Camelot Software Planning

{{Short description|Japanese video game developer}}

{{Infobox company

| name = Camelot Co., Ltd.

| trade_name = Camelot Software Planning

| logo = Camelot Software Planning logo.png

| type = Kabushiki gaisha

| native_name = 株式会社キャメロット

| native_name_lang = ja

| romanized_name = Kabushiki gaisha Kyamerotto

| predecessor =

| foundation = {{start date and age|1994|4|4}} (As Camelot Co. Ltd)

| founder = Shugo Takahashi

| location = Shinjuku, Tokyo, Japan{{cite web|url=http://games.ign.com/objects/026/026337.html|title=Camelot Software Planning|publisher=IGN|access-date=2008-04-25|archive-url=https://web.archive.org/web/20080406004535/http://games.ign.com/objects/026/026337.html#|archive-date=2008-04-06|url-status=dead}}

| key_people = Hiroyuki Takahashi (president)
Shugo Takahashi (vice president)
Motoi Sakuraba

| industry = Video games

| products = {{unbulleted list|Shining series|Beyond the Beyond|Everybody's Golf|Golden Sun series|Mario sports games}}

| revenue =

| parent =

| num_employees = 40 (as of April 2025){{cite web|url=https://www.camelot.co.jp/wp/company_outline/|title=About Us|access-date=March 21, 2023|archive-date=March 21, 2023|archive-url=https://web.archive.org/web/20230321200904/https://www.camelot.co.jp/wp/company_outline/|url-status=live}}

| homepage = {{url|http://www.camelot.co.jp}}

}}

{{nihongo foot|Camelot Co., Ltd.|株式会社キャメロット|Kabushiki-gaisha Kyamerotto|lead=yes|group=lower-alpha}} (doing business as Camelot Software Planning) is a Japanese video game developer established in 1994 and headquartered in Shinjuku, Tokyo. It is known for developing sports games, particularly in Nintendo's Mario franchise.

History

Camelot was founded on April 4, 1994 by Shugo Takahashi, the brother of producer Hiroyuki Takahashi, with the intention of developing games for Sony's PlayStation."My history with golf, vol. 22: Camelot Co., Ltd., president and CEO Hiroyuki Takahashi and executive vice president Shugo Takahashi",[https://gridge.info/article/lifestyle/detail.php?id=14367 「わたしのゴルフ履歴書〜Vol.22〜株式会社キャメロット 高橋宏之代表取締役社長、高橋秀五代表取締役副社長」. Gridge]. Da-Bird, 2020. Archived from [https://web.archive.org/web/20230327012505/https://gridge.info/article/lifestyle/detail.php?id=14367 the original] on 2023-03-27. They developed their first game, Beyond the Beyond, while providing assistance to Sonic! Software Planning on Shining Wisdom. They would then provide assistance on Sonic's next game, Shining the Holy Ark.

In April 1998, after Sega merged its investment in Sonic into its subsidiary Nextech, Hiroyuki Takahashi joined Camelot as its president. Camelot then finished development of Shining Force III in Sonic's place and moved on to develop titles for Nintendo consoles."Historical Record", Nex Entertainment. Archived from [https://web.archive.org/web/20120205120326/http://www.nex-ent.co.jp/company/record.html the original] on 2012-02-05.Shining series history, Camelot Software Planning. Yasuhiro Taguchi. Archived from [https://web.archive.org/web/20000707223857/https://www.camelot.co.jp/sakuhin/shining.html the original] 2000-07-07.

The studio has developed many Mario sports games, including Mario Golf, and Mario Tennis,{{cite web |title=Camelot Software Planning |url=http://www.giantbomb.com/camelot-software-planning/65-401/ |url-status=live |archive-url=https://web.archive.org/web/20121216091727/http://www.giantbomb.com/camelot-software-planning/65-401/ |archive-date=December 16, 2012 |access-date=July 5, 2019}} as well as the Golden Sun series of role-playing games.

