:Engine Software

{{Short description|Dutch video game developer}}

{{more citations needed|date=February 2017}}

{{Infobox company

| name = Engine Software BV

| logo =

| former_name = MSX-Engine (1991–1995)

| type = Video game developer

| foundation = 1991

| location = Doetinchem, Netherlands

| key_people = {{Unbulleted list|Ivo Wubbels|Ruud van de Moosdijk}}

| industry = Video games

| products =

| num_employees = 20-30

| homepage = {{URL|http://www.engine-software.com/}}

}}

Engine Software (formerly MSX-Engine) is a Dutch video game developer, located in Doetinchem, Netherlands, which specialized in handheld video games and digital platforms until 2011. In the period after (2011-present) they have become more active and known for high-end ports and adaptations of games to modern consoles, mobile, PC and streaming services like Stadia and Luna. Some of the best known games they have worked on include Puzzle Quest for the Nintendo DS, Terraria for PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One and Wii U, Killer7 Remastered for PC, Ni No Kuni: Wrath of the White Witch for Nintendo Switch and No More Heroes / No More Heroes 2 for Nintendo Switch.

In 2020 Engine Software announced they are working with Ubisoft to rerelease Scott Pilgrim vs The World: The Game,{{cite web | url=https://venturebeat.com/2020/09/10/scott-pilgrim-vs-the-world-the-game-is-coming-back/ | title=Scott Pilgrim vs. The World: The Game is coming back | date=10 September 2020 }} and also working with NIS America to release ports for Nintendo Switch and PC of Japanese developer Nihon Falcom's flagship titles Ys IX{{cite web | url=https://nintendoeverything.com/ys-ix-monstrum-nox-announced-for-switch/ | title=Ys IX: Monstrum Nox announced for Switch | date=23 June 2020 }} and Trails of Cold Steel IV.{{cite magazine | url=https://www.gameinformer.com/news/2020/04/01/the-legend-of-heroes-trails-of-cold-steel-iv-announced-for-north-america | archive-url=https://web.archive.org/web/20200401215218/https://www.gameinformer.com/news/2020/04/01/the-legend-of-heroes-trails-of-cold-steel-iv-announced-for-north-america | url-status=live | archive-date=April 1, 2020 | title=The Legend of Heroes: Trails of Cold Steel IV Announced for North America | magazine=Game Informer }}

History

=Early years (1995–2004) =

Engine Software BV was founded in 1995 by several friends who met and worked together previously in the active Dutch demo scene for the MSX home computer. In this period (1989-1993) the group (named MSX-Engine {{cite web|author=MSX Resource Center |url=https://www.msx.org/wiki/Category:MSX-Engine_(Group) |title=Category:MSX-Engine (Group) - MSX Wiki |publisher=Msx.org |date=2021-07-27 |accessdate=2022-08-22}}) released three indie games, a disk magazine, a music tracker and an Assembler.{{cite web|author=MSX Resource Center |url=https://www.msx.org/wiki/Category:MSX-Engine_(Group)#Productions |title=Category:MSX-Engine (Group) - MSX Wiki |publisher=Msx.org |date=2021-07-27 |accessdate=2022-08-22}} In 1994 some of the people from MSX-Engine started working on a game for the Super NES, and the name was changed to Engine Software later the same year. In 1995 the group officially founded the company, making it the oldest (still active) game developer in The Netherlands. The game for SNES, Corn Buster, was unreleased after a publishing deal with Sunsoft fell through.{{cite web | url=https://www.unseen64.net/2008/07/16/unseen-interviews-ruud-and-corn-buster/ | title=Unseen Interviews: Ruud van de Moosdijk and Corn Busters - Unseen64 | date=16 July 2008 }}

