally backward.
  • Notation: vRbB

border="1" class="wikitable"
align=center

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width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

 style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲

===Bishop (角行) ===

  • Ranging: A bishop can move any number of free squares in a straight line in the four diagonal directions.
  • Notation: B

Because it cannot move orthogonally, a bishop can only reach half the squares on the board.

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align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

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style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | ╱ 
align=center

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 style="background:#e0e0e0;" | ☖  
align=center

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style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

   style="background:#f0d0d0;" | ╲

=== Free wolf (奔狼) and running leopard (走豹) ===

  • Range: The free wolf and running leopard can move any number of free squares in a straight line orthogonally forward, sideways or diagonally forward.
  • Notation: fBfsR

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

    
align=center

|  

    

===Wizard stork (仙·⿱而鷦) ===

  • Range: The wizard stork can move any number of free squares in a straight line orthogonally sideways, backward or diagonally forward.
  • Notation: fBsbR

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | ╱ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#f0d0d0;" | │  

===Flying ox (飛牛), free bear (奔熊), free leopard (奔豹) and great whale (大鯨) ===

  • Ranging: The flying ox, the free bear, the free leopard and the great whale can move any number of free squares in a straight line in the four diagonal directions.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: BvR

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

 style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲

===Treacherous fox (隠狐) ===

  • Ranging: The treacherous fox can move any number of free squares in a straight line orthogonally forward or backward, or in the four diagonal directions.
  • Jump: One version of the game allows it to jump to the second or third square in those directions then move, another does not.
  • Notation: BvR. In the version that allows the jumping to the second or third squares and continuing, the notation can be represented as BAGvRvDvH(mAmG-B)(mvDmvH-B)

{{col-begin|width=auto}}

{{col-break}}

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| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

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style="background:#f0d0d0;" | ╲  style="background:#f0d0d0;" | │  style="background:#f0d0d0;" | ╱ 
align=center

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 style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱  
align=center

|  

  style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱   
align=center

|  

   style="background:#e0e0e0;" | ☖    
align=center

|  

  style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲   
align=center

|  

 style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲  
align=center

|  

style="background:#f0d0d0;" | ╱  style="background:#f0d0d0;" | │  style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

   style="background:#f0d0d0;" | │   style="background:#f0d0d0;" | ╲

{{col-break}}

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align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆ 
align=center

|  

 style="background:#f0f0b0;" | ☆ style="background:#f0f0b0;" | ☆ style="background:#f0f0b0;" | ☆  
align=center

|  

  style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱   
align=center

|  

   style="background:#e0e0e0;" | ☖    
align=center

|  

  style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲   
align=center

|  

 style="background:#f0f0b0;" | ☆ style="background:#f0f0b0;" | ☆ style="background:#f0f0b0;" | ☆  
align=center

|  

style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆ 
align=center

| style="background:#f0d0d0;" | ╱

   style="background:#f0d0d0;" | │   style="background:#f0d0d0;" | ╲

{{col-end}}

===Cavalier (騎士) and strong chariot (強車) ===

  • Range: The cavalier and strong chariot can move any number of free squares in a straight line diagonally forward or in the four orthogonal directions.
  • Notation: RfB

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#f0d0d0;" | │  

===Free dragon (奔龍) and free tiger (奔虎) ===

  • Range: The free dragon and free tiger can move any number of free squares in a straight line in any direction, orthogonal or diagonal, except orthogonally forward.
  • Notation: BbsR

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | ╱ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

 style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲

===Queen (奔王), free stag (奔鹿) and strong eagle (勁鷲) ===

  • Ranging: The queen, the free stag and the strong eagle can move any number of free squares in a straight line in any direction, orthogonal or diagonal.
  • Notation: Q

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

 style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲

===Howling dog (left and right) (𠵇犬) ===

  • Step: The howling dog can move one square orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.
  • Notation: bWfR
  • The left and right howling dogs have the same range of motion but promote differently (see above).

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Vertical horse (竪馬) ===

  • Step: The vertical horse can move one square diagonally forward or orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.
  • Notation: fFbWfR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Spear soldier (鎗兵) ===

  • Step: The spear soldier can move one square orthogonally backward or sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.
  • Notation: WfR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Vertical pup (竪狗) ===

  • Step: The vertical pup can move one square backward, orthogonally or diagonally.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.
  • Notation: bFbWfR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

    

===Raiding falcon (延鷹) ===

  • Step: The raiding falcon can move one square diagonally forward.
  • Step: The raiding falcon can move one square orthogonally sideways.
  • Range: It can move any number of free squares in a straight line orthogonally forward.
  • Notation: fFsWfR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

    
align=center

|  

    

===Right iron chariot (右鉄車) ===

  • Step: The right iron chariot can move one square in the four orthogonal directions.
  • Range: It can move any number of free squares in a straight line diagonally backward to the left.
  • Notation: WblB

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align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○  
align=center

| style="background:#f0d0d0;" | ╱

    

===Left iron chariot (左鉄車) ===

  • Step: The left iron chariot can move one square in the four orthogonal directions.
  • Range: It can move any number of free squares in a straight line diagonally backward to the right.
  • Notation: WbrB

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲ 
align=center

|  

   style="background:#f0d0d0;" | ╲

===Vertical leopard (竪豹) ===

  • Step: The vertical leopard can move one square orthogonally backward, sideways or diagonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.
  • Notation: WfFfR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Right dog (右犬) ===

  • Step: The right dog can move one square orthogonally backward.
  • Range: It can move any number of free squares in a straight line orthogonally forward or diagonally backward to the left.
  • Notation: bWfRblB

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○  
align=center

| style="background:#f0d0d0;" | ╱

    

===Left dog (左犬) ===

  • Step: The left dog can move one square orthogonally backward.
  • Range: It can move any number of free squares in a straight line orthogonally forward or diagonally backward to the right.
  • Notation: bWfRbrB

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲ 
align=center

|  

   style="background:#f0d0d0;" | ╲

===Ram's-head soldier (羊兵) and Flying swallow (飛燕) ===

  • Ranging: The ram's-head soldier and the flying swallow can move any number of free squares in a straight line diagonally forward.
  • Step: It can move one square orthogonally backward.
  • Notation: bWfB

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Wood chariot (木車) ===

  • Step: The wood chariot can move one square diagonally forward to the left or diagonally backward to the right.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: flFbrFvR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

 style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#f0d0d0;" | │  

===Tile chariot (瓦車) ===

  • Step: The tile chariot can move one square diagonally forward to the right or diagonally backward to the left.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: frFblFvR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#f0d0d0;" | │  

=== Running boar (走猪), Running pup (走狗), running serpent (走蛇), Earth chariot (土車) and Vertical-mover (竪行). ===

  • Step: The running boar, running pup, running serpent, earth chariot and vertical-mover can move one square orthogonally sideways.
  • Ranging: They can move any number of free squares in a straight line orthogonally forward or backward.
  • They have the same range of movement but promote differently (see above).
  • Notation: WvR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#f0d0d0;" | │  

===Violent ox (猛牛) ===

  • Step: The violent ox can move one square orthogonally forward or backward.
  • Ranging: It can move any number of free squares in a straight line diagonally forward.
  • Notation: vWfB

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Side wolf (横狼) ===

  • Step: The side wolf can move one square diagonally forward to the left or diagonally backward to the right.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.
  • Notation: flFbrFsR

border="1" class="wikitable"
align=center

| width="20"  |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○   
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

  style="background:#d0d0f0;" | ○ 
align=center

|  

    

===Side ox (横牛) ===

  • Step: The side ox can move one square diagonally forward to the right or diagonally backward to the left.
  • Ranging: It can move any number of squares orthogonally sideways.
  • Notation: frFblFsR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

  style="background:#d0d0f0;" | ○ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#d0d0f0;" | ○   
align=center

|  

    

===Side-mover (横行) ===

  • Ranging: The side-mover can move any number of free squares in a straight line orthogonally sideways.
  • Step: It can move one square orthogonally forward or backward.
  • Notation: WsR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Side monkey (横猿) ===

  • Step: The side monkey can move one square diagonally forward or orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.
  • Notation: bWfFsR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Divine sparrow (神雀) ===

  • Step: The divine sparrow can move one square diagonally forward to the left or in the four orthogonal directions.
  • Range: It can move any number of free squares in a straight line diagonally backward or forward to the left.
  • Notation: WlB. If the description is interpreted as the second diagram, the notation can be represented as WflBbB

Note : This description is ambiguous and can be interpreted two ways.