The creation of the Mario character Waluigi can be attributed to Camelot, after Mario creator Shigeru Miyamoto consulted with them to create a "Wario-like" counterpart for Luigi during the development of Mario Tennis.{{cn|date=February 2025}}

Credited games

class="wikitable sortable plainrowheaders"

|+ List of video games credited to Camelot Co., Ltd.{{cite web|url=https://www.camelot.co.jp/wp/product_introduction_game/|title=product_introduction_game - 株式会社キャメロット|access-date=2023-11-09|archive-url=https://web.archive.org/web/20230329161209/https://www.camelot.co.jp/wp/product_introduction_game/|archive-date=2023-03-29|url-status=live}}{{efn|All titles prior to Shining Wisdom were produced by either Hiroyuki or Shugo Takahashi, as well as being developed by Sonic! Software Planning with the exception of Shining in the Darkness. Camelot Co., Ltd. claims involvement in the development of these titles.}}

! scope="col" | Year

! scope="col" | Title

! scope="col" | Publisher

! scope="col" | Platform(s)

1991

! scope="row" |Shining in the Darkness

|rowspan="7"|Sega

|rowspan="2"|Sega Genesis

rowspan="2"| 1992

! scope="row" |Shining Force

scope="row" |Shining Force Gaiden

|rowspan="2"|Game Gear

rowspan="2" | 1993

! scope="row" |Shining Force: The Sword of Hajya

scope="row" |Shining Force II

| Sega Genesis

1994

! scope="row" |Shining Force CD

|Sega CD

1995

! scope="row" |Shining Force Gaiden: Final Conflict

| Game Gear

class="wikitable sortable plainrowheaders"

|+ List of video games developed by Camelot Software Planning

! scope="col" | Year

! scope="col" | Title

! scope="col" | Publisher

! scope="col" | Platform(s)

rowspan="2" | 1995

! scope="row" |Shining Wisdom

|Sega

|Sega Saturn

scope="row" |Beyond the Beyond

|Sony Computer Entertainment || PlayStation

1996

! scope="row" |Shining the Holy Ark

|Sega

Sega Saturn
rowspan="2" | 1997

! scope="row" |Everybody's Golf

|Sony Computer Entertainment

PlayStation
scope="row" |Shining Force III Scenario 1

|rowspan="3"|Sega

|rowspan="3"|Sega Saturn

rowspan="2" | 1998

! scope="row" |Shining Force III Scenario 2

scope="row" |Shining Force III Scenario 3
rowspan="2" | 1999

! scope="row" |Mario Golf

| rowspan="11"|Nintendo

|Nintendo 64

scope="row" |Mario Golf

|Game Boy Color

rowspan="2" | 2000

! scope="row" |Mario Tennis

|Nintendo 64

scope="row" |Mario Tennis

|rowspan="2"|Game Boy Color

rowspan="2" |2001

! scope="row" |Mobile Golf

scope="row" |Golden Sun

|rowspan="2"|Game Boy Advance

2002

! scope="row" |Golden Sun: The Lost Age

2003

! scope="row" |Mario Golf: Toadstool Tour

|GameCube

rowspan="2" | 2004

! scope="row" |Mario Golf: Advance Tour

|Game Boy Advance

scope="row" |Mario Power Tennis

|GameCube

2005

! scope="row" |Mario Tennis: Power Tour

|Game Boy Advance

2007

! scope="row" |We Love Golf!

|Capcom

rowspan="2" | Wii
2009

! scope="row" |New Play Control! Mario Power Tennis

|rowspan="8"|Nintendo

2010

! scope="row" |Golden Sun: Dark Dawn

|Nintendo DS

2012

! scope="row" |Mario Tennis Open

|rowspan="2"|Nintendo 3DS

2014

! scope="row" |Mario Golf: World Tour

2015

! scope="row" |Mario Tennis: Ultra Smash

|Wii U

2017

! scope="row" |Mario Sports Superstars

|Nintendo 3DS

2018

! scope="row" |Mario Tennis Aces

|rowspan="2"|Nintendo Switch

2021

! scope="row" |Mario Golf: Super Rush

=Cancelled=

  • I Love Golf – (PC){{cite web | author=Casamassina, Matt | date=March 31, 2008 | title=Interview: Camelot Software Planning | url=http://wii.ign.com/articles/863/863451p1.html | work=IGN.com | access-date=2009-06-17 | archive-url=https://web.archive.org/web/20090815005328/http://wii.ign.com/articles/863/863451p1.html# | archive-date=2009-08-15 | url-status=dead }}

Notes

{{notelist}}

References

{{Reflist}}