After this, Engine Software was asked by fellow game developer Vicarious Visions to support them in the development of several Game Boy Color games for clients like THQ {{cite web | url=https://www.ign.com/articles/2001/03/31/spongebob-squarepants-legend-of-the-lost-spatula | title=SpongeBob SquarePants: Legend of the Lost Spatula | date=31 March 2001 }} and Vatical Entertainment.{{cite web | url=https://www.ign.com/articles/2000/07/13/amf-xtreme-bowling | title=AMF Xtreme Bowling | date=13 July 2000 }} The relation between Vicarious Visions and Engine Software lasted another generation of handheld consoles, the Game Boy Advance, releasing games such as Powerrangers: Timeforce {{cite web | url=https://www.ign.com/articles/2001/11/02/power-rangers-time-force | title=Power Rangers Time Force | date=2 November 2001 }} and SpyMuppets: License to Croak. Soon after the companies each went their own way.

=Nintendo DS era (2005–2012) =

In terms of sheer quantity this was Engine Software's most productive period, with 51 Nintendo DS titles released.{{cite web | url=https://engine-software.com/?page_id=184 | title=Nintendo DS Games – Engine Software BV }} Following their supporting developer role with Vicarious Visions earlier, Engine Software worked in the same role with 1st Playable Productions{{citation needed|date=December 2020}} and Artificial Mind and Movement{{cite web | url=https://www.ign.com/articles/2007/11/13/the-suite-life-of-zack-and-cody-circle-of-spies-review | title=The Suite Life of Zack and Cody: Circle of Spies Review | date=13 November 2007 }} (rebranded back to Behaviour Interactive in 2010) on a wide range of Nintendo DS games based on licensed properties from Disney and Nickelodeon. At the same time the studio launched more games of its own design like Just Sing! and Lost Identities. With German publisher DTP Young Entertainment they developed a range of educational games for the German Market called "Think Kids" (licensed from Ravensburger),{{cite web |url=https://www.mobygames.com/game/think-kids |title=Think Kids for Nintendo DS (2008) - MobyGames |website=www.mobygames.com |url-status=dead |archive-url=https://web.archive.org/web/20110406231107/http://www.mobygames.com/game/think-kids |archive-date=2011-04-06}} and they also signed a multi-game development deal with Belgian production house Studio 100 based on their TV properties (Mega Mindy, Maya the Bee, K3).

Dutch publisher Playlogic Entertainment NV, which purchased a minority share in Engine Software in 2003{{cite web | url=https://www.nintendoworldreport.com/pr/8825/playlogic-buys-out-engine-software | title=Playlogic Buys Out Engine Software - Press Release }} invested in an original concept by the studio for PlayStation Portable called Stateshift. After a year in development Playlogic cancelled the development, and in early 2007 Engine Software bought back the shares from Playlogic Entertainment. The game Stateshift for PlayStation Portable was independently finished by Engine Software and published by Midas Interactive{{cite web | url=http://www.midasinteractive.com/products/sony-psp/stateshift.html | title=Welcome to Midas Interactive }} in Europe and Conspiracy Entertainment in the United States. Engine Software and Playlogic still collaborated on two Nintendo DS games after this: Dragonhunters in 2008{{cite web | url=https://www.pocketgamer.com/articles/006134/dragon-hunters-ds-released-next-month/ | title=Dragon Hunters DS released next month }} and Aliens in the Attic in 2009.{{cite web | url=https://www.gamesindustry.biz/articles/aliens-in-the-attic-game-of-the-movie-arrives-from-playlogic-in-july | title=Aliens in the Attic }} During this time Engine Software also formed a relationship with Milan-based publisher 505 Games due to their penchant of creating games based on licensed materials. With 505 Games, Engine Software released movie-based games Cats & Dogs 2: The Revenge of Kitty Galore and ''HOP: THe Video Game.{{cite web|url=https://www.ign.com/articles/2011/03/08/505-games-announces-hop-the-movie-game-coming-soon-to-nintendo-ds|title=505 Games Announces Hop: The Movie Game Coming Soon to Nintendo DS - IGN|date=8 March 2011 }}