{{col-begin|width=auto}}

{{col-break}}

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○  
align=center

| style="background:#f0d0d0;" | ╱

    

{{col-break}}

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

   style="background:#f0d0d0;" | ╲

{{col-end}}

===Plodding ox (歬牛) ===

  • Step: The plodding ox can move one square in the four diagonal directions.
  • Range: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: FvR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#f0d0d0;" | │  

===Swallow's wings (燕羽) ===

  • Step: The Swallow's wings can move one square orthogonally forward or backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.
  • Notation: WfFsR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Side-flyer (横飛) ===

  • Step: The side-flyer can move one square in the four diagonal directions; or
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.
  • Notation: FsR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○ 
align=center

|  

    

===Flying stag (飛鹿) and copper elephant (銅象) ===

  • Step: The flying stag and copper elephant can move one square orthogonally sideways or in the four diagonal directions.
  • Range: They can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: KvR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#f0d0d0;" | │  

===Vermillion sparrow (朱雀) ===

  • Step: The vermillion sparrow can move one square in the four orthogonal directions, or diagonally forward to the right or diagonally backward to the left.
  • Ranging: It can move any number of free squares in a straight line diagonally forward to the left or diagonally backward to the right.
  • Notation: KflBbrB

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲ 
align=center

|  

   style="background:#f0d0d0;" | ╲

===Turtle-snake (玄武) ===

  • Ranging: The turtle-snake can move any number of free squares in a straight line diagonally forward to the right or backward to the left.
  • Step: It can move one square in any of the remaining directions.
  • Notation: KfrBblB

border="1" class="wikitable"
align=center

| width="20"|  

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱ 
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

| style="background:#f0d0d0;" | ╱

    

===Side boar (横猪) ===

  • Step: The side boar can move one square orthogonally forward or backward; or in the four diagonal directions.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.
  • Notation: KsR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

    

===Left chariot (左車) ===

  • Ranging: The left chariot can move any number of free squares in a straight line orthogonally forward.
  • Ranging: It can move any number of free squares in a straight line diagonally forward to the left.
  • Ranging: It can move any number of free squares in a straight line diagonally backward to the right.
  • Step: It can move one square orthogonally left.
  • Notation: lWfRflBbrB

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖  
align=center

|  

  style="background:#f0d0d0;" | ╲ 
align=center

|  

   style="background:#f0d0d0;" | ╲

===Right chariot (右車) ===

  • Ranging: The right chariot can move any number of free squares in a straight line orthogonally forward.
  • Ranging: It can move any number of free squares in a straight line diagonally forward to the right.
  • Ranging: It can move any number of free squares in a straight line diagonally backward to the left.
  • Step: It can move one square orthogonally right.
  • Notation: rWfRfrBblB

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

 style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#f0d0d0;" | ╱   
align=center

| style="background:#f0d0d0;" | ╱

    

===Great tiger (大虎) ===

  • Step: The great tiger can move one square orthogonally forward.
  • Range: It can move any number of free squares in a straight line orthogonally sideways or backward.
  • Notation: WbsR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#f0d0d0;" | │  

===Right tiger (右虎) ===

  • Step: The right tiger can move one square diagonally right.
  • Ranging: It can move any number of free squares in a straight line orthogonally left or diagonally left.
  • Notation: FlQ

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#f0d0d0;" | ╲ style="background:#d0d0f0;" | ○ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖  
align=center

|  

style="background:#f0d0d0;" | ╱ style="background:#d0d0f0;" | ○ 
align=center

| style="background:#f0d0d0;" | ╱

    

===Left tiger (左虎) ===

  • Step: The left tiger can move one square diagonally left.
  • Ranging: It can move any number of free squares in a straight line orthogonally right or diagonally right.
  • Notation: FrQ

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╲ 
align=center

|  

   style="background:#f0d0d0;" | ╲

===Great bear (大熊) ===

  • Step: The great bear can move one square orthogonally sideways or backward.
  • Range: It can move any number of free squares in a straight line forward, orthogonally or diagonally.
  • Notation: WfQ

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱ 
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Running rabbit (走兎) ===

  • Step: The running rabbit can move one square orthogonally or diagonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally or diagonally forward.
  • Notation: bKfQ

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

    

===Left army (左軍) ===

  • Step: The left army can move one square orthogonally forward, backward, right or diagonally right.
  • Range: It can move any number of free squares in a straight line left, orthogonally or diagonally.
  • Notation: KlQ

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

| style="background:#f0d0d0;" | ╱

    

===Right army (右軍) ===

  • Step: The right army can move one square orthogonally forward, backward, left or diagonally left.
  • Range: It can move any number of free squares in a straight line right, orthogonally or diagonally.
  • Notation: KrQ

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱ 
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲ 
align=center

|  

   style="background:#f0d0d0;" | ╲

===Divine turtle (神亀) ===

  • Step: The divine turtle can move one square diagonally forward to the left or in the four orthogonal directions.
  • Range: It can move any number of free squares in a straight line along either rear diagonal, or diagonally forward to the right.
  • Notation: KfrBbB

border="1" class="wikitable"
align=center

| width="20" | 

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱ 
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

   style="background:#f0d0d0;" | ╲

===Running wolf (走狼) ===

  • Step: The running wolf can move one square orthogonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways or diagonally forward.
  • Notation: fWfBsR

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

    

===Flying falcon (飛鷹) ===

  • Step: The flying falcon can move one square orthogonally forward.
  • Range: It can move any number of squares in the four diagonal directions.
  • Notation: BfW

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

   style="background:#f0d0d0;" | ╲

===Burning chariot (炮車) ===

  • Step: The burning chariot can move one square orthogonally sideways.
  • Range: It can move any number of free squares in a straight line orthogonally forward, backward or diagonally forward.
  • Notation: WfBvR

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱ 
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#f0d0d0;" | │  

===Dragon king (龍王) ===

  • Ranging: A dragon king can move any number of free squares in a straight line in the four orthogonal directions.
  • Step: It can move one square in the four diagonal directions.
  • Notation: RF

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#f0d0d0;" | │  

===Dragon horse (龍馬) ===

  • Ranging: A dragon horse can move any number of free squares in a straight line in the four diagonal directions.
  • Step: It can move one square in the four orthogonal directions.
  • Notation: WB

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱ 
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

   style="background:#f0d0d0;" | ╲

===Free boar (奔猪) ===

  • Step: The free boar can move one square orthogonally backward.
  • Range: It can move any number of free squares in a straight line orthogonally forward, sideways or diagonally forward.
  • Notation: WfsRfB

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Wind dragon (風龍) ===

  • Step: The wind dragon can move one square diagonally backward to the left.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways, diagonally forward or diagonally backward to the right.
  • Notation: FfBbrBsR

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | ╱ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╲ 
align=center

|  

   style="background:#f0d0d0;" | ╲

===Cloud dragon (雲龍) ===

  • Step: The cloud dragon can move one square orthogonally forward or sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally backward or in the four diagonal directions.
  • Notation: BWbR

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱ 
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

 style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲

===Rain dragon (雨龍) ===

  • Step: The rain dragon can move one square orthogonally or diagonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways or backward; or diagonally backward.
  • Notation: WbsRFbB

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

 style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲

===Fire ox (火牛) and violent wind (暴風) ===

  • Step: The fire ox and violent wind can move one square orthogonally sideways.
  • Range: They can move any number of free squares in a straight line orthogonally backward, forward or in the four diagonal directions.
  • Notation: vQW

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱ 
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

 style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲

===Chinese river (淮川) ===

  • Step: The Chinese river can move one square orthogonally forward or backward.
  • Range: It can move any number of free squares in a straight line orthogonally sideways or in the four diagonal directions.
  • Notation: WsQ

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

   style="background:#f0d0d0;" | ╲

===Vertical tiger (竪虎) ===

  • Limited range: The vertical tiger can move one or two squares orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.
  • Notation: fRbR2

border="1" class="wikitable"
align=center

| width="20"  |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Wind snapping turtle (風鼈) ===

  • Limited range: The wind snapping turtle can move one or two squares diagonally forward.
  • Range: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: fB2vR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#e0e0e0;" | ☖   
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

  style="background:#f0d0d0;" | │   

=== Running tile (走瓦), Running tiger (走虎) and running bear (走熊) ===

  • Limited range: The running tile, running tiger and running bear can move one or two squares orthogonally sideways.
  • Ranging: They can move any number of free squares in a straight line orthogonally forward or backward.
  • They have the same range of movement but promote differently (see above).
  • Notation: vRsR2

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

  style="background:#f0d0d0;" | │   

===Golden deer (金鹿) ===

  • Ranging: The golden deer can move any number of free squares in a straight line diagonally forward.
  • Limited range: It can move one or two squares diagonally backward.
  • Notation: fBbB2

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲   style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | ╱  
align=center

|  

  style="background:#e0e0e0;" | ☖   
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○ 
align=center

|  

      

