Call of Duty: World at War – Final Fronts
{{Short description|2008 video game}}
{{Use mdy dates|date=February 2016}}
{{Infobox video game
| title = Call of Duty: World at War –
Final Fronts
| image = Final Fronts cover.png
| developer = Rebellion Developments
| publisher = Activision
| series = Call of Duty
| composer = Sean Murray{{cite web |title=Call of Duty: World at War – Final Fronts (Video Game 2008) – Full Cast & Crew – IMDb |url=https://www.imdb.com/title/tt6382986/fullcredits |website=IMDb.com |access-date=16 April 2020}}
| engine = Asura
| platforms = PlayStation 2
| released = {{Video game release|NA|November 11, 2008{{Cite web |title=Call of Duty: World at War -- Final Fronts |url=https://www.ign.com/games/call-of-duty-world-at-war-final-fronts |access-date=2023-05-27 |website=IGN |language=en}}{{Cite web |date=2008-10-18 |title=Call of Duty: World at War - Final Fronts for PS2 at GameZone.com |url=http://ps2.gamezone.com/gamesell/p36619.htm |access-date=2023-05-27 |archive-url=https://web.archive.org/web/20081018060909/http://ps2.gamezone.com/gamesell/p36619.htm |archive-date=October 18, 2008 }}|AU|November 12, 2008|EU|November 14, 2008}}
| genre = First-person shooter
| modes = Single-player
}}
Call of Duty: World at War – Final Fronts is a first-person shooter video game for the PlayStation 2 console, released in November 2008.{{cite web|url=https://www.vgchartz.com/game/28269/call-of-duty-world-at-war-final-fronts/|title=Call of Duty: World at War for PlayStation 2 – Sales, Wiki, Release Dates, Review, Cheats, Walkthrough|website=VGChartz|language=en-US|access-date=2020-04-16}} It is the counterpart to Call of Duty: World at War and features 13 missions in total, set in World War II. It involves the U.S. fighting in the Pacific and the Battle of the Bulge in Europe, as well as the British advancing on the Rhine River into Germany. Final Fronts was developed by Rebellion Developments and published by Activision. It was the last Call of Duty game developed for the PlayStation 2.
Gameplay
The gameplay is similar to earlier Call of Duty games; players can carry a total of two guns at one time, as well as grenades. Levels are played with a team of computer-controlled soldiers from both Britain and the U.S., that assist the player by shooting enemies and completing objectives. The missions range from infantry, infiltration, sniper missions, and large-scale assaults, to night fighting and tank assaults.{{cite web|url=http://www.bestbuy.com/site/olspage.jsp?skuId=8887626&type=product&id=1211455018084|title=Call of Duty: World at War – Final Fronts at Best Buy|access-date=October 26, 2008|publisher=Best Buy|url-status=bot: unknown|archive-url=https://web.archive.org/web/20090918202523/http://www.bestbuy.com/site/olspage.jsp?skuId=8887626&type=product&id=1211455018084|archive-date=September 18, 2009}}
Campaign
Final Fronts differs significantly from the main versions of the game. It features no multiplayer options, instead focusing on a three-part{{cite web|url=https://www.amazon.com/Call-Duty-World-Final-Fronts-PlayStation/dp/B001AWDG44 |title=Call of Duty: World at War Final Fronts – PlayStation 2 : Video Games |website=Amazon |date= |accessdate=2022-08-07}} campaign mode, split up into 13 missions, set near the end of World War II. The player takes on the role of a U.S. Marine in the Pacific campaign, and both British and American soldiers in the two European campaigns.
The Pacific-based campaign sees Private Joe Miller (a reference to Call of Duty: World at War protagonist C. Miller), alongside soldiers Sergeant Roebuck and Private Polonsky, fight their way through Japanese defenses in Guadalcanal, Betio, Saipan, and Okinawa. A major difference in this campaign, compared to other releases of World at War, is the fact that both Roebuck and Polonsky survive the final battle at Okinawa.
The European campaigns (which focused on the western front perspective instead of the eastern front) have three protagonists: Private Tom Sharpe of the British 6th Airborne Division, Private Lucas Gibson of the U.S. 80th Infantry Division, and Gunnery Sergeant Alex McCall who is featured in one tank mission. This set of missions sees the Americans and British move to relieve the city of Bastogne, and features the 6th Airborne Division capture the town of Wesel during Operation Varsity, as well as the Americans taking over Adolf Hitler's birthplace, Braunau am Inn in Austria.
Development
Final Fronts was not developed by Treyarch, the studio that developed the other console versions of the game. Rather, its development was outsourced to British studio Rebellion Developments.{{cite web|url=http://www.gamespot.com/news/world-at-war-raging-november-11-beta-incoming-6197246?tag=newsfeatures%3Btitle%3B3|title= World at War raging November 11, beta incoming |last=Thorsen|first=Tor |date=September 4, 2008|publisher=GameSpot|access-date=September 29, 2008}} Due to the PlayStation 2's hardware limitations, the game was built using the Asura engine,{{cite web|title=3D Engine: Asura|url=https://www.mobygames.com/game-group/3d-engine-asura|website=MobyGames.com}} as opposed to the id Tech 3 engine used in the other versions. Some voice tracks were recycled from previous games of the series, predominantly the German voices.{{Citation needed|date=April 2020}} The character Sergeant Roebuck shares an ingame model with Sergeant Mike Dixon from Call of Duty 3, although he is voiced by Kiefer Sutherland, who also voices him in World at War.
Reception
{{Video game reviews
}}
Call of Duty: World at War – Final Fronts received mostly negative reviews from critics. It has been criticised by some reviewers{{cite web |last=Bishop |first=Sam |date=November 18, 2008 |title=Call of Duty: World at War – Final Fronts Review |url=http://www.ign.com/articles/2008/11/18/call-of-duty-world-at-war-final-fronts-review |access-date=February 12, 2016}} for poor artificial intelligence, which is evident when friendly soldiers push the player out of cover and into the enemy line of fire.{{cite web | url=https://www.ign.com/articles/2008/11/18/call-of-duty-world-at-war-final-fronts-review | title=Call of Duty: World at War -- Final Fronts Review | date=November 18, 2008 }}
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References
{{Reflist}}
External links
- [http://www.callofduty.com/ Call of Duty official website]
- [http://www.ign.com/games/call-of-duty-world-at-war-final-fronts/ps2-14222040 Call of Duty: World at War – Final Fronts – Playstation 2 – IGN]
{{Call of Duty series}}
{{Rebellion Developments}}
{{DEFAULTSORT:Call Of Duty: World At War: Final Fronts}}
Category:Cooperative video games
Category:First-person shooters
Category:PlayStation 2-only games
Category:Single-player video games
Category:World War II first-person shooters
Category:Video games about the United States Marine Corps
Category:Video games scored by Sean Murray
Category:Video games set in Austria
Category:Video games set in Belgium
Category:Video games set in Germany
Category:Video games set in Kiribati
Category:Video games set in Luxembourg
Category:Video games set in Okinawa Prefecture
Category:Video games set in North Carolina
Category:Video games set in the Northern Mariana Islands
Category:Video games set in the Solomon Islands
Category:Video games developed in the United Kingdom
Category:Rebellion Developments games
Category:Pacific War video games
Category:World War II video games
Category:Video games set in 1945