=Multi-platform era (2012–2020)=

Around 2012 most work-for-hire licensed games work had dried up, and Engine Software rebranded itself as a multi-platform developer specializing in ports and adaptations of a wide area of games, from indie titles to triple-A titles. The first project was a multi-year multi-platform collaboration with 505 Games and Re-Logic to bring the smash-hit Terraria from PC to consoles, starting with PlayStation 3 and Xbox 360{{cite web|url=https://www.eurogamer.net/articles/2012-09-11-terraria-heading-to-psn-and-xbla-early-next-year|title = Terraria heading to PSN and XBLA early next year|website = Eurogamer|date = 11 September 2012}} in 2013 and later that year to PlayStation Vita.{{cite web|url=https://www.eurogamer.net/articles/2013-03-28-indie-darling-terraria-announced-for-playstation-vita|title=Indie darling Terraria announced for PlayStation Vita|website=Eurogamer|date=28 March 2013}} These releases were followed by versions of Terraria for PlayStation 4{{cite web|url=https://www.engadget.com/2014-11-09-terraria-hits-ps4-on-tuesday-can-you-dig-it.html|title=Terraria hits PS4 on Tuesday - can you dig it?}} and Xbox One{{cite web|url=https://www.engadget.com/2014-11-14-terraria-carves-out-an-xbox-one-release-today.html|title = Terraria carves out an Xbox One release today}} in 2014, and finally a Wii U version 2016.{{cite web|url=https://www.eurogamer.net/articles/2015-06-08-terraria-confirmed-for-3ds-and-wii-u|title = Terraria confirmed for 3DS and Wii U|website = Eurogamer|date = 8 June 2015}} During this time Engine Software and Re-Logic also collaborated on the concept and design for a Terraria spin-off title called Terraria: Otherworld which Re-Logic announced in 2015.{{cite web|url=https://www.destructoid.com/terraria-otherworld-trailer-shows-an-alternate-dimension-to-the-sandbox-287753.phtml|title = Terraria: Otherworld trailer shows an alternate dimension to the sandbox|date = 16 February 2015}} Otherworld's development had some significant issues and delays causing Re-Logic to move development of the title to a different studio in 2017.{{cite web|url=https://www.pcgamer.com/terraria-otherworld-update-reveals-a-new-development-partner/|title = Terraria: Otherworld update reveals a new 'development partner'|newspaper = PC Gamer|date = 4 April 2017}}

Games developed

class="wikitable sortable"
Year

! Title

! Platform(s)

! Note(s)

1991

|Dizzy

|rowspan="3"|MSX2

|rowspan="3"|Developer

1992

|Dix

1993

|D.A.S.S.

rowspan="3"|2000

|Twisted Mind

|Microsoft Windows

|Developer

Pro Darts

|rowspan="6"|Game Boy Color

|Supporting developer Vicarious Visions

Rescue Heroes: Fire Frenzy

|Supporting developer Vicarious Visions

rowspan="7"|2001

|Sea-Doo Hydrocross

|Supporting developer Vicarious Visions

SpongeBob SquarePants: Legend of the Lost Spatula

|Supporting developer Vicarious Visions

Suske & Wiske: de Tijdtemmers

|Developer

Kelly Club: Clubhouse Fun

|Developer

€uro-Man

|rowspan="2"|Microsoft Windows

|Developer

Leve de Koningin

|Developer

Power Rangers: Time Force

|Game Boy Advance

|Supporting developer Vicarious Visions

rowspan="2"|2002

|5 Jumbo Puzzels: Kastelen

|Microsoft Windows

|Developer

Artifact

|rowspan="4"|Game Boy Advance

|Developer

rowspan="4"|2003

|X2: Wolverine's Revenge

|Supporting developer Vicarious Visions with GBA conversion

Muppets: On with the Show

|Supporting developer Vicarious Visions

Spy Muppets: License to Croak

|Supporting developer Vicarious Visions

Coronel Indoor Kartracing

|rowspan="2"|Microsoft Windows

|rowspan="10"|Developer

rowspan="2"|2004

|Mr. Donutman

rowspan="2"|Wade Hixton's Counter Punch

|Game Boy Advance

rowspan="3"|2006

|rowspan="7"|DigiBlast

Gormiti 1: The Masters of Gorm Island
Truckz
rowspan="10"|2007

|Cuccioli Cerca Amici

Gormiti 2: Lotta Oscura
Gormiti 3: Aggualo nella Valle
SparkBlast
High School Musical: Livin' the Dream