===Silver rabbit (銀兎) ===

  • Limited range: The silver rabbit can move one or two squares diagonally forward.
  • Ranging: It can move any number of free squares in a straight line diagonally backward.
  • Notation: fB2bB

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#e0e0e0;" | ☖   
align=center

|  

 style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | ╲  
align=center

|  

style="background:#f0d0d0;" | ╱   style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

     style="background:#f0d0d0;" | ╲

===Walking heron (歩䳲) ===

  • Limited range: The walking heron can move one or two squares orthogonally sideways or diagonally forward.
  • Range: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: sR2fB2vR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

  style="background:#f0d0d0;" | │   

===Young bird (𦬨鳥) ===

  • Limited range: The young bird can move one or two squares orthogonally sideways or diagonally backward.
  • Range: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: sR2bBb2vR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○ 
align=center

|  

  style="background:#f0d0d0;" | │   

===Right dragon (右龍) ===

  • Limited range: The right dragon can move one or two squares orthogonally right.
  • Ranging: It can move any number of free squares in a straight line orthogonally left or diagonally left.
  • Notation: rR2lQ

border="1" class="wikitable"
align=center

| width="20" |  

width="20" style="background:#f0d0d0;" | ╲width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | ╲    
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#f0d0d0;" | ╱    
align=center

|  

style="background:#f0d0d0;" | ╱     

===Left dragon (左龍) ===

  • Limited range: The left dragon can move one or two squares orthogonally left.
  • Ranging: It can move any number of free squares in a straight line orthogonally right or diagonally right.
  • Notation: lR2rQ

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱width="20" |  
align=center

|  

   style="background:#f0d0d0;" | ╱  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

   style="background:#f0d0d0;" | ╲  
align=center

|  

    style="background:#f0d0d0;" | ╲ 

===Blue dragon (青龍) ===

  • Ranging: The blue dragon can move any number of free squares in a straight line orthogonally forward or backward, or diagonally forward to the right.
  • Limited range: It can move one or two squares orthogonally sideways.
  • Notation: sR2vRfrB

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱width="20" |  
align=center

|  

  style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

  style="background:#f0d0d0;" | │   

===White tiger (白虎) ===

  • Ranging: The white tiger can move any number of free squares in a straight line orthogonally sideways, or diagonally forward to the left.
  • Limited range: It can move one or two squares orthogonally forward or backward.
  • Notation: vR2sRflB

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#f0d0d0;" | ╲ style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○   
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

  style="background:#d0d0f0;" | ○   
align=center

|  

  style="background:#d0d0f0;" | ○   
align=center

|  

      

===Divine tiger (神虎) ===

  • Limited range: The divine tiger can move one or two squares orthogonally backward.
  • Range: It can move any number of free squares in a straight line orthogonally forward, sideways, or diagonally forward to the left.
  • Notation: bR2fsRflB

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

| style="background:#f0d0d0;" | ╲

 style="background:#f0d0d0;" | │  
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │  
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Divine dragon (神龍) ===

  • Limited range: The divine dragon can move one or two squares orthogonally left.
  • Range: It can move any number of free squares in a straight line orthogonally forward, right, backward or diagonally forward to the right.
  • Notation: lR2vrRfrB

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱width="20" |  
align=center

|  

  style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

  style="background:#f0d0d0;" | │   

===Running stag (奔鹿) ===

  • Limited range: The running stag can move one or two squares orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways or diagonally forward.
  • Notation: bR2sRfB

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

| style="background:#f0d0d0;" | ╲

   style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | ╱ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Rear standard (後旗) ===

  • Limited range: The rear standard can move one or two squares diagonally.
  • Ranging: It can move any number of free squares in a straight line orthogonally
  • Notation: B2R

border="1" class="wikitable"
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width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  
align=center

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style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○ 
align=center

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 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○  
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○ 
align=center

|  

  style="background:#f0d0d0;" | │   

===Ceramic dove (鳩盤) and Elephant king (象王) ===

  • Limited range: The ceramic dove and the elephant king can move one or two squares in the four orthogonal directions.
  • Ranging: It can move any number of free squares in a straight line in the four diagonal directions
  • Notation: R2B

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

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style="background:#f0d0d0;" | ╲ style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╱ 
align=center

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 style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱  
align=center

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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲  
align=center

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style="background:#f0d0d0;" | ╱ style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

     style="background:#f0d0d0;" | ╲

=== Woodland demon (林鬼), Free chicken (奔鶏), Horseman (騎兵) and Great horse (大駒) ===

  • Limited range: The woodland demon, the free chicken, the horseman and the great horse can move one or two squares orthogonally sideways or backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward, or diagonally forward.
  • Notation: sR2vRfB

border="1" class="wikitable"
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| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

  style="background:#f0d0d0;" | │   

===Free dog (奔犬) ===

  • Limited range: The free dog can move one or two squares orthogonally sideways or diagonally backward.
  • Range: It can move any number of free squares in a straight line orthogonally forward, backward or diagonally forward.
  • Notation: sR2bB2vRfB

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○ 
align=center

|  

  style="background:#f0d0d0;" | │   

===Running ox (走牛) ===

  • Limited range: The running ox can move one or two squares diagonally backward.
  • Range: It can move any number of free squares in a straight line orthogonally forward, sideways or diagonally forward.
  • Notation: bB2fsRfB

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱  
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○ 
align=center

|  

      

===Chariot soldier (車兵) ===

  • Limited range: The chariot soldier can move one or two squares orthogonally sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward, orthogonally backward or in the four diagonal directions.
  • Notation: sR2vQ

border="1" class="wikitable"
align=center

| width="20" |  

width="20" style="background:#f0d0d0;" | ╲width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱width="20" |  
align=center

|  

 style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲  
align=center

|  

style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲ 

=== Fire demon (火鬼) and Water buffalo (水牛) ===

  • Limited range: The fire demon and water buffalo can move one or two squares orthogonally forward or backward.
  • Ranging: They can move any number of free squares in a straight line orthogonally sideways or in the four diagonal directions.
  • Notation: vR2sQ

The fire demon cannot burn other pieces as in tenjiku shogi.

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| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

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style="background:#f0d0d0;" | ╲ style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╱ 
align=center

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 style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱  
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲  
align=center

|  

style="background:#f0d0d0;" | ╱ style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

     style="background:#f0d0d0;" | ╲

===Strong bear (強熊) ===

  • Limited range: The strong bear can move one or two squares orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward, sideways or in the four diagonal directions.
  • Notation: bR2fsQ

border="1" class="wikitable"
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| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

| style="background:#f0d0d0;" | ╲

 style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╲
align=center

|  

    

===Liberated horse (風馬) ===

  • Step: The liberated horse can move one square diagonally forward.
  • Limited range: It can move one or two squares orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.
  • Notation: fFbR2fR

border="1" class="wikitable"
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| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Vertical bear (竪熊) and Vertical soldier (竪兵) ===

  • Step: The vertical bear and vertical soldier can move one square orthogonally backward.
  • Limited range: They can move one or two squares orthogonally sideways.
  • Ranging: They can move any number of free squares in a straight line orthogonally forward.
  • Notation: b2sR2fR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

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  style="background:#d0d0f0;" | ○   
align=center

|  

      

===Tiger soldier (虎兵) ===

  • Step: The tiger soldier can move one square orthogonally backward.
  • Limited range: It can move one or two squares orthogonally forward.
  • Range: It can move any number of free squares in a straight line diagonally forward.
  • Notation: bWfR2fB

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

| style="background:#f0d0d0;" | ╲

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Earth dragon (地龍) ===

  • Step: The earth dragon can move one square orthogonally forward or diagonally backward.
  • Limited range: It can move one or two squares in the four diagonal directions.
  • Ranging: It can move any number of free squares in a straight line diagonally backward.
  • Notation: fWfB2bB

The Japanese Wikipedia describes another set of movements for this piece.

