texture artist
{{Short description|Digital artist}}
{{Refimprove|date=August 2009}}
File:Hand-painted house 3D model stages.png
A texture artist is an individual who develops textures for digital media, usually for video games, movies, web sites and television shows or things like 3D posters.{{cite book|last=Bethke|first=Erik|title=Game Development and Production|publisher=Wordware Publishing|year=2003|pages=48|chapter=5|isbn=978-1-55622-951-0|url=https://books.google.com/books?id=m5exIODbtqkC&pg=PA48|accessdate=2009-08-14}}{{cite web|title=InsideJobs: Texture Artist|url=http://www.insidejobs.com/jobs/texture-artist|accessdate=30 March 2011|archiveurl=https://web.archive.org/web/20101113200346/http://www.insidejobs.com/jobs/texture-artist|url-status=live|archivedate=13 November 2010}} These textures can be in the form of 2D or (rarely) 3D art that may be overlaid onto a polygon mesh to create a realistic 3D model.
Texture artists often take advantage of web sites for the purposes of marketing their art and self-promotion of their skills with the goal of gaining employment from a professional game studio or to join a team working on a "mod" (modification) of an existing game in hopes of establishing industry or trade credentials.{{cite web|last=Reismanis|first=Scott|title=Getting Started with Mods|url=http://www.moddb.com/tutorials/getting-started-with-mods|publisher=moddb.com|accessdate=31 March 2011|archiveurl=https://web.archive.org/web/20080626064512/http://www.moddb.com/tutorials/getting-started-with-mods|url-status=live|archivedate=26 June 2008}}