|Game Boy Advance

|Supporting developer A2M

StateShift

|rowspan="2"|PlayStation Portable

|Developer

Xyanide: Resurrection

|Supporting developer Playlogic Entertainment

Marvel Trading Card Game

|rowspan="8"|Nintendo DS

|Supporting developer 1st Playable Productions

Puzzle Quest

|DS Conversion

The Suite Life of Zack & Cody: Circle of Spies

|Supporting developer A2M

rowspan="6"|2008

|GoPets: Vacation Island

|Supporting developer 1st Playable Productions

Dragon Hunters

|Developer

Polar Bowler

|DS conversion

Think Kids

|Developer

Tropix

|DS conversion

Bang Attack

|Wii

|Developer

rowspan="10"|2009

|Gripskids: Deutsch

|rowspan="14"|Nintendo DS

|Developer

Gripskids: Mathematik

|Developer

Gripskids: Sachkunde

|Developer

Just Sing!

|Developer

My Virtual Tutor Reading: Pre-K to Kindergarten

|Supporting developer 1st Playable Productions

My Virtual Tutor Reading: Kindergarten to 1st Grade

|Supporting developer 1st Playable Productions

My Virtual Tutor Reading: 1st Grade to 2nd Grade

|Supporting developer 1st Playable Productions

Princess in Love

|Developer

Rummikub

|Developer

Think Kids 2

|Developer

rowspan="5"|2010

|Aliens in the Attic

|Developer

Cats & Dogs: the Revenge of Kitty Galore

|Developer

Dance! It's Your Stage

|Developer

Music für Kids

|Developer

Bejeweled 2

|rowspan="2"|Wii

|Developer

rowspan="6"|2011

|Het Studio 100 Speel Eiland

|Developer

Hop

|rowspan="4"|Nintendo DS

|Developer

Jewel Quest IV: Heritage

|Developer

Lost Treasures of Alexandria

|Developer

Real Crimes: The Unicorn Killer

|Developer

Mahjong 3D: Warriors of the Emperor

|rowspan="4"|Nintendo 3DS

|Developer

rowspan="3"|2012

|Azada

|Developer

Secret Mysteries in London

|Developer

Mad Dog McCree

|Developer

rowspan="13"|2013

|SpongeBob SquarePants: Plankton's Robotic Revenge

|rowspan="2"|Nintendo DS

|Supporting developer Behaviour Interactive

Maya

|Supporting developer Studio 100

rowspan="3"|Terraria

|PlayStation 3

|rowspan="3"|Handled port

PlayStation Vita
Xbox 360
4 Elements

|rowspan="10"|Nintendo 3DS

|rowspan="11"|Developer

Hidden Expedition Titanic
Jewel Quest IV: Heritage
Jewel Quest: The Sapphire Dragon
Luxor HD
Mystery Case Files: Dire Grove
Mystery Case Files: Ravenhearst
Mystery Case Files: Return to Ravenhearst
rowspan="4"|2014