  • Step: The earth dragon can move one square orthogonally backward or diagonally forward.
  • Limited range: It can move one or two squares orthogonally forward.
  • Ranging: It can move any number of free squares in a straight line diagonally backward.
  • Notation: fFbWfR2bB

{{col-begin|width=auto}}

{{col-break}}

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width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
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style="background:#d0d0f0;" | ○   style="background:#d0d0f0;" | ○ 
align=center

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 style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○  
align=center

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  style="background:#e0e0e0;" | ☖   
align=center

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 style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | ╲  
align=center

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style="background:#f0d0d0;" | ╱   style="background:#f0d0d0;" | ╲ 
align=center

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     style="background:#f0d0d0;" | ╲

{{col-break}}

border="1" class="wikitable"
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width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

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  style="background:#d0d0f0;" | ○   
align=center

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 style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○  
align=center

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  style="background:#e0e0e0;" | ☖   
align=center

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 style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲  
align=center

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style="background:#f0d0d0;" | ╱   style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

     style="background:#f0d0d0;" | ╲

{{col-end}}

===Silver chariot (銀車) ===

  • Step: The silver chariot can move one square diagonally backward.
  • Limited range: It can move one or two squares diagonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: bFfB2vR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○ 
align=center

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 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#e0e0e0;" | ☖   
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○  
align=center

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  style="background:#f0d0d0;" | │   
align=center

|  

  style="background:#f0d0d0;" | │   

===Stone chariot (石車) ===

  • Step: The stone chariot can move one square diagonally forward.
  • Limited range: It can move one or two squares orthogonally sideways.
  • Ranging: It can move any number of squares orthogonally forward or backward.
  • Notation: fFsR2vR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

  style="background:#f0d0d0;" | │   

===Side soldier (横兵) ===

  • Step: The side soldier can move one square orthogonally backward.
  • Limited range: It can move one or two squares orthogonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.
  • Notation: bWfR2sR

border="1" class="wikitable"
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width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Gold chariot (金車) ===

  • Step: The gold chariot can move one square in the four diagonal directions.
  • Limited range: It can move one or two squares orthogonally sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: FsR2vR

border="1" class="wikitable"
align=center

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width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#f0d0d0;" | │   

===Boar soldier (猪兵), leopard soldier (豹兵) and bear soldier (熊兵) ===

  • Step: The boar soldier, leopard soldier and bear soldier can move one square orthogonally backward.
  • Limited range: They can move one or two squares orthogonally sideways.
  • Ranging: They can move any number of free squares in a straight line forward, orthogonally or diagonally.
  • Notation: bWsR2fQ

border="1" class="wikitable"
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width="20" style="background:#f0d0d0;" | ╲width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱width="20" |  
align=center

|  

 style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

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  style="background:#d0d0f0;" | ○   
align=center

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===Free pup (奔狗), free ox (奔牛), free horse (奔馬) and free pig (奔豚) ===

  • Step: The free pup, the free ox, the free horse and the free pig can move one square diagonally backward.
  • Limited range: It can move one or two squares orthogonally sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward; or diagonally forward.
  • Notation: FsR2vRfB

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width="20" style="background:#f0d0d0;" | ╲width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱width="20" |  
align=center

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 style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#f0d0d0;" | │   

===Little standard (小旗) ===

  • Step: The little standard can move one square diagonally backward.
  • Limited range: It can move one or two squares diagonally forward.
  • Ranging: It can move any number of free squares in a straight line in the four orthogonal directions.
  • Notation: RfB2bF

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○  
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#f0d0d0;" | │   
align=center

|  

  style="background:#f0d0d0;" | │   

===Copper chariot (銅車) ===

  • Limited range: The copper chariot can move one to three squares diagonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: fB3vR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | │  style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○   
align=center

|  

   style="background:#e0e0e0;" | ☖    
align=center

|  

   style="background:#f0d0d0;" | │    
align=center

|  

   style="background:#f0d0d0;" | │    
align=center

|  

   style="background:#f0d0d0;" | │    
align=center

|  

   style="background:#f0d0d0;" | │    

===Forest demon (森鬼) ===

  • Limited range: The forest demon can move one to three squares orthogonally forward or sideways.
  • Ranging: It can move any number of free squares in a straight line orthogonally backward or diagonally forward.
  • Notation: fsR3fBbR

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲  style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#f0d0d0;" | ╲ style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╱  
align=center

|  

  style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱   
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

   style="background:#f0d0d0;" | │    
align=center

|  

   style="background:#f0d0d0;" | │    
align=center

|  

   style="background:#f0d0d0;" | │    
align=center

|  

   style="background:#f0d0d0;" | │    

===Great dragon (大龍) ===

  • Limited range: The great dragon can move one to three squares orthogonally forward or backward.
  • Ranging: It can move any number of free squares in a straight line in the four diagonal directions.
  • Notation: BvR3

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

| style="background:#f0d0d0;" | ╲

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╲
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Center standard (中旗) and front standard (前旗) ===

  • Limited range: The center standard and front standard can move one to three squares in the four diagonal directions.
  • Ranging: They can move any number of free squares in a straight line in the four orthogonal directions.
  • They have the same range of movement but promote differently (see above). Uniquely, when a center standard promotes to a front standard, it gains no new abilities.
  • Notation: B3R

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | │  style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○   
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | │  style="background:#d0d0f0;" | ○ 
align=center

|  

   style="background:#f0d0d0;" | │    

===Great dove (大鳩) ===

  • Limited range: The great dove can move one to three squares in the four orthogonal directions.
  • Ranging: It can move any number of free squares in a straight line in the four diagonal directions.
  • Notation: R3B

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲  style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#f0d0d0;" | ╲ style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╱  
align=center

|  

  style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱   
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

  style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲   
align=center

|  

 style="background:#f0d0d0;" | ╱ style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╲  
align=center

|  

style="background:#f0d0d0;" | ╱  style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

       style="background:#f0d0d0;" | ╲

===Great standard (大旗) ===

  • Limited range: The great standard can move one to three squares diagonally backward.
  • Ranging: It can move any number of free squares in a straight line diagonally forward or in the four orthogonal directions.
  • Notation: RbB3fB

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲  style="background:#f0d0d0;" | │  style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱  
align=center

|  

  style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱   
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | │  style="background:#d0d0f0;" | ○ 
align=center

|  

   style="background:#f0d0d0;" | │    

===Vertical wolf (竪狼) ===

  • Step: The vertical wolf can move one square orthogonally sideways.
  • Limited range: It can move one to three squares orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.
  • Notation: sWbR3fR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Side serpent (横蛇) ===

  • Step: The side serpent can move one square orthogonally backward.
  • Limited range: It can move one to three squares orthogonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally sideways.
  • Notation: bWfR3sR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    
align=center

|  

    
align=center

|  

    

===Cloud eagle (雲鷲) ===

  • Step: The cloud eagle can move one square orthogonally sideways.
  • Limited range: It can move one to three squares diagonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: sWfF3vWW

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | │  style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○   
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○   
align=center

|  

   style="background:#f0d0d0;" | │    
align=center

|  

   style="background:#f0d0d0;" | │    
align=center

|  

   style="background:#f0d0d0;" | │    
align=center

|  

   style="background:#f0d0d0;" | │    

===Goose wing (鴻翼) ===

  • Step: The goose wing can move one square in the four diagonal directions.
  • Limited range: It can move one, two or three squares orthogonally sideways.
  • Range: It can move any number of squares orthogonally forward or backward.
  • Notation: FsW3vWW

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○   
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○   
align=center

|  

   style="background:#f0d0d0;" | │    

===Horse soldier (馬兵) and ox soldier (牛兵) ===

  • Step: The horse soldier and ox soldier can move one square orthogonally backward.
  • Limited range: They can move one to three squares orthogonally sideways.
  • Ranging: They can move any number of free squares in a straight line forward, orthogonally or diagonally.
  • They have the same range of movement but promote differently (see above).
  • Notation: bWsR3fQ

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | ╲width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱width="20" |  width="20" |  
align=center

|  

  style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱   
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

   style="background:#d0d0f0;" | ○    
align=center

|  

        

===Spear general (鎗将) ===

  • Limited range: The spear general can move one or two squares orthogonally backward.
  • Limited range: It can move one, two or three squares orthogonally sideways.
  • Range: It can move any number of free squares in a straight line orthogonally forward.
  • Notation: bR2sR3fR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

   style="background:#f0d0d0;" | │    
align=center

|  

   style="background:#f0d0d0;" | │    
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

   style="background:#d0d0f0;" | ○    
align=center

|  

   style="background:#d0d0f0;" | ○    
align=center

|  

        

===Burning general (炮将) ===

  • Limited range: The burning general can move one or two squares orthogonally backward.
  • Limited range: It can move one to three squares orthogonally sideways.
  • Range: It can move any number of free squares in a straight line forward, orthogonally or diagonally.
  • Notation: bR2sR3fQ

border="1" class="wikitable"
align=center

| width="20" |  

width="20" style="background:#f0d0d0;" | ╲width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱width="20" |  
align=center

|  

 style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱  
align=center

|  

  style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱   
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

   style="background:#d0d0f0;" | ○    
align=center

|  

   style="background:#d0d0f0;" | ○    
align=center

|  

        

===Beast bird (獣鳥) and captive bird (禽鳥) ===

  • Limited range: The beast bird and captive bird can move one or two squares orthogonally backward.
  • Limited range: They can move one to three squares orthogonally sideways.
  • Range: They can move any number of free squares in a straight line orthogonally forward or in the four diagonal directions.
  • Notation: BbR2sR3fR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" style="background:#f0d0d0;" | ╲width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱width="20" |  
align=center

|  

 style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱  
align=center

|  

  style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱   
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

  style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲   
align=center

|  

 style="background:#f0d0d0;" | ╱ style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╲  
align=center

|  

style="background:#f0d0d0;" | ╱     style="background:#f0d0d0;" | ╲ 

===Longbow soldier (弩兵) and Great leopard (大豹) ===

  • Step: The longbow soldier and the great leopard can move one square orthogonally backward.
  • Limited range: It can move one or two squares orthogonally sideways.
  • Limited range: It can move one, two or three squares diagonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward.
  • Notation: bWsR2fRfB3

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | │  style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○  
align=center

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   style="background:#d0d0f0;" | ○    
align=center

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align=center

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align=center

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===Thunder runner (雷走) ===

  • Limited range: The thunder runner can move one to four squares orthogonally sideways or backward.
  • Range: It can move any number of free squares in a straight line forward, orthogonally or diagonally.
  • Notation: bsR4fQ

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

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style="background:#f0d0d0;" | ╲   style="background:#f0d0d0;" | │   style="background:#f0d0d0;" | ╱ 
align=center

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 style="background:#f0d0d0;" | ╲  style="background:#f0d0d0;" | │  style="background:#f0d0d0;" | ╱  
align=center

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  style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱   
align=center

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   style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱    
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

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    style="background:#d0d0f0;" | ○     
align=center

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    style="background:#d0d0f0;" | ○     
align=center

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    style="background:#d0d0f0;" | ○     
align=center

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    style="background:#d0d0f0;" | ○     
align=center

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===Fire dragon (火龍) ===

  • Limited range: The fire dragon can move one or two squares diagonally backward.
  • Limited range: It can move one to four squares diagonally forward.
  • Ranging: It can move any number of free squares in a straight line in the four orthogonal directions.
  • Notation: RbB2fB4

border="1" class="wikitable"
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width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

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style="background:#d0d0f0;" | ○   style="background:#f0d0d0;" | │   style="background:#d0d0f0;" | ○ 
align=center

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 style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | │  style="background:#d0d0f0;" | ○  
align=center

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  style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○   
align=center

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   style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○    
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

   style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○    
align=center

|  

  style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○   
align=center

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    style="background:#f0d0d0;" | │     
align=center

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    style="background:#f0d0d0;" | │     
align=center

|  

    style="background:#f0d0d0;" | │     

===Water dragon (水龍) ===

  • Limited range: The water dragon can move one or two squares diagonally forward.
  • Limited range: It can move one to four squares diagonally backward.
  • Ranging: It can move any number of free squares in a straight line in the four orthogonal directions.
  • Notation: RfB2bB4

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

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    style="background:#f0d0d0;" | │     
align=center

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    style="background:#f0d0d0;" | │     
align=center

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  style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○   
align=center

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   style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○    
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

   style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○    
align=center

|  

  style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | │  style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○   style="background:#f0d0d0;" | │   style="background:#d0d0f0;" | ○ 
align=center

|  

    style="background:#f0d0d0;" | │     

===Longbow general (弩将) ===

  • Limited range: The longbow general can move one to five squares orthogonally sideways.
  • Range: It can move any number of free squares in a straight line orthogonally forward, backward or diagonally forward.
  • Notation: fBvRsR5

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╲width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

    style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱     
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

     style="background:#f0d0d0;" | │      
align=center

|  

     style="background:#f0d0d0;" | │      

===Right phoenix (右鵰) ===

  • Limited range: The right phoenix can move one to five squares orthogonally sideways.
  • Range: It can move any number of free squares in a straight line in the four diagonal directions.
  • Notation: BsR5

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╲width="20" |   width="20" |  width="20" style="background:#f0d0d0;" | ╱width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

    style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | ╱     
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

    style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | ╲     
align=center

|  

   style="background:#f0d0d0;" | ╱   style="background:#f0d0d0;" | ╲    

===Peaceful mountain (泰山) ===

  • Limited range: The peaceful mountain can move one to five squares orthogonally forward or sideways.
  • Range: It can move any number of free squares in a straight line in the four diagonal directions.
  • Notation: BfsR5

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

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style="background:#f0d0d0;" | ╲    style="background:#d0d0f0;" | ○    style="background:#f0d0d0;" | ╱ 
align=center

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 style="background:#f0d0d0;" | ╲   style="background:#d0d0f0;" | ○   style="background:#f0d0d0;" | ╱  
align=center

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  style="background:#f0d0d0;" | ╲  style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | ╱   
align=center

|  

   style="background:#f0d0d0;" | ╲ style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╱    
align=center

|  

    style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱     
align=center

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

    style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | ╲     
align=center

|  

   style="background:#f0d0d0;" | ╱   style="background:#f0d0d0;" | ╲    
align=center

|  

  style="background:#f0d0d0;" | ╱     style="background:#f0d0d0;" | ╲   
align=center

|  

 style="background:#f0d0d0;" | ╱       style="background:#f0d0d0;" | ╲  
align=center

|  

style="background:#f0d0d0;" | ╱         style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

           style="background:#f0d0d0;" | ╲

===Free demon (奔鬼) ===

  • Limited range: The free demon can move one to five squares orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line in the four diagonal directions or orthogonally right.
  • Notation: BbR5rR

The Japanese Wikipedia describes another set of movements for this piece.

  • Limited range: The free demon can move one to five squares orthogonally forward or backward.
  • Ranging: It can move any number of free squares in a straight line in the four diagonal directions or orthogonally sideways.
  • Notation: BvR5sR

{{col-begin|width=auto}}

{{col-break}}

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align=center

| style="background:#f0d0d0;" | ╲

   style="background:#f0d0d0;" | ╱
align=center

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style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | ╱ 
align=center

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 style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

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style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╲
align=center

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align=center

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{{col-break}}

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width="20" |  width="20" |  width="20" |  width="20" |  
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| style="background:#f0d0d0;" | ╲

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╱
align=center

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style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╲
align=center

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 style="background:#d0d0f0;" | ○  
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 style="background:#d0d0f0;" | ○  
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{{col-end}}

===Free dream-eater (奔獏) ===

  • Ranging: The free dream-eater can move any number of free squares in a straight line in the four diagonal directions.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Limited range: It can move one to five squares orthogonally sideways.
  • Notation: vQsR5

border="1" class="wikitable"
align=center

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width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╲width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱width="20" |  width="20" |  width="20" |  width="20" |  
align=center

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    style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱     
align=center

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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

    style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲     
align=center

|  

   style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲    

===Free fire (奔火) ===

  • Limited range: The free fire can move one to five squares orthogonally forward or backward.
  • Range: It can move any number of free squares in a straight line orthogonally sideways or in the four diagonal directions.
  • Notation: sQvR5

border="1" class="wikitable"
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| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  
align=center

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 style="background:#d0d0f0;" | ○  
align=center

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 style="background:#d0d0f0;" | ○  
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 style="background:#d0d0f0;" | ○  
align=center

| style="background:#f0d0d0;" | ╲

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╲
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Running dragon (走龍) ===

  • Limited range: The running dragon can move one to five squares orthogonally backward.
  • Range: It can move any number of free squares in a straight line orthogonally forward, sideways or in the four diagonal directions.
  • Notation: fsQbR5

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

| style="background:#f0d0d0;" | ╲

 style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱ 
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╲
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

 style="background:#d0d0f0;" | ○  
align=center

|  

    

===Great shark (大鱗) ===

  • Limited range: The shark can move one or two squares diagonally backward.
  • Limited range: It can move one to five squares diagonally forward.
  • Range: It can move any number of free squares in a straight line in the four orthogonal directions.
  • Notation: RbB2fB5

border="1" class="wikitable"
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| width="20" |  

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  
align=center

|  

style="background:#d0d0f0;" | ○    style="background:#f0d0d0;" | │    style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○   style="background:#f0d0d0;" | │   style="background:#d0d0f0;" | ○  
align=center

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  style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | │  style="background:#d0d0f0;" | ○   
align=center

|  

   style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○    
align=center

|  

    style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○     
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
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===Crossbow general (弓将) ===

  • Limited range: The crossbow general can move one or two squares orthogonally backward.
  • Limited range: It can move one to three squares orthogonally sideways.
  • Limited range: It can move one to five squares diagonally forward.
  • Range: It can move any number of free squares in a straight line orthogonally forward.
  • Notation: bR2sR3fRfB5

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===Playful cockatoo (遊䳇) ===

  • Limited range: The playful cockatoo can move one or two squares diagonally backward.
  • Limited range: It can move one to three squares diagonally forward.
  • Limited range: It can move one to five squares orthogonally sideways.
  • Range: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: bB2fB3sR5vR