|Mindfeud

Sumico
Proun+

|iOS

Terraria

|PlayStation 4

|Handled port

rowspan="5"|2015

|Dinox

|rowspan="2"|Wii U

|rowspan="2"|Developer

Smart Adventures – Mission Math: Sabotage at the Space Station
Gunslugs 2

|rowspan="4"|Nintendo 3DS

| rowspan="55" |Handled port

Proun+
Toki Tori 3D
rowspan="2"|2016

|Gunslugs

Terraria

|rowspan="2"|Wii U

rowspan="10"|2017

|Earthlock

rowspan="4"|Oceanhorn: Monster of Uncharted Seas

|Android

Nintendo Switch
PlayStation 4
PlayStation Vita
Wuppo

|PlayStation 4

Blossom Tales

|rowspan="7"|Nintendo Switch

Rive: Ultimate Edition{{cite web|first=Thomas |last=Whitehead |url=http://www.nintendolife.com/news/2017/02/rive_is_coming_to_the_nintendo_switch_this_year_with_an_exclusive_expansion |title=RIVE is Coming to the Nintendo Switch This Year With an 'Exclusive Expansion' |publisher=Nintendo Life |date=27 February 2017 |access-date=27 February 2017}}
Monopoly for Nintendo Switch{{cite web|url=http://www.nintendolife.com/news/2017/04/monopoly_coming_to_nintendo_switch_with_hd_rumble_dice_rolling/|title=Monopoly Coming To Nintendo Switch With HD Rumble Dice Rolling|website=Nintendo Life|date=April 13, 2017|access-date=June 14, 2017}}
Little Nightmares
rowspan="6"|2018

|The Escapists 2

Into the Breach
Risk
8-Bit Armies

|rowspan="2"|PlayStation 4

Underworld Ascendant
Killer7

|Microsoft Windows

rowspan="4"|2019

|Ni no Kuni: Wrath of the White Witch

|rowspan="3"|Nintendo Switch

Swords & Soldiers II: Shawarmageddon
rowspan="2"|The Caligula Effect: Overdose
rowspan="2"|Microsoft Windows
rowspan="13"|2020

|rowspan="2"|The Legend of Heroes: Trails of Cold Steel III

rowspan="7"|Nintendo Switch
Adam's Venture: Origins
No More Heroes
No More Heroes 2: Desperate Struggle
Oceanhorn 2: Knights of the Lost Realm
Prinny: Can I Really Be the Hero?
Prinny 2: Dawn of Operation Panties, Dood!
rowspan="3"|Monstrum

|Nintendo Switch

PlayStation 4
Xbox One
Little Nightmares

|rowspan="2"|Stadia

Monopoly{{cite web|last=Bradshaw|first=Kyle|date=2020-04-28|title=Ubisoft released Monopoly for Google Stadia|url=https://9to5google.com/2020/04/28/ubisoft-stadia-monopoly-crew-2/|access-date=2020-08-03|website=9to5Google|language=en-US}}
rowspan="16"|2021

|rowspan="5"|Scott Pilgrim vs. the World: The Game

|Microsoft Windows

Nintendo Switch
PlayStation 4
Stadia
Xbox One
|Little Nightmares II

|Nintendo Switch

rowspan="2"|The Legend of Heroes: Trails of Cold Steel IV{{cite web |url=http://engine-software.com/?page_id=236?game=191 |title=The Legend of Heroes: Trails of Cold Steel IV |website=Engine Software BV |access-date=April 4, 2020}}

|Microsoft Windows

Nintendo Switch
rowspan="2"|Ys IX: Monstrum Nox

|Microsoft Windows

Nintendo Switch
rowspan="6"|Monopoly Madness
Luna
Nintendo Switch
PlayStation 4
Stadia
Xbox One
rowspan="7"|2024

|rowspan="7"|Shadows of the Damned Hella Remastered

PlayStation 5
PlayStation 4
Xbox Series X/S
Xbox One
Nintendo Switch
Microsoft Windows

Middleware

The Engine Software Music Replayer is a piece of music sequencer middleware, developed by Engine Software. It was developed for use on the Game Boy Advance, and later reproduced in a version for use on the Nintendo DS. It was licensed to many other developers for both platforms.

Key staff

Engine Software is run by Ivo Wubbels (CEO) and Ruud van de Moosdijk (VP Development), both founders of the company in 1995. Other key figures within the company include Senior producer Jeroen Schmitz also one of the founders of the company, Lead Technology programmer Jan-Lieuwe Koopmans who created the Music Replayer, and composer Bart Roijmans who scored almost all of Engine Software's games.

References

{{Reflist}}