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align=center

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

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    style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○     
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   style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○    
align=center

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     style="background:#f0d0d0;" | │      

===Knight (桂馬) ===

  • Jump: A knight jumps at an angle intermediate between orthogonal and diagonal, amounting to one square forward plus one square diagonally forward, in a single motion. That is, it has a choice of two forward destinations.
  • The knight ignores intervening pieces on the way to its destination, though its destination square must of course be either empty, or occupied by an opponent's piece (in which case the opponent's piece is captured), just as with any other moving piece.
  • Notation: ffN

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===Flying dragon (飛龍) ===

  • Jump: The flying dragon can jump to the second square in the four diagonal directions.
  • Because it cannot move orthogonally or to every diagonal square, a flying dragon can only reach one eighth of the squares on the board.
  • Notation: A

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===Kirin (麒麟) ===

  • Step: A kirin can move one square orthogonally forward or backward, or in the four diagonal directions.
  • Jump: It can jump to the second square orthogonally sideways.
  • Notation: FsD

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===Phoenix (鳳凰) ===

  • Step: The phoenix can move one square in the four orthogonal directions.
  • Jump: It can jump to the second square in the four diagonal directions.
  • Notation: WA

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===Flying cat (飛猫) ===

  • Step: The flying cat can move one square orthogonally backward or diagonally backward.
  • Jump: It can jump to the third square orthogonally forward or sideways, or diagonally forward.
  • Notation: bWbFfsHfG

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style="background:#f0f0b0;" | ☆  style="background:#e0e0e0;" | ☖  style="background:#f0f0b0;" | ☆ 
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===Running horse (走馬) ===

  • Step: The running horse can move one square orthogonally backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally or diagonally forward.
  • Jump: It can jump to the second square diagonally backwards.
  • Notation: bWbAfQ

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===Mountain falcon (山鷹) ===

  • Limited range: The mountain falcon can move one or two squares diagonally backward.
  • Jump: It can jump to the second square orthogonally forward.
  • Ranging: It can move any number of free squares in a straight line in the four orthogonal directions or diagonally forward.
  • Notation: fDbB2fBvR. If this piece can move orthogonally sideways, notation can be represented as fDbB2RfB

:Note: This is the depiction of the diagram in Japanese wiki. However, the text makes no mention of an ability to move orthogonally sideways.

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===Little turtle (小亀) ===

  • Limited range: The little turtle can move one or two squares orthogonally sideways.
  • Jump: It can jump to the second square orthogonally forward or backward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward, or in the four diagonal directions.
  • Notation: vQsR2vD

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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
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 style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲  
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===Great stag (大鹿) ===

  • Limited range: The great stag can move one or two squares diagonally backward.
  • Jump: It can jump to the second square diagonally forward.
  • Ranging: It can move any number of free squares in a straight line in the four orthogonal directions.
  • Notation: RfAbB2

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style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○ 
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  style="background:#f0d0d0;" | │   

===Left mountain eagle (左山鷲) ===

  • Limited range: The left mountain eagle can move one or two squares diagonally backward to the right.
  • Jump: It can jump to the second square along either left diagonal.
  • Ranging: It can move any number of free squares in a straight line diagonally left, diagonally forward to the right, or in the four orthogonal directions.
  • Notation: RlAfBblBbrB2

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===Right mountain eagle (右山鷲) ===

  • Limited range: The right mountain eagle can move one or two squares diagonally backward to the left.
  • Jump: It can jump to the second square along either right diagonal.
  • Ranging: It can move any number of free squares in a straight line diagonally right, diagonally forward to the left, or in the four orthogonal directions.
  • Notation: RlAblB2fBbrB

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style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | │ style="background:#f0f0b0;" | ☆ 
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style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
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 style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲  
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style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#f0f0b0;" | ☆ 
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  style="background:#f0d0d0;" | │  style="background:#f0d0d0;" | ╲

=== Kirin-master (麟師) and Great turtle (大亀) ===

  • Limited range: The kirin-master and great turtle can move one to three squares orthogonally sideways.
  • Range: They can move any number of free squares in a straight line diagonally or orthogonally forward or backward.
  • Jump: They can jump to the third square orthogonally forward or backward.
  • Notation: vQvHsR3

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style="background:#f0d0d0;" | ╲  style="background:#f0f0b0;" | ☆  style="background:#f0d0d0;" | ╱ 
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  style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱   
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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

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  style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲   
align=center

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 style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲  
align=center

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style="background:#f0d0d0;" | ╱  style="background:#f0f0b0;" | ☆  style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

   style="background:#f0d0d0;" | │   style="background:#f0d0d0;" | ╲

===Phoenix-master (鳳師) ===

  • Limited range: The phoenix-master can move one to three squares orthogonally sideways.
  • Range: It can move any number of free squares in a straight line diagonally or orthogonally forward or backward.
  • Jump: It can jump to the third square diagonally forward.
  • Notation: vQfGsR3

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align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0f0b0;" | ☆  style="background:#f0d0d0;" | │  style="background:#f0f0b0;" | ☆ 
align=center

|  

 style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱  
align=center

|  

  style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱   
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

  style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲   
align=center

|  

 style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲  
align=center

|  

style="background:#f0d0d0;" | ╱  style="background:#f0d0d0;" | │  style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

   style="background:#f0d0d0;" | │   style="background:#f0d0d0;" | ╲

===Great master (大師) ===

  • Limited range: The great master can move one to five squares orthogonally sideways or diagonally backward.
  • Jump: It can jump to the third square forward, orthogonally or diagonally.
  • Ranging: It can move any number of free squares in a straight line forward, orthogonally or diagonally, or orthogonally backward.
  • Notation: fGfHbB5sR5fBvR

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲    style="background:#f0d0d0;" | │    style="background:#f0d0d0;" | ╱ 
align=center

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 style="background:#f0d0d0;" | ╲   style="background:#f0d0d0;" | │   style="background:#f0d0d0;" | ╱  
align=center

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  style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆   
align=center

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   style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱    
align=center

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    style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱     
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

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    style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○     
align=center

|  

   style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○    
align=center

|  

  style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | │  style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#d0d0f0;" | ○   style="background:#f0d0d0;" | │   style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○    style="background:#f0d0d0;" | │    style="background:#d0d0f0;" | ○ 
align=center

|  

     style="background:#f0d0d0;" | │      

===Horned falcon (角鷹) ===

  • Ranging: The horned falcon can move as a queen.
  • Jump: It can jump to the second square orthogonally forward.
  • Notation: QfD

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲ style="background:#f0f0b0;" | ☆ style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱  
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲  
align=center

|  

style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

  style="background:#f0d0d0;" | │  style="background:#f0d0d0;" | ╲

===Soaring eagle (飛鷲) ===

  • Jump: The soaring eagle can jump to the second square diagonally forward.
  • Ranging: It can move any number of free squares in a straight line in any direction, orthogonally or diagonally.
  • Notation: QfA

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0f0b0;" | ☆ style="background:#f0d0d0;" | │ style="background:#f0f0b0;" | ☆ 
align=center

|  

 style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱  
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲  
align=center

|  

style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

  style="background:#f0d0d0;" | │  style="background:#f0d0d0;" | ╲

===Roaring dog (吼犬) ===

  • Limited range: The roaring dog can move one to three squares diagonally backward.
  • Jump: It can jump to the third square diagonally forward or in the four orthogonal directions.
  • Ranging: It can move any number of free squares in a straight line diagonally forward or in the four orthogonal directions.
  • Notation: HRbB3fB

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

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style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆ 
align=center

|  

 style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱  
align=center

|  

  style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱   
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | │ style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○  style="background:#f0f0b0;" | ☆  style="background:#d0d0f0;" | ○ 
align=center

|  

   style="background:#f0d0d0;" | │    

===Lion-dog (狛犬) ===

  • Jump: The lion-dog can jump to the third square in any direction, orthogonally or diagonally.
  • Ranging: It can move any number of free squares in a straight line in any direction, orthogonally or diagonally.
  • Notation: QHG

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

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style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆ 
align=center

|  

 style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱  
align=center

|  

  style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱   
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─
align=center

|  

  style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲   
align=center

|  

 style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲  
align=center

|  

style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆ 
align=center

| style="background:#f0d0d0;" | ╱

   style="background:#f0d0d0;" | │   style="background:#f0d0d0;" | ╲

===Great dream-eater (大獏) ===

  • Jump: The great dream-eater can jump to the third square orthogonally sideways.
  • Range: It can move any number of free squares in a straight line in any direction, orthogonally or diagonally.
  • Notation: QsH

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | ╲width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" style="background:#f0d0d0;" | ╱width="20" |  width="20" |  
align=center

|  

  style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱   
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─
align=center

|  

  style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲   
align=center

|  

 style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲  

===Heavenly horse (天馬) ===

  • Jump: The heavenly horse jumps at an angle intermediate between orthogonal and diagonal, amounting to one square forward plus one square diagonally forward, in a single motion; or one square backward plus one square diagonally backward, in a single motion.
  • It ignores intervening pieces while jumping to its destination, though its destination square must of course be either empty, or occupied by an opponent's piece (in which case the opponent's piece is captured), just as with any other moving piece.
  • Range: It can move any number of free squares in a straight line orthogonally forward.
  • Notation: vNfR

border="1" class="wikitable"
align=center

| width="20" |  

width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  
align=center

|  

style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | │style="background:#f0f0b0;" | ☆ 
align=center

|  

 style="background:#f0d0d0;" | │  
align=center

|  

 style="background:#e0e0e0;" | ☖  
align=center

|  

    
align=center

|  

style="background:#f0f0b0;" | ☆ style="background:#f0f0b0;" | ☆ 
align=center

|  

    

===Spirit turtle (霊亀) ===

  • Jump: The spirit turtle can jump to the third square in the four orthogonal directions.
  • Range: It can move as a queen.
  • Notation: QH

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲  style="background:#f0f0b0;" | ☆  style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╱  
align=center

|  

  style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱   
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─
align=center

|  

  style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲   
align=center

|  

 style="background:#f0d0d0;" | ╱ style="background:#f0d0d0;" | │ style="background:#f0d0d0;" | ╲  
align=center

|  

style="background:#f0d0d0;" | ╱  style="background:#f0f0b0;" | ☆  style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

   style="background:#f0d0d0;" | │   style="background:#f0d0d0;" | ╲

===Treasure turtle (宝亀) ===

  • Jump: The treasure turtle can jump to the second square in the four orthogonal directions.
  • Range: It can move as a queen.
  • Notation: QD

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲ style="background:#f0f0b0;" | ☆ style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#f0d0d0;" | ╲style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╱  
align=center

| style="background:#f0d0d0;" | ─

style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─
align=center

|  

 style="background:#f0d0d0;" | ╱style="background:#f0d0d0;" | │style="background:#f0d0d0;" | ╲  
align=center

|  

style="background:#f0d0d0;" | ╱ style="background:#f0f0b0;" | ☆ style="background:#f0d0d0;" | ╲ 
align=center

| style="background:#f0d0d0;" | ╱

  style="background:#f0d0d0;" | │  style="background:#f0d0d0;" | ╲

===Wooden dove (鳩槃) ===

  • Limited range: The wooden dove can move one or two squares in the four orthogonal directions.
  • Ranging: It can move any number of free squares in a straight line in the four diagonal directions, but has the option of jumping in these directions instead of ranging.
  • Jump plus limited range: It can jump to the third square in the four diagonal directions, and then (optionally) move one or two squares in the same direction.
  • Notation: R2BG(G-B2)

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#d0d0f0;" | ○         style="background:#d0d0f0;" | ○ 
align=center

|  

 style="background:#d0d0f0;" | ○       style="background:#d0d0f0;" | ○  
align=center

|  

  style="background:#f0f0b0;" | ☆     style="background:#f0f0b0;" | ☆   
align=center

|  

   style="background:#f0d0d0;" | ╲ style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╱    
align=center

|  

    style="background:#f0d0d0;" | ╲style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╱     
align=center

|  

   style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○    
align=center

|  

    style="background:#f0d0d0;" | ╱style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | ╲     
align=center

|  

   style="background:#f0d0d0;" | ╱ style="background:#d0d0f0;" | ○ style="background:#f0d0d0;" | ╲    
align=center

|  

  style="background:#f0f0b0;" | ☆     style="background:#f0f0b0;" | ☆   
align=center

|  

 style="background:#d0d0f0;" | ○       style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○         style="background:#d0d0f0;" | ○ 
align=center

| style="background:#f0d0d0;" | ╱

           style="background:#f0d0d0;" | ╲

===Center master (中師) ===

  • Limited range: The center master can move one to three squares orthogonally sideways or diagonally backward.
  • Jump: It can jump to the second square and then (optionally) move any number of free squares in a straight line orthogonally forward or backward, or diagonally forward.
  • Notation: sR3bB3vDfAbRfB(fA-B)(vD-R)

border="1" class="wikitable"
align=center

| width="20" style="background:#f0d0d0;" | ╲

width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
align=center

|  

style="background:#f0d0d0;" | ╲  style="background:#f0d0d0;" | │  style="background:#f0d0d0;" | ╱ 
align=center

|  

 style="background:#f0f0b0;" | ☆ style="background:#f0f0b0;" | ☆ style="background:#f0f0b0;" | ☆  
align=center

|  

  style="background:#f0d0d0;" | ╲ style="background:#f0d0d0;" | ╱   
align=center

|  

style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
align=center

|  

  style="background:#d0d0f0;" | ○style="background:#f0d0d0;" | │style="background:#d0d0f0;" | ○   
align=center

|  

 style="background:#d0d0f0;" | ○ style="background:#f0f0b0;" | ☆ style="background:#d0d0f0;" | ○  
align=center

|  

style="background:#d0d0f0;" | ○  style="background:#f0d0d0;" | │  style="background:#d0d0f0;" | ○ 
align=center

|  

   style="background:#f0d0d0;" | │    

===Roc-master (鵬師) ===

  • Limited range: The roc-master can move one to five squares orthogonally sideways or diagonally backward.
  • Jump/ Ranging: It can jump to the third square and then (optionally) move any number of free squares in a straight line diagonally forward.
  • Ranging: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Notation: fGbB5sR5vR(fG-fB)

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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
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 style="background:#d0d0f0;" | ○   style="background:#f0d0d0;" | │   style="background:#d0d0f0;" | ○  
align=center

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style="background:#d0d0f0;" | ○    style="background:#f0d0d0;" | │    style="background:#d0d0f0;" | ○ 
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     style="background:#f0d0d0;" | │     

===Free eagle (奔鷲) ===

  • Jump/ranging: The free eagle can jump to the second or third square, and then (optionally) move any number of free squares in a straight line in the four orthogonal directions or diagonally backward.
  • Jump/ranging: It can jump to the second to fourth square, and then (optionally) move any number of free squares in a straight line diagonally forward.
  • It need not jump before moving or move after jumping.
  • Notation: QDAHG(4,4)(D-R)(A-B)(H-R)(G-B)((4,4)-B)

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style="background:#f0d0d0;" | ─style="background:#f0f0b0;" | ☆style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0f0b0;" | ☆style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
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 style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆  
align=center

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style="background:#f0d0d0;" | ╱   style="background:#f0d0d0;" | │   style="background:#f0d0d0;" | ╲ 
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    style="background:#f0d0d0;" | │    style="background:#f0d0d0;" | ╲

===Free bird (奔翅) ===

  • Limited range: The free bird can move one to three squares diagonally backward.
  • Range: It can move any number of free squares in a straight line in the four orthogonal directions.
  • Jump and range: It can jump up to three pieces diagonally forward, and then optionally continue any number of free squares in that direction.
  • Notation: RbB3(f(mpB)3-B)

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style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
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   style="background:#f0d0d0;" | │    

===Great falcon (大鷹) ===

  • Range: The great falcon can move any number of squares in any direction, orthogonally or diagonally.
  • Jump: It can jump to the second square orthogonally forward before (optionally) moving on in that direction.
  • Notation: QvD(vD-R)

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 style="background:#f0d0d0;" | │  

===Teaching king (教王) ===

  • Jump and range: The teaching king can jump up to three pieces along a straight line in any diagonal or orthogonal direction, and then optionally continue any number of free squares in that direction.
  • Notation: HG(H-R)(G-B)

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style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0f0b0;" | 3style="background:#e0e0e0;" | ☖style="background:#f0f0b0;" | 3style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
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style="background:#f0d0d0;" | ╱  style="background:#f0d0d0;" | │  style="background:#f0d0d0;" | ╲ 
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   style="background:#f0d0d0;" | │   style="background:#f0d0d0;" | ╲

===Mountain crane (山鶻) ===

  • Range: The mountain crane can move as a queen.
  • Jump: It can jump to the third square and (optionally) continue in that direction.
  • Notation: QHG(H-R)(G-B)

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width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | │width="20" |  width="20" |  width="20" |  width="20" style="background:#f0d0d0;" | ╱
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style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#e0e0e0;" | ☖style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─
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style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆  style="background:#f0f0b0;" | ☆ 
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===Great eagle (大鷲) ===

  • Range: The great eagle can move as a queen.
  • Jump: It can jump to the second square in any direction, orthogonally or diagonally, and (optionally) continue moving in that direction.
  • Notation: QDA(D-R)(A-B)

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style="background:#f0f0b0;" | ☆ style="background:#f0f0b0;" | ☆ style="background:#f0f0b0;" | ☆ 
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===Great elephant (大象) ===

  • Limited range: The great elephant can move one to three squares diagonally forward.
  • Jump and range: It can jump up to three pieces in a straight line diagonally backward or in one of the four orthogonal directions, and then optionally continue any number of free squares in that direction.
  • Notation: fB3(pR-R)(b(mpB)3-B)

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style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0f0b0;" | 3style="background:#e0e0e0;" | ☖style="background:#f0f0b0;" | 3style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─style="background:#f0d0d0;" | ─
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===Golden bird (金翅) ===

  • Limited range: The golden bird can move one to three squares orthogonally sideways or diagonally backward.
  • Range: It can move any number of free squares in a straight line orthogonally forward or backward.
  • Jump and range: It can jump up to three pieces diagonally forward, and then optionally continue any number of free squares in that direction.
  • Notation: bF3sW3vW(f(mpFF)3-FF)

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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
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   style="background:#f0d0d0;" | │    

===Ancient dragon (元龍) ===

  • Range: The ancient dragon can move any number of free squares in a straight line in the four diagonal directions.
  • Ranging jump: It can jump over any number of squares orthogonally forward or backward.
  • Notation: B(v(mppR)-R)

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===Rain demon (霖鬼) ===

  • Limited range: The rain demon can move one or two squares orthogonally sideways or diagonally backward.
  • Limited range: It can move one to three squares orthogonally forward.
  • Range: It can move any number of free squares in a straight line orthogonally backward.
  • Range jump: It can jump any number of squares along either forward diagonal.
  • Notation: fR3sR2bR(f(mppB)-B)

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style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○style="background:#e0e0e0;" | ☖style="background:#d0d0f0;" | ○style="background:#d0d0f0;" | ○ 
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  style="background:#f0d0d0;" | │   

===Rook general (飛将) ===

  • Range capture: The rook general can fly over any number of squares along a straight line in any orthogonal direction, so long as they don't contain a royal (king or prince) or another range capturing piece. All pieces it flies over are removed from the game.
  • Notation: ((cRcdR)-R), ignoring capturing restrictions

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style="background:#ffdead;" | ─style="background:#e0e0e0;" | ☖style="background:#ffdead;" | ─style="background:#ffdead;" | ─
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 style="background:#ffdead;" | │  
align=center

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 style="background:#ffdead;" | │  

===Bishop general (角将) ===

  • Range capture: The bishop general can fly over any number of squares along a straight line in any diagonal direction, so long as they don't contain a royal (king or prince) or another range capturing piece. All pieces it flies over are removed from the game.
  • Notation: ((cBcdB)-B), ignoring capturing restrictions

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style="background:#ffdead;" | ╲ style="background:#ffdead;" | ╱ 
align=center

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 style="background:#e0e0e0;" | ☖  
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style="background:#ffdead;" | ╱ style="background:#ffdead;" | ╲ 
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   style="background:#ffdead;" | ╲

===Great general (大将) ===

  • Range capture: The great general can fly over any number of squares along a straight line in any direction, orthogonally or diagonally, as long as they don't contain a royal (king or prince) or another great general. All pieces it flies over are removed from the game.
  • Notation: ((cQcdQ)-Q), ignoring capturing restrictions

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===Violent dragon (猛龍) ===

  • Limited range: The violent dragon can move one or two squares in the four orthogonal directions.
  • Range capture: It can fly over any number of pieces along one of the four diagonal directions, as long as they don't include a royal (king or prince) or another range-jumping piece. All pieces it flies over are removed from the game.
  • Notation: W2((cBcdB)-B), ignoring capturing restrictions

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===Flying crocodile (飛鰐) ===

  • Limited range: The flying crocodile can move one or two squares diagonally backward.
  • Limited range: It can move one to three squares diagonally forward.
  • Range capture: It can jump any number of pieces in one of the four orthogonal directions, as long as these do not include a royal (king or prince) or another range-capturing piece. Any piece it jumps over is removed from the board.
  • Notation: bB2fB3((cRcdR)-R), ignoring capturing restrictions

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===Vice general (副将) ===

  • Jump: The vice general can jump to the second square in the four orthogonal directions. This is a standard jump.
  • Range capture: It can fly over any number of squares along one of the four diagonal directions, as long as they don't contain a royal (king or prince), great general, or another vice general. All pieces it flies over are removed from the game.
  • Notation: D((cBcdB)-B), ignoring capturing restrictions

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===Hook-mover (鉤行) ===

  • Hook move: The hook-mover can move any number of free squares in a straight line in the four orthogonal directions, then (optionally) turn 90° and move any number of free squares in a perpendicular direction.
  • Notation: R(R-sR)

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===Long-nosed goblin (tengu) (天狗) ===

  • Hook move: The long-nosed goblin can move any number of free squares in a straight line in the four diagonal directions, then (optionally) turn 90° and move any number of free squares in a perpendicular direction.
  • Notation: B(B-sB)

Unlike in other shogi variants, in taikyoku the tengu cannot move orthogonally, and therefore can only reach half of the squares on the board. This is the move of the capricorn, and may be an error.

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===Capricorn (摩羯) ===

  • Hook move: The capricorn can move any number of free squares in a straight line in the four diagonal directions, then (optionally) turn 90° and move any number of free squares in a perpendicular direction.
  • Notation: B(B-sB). If the capricorn can also move one square orthogonally, the notation can be represented as WB(B-sB)

:The description of the Tengu implies the capricorn also can move one square orthogonally. If it isn't the case, it can only reach half of the squares on the board.

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===Peacock (孔雀) ===

  • Hook move: The peacock can move any number of free squares in a straight line along one of the two forward diagonals, then (optionally) turn 90° and move any number of free squares in a straight line in a perpendicular diagonal direction.
  • Limited range: It can move one or two squares in one of the two rearward diagonals.
  • Notation: bB2fB(fB-sB)

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===Heavenly tetrarch king (四天王) ===

  • Range: The heavenly tetrarch king can move any number of free squares in a straight line in any direction, orthogonally or diagonally.
  • Jump: It can jump to the second square before (optionally) moving on in that direction.
  • It can capture a piece on an adjacent square without moving (igui).
  • Notation: QDA(D-R)(A-B)(cK-bK)

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style="background:#f0f0b0;" | ☆style="background:#d0f0d0;" | !style="background:#e0e0e0;" | ☖style="background:#d0f0d0;" | !style="background:#f0f0b0;" | ☆style="background:#f0d0d0;" | ─
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===Lion (獅子) ===

  • Area move/double capture: The lion can step one square in any direction up to twice in a turn. It can change directions after its first step, and is not restricted to following one of the eight orthogonal or diagonal directions. That is, it can also step to one of the in-between squares that a knight jumps to in Western chess.
  • Unlike the hook-movers, it can continue after a capture on the first step, potentially capturing two pieces on each turn.
  • By moving back to its starting square, it can effectively capture a piece on an adjacent square without moving. This is called 居喰い igui "stationary feeding".
  • A similar move without capturing leaves the board unchanged, which is a way to pass a turn.
  • Jump: The lion can jump anywhere within two squares. This is equivalent to jumping in any of the eight diagonal or orthogonal directions, or making any of the jumps of a knight in Western chess.
  • Notation: KDAN(cK-bK)

:Note: The restrictions when capturing a lion in chu shogi do not apply in taikyoku shogi.

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===Furious fiend (奮迅) ===

  • Area move/double capture or jump: The furious fiend can move as a lion; or
  • Limited range: It can move three squares in any direction, orthogonal or diagonal. (A normal move: it can only capture once and cannot jump when doing this.)
  • Notation: Q3DAN(cK-bK)

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===Buddhist spirit (法性) ===

  • Area move/double capture: The Buddhist spirit can move as a lion, or
  • Range: It can move as a queen.
  • Notation: QDAN(cK-bK)

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===Lion hawk (獅鷹) ===

  • Area move/double capture/ranging: The lion hawk can move as a lion or as a bishop.
  • Jump/ranging: It can leap to the second square in any diagonal direction before making a bishop move in that same direction.
  • Notation: WBDAN(cK-bK)(A-B)

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See also

Notes

{{reflist|group=Note|refs=

208 or 209 if the left and right Howling Dog pieces or the left and right Mountain Eagle pieces are counted as separate.

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References

{{Reflist}}

  • George Hodges: Ten Shogi Variants
  • Isao Umebayashi: Sekai no